| Cattribute | |
| Cattribute_list | |
| Cbackend_candidate | |
| Cbackend_range | |
| Cblueprint_function | |
| Cblueprint_signature | |
| Cclient_id | |
| Cconfig_choice_list_data | |
| Cconfig_json_objects | |
| Cconfig_mod_dll_list | |
| Cconfig_path_picker_button | |
| Cconfig_tab_spec | |
| Cconfig_theme_color | |
| Cconfig_ui_state | |
| CCrashDisasmLine | |
| Ccreate_info | |
| Cdefault_gamepad_binding | |
| Cdi_joy_state | |
| CDTTR_BackendState | |
| CDTTR_BatchRecord | A recorded clear or draw command replayed during frame submission |
| CDTTR_BootstrapState | |
| CDTTR_Config | |
| CDTTR_ConfigChoice | |
| CDTTR_ConfigFieldSpec | |
| CDTTR_Core_API | |
| CDTTR_Core_Context | |
| CDTTR_Core_Hook | |
| CDTTR_Core_TargetReport | |
| CDTTR_Core_TargetSpec | |
| CDTTR_Graphics_COM_Direct3D7 | |
| CDTTR_Graphics_COM_Direct3D7_VT | |
| CDTTR_Graphics_COM_Direct3DDevice7 | |
| CDTTR_Graphics_COM_Direct3DDevice7_VT | |
| CDTTR_Graphics_COM_Direct3DTexture2 | |
| CDTTR_Graphics_COM_Direct3DTexture2_VT | |
| CDTTR_Graphics_COM_DirectDraw7 | |
| CDTTR_Graphics_COM_DirectDraw7_VT | |
| CDTTR_Graphics_COM_DirectDrawSurface7 | |
| CDTTR_Graphics_COM_DirectDrawSurface7_VT | |
| CDTTR_ImGuiDesktopScaleState | |
| CDTTR_ImGuiDialogContext | |
| CDTTR_IsoImage | |
| CDTTR_LoaderIsoContext | |
| CDTTR_LoaderShellcodePayload | |
| CDTTR_LoaderUIDiscCandidate | |
| CDTTR_Mods_API | |
| CDTTR_Mods_Context | |
| CDTTR_Mods_ExceptionReport | |
| CDTTR_Mods_ExceptionReportRequest | |
| CDTTR_Mods_FrameContext | |
| CDTTR_Mods_GraphicsContext | |
| CDTTR_Mods_Info | |
| CDTTR_Mods_InputContext | |
| CDTTR_Mods_PresentContext | |
| CDTTR_Mods_RenderContext | |
| CDTTR_Mods_RenderGameContext | |
| CDTTR_Mods_WindowContext | |
| CDTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionFlagMaskDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeIndexTable_type | |
| CDTTR_PCDOGS_D_Actor_DefaultUpdateCallbackSlot_type | |
| CDTTR_PCDOGS_D_Actor_HandleCollisionResponse_SubtypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_ProcessCollisionResponse_NodeTypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_ProcessMovementCommands_CommandOpcodeDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_ProcessPlayerBehavior_StateDispatchTable_type | |
| CDTTR_PCDOGS_D_Actor_ProcessRendering_CurrentRenderActor_type | |
| CDTTR_PCDOGS_D_Actor_TracePath_TargetSelectorDispatchTable_type | |
| CDTTR_PCDOGS_D_Audio_AllocateSoundSlot_Reserved_type | |
| CDTTR_PCDOGS_D_Audio_FadeOutMusic_SoundSystemFlags_type | |
| CDTTR_PCDOGS_D_Audio_FreeSoundSlot_ActiveSoundList_type | |
| CDTTR_PCDOGS_D_Audio_FreeSoundSlot_Entries_type | |
| CDTTR_PCDOGS_D_Audio_FreeSoundSlot_ListPtr_type | |
| CDTTR_PCDOGS_D_Audio_FreeSoundSlot_Tail_type | |
| CDTTR_PCDOGS_D_Audio_InitializeSystem_DigitalDriver_type | |
| CDTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Clear_type | |
| CDTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Set_type | |
| CDTTR_PCDOGS_D_Audio_OpenStream_MusicPath_type | |
| CDTTR_PCDOGS_D_Audio_OpenStream_PKGBasePath_type | |
| CDTTR_PCDOGS_D_Audio_ProcessSoundQueue_PlaybackRateTable_type | |
| CDTTR_PCDOGS_D_Audio_ResetMusicState_SelectedStreamRecord_type | |
| CDTTR_PCDOGS_D_Audio_SetEnabledFlag_SystemFlag_type | |
| CDTTR_PCDOGS_D_Audio_SetMusicFadeTarget_Volume_type | |
| CDTTR_PCDOGS_D_Audio_SetStreamVolume_MusicStreamHandle_type | |
| CDTTR_PCDOGS_D_Audio_ShutdownSystem_MusicTransitionTarget_type | |
| CDTTR_PCDOGS_D_Audio_ShutdownSystem_OpenStreamCount_type | |
| CDTTR_PCDOGS_D_Audio_ShutdownSystem_SoundSlot0SampleHandle_type | |
| CDTTR_PCDOGS_D_Audio_StartMusicWithFade_TransitionState_type | |
| CDTTR_PCDOGS_D_Audio_StartSoundPlayback_Slots_type | |
| CDTTR_PCDOGS_D_Audio_TriggerMusicTransition_Active_type | |
| CDTTR_PCDOGS_D_Audio_TriggerMusicTransition_FrameCounter_type | |
| CDTTR_PCDOGS_D_Audio_TriggerMusicTransition_PKGResourceCurrentLevelData_type | |
| CDTTR_PCDOGS_D_Audio_UpdateSoundChannels_Timer_type | |
| CDTTR_PCDOGS_D_Camera_UpdateFollow_DynamicLevelScale_type | |
| CDTTR_PCDOGS_D_Checkers_CheckCapturePossible_PieceTypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Checkers_GameBoard_type | |
| CDTTR_PCDOGS_D_Checkers_UpdateStateMachine_AISearchJmpBuf_type | |
| CDTTR_PCDOGS_D_Checkers_ValidateMove_CaptureMovePieceTypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Checkers_ValidateMove_SimpleMovePieceTypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Collision_DetectAndResolve3DCollision_3dAxisDispatchTable_type | |
| CDTTR_PCDOGS_D_Collision_InitializeFunctionPointers_BehaviorProcessProjectileFunc_type | |
| CDTTR_PCDOGS_D_Collision_InitializeFunctionPointers_ComponentResponseFunc_type | |
| CDTTR_PCDOGS_D_Collision_ProcessActorToActorCollisions_StateHandlerTable_type | |
| CDTTR_PCDOGS_D_Collision_ProcessProjectileHit_NodeTypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Collision_ResolveObjectNodeCollision_AxisDispatchTable_type | |
| CDTTR_PCDOGS_D_Config_ApplySettings_InputPlayer1Controls_type | |
| CDTTR_PCDOGS_D_Config_ApplySettings_InputPlayer2Controls_type | |
| CDTTR_PCDOGS_D_Config_ApplySettings_InputSpecialButton_type | |
| CDTTR_PCDOGS_D_Config_LoadFromINI_FileConfigChecksum_type | |
| CDTTR_PCDOGS_D_Config_SaveSettingsToINI_FileHeaderPcdogs_type | |
| CDTTR_PCDOGS_D_D3D_CreateTextureSurface_DDrawObject_type | |
| CDTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Height_type | |
| CDTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Width_type | |
| CDTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTextureSurfaceDesc_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeIndexTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_887602B6RangeDispatchTable_type | |
| CDTTR_PCDOGS_D_D3D_FormatDirectXError_DDrawErrorUnknownMessage_type | |
| CDTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_3D7Interface_type | |
| CDTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawBackBuffer_type | |
| CDTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawPrimarySurface_type | |
| CDTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawZBuffer_type | |
| CDTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_GraphicsWindowHeight_type | |
| CDTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsCurrentBlendMode_type | |
| CDTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsTextRenderingMode_type | |
| CDTTR_PCDOGS_D_Debug_Log_LineFormat_type | |
| CDTTR_PCDOGS_D_Debug_RenderOverlay_CurrentFPS_type | |
| CDTTR_PCDOGS_D_DInput_CreateConfiguredJoystickDevice_ConstantForceEffect_type | |
| CDTTR_PCDOGS_D_DInput_Device2AIID_type | |
| CDTTR_PCDOGS_D_DInput_EnumerateForceFeedbackJoysticks_Available_type | |
| CDTTR_PCDOGS_D_DInput_EnumJoystickDeviceCallback_Seen_type | |
| CDTTR_PCDOGS_D_DInput_InitializeJoystickInput_Device_type | |
| CDTTR_PCDOGS_D_DInput_InitializeJoystickInput_Interface_type | |
| CDTTR_PCDOGS_D_DInput_InitializeJoystickInput_WindowHandle_type | |
| CDTTR_PCDOGS_D_Entity_SetActorProperty_IDDispatchTable_type | |
| CDTTR_PCDOGS_D_Game_FrameTransitionFlags_type | |
| CDTTR_PCDOGS_D_Graphics_AdjustLevelScale_DebugMaxFPSThreshold_type | |
| CDTTR_PCDOGS_D_Graphics_AdjustLevelScale_ListState_type | |
| CDTTR_PCDOGS_D_Graphics_CurrentBoundTextureSurface_type | |
| CDTTR_PCDOGS_D_Graphics_D3DDevice7_type | |
| CDTTR_PCDOGS_D_Graphics_DrawQuad_PosZBias_type | |
| CDTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam0_type | |
| CDTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam1_type | |
| CDTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam2_type | |
| CDTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorTargetActor_type | |
| CDTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_PKGLoadingScreenTexture_type | |
| CDTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_TexNeedsAlpha_type | |
| CDTTR_PCDOGS_D_Graphics_ProjectScreenHeightHalf_type | |
| CDTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSAccumulatedFrameTime_type | |
| CDTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSFrameCount_type | |
| CDTTR_PCDOGS_D_Graphics_RenderFrame_EndTimeSec_type | |
| CDTTR_PCDOGS_D_Graphics_RenderFrame_StartTimeSec_type | |
| CDTTR_PCDOGS_D_Graphics_RenderPolygonBatch_WindowWidthFloat_type | |
| CDTTR_PCDOGS_D_Graphics_RenderPolygonCallback_type | |
| CDTTR_PCDOGS_D_Graphics_UpdateMeshCommandFlags_SignalDispatchTable_type | |
| CDTTR_PCDOGS_D_Graphics_WindowWidth_type | |
| CDTTR_PCDOGS_D_Input_ButtonNameStringIDs_type | |
| CDTTR_PCDOGS_D_Input_CalculateMovementVector_DirectionDispatchTable_type | |
| CDTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchIndexTable_type | |
| CDTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchTable_type | |
| CDTTR_PCDOGS_D_Input_ClearState_Buffer_type | |
| CDTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssigned_type | |
| CDTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssignedString_type | |
| CDTTR_PCDOGS_D_Input_GetButtonIndex_MaskDispatchTable_type | |
| CDTTR_PCDOGS_D_Input_GetButtonIndex_MaskIndexTable_type | |
| CDTTR_PCDOGS_D_Input_GetPressedButton_JoystickAvailable_type | |
| CDTTR_PCDOGS_D_Input_InitializeButtonMappings_Map_type | |
| CDTTR_PCDOGS_D_Input_InitializeButtonMappings_MapAlt_type | |
| CDTTR_PCDOGS_D_Input_InitializeControllerMappings_GravisButtons_type | |
| CDTTR_PCDOGS_D_Input_InitializeControllerMappings_SidewinderButtons_type | |
| CDTTR_PCDOGS_D_Input_InitializeControllerMappings_WingmanButtonRef_type | |
| CDTTR_PCDOGS_D_Input_ProcessWindowMessages_ShouldQuit_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisInvRange_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisRzNegativeMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisRzPositiveMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisScale_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisXNegativeMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisXPositiveMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisYNegativeMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_AxisYPositiveMask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button0Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button10Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button11Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button12Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button1Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button2Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button3Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button4Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button5Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button6Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button7Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button8Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_Button9Mask_type | |
| CDTTR_PCDOGS_D_Input_ReadGamepad_JoystickState_type | |
| CDTTR_PCDOGS_D_Input_RegisterButtonMapping_Count_type | |
| CDTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingButtons_type | |
| CDTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingKeys_type | |
| CDTTR_PCDOGS_D_Level_BuildCompletionTable_SlotDispatchTable_type | |
| CDTTR_PCDOGS_D_Level_InitializeActorSystem_BehaviorProcessActorFunc_type | |
| CDTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionDispatchActorFunc_type | |
| CDTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionProcessFunc_type | |
| CDTTR_PCDOGS_D_Level_InitializeActorSystem_PlayerMovementFunc_type | |
| CDTTR_PCDOGS_D_Level_InitializeBonusData_CodeDispatchTable_type | |
| CDTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusData_type | |
| CDTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusNameEntryBuffer_type | |
| CDTTR_PCDOGS_D_Level_InitializeSaveState_GamePuppyCountBackup_type | |
| CDTTR_PCDOGS_D_Level_Load_StateDispatchTable_type | |
| CDTTR_PCDOGS_D_Level_LoadStateMachine_PKGLevelStreamLoadState_type | |
| CDTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataA_type | |
| CDTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataB_type | |
| CDTTR_PCDOGS_D_Material_ReleaseTextureArray_GraphicsActiveTextureCount_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_BackupData_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_Column_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_DisplayMenuSetting_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputControllerHammerheadButtons_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputGamepadMappings_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputKeyboardMappings_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuButtonRemappingActive_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsButtonIndex_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsKeyIndex_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_State_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_SubState_type | |
| CDTTR_PCDOGS_D_Menu_HandleOptionsLogic_UIState5_type | |
| CDTTR_PCDOGS_D_Menu_HandleSaveGameLogic_Buffer_type | |
| CDTTR_PCDOGS_D_Menu_HandleSaveGameLogic_DirtyFlag_type | |
| CDTTR_PCDOGS_D_Menu_HandleSaveGameLogic_OperationResult_type | |
| CDTTR_PCDOGS_D_Menu_HandleSaveGameLogic_SlotValidFlags_type | |
| CDTTR_PCDOGS_D_Menu_LoadingFadeDelay_type | |
| CDTTR_PCDOGS_D_Menu_LoadState_type | |
| CDTTR_PCDOGS_D_Menu_ProcessMenuState_DispatchTable_type | |
| CDTTR_PCDOGS_D_Menu_ProcessMenuTransition_LevelIndex_type | |
| CDTTR_PCDOGS_D_Menu_RenderFormattedText_InputButtonNameBuffers_type | |
| CDTTR_PCDOGS_D_Menu_RenderOptionsMenu_ItemDispatchTable_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_Active_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_DialogState_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_LoadModeFlag_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_OperationStep_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_OverwriteChoice_type | |
| CDTTR_PCDOGS_D_Menu_RenderSaveGame_State_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Cancel_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Confirm_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Down_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Left_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Right_type | |
| CDTTR_PCDOGS_D_Menu_UpdateInput_Up_type | |
| CDTTR_PCDOGS_D_Model_UpdateTransformAndPhysics_CallbackTable_type | |
| CDTTR_PCDOGS_D_Options_MenuSelection_type | |
| CDTTR_PCDOGS_D_Physics_UpdateActorPreprocess_MovementHandlerTable_type | |
| CDTTR_PCDOGS_D_PKG_FixUpResourceModelNode_LevelMaterialSection_type | |
| CDTTR_PCDOGS_D_PKG_FixUpResourceObjectNode_LevelBlobPtr_type | |
| CDTTR_PCDOGS_D_PKG_LoadEntry_FileHandle_type | |
| CDTTR_PCDOGS_D_PKG_LoadEntry_Toc_type | |
| CDTTR_PCDOGS_D_PKG_LoadEntry_TocFileSizes_type | |
| CDTTR_PCDOGS_D_PKG_LoadTitleScreenResources_AudioTitleMusicData_type | |
| CDTTR_PCDOGS_D_PKG_ResourceTitleBonusReplayResource_type | |
| CDTTR_PCDOGS_D_PKG_ResourceTitleMaterialBase_type | |
| CDTTR_PCDOGS_D_PKG_ResourceTitlePackage_type | |
| CDTTR_PCDOGS_D_Player_ProcessMovement_CameraYawAngle_type | |
| CDTTR_PCDOGS_D_Player_ProcessMovement_CurrentLevelID_type | |
| CDTTR_PCDOGS_D_Powerup_CollisionFilterCallback_type | |
| CDTTR_PCDOGS_D_Powerup_InitializeSystem_UpdateCallback_type | |
| CDTTR_PCDOGS_D_Replay_StartDemoPlayback_InputPtr_type | |
| CDTTR_PCDOGS_D_Save_GameLevelCompletion_BestTime_type | |
| CDTTR_PCDOGS_D_Save_GameLevelCompletion_CollectiblesData_type | |
| CDTTR_PCDOGS_D_Save_InitializeGameState_InitFlag_type | |
| CDTTR_PCDOGS_D_Save_LoadGameState_FileBuffer_type | |
| CDTTR_PCDOGS_D_Save_LoadGameState_FileGameSettings_type | |
| CDTTR_PCDOGS_D_Save_LoadGameState_FileGameState_type | |
| CDTTR_PCDOGS_D_Save_LoadGameState_FilePlayerLives_type | |
| CDTTR_PCDOGS_D_Save_ProcessGameOperation_Buffer_type | |
| CDTTR_PCDOGS_D_Save_ProcessGameOperation_Size_type | |
| CDTTR_PCDOGS_D_Save_ProcessGameOperation_State_type | |
| CDTTR_PCDOGS_D_Save_ProcessGameOperation_VerifyBuffer_type | |
| CDTTR_PCDOGS_D_Save_ReadGameFile_Dat_type | |
| CDTTR_PCDOGS_D_Save_SetGameComplete_Flag_type | |
| CDTTR_PCDOGS_D_Scene_TraverseNodeTree_TypeDispatchTable_type | |
| CDTTR_PCDOGS_D_Script_ActorOpcodeDispatchTable_type | |
| CDTTR_PCDOGS_D_Script_OpBranchConditional_ArithmeticOpTable_type | |
| CDTTR_PCDOGS_D_Script_OpBranchConditional_ComparisonOpTable_type | |
| CDTTR_PCDOGS_D_Script_OpCheckTerminator_OpcodeTable_type | |
| CDTTR_PCDOGS_D_Script_OpMoveToTarget_CurrentActor_type | |
| CDTTR_PCDOGS_D_Script_OpSetVariable_OpJumpTable_type | |
| CDTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceDataBuffer_type | |
| CDTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceSharedMaterialSection_type | |
| CDTTR_PCDOGS_D_Shared_MaterialFrameSetCursor_type | |
| CDTTR_PCDOGS_D_Signal_Queue_type | |
| CDTTR_PCDOGS_D_Signal_QueueCount_type | |
| CDTTR_PCDOGS_D_Signal_TimedEventListHead_type | |
| CDTTR_PCDOGS_D_String_SetTable_Table_type | |
| CDTTR_PCDOGS_D_Title_ResourceHandle0_type | |
| CDTTR_PCDOGS_D_Title_ResourceHandle1_type | |
| CDTTR_PCDOGS_D_Title_UpdateAndRenderScreen_StateDispatchTable_type | |
| CDTTR_PCDOGS_D_UI_BoneAndLivesCounterAnimState_type | |
| CDTTR_PCDOGS_D_UI_InitializedFlag_type | |
| CDTTR_PCDOGS_D_UI_LivesCounterLastValue_type | |
| CDTTR_PCDOGS_D_UI_UpdateAndRenderSprites_SpriteAnchorDispatchTable_type | |
| CDTTR_PCDOGS_D_Video_CloseMovieFile_Handle_type | |
| CDTTR_PCDOGS_D_Video_CloseMovieFile_SoundHandle_type | |
| CDTTR_PCDOGS_D_Video_CloseMovieFile_SurfaceHandle_type | |
| CDTTR_PCDOGS_D_Video_InitPlayer_ErrorCode_type | |
| CDTTR_PCDOGS_D_Video_MCI_OpenAVIVideo_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieFile_SkipRequested_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieIntro_AVIPlaybackStarted_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieIntro_ConfigEndSentinel_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieIntro_FileNames_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieIntro_PathPrefix_type | |
| CDTTR_PCDOGS_D_Video_PlayMovieLoop_GetAsyncKeyStateThunk_type | |
| CDTTR_PCDOGS_D_Window_MainHandle_type | |
| CDTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageDispatchTable_type | |
| CDTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageIndexTable_type | |
| CDTTR_PCDOGS_D_Window_ProcessGameProc_Initialized_type | |
| CDTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageDispatchTable_type | |
| CDTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageIndexTable_type | |
| CDTTR_PCDOGS_D_Window_RunWinMain_RenderingEnabled_type | |
| CDTTR_PCDOGS_D_Window_RunWinMain_SecondaryWindowHandle_type | |
| Cdttr_pcdogs_function_accessor_Actor_AddToCollisionList | Accessor table for the Actor_AddToCollisionList symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ApplyEntitySlotFlags | Accessor table for the Actor_ApplyEntitySlotFlags symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ApplySplineMovement | Accessor table for the Actor_ApplySplineMovement symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ApplyVerticalMovement | Accessor table for the Actor_ApplyVerticalMovement symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ApplyVerticalVelocity | Accessor table for the Actor_ApplyVerticalVelocity symbol object |
| Cdttr_pcdogs_function_accessor_Actor_AttachToParent | Accessor table for the Actor_AttachToParent symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CalculateRotation | Accessor table for the Actor_CalculateRotation symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CheckAnimationComplete | Accessor table for the Actor_CheckAnimationComplete symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CheckAnimationTrigger | Accessor table for the Actor_CheckAnimationTrigger symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CheckCollisionConditions | Accessor table for the Actor_CheckCollisionConditions symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CheckCollisionType | Accessor table for the Actor_CheckCollisionType symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CheckSavedActiveActorCameraDistance | Accessor table for the Actor_CheckSavedActiveActorCameraDistance symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ClearReferences | Accessor table for the Actor_ClearReferences symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CloneTemplateWithTemplateRelativeFixups | Accessor table for the Actor_CloneTemplateWithTemplateRelativeFixups symbol object |
| Cdttr_pcdogs_function_accessor_Actor_CopyEntityDefaultsToRecord | Accessor table for the Actor_CopyEntityDefaultsToRecord symbol object |
| Cdttr_pcdogs_function_accessor_Actor_Destroy | Accessor table for the Actor_Destroy symbol object |
| Cdttr_pcdogs_function_accessor_Actor_DestroyAll | Accessor table for the Actor_DestroyAll symbol object |
| Cdttr_pcdogs_function_accessor_Actor_FindNearestAttachPoint | Accessor table for the Actor_FindNearestAttachPoint symbol object |
| Cdttr_pcdogs_function_accessor_Actor_FollowAttachedMovement | Accessor table for the Actor_FollowAttachedMovement symbol object |
| Cdttr_pcdogs_function_accessor_Actor_GetStateIndex | Accessor table for the Actor_GetStateIndex symbol object |
| Cdttr_pcdogs_function_accessor_Actor_HandleCollisionResponse | Accessor table for the Actor_HandleCollisionResponse symbol object |
| Cdttr_pcdogs_function_accessor_Actor_HandleDefaultUpdate | Accessor table for the Actor_HandleDefaultUpdate symbol object |
| Cdttr_pcdogs_function_accessor_Actor_InitializeDirectionTables | Accessor table for the Actor_InitializeDirectionTables symbol object |
| Cdttr_pcdogs_function_accessor_Actor_MoveToTarget | Accessor table for the Actor_MoveToTarget symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessCollisionResponse | Accessor table for the Actor_ProcessCollisionResponse symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessHazardsAndDamage | Accessor table for the Actor_ProcessHazardsAndDamage symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessMovementBehavior | Accessor table for the Actor_ProcessMovementBehavior symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessMovementCommands | Accessor table for the Actor_ProcessMovementCommands symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessPlayerBehavior | Accessor table for the Actor_ProcessPlayerBehavior symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessPuppyInteraction | Accessor table for the Actor_ProcessPuppyInteraction symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessRendering | Accessor table for the Actor_ProcessRendering symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ProcessSnapAndEntityUpdate | Accessor table for the Actor_ProcessSnapAndEntityUpdate symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ReleaseAttachment | Accessor table for the Actor_ReleaseAttachment symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ResetVelocityAndSnap | Accessor table for the Actor_ResetVelocityAndSnap symbol object |
| Cdttr_pcdogs_function_accessor_Actor_SetAlphaFade | Accessor table for the Actor_SetAlphaFade symbol object |
| Cdttr_pcdogs_function_accessor_Actor_SnapToPosition | Accessor table for the Actor_SnapToPosition symbol object |
| Cdttr_pcdogs_function_accessor_Actor_StartTransition | Accessor table for the Actor_StartTransition symbol object |
| Cdttr_pcdogs_function_accessor_Actor_TracePath | Accessor table for the Actor_TracePath symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateAnimationAndVisibility | Accessor table for the Actor_UpdateAnimationAndVisibility symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateAnimationState | Accessor table for the Actor_UpdateAnimationState symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateFadeOut | Accessor table for the Actor_UpdateFadeOut symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateList | Accessor table for the Actor_UpdateList symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateProjectileList | Accessor table for the Actor_UpdateProjectileList symbol object |
| Cdttr_pcdogs_function_accessor_Actor_UpdateRotationFromVelocity | Accessor table for the Actor_UpdateRotationFromVelocity symbol object |
| Cdttr_pcdogs_function_accessor_Actor_ValidateDirectionAndProcessInput | Accessor table for the Actor_ValidateDirectionAndProcessInput symbol object |
| Cdttr_pcdogs_function_accessor_Animation_CalculateSplineParameter | Accessor table for the Animation_CalculateSplineParameter symbol object |
| Cdttr_pcdogs_function_accessor_Animation_CheckKeyframeActive | Accessor table for the Animation_CheckKeyframeActive symbol object |
| Cdttr_pcdogs_function_accessor_Animation_ConvertQuatToRotMatrix | Accessor table for the Animation_ConvertQuatToRotMatrix symbol object |
| Cdttr_pcdogs_function_accessor_Animation_GetProgress | Accessor table for the Animation_GetProgress symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateKeyframeQuatBlend | Accessor table for the Animation_InterpolateKeyframeQuatBlend symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateKeyframeVec3Blend | Accessor table for the Animation_InterpolateKeyframeVec3Blend symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateQuat | Accessor table for the Animation_InterpolateQuat symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateQuaternionSlerp | Accessor table for the Animation_InterpolateQuaternionSlerp symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateSpline | Accessor table for the Animation_InterpolateSpline symbol object |
| Cdttr_pcdogs_function_accessor_Animation_InterpolateVec3 | Accessor table for the Animation_InterpolateVec3 symbol object |
| Cdttr_pcdogs_function_accessor_Animation_ProcessController | Accessor table for the Animation_ProcessController symbol object |
| Cdttr_pcdogs_function_accessor_Animation_ProcessVertexColor | Accessor table for the Animation_ProcessVertexColor symbol object |
| Cdttr_pcdogs_function_accessor_Animation_QueueStateChange | Accessor table for the Animation_QueueStateChange symbol object |
| Cdttr_pcdogs_function_accessor_Animation_SetProgress | Accessor table for the Animation_SetProgress symbol object |
| Cdttr_pcdogs_function_accessor_Audio_AllocateSoundSlot | Accessor table for the Audio_AllocateSoundSlot symbol object |
| Cdttr_pcdogs_function_accessor_Audio_CalculateSpatialVolumeAndPan | Accessor table for the Audio_CalculateSpatialVolumeAndPan symbol object |
| Cdttr_pcdogs_function_accessor_Audio_CheckCooldownExpired | Accessor table for the Audio_CheckCooldownExpired symbol object |
| Cdttr_pcdogs_function_accessor_Audio_CheckStreamStatus | Accessor table for the Audio_CheckStreamStatus symbol object |
| Cdttr_pcdogs_function_accessor_Audio_CloseMusicStream | Accessor table for the Audio_CloseMusicStream symbol object |
| Cdttr_pcdogs_function_accessor_Audio_FadeInMusic | Accessor table for the Audio_FadeInMusic symbol object |
| Cdttr_pcdogs_function_accessor_Audio_FadeOutMusic | Accessor table for the Audio_FadeOutMusic symbol object |
| Cdttr_pcdogs_function_accessor_Audio_FindSoundByType | Accessor table for the Audio_FindSoundByType symbol object |
| Cdttr_pcdogs_function_accessor_Audio_FreeSoundSlot | Accessor table for the Audio_FreeSoundSlot symbol object |
| Cdttr_pcdogs_function_accessor_Audio_InitializeLevelAudio | Accessor table for the Audio_InitializeLevelAudio symbol object |
| Cdttr_pcdogs_function_accessor_Audio_InitializeSystem | Accessor table for the Audio_InitializeSystem symbol object |
| Cdttr_pcdogs_function_accessor_Audio_IsStreamPlaying | Accessor table for the Audio_IsStreamPlaying symbol object |
| Cdttr_pcdogs_function_accessor_Audio_OpenStream | Accessor table for the Audio_OpenStream symbol object |
| Cdttr_pcdogs_function_accessor_Audio_PauseAllSounds | Accessor table for the Audio_PauseAllSounds symbol object |
| Cdttr_pcdogs_function_accessor_Audio_PauseStream | Accessor table for the Audio_PauseStream symbol object |
| Cdttr_pcdogs_function_accessor_Audio_PlayLevelSoundIndexAtPosition | Accessor table for the Audio_PlayLevelSoundIndexAtPosition symbol object |
| Cdttr_pcdogs_function_accessor_Audio_PlayMusicStream | Accessor table for the Audio_PlayMusicStream symbol object |
| Cdttr_pcdogs_function_accessor_Audio_PlaySoundDefinition3D | Accessor table for the Audio_PlaySoundDefinition3D symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ProcessMusicFade | Accessor table for the Audio_ProcessMusicFade symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ProcessSoundQueue | Accessor table for the Audio_ProcessSoundQueue symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ResetMusicState | Accessor table for the Audio_ResetMusicState symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ResetPlayback | Accessor table for the Audio_ResetPlayback symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ResumeAllSounds | Accessor table for the Audio_ResumeAllSounds symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ResumeStream | Accessor table for the Audio_ResumeStream symbol object |
| Cdttr_pcdogs_function_accessor_Audio_SetEnabledFlag | Accessor table for the Audio_SetEnabledFlag symbol object |
| Cdttr_pcdogs_function_accessor_Audio_SetMusicFadeTarget | Accessor table for the Audio_SetMusicFadeTarget symbol object |
| Cdttr_pcdogs_function_accessor_Audio_SetSamplePitch | Accessor table for the Audio_SetSamplePitch symbol object |
| Cdttr_pcdogs_function_accessor_Audio_SetSampleVolume | Accessor table for the Audio_SetSampleVolume symbol object |
| Cdttr_pcdogs_function_accessor_Audio_SetStreamVolume | Accessor table for the Audio_SetStreamVolume symbol object |
| Cdttr_pcdogs_function_accessor_Audio_ShutdownSystem | Accessor table for the Audio_ShutdownSystem symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StartMusicWithFade | Accessor table for the Audio_StartMusicWithFade symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StartSoundPlayback | Accessor table for the Audio_StartSoundPlayback symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StopAllSamples | Accessor table for the Audio_StopAllSamples symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StopAllSounds | Accessor table for the Audio_StopAllSounds symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StopMusicAndPause | Accessor table for the Audio_StopMusicAndPause symbol object |
| Cdttr_pcdogs_function_accessor_Audio_StopSound | Accessor table for the Audio_StopSound symbol object |
| Cdttr_pcdogs_function_accessor_Audio_TriggerCollisionSound | Accessor table for the Audio_TriggerCollisionSound symbol object |
| Cdttr_pcdogs_function_accessor_Audio_TriggerMusicTransition | Accessor table for the Audio_TriggerMusicTransition symbol object |
| Cdttr_pcdogs_function_accessor_Audio_TriggerSoundAtPosition | Accessor table for the Audio_TriggerSoundAtPosition symbol object |
| Cdttr_pcdogs_function_accessor_Audio_UpdateSoundChannels | Accessor table for the Audio_UpdateSoundChannels symbol object |
| Cdttr_pcdogs_function_accessor_Audio_UpdateSoundSystemWrapper | Accessor table for the Audio_UpdateSoundSystemWrapper symbol object |
| Cdttr_pcdogs_function_accessor_Bone_BlendVerticesMultiWeight | Accessor table for the Bone_BlendVerticesMultiWeight symbol object |
| Cdttr_pcdogs_function_accessor_Bone_ComputeNormalsPostTransform | Accessor table for the Bone_ComputeNormalsPostTransform symbol object |
| Cdttr_pcdogs_function_accessor_Bone_ProcessExternalRef | Accessor table for the Bone_ProcessExternalRef symbol object |
| Cdttr_pcdogs_function_accessor_Bone_TransformVerticesMorphed | Accessor table for the Bone_TransformVerticesMorphed symbol object |
| Cdttr_pcdogs_function_accessor_Bone_TransformVerticesWeighted | Accessor table for the Bone_TransformVerticesWeighted symbol object |
| Cdttr_pcdogs_function_accessor_Bone_TransformWeightedVerticesForRender | Accessor table for the Bone_TransformWeightedVerticesForRender symbol object |
| Cdttr_pcdogs_function_accessor_Bone_UpdateJointTracking | Accessor table for the Bone_UpdateJointTracking symbol object |
| Cdttr_pcdogs_function_accessor_Camera_BuildViewMatrix | Accessor table for the Camera_BuildViewMatrix symbol object |
| Cdttr_pcdogs_function_accessor_Camera_CalculateClipDistance | Accessor table for the Camera_CalculateClipDistance symbol object |
| Cdttr_pcdogs_function_accessor_Camera_CalculateFollowAngles | Accessor table for the Camera_CalculateFollowAngles symbol object |
| Cdttr_pcdogs_function_accessor_Camera_CalculatePosition | Accessor table for the Camera_CalculatePosition symbol object |
| Cdttr_pcdogs_function_accessor_Camera_Initialize | Accessor table for the Camera_Initialize symbol object |
| Cdttr_pcdogs_function_accessor_Camera_InterpolateTransition | Accessor table for the Camera_InterpolateTransition symbol object |
| Cdttr_pcdogs_function_accessor_Camera_LookAt | Accessor table for the Camera_LookAt symbol object |
| Cdttr_pcdogs_function_accessor_Camera_SetDefaultFOV | Accessor table for the Camera_SetDefaultFOV symbol object |
| Cdttr_pcdogs_function_accessor_Camera_SetupClipPlanes | Accessor table for the Camera_SetupClipPlanes symbol object |
| Cdttr_pcdogs_function_accessor_Camera_SetupProjection | Accessor table for the Camera_SetupProjection symbol object |
| Cdttr_pcdogs_function_accessor_Camera_SetViewport | Accessor table for the Camera_SetViewport symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateEffects | Accessor table for the Camera_UpdateEffects symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateFade | Accessor table for the Camera_UpdateFade symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateFollow | Accessor table for the Camera_UpdateFollow symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateFromDefinition | Accessor table for the Camera_UpdateFromDefinition symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateProjection | Accessor table for the Camera_UpdateProjection symbol object |
| Cdttr_pcdogs_function_accessor_Camera_UpdateShakeOffset | Accessor table for the Camera_UpdateShakeOffset symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_AnimateMoveSequence | Accessor table for the Checkers_AnimateMoveSequence symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_BuildMoveList | Accessor table for the Checkers_BuildMoveList symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_CenterCameraOnCell | Accessor table for the Checkers_CenterCameraOnCell symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_CheckCapturePossible | Accessor table for the Checkers_CheckCapturePossible symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_CheckMoveValid | Accessor table for the Checkers_CheckMoveValid symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_EvaluateBoardScore | Accessor table for the Checkers_EvaluateBoardScore symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_ExecuteMove | Accessor table for the Checkers_ExecuteMove symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_ExecuteMoveSequence | Accessor table for the Checkers_ExecuteMoveSequence symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_FindValidMoves | Accessor table for the Checkers_FindValidMoves symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_HighlightPlayerPieces | Accessor table for the Checkers_HighlightPlayerPieces symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_InitializeBoard | Accessor table for the Checkers_InitializeBoard symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_ProcessInputAndRender | Accessor table for the Checkers_ProcessInputAndRender symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_SearchBestMove | Accessor table for the Checkers_SearchBestMove symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_StepRecursiveSolver | Accessor table for the Checkers_StepRecursiveSolver symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_UpdateCameraPositions | Accessor table for the Checkers_UpdateCameraPositions symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_UpdateStateMachine | Accessor table for the Checkers_UpdateStateMachine symbol object |
| Cdttr_pcdogs_function_accessor_Checkers_ValidateMove | Accessor table for the Checkers_ValidateMove symbol object |
| Cdttr_pcdogs_function_accessor_Collision_BuildWallCollisionPlane | Accessor table for the Collision_BuildWallCollisionPlane symbol object |
| Cdttr_pcdogs_function_accessor_Collision_CheckActorGround | Accessor table for the Collision_CheckActorGround symbol object |
| Cdttr_pcdogs_function_accessor_Collision_CheckHitEventExists | Accessor table for the Collision_CheckHitEventExists symbol object |
| Cdttr_pcdogs_function_accessor_Collision_DetectActorCollisions | Accessor table for the Collision_DetectActorCollisions symbol object |
| Cdttr_pcdogs_function_accessor_Collision_DetectActorObstacles | Accessor table for the Collision_DetectActorObstacles symbol object |
| Cdttr_pcdogs_function_accessor_Collision_DetectAndResolve3DCollision | Accessor table for the Collision_DetectAndResolve3DCollision symbol object |
| Cdttr_pcdogs_function_accessor_Collision_DetectDynamicObject | Accessor table for the Collision_DetectDynamicObject symbol object |
| Cdttr_pcdogs_function_accessor_Collision_DetectObjectNodeCollisions | Accessor table for the Collision_DetectObjectNodeCollisions symbol object |
| Cdttr_pcdogs_function_accessor_Collision_FindGroundPolygonUnderActor | Accessor table for the Collision_FindGroundPolygonUnderActor symbol object |
| Cdttr_pcdogs_function_accessor_Collision_FindIntersectingPolygonEdge | Accessor table for the Collision_FindIntersectingPolygonEdge symbol object |
| Cdttr_pcdogs_function_accessor_Collision_GetAdjacentPolygon | Accessor table for the Collision_GetAdjacentPolygon symbol object |
| Cdttr_pcdogs_function_accessor_Collision_GetValidCollisionTarget | Accessor table for the Collision_GetValidCollisionTarget symbol object |
| Cdttr_pcdogs_function_accessor_Collision_HandleComponentCollision | Accessor table for the Collision_HandleComponentCollision symbol object |
| Cdttr_pcdogs_function_accessor_Collision_InitializeFunctionPointers | Accessor table for the Collision_InitializeFunctionPointers symbol object |
| Cdttr_pcdogs_function_accessor_Collision_IsPointInsidePolygon | Accessor table for the Collision_IsPointInsidePolygon symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ProcessActorGroundCheck | Accessor table for the Collision_ProcessActorGroundCheck symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ProcessActorToActorCollisions | Accessor table for the Collision_ProcessActorToActorCollisions symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ProcessPowerupCollisions | Accessor table for the Collision_ProcessPowerupCollisions symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ProcessProjectileHit | Accessor table for the Collision_ProcessProjectileHit symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ProcessProjectileLifecycle | Accessor table for the Collision_ProcessProjectileLifecycle symbol object |
| Cdttr_pcdogs_function_accessor_Collision_RegisterHitEvent | Accessor table for the Collision_RegisterHitEvent symbol object |
| Cdttr_pcdogs_function_accessor_Collision_ResolveObjectNodeCollision | Accessor table for the Collision_ResolveObjectNodeCollision symbol object |
| Cdttr_pcdogs_function_accessor_Collision_TestLineSphereIntersection | Accessor table for the Collision_TestLineSphereIntersection symbol object |
| Cdttr_pcdogs_function_accessor_Component_AttachToOwner | Accessor table for the Component_AttachToOwner symbol object |
| Cdttr_pcdogs_function_accessor_Component_CalculateFrameDuration | Accessor table for the Component_CalculateFrameDuration symbol object |
| Cdttr_pcdogs_function_accessor_Component_CalculateHomingVelocity | Accessor table for the Component_CalculateHomingVelocity symbol object |
| Cdttr_pcdogs_function_accessor_Component_CalculateOrientation | Accessor table for the Component_CalculateOrientation symbol object |
| Cdttr_pcdogs_function_accessor_Component_CheckActorCollisionTypeAdapter | Accessor table for the Component_CheckActorCollisionTypeAdapter symbol object |
| Cdttr_pcdogs_function_accessor_Component_CreateActor | Accessor table for the Component_CreateActor symbol object |
| Cdttr_pcdogs_function_accessor_Component_GetSpeedRange | Accessor table for the Component_GetSpeedRange symbol object |
| Cdttr_pcdogs_function_accessor_Component_InitializeProjectile | Accessor table for the Component_InitializeProjectile symbol object |
| Cdttr_pcdogs_function_accessor_Component_IsAirborneTarget | Accessor table for the Component_IsAirborneTarget symbol object |
| Cdttr_pcdogs_function_accessor_Component_PlayPositionalSound | Accessor table for the Component_PlayPositionalSound symbol object |
| Cdttr_pcdogs_function_accessor_Component_SetVelocityFromDirection | Accessor table for the Component_SetVelocityFromDirection symbol object |
| Cdttr_pcdogs_function_accessor_Component_SpawnFollowupProjectile | Accessor table for the Component_SpawnFollowupProjectile symbol object |
| Cdttr_pcdogs_function_accessor_Component_SpawnFromDefinition | Accessor table for the Component_SpawnFromDefinition symbol object |
| Cdttr_pcdogs_function_accessor_Component_TrackTarget | Accessor table for the Component_TrackTarget symbol object |
| Cdttr_pcdogs_function_accessor_Component_UpdateCollisionDetection | Accessor table for the Component_UpdateCollisionDetection symbol object |
| Cdttr_pcdogs_function_accessor_Component_UpdateProjectileLogic | Accessor table for the Component_UpdateProjectileLogic symbol object |
| Cdttr_pcdogs_function_accessor_Component_UpdateTimers | Accessor table for the Component_UpdateTimers symbol object |
| Cdttr_pcdogs_function_accessor_Config_ApplySettings | Accessor table for the Config_ApplySettings symbol object |
| Cdttr_pcdogs_function_accessor_Config_LoadAlternateFromINI | Accessor table for the Config_LoadAlternateFromINI symbol object |
| Cdttr_pcdogs_function_accessor_Config_LoadFromINI | Accessor table for the Config_LoadFromINI symbol object |
| Cdttr_pcdogs_function_accessor_Config_SaveSettingsToINI | Accessor table for the Config_SaveSettingsToINI symbol object |
| Cdttr_pcdogs_function_accessor_CRT_CaptureNLGNotifyContext | Accessor table for the CRT_CaptureNLGNotifyContext symbol object |
| Cdttr_pcdogs_function_accessor_D3D_AcceptAnyDriver | Accessor table for the D3D_AcceptAnyDriver symbol object |
| Cdttr_pcdogs_function_accessor_D3D_CheckDeviceLost | Accessor table for the D3D_CheckDeviceLost symbol object |
| Cdttr_pcdogs_function_accessor_D3D_ClearViewport | Accessor table for the D3D_ClearViewport symbol object |
| Cdttr_pcdogs_function_accessor_D3D_CreateTextureSurface | Accessor table for the D3D_CreateTextureSurface symbol object |
| Cdttr_pcdogs_function_accessor_D3D_CreateWorkSurface | Accessor table for the D3D_CreateWorkSurface symbol object |
| Cdttr_pcdogs_function_accessor_D3D_EnumDeviceCallback | Accessor table for the D3D_EnumDeviceCallback symbol object |
| Cdttr_pcdogs_function_accessor_D3D_EnumerateDirectDrawDevices | Accessor table for the D3D_EnumerateDirectDrawDevices symbol object |
| Cdttr_pcdogs_function_accessor_D3D_EnumZBufferFormatCallback | Accessor table for the D3D_EnumZBufferFormatCallback symbol object |
| Cdttr_pcdogs_function_accessor_D3D_FormatDirectXError | Accessor table for the D3D_FormatDirectXError symbol object |
| Cdttr_pcdogs_function_accessor_D3D_GetDriverEnumerationData | Accessor table for the D3D_GetDriverEnumerationData symbol object |
| Cdttr_pcdogs_function_accessor_D3D_GetSelectedDriverInfo | Accessor table for the D3D_GetSelectedDriverInfo symbol object |
| Cdttr_pcdogs_function_accessor_D3D_HandleSignal | Accessor table for the D3D_HandleSignal symbol object |
| Cdttr_pcdogs_function_accessor_D3D_InitDirectDrawAndDirect3D | Accessor table for the D3D_InitDirectDrawAndDirect3D symbol object |
| Cdttr_pcdogs_function_accessor_D3D_InitializeDirectDraw | Accessor table for the D3D_InitializeDirectDraw symbol object |
| Cdttr_pcdogs_function_accessor_D3D_InitializeGraphicsSubsystem | Accessor table for the D3D_InitializeGraphicsSubsystem symbol object |
| Cdttr_pcdogs_function_accessor_D3D_ReleaseAllAndReportLeaks | Accessor table for the D3D_ReleaseAllAndReportLeaks symbol object |
| Cdttr_pcdogs_function_accessor_D3D_ReleaseDirectDrawDevice | Accessor table for the D3D_ReleaseDirectDrawDevice symbol object |
| Cdttr_pcdogs_function_accessor_D3D_RenderTexturedQuad | Accessor table for the D3D_RenderTexturedQuad symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SelectBestDriver | Accessor table for the D3D_SelectBestDriver symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetBlendMode | Accessor table for the D3D_SetBlendMode symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetDataScaleFactor | Accessor table for the D3D_SetDataScaleFactor symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetFogDistance | Accessor table for the D3D_SetFogDistance symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetGammaRamp | Accessor table for the D3D_SetGammaRamp symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetRenderTarget | Accessor table for the D3D_SetRenderTarget symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetTextureColorOperation | Accessor table for the D3D_SetTextureColorOperation symbol object |
| Cdttr_pcdogs_function_accessor_D3D_SetZWriteEnable | Accessor table for the D3D_SetZWriteEnable symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_AddDisplayMode | Accessor table for the DDraw_AddDisplayMode symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_CompareDisplayModes | Accessor table for the DDraw_CompareDisplayModes symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_CreateEx | Accessor table for the DDraw_CreateEx symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_EnumerateCallback | Accessor table for the DDraw_EnumerateCallback symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_EnumerateExA | Accessor table for the DDraw_EnumerateExA symbol object |
| Cdttr_pcdogs_function_accessor_DDraw_UnlockSurface | Accessor table for the DDraw_UnlockSurface symbol object |
| Cdttr_pcdogs_function_accessor_Debug_Log | Accessor table for the Debug_Log symbol object |
| Cdttr_pcdogs_function_accessor_Debug_RenderOverlay | Accessor table for the Debug_RenderOverlay symbol object |
| Cdttr_pcdogs_function_accessor_Debug_RunNoOpStub | Accessor table for the Debug_RunNoOpStub symbol object |
| Cdttr_pcdogs_function_accessor_DInput_CreateA | Accessor table for the DInput_CreateA symbol object |
| Cdttr_pcdogs_function_accessor_DInput_CreateConfiguredJoystickDevice | Accessor table for the DInput_CreateConfiguredJoystickDevice symbol object |
| Cdttr_pcdogs_function_accessor_DInput_CreateDevice2A | Accessor table for the DInput_CreateDevice2A symbol object |
| Cdttr_pcdogs_function_accessor_DInput_CreateInterface | Accessor table for the DInput_CreateInterface symbol object |
| Cdttr_pcdogs_function_accessor_DInput_CreateJoystickDevice | Accessor table for the DInput_CreateJoystickDevice symbol object |
| Cdttr_pcdogs_function_accessor_DInput_EnumerateAttachedJoysticks | Accessor table for the DInput_EnumerateAttachedJoysticks symbol object |
| Cdttr_pcdogs_function_accessor_DInput_EnumerateForceFeedbackJoysticks | Accessor table for the DInput_EnumerateForceFeedbackJoysticks symbol object |
| Cdttr_pcdogs_function_accessor_DInput_EnumJoystickDeviceCallback | Accessor table for the DInput_EnumJoystickDeviceCallback symbol object |
| Cdttr_pcdogs_function_accessor_DInput_InitializeJoystickInput | Accessor table for the DInput_InitializeJoystickInput symbol object |
| Cdttr_pcdogs_function_accessor_DInput_QueryDevice2AInterface | Accessor table for the DInput_QueryDevice2AInterface symbol object |
| Cdttr_pcdogs_function_accessor_DInput_ReleaseResources | Accessor table for the DInput_ReleaseResources symbol object |
| Cdttr_pcdogs_function_accessor_DInput_SetConstantForceEffect | Accessor table for the DInput_SetConstantForceEffect symbol object |
| Cdttr_pcdogs_function_accessor_Display_IsActive | Accessor table for the Display_IsActive symbol object |
| Cdttr_pcdogs_function_accessor_Display_ReleaseMode | Accessor table for the Display_ReleaseMode symbol object |
| Cdttr_pcdogs_function_accessor_Display_SetMode | Accessor table for the Display_SetMode symbol object |
| Cdttr_pcdogs_function_accessor_Entity_DestroyActor | Accessor table for the Entity_DestroyActor symbol object |
| Cdttr_pcdogs_function_accessor_Entity_GetActiveActorFromList | Accessor table for the Entity_GetActiveActorFromList symbol object |
| Cdttr_pcdogs_function_accessor_Entity_GetOrSpawnCameraActor | Accessor table for the Entity_GetOrSpawnCameraActor symbol object |
| Cdttr_pcdogs_function_accessor_Entity_IsInActiveList | Accessor table for the Entity_IsInActiveList symbol object |
| Cdttr_pcdogs_function_accessor_Entity_SetActorProperty | Accessor table for the Entity_SetActorProperty symbol object |
| Cdttr_pcdogs_function_accessor_Entity_SpawnActor | Accessor table for the Entity_SpawnActor symbol object |
| Cdttr_pcdogs_function_accessor_Entity_UpdateVisibilityAndSpawn | Accessor table for the Entity_UpdateVisibilityAndSpawn symbol object |
| Cdttr_pcdogs_function_accessor_Exception_IsAccessViolationFilter | Accessor table for the Exception_IsAccessViolationFilter symbol object |
| Cdttr_pcdogs_function_accessor_Exception_RtlUnwindThunk | Accessor table for the Exception_RtlUnwindThunk symbol object |
| Cdttr_pcdogs_function_accessor_File_AllocateBuffer | Accessor table for the File_AllocateBuffer symbol object |
| Cdttr_pcdogs_function_accessor_File_Close | Accessor table for the File_Close symbol object |
| Cdttr_pcdogs_function_accessor_File_CloseHandle | Accessor table for the File_CloseHandle symbol object |
| Cdttr_pcdogs_function_accessor_File_FlushAndClear | Accessor table for the File_FlushAndClear symbol object |
| Cdttr_pcdogs_function_accessor_File_FlushBuffer | Accessor table for the File_FlushBuffer symbol object |
| Cdttr_pcdogs_function_accessor_File_FlushToDisk | Accessor table for the File_FlushToDisk symbol object |
| Cdttr_pcdogs_function_accessor_File_Open | Accessor table for the File_Open symbol object |
| Cdttr_pcdogs_function_accessor_File_OpenWithMode | Accessor table for the File_OpenWithMode symbol object |
| Cdttr_pcdogs_function_accessor_File_SaveScreenshot | Accessor table for the File_SaveScreenshot symbol object |
| Cdttr_pcdogs_function_accessor_File_SeekAndGetPosition | Accessor table for the File_SeekAndGetPosition symbol object |
| Cdttr_pcdogs_function_accessor_File_WriteBytes | Accessor table for the File_WriteBytes symbol object |
| Cdttr_pcdogs_function_accessor_File_WriteChar | Accessor table for the File_WriteChar symbol object |
| Cdttr_pcdogs_function_accessor_File_WriteCharWithCounter | Accessor table for the File_WriteCharWithCounter symbol object |
| Cdttr_pcdogs_function_accessor_File_WriteElements | Accessor table for the File_WriteElements symbol object |
| Cdttr_pcdogs_function_accessor_Game_BackupSettings | Accessor table for the Game_BackupSettings symbol object |
| Cdttr_pcdogs_function_accessor_Game_HandleGameOver | Accessor table for the Game_HandleGameOver symbol object |
| Cdttr_pcdogs_function_accessor_Game_IsSoundEnabled | Accessor table for the Game_IsSoundEnabled symbol object |
| Cdttr_pcdogs_function_accessor_Game_RenderOverlays | Accessor table for the Game_RenderOverlays symbol object |
| Cdttr_pcdogs_function_accessor_Game_SetSoundEnabled | Accessor table for the Game_SetSoundEnabled symbol object |
| Cdttr_pcdogs_function_accessor_Game_TransitionToLevel | Accessor table for the Game_TransitionToLevel symbol object |
| Cdttr_pcdogs_function_accessor_Game_TriggerPause | Accessor table for the Game_TriggerPause symbol object |
| Cdttr_pcdogs_function_accessor_Game_UpdateAndRenderScene | Accessor table for the Game_UpdateAndRenderScene symbol object |
| Cdttr_pcdogs_function_accessor_Game_UpdateLogic | Accessor table for the Game_UpdateLogic symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_AdjustColorQuadRGB | Accessor table for the Graphics_AdjustColorQuadRGB symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_AdjustLevelScale | Accessor table for the Graphics_AdjustLevelScale symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_BeginRendering | Accessor table for the Graphics_BeginRendering symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_BlitTextureToQuadrants | Accessor table for the Graphics_BlitTextureToQuadrants symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_CheckActorVisibilityAndFrustum | Accessor table for the Graphics_CheckActorVisibilityAndFrustum symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_CheckFrustumCull | Accessor table for the Graphics_CheckFrustumCull symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_CheckShadowRequirement | Accessor table for the Graphics_CheckShadowRequirement symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClearBackground | Accessor table for the Graphics_ClearBackground symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClearDepthBuffer | Accessor table for the Graphics_ClearDepthBuffer symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClearScreenAndRenderRectangle | Accessor table for the Graphics_ClearScreenAndRenderRectangle symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClearScreenWithColor | Accessor table for the Graphics_ClearScreenWithColor symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClearShadowList | Accessor table for the Graphics_ClearShadowList symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClipPolygonByCameraPyramid | Accessor table for the Graphics_ClipPolygonByCameraPyramid symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ClipPolygonByPlane | Accessor table for the Graphics_ClipPolygonByPlane symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ComputeColorGradient | Accessor table for the Graphics_ComputeColorGradient symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ComputeVertexColors | Accessor table for the Graphics_ComputeVertexColors symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_DrawFadeOverlay | Accessor table for the Graphics_DrawFadeOverlay symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_DrawFilledRectangleGradient | Accessor table for the Graphics_DrawFilledRectangleGradient symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_DrawQuad | Accessor table for the Graphics_DrawQuad symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_DrawRectangle | Accessor table for the Graphics_DrawRectangle symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_DrawSortedLists | Accessor table for the Graphics_DrawSortedLists symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_EndRendering | Accessor table for the Graphics_EndRendering symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_FreeTextureBlend | Accessor table for the Graphics_FreeTextureBlend symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_HasFogCapability | Accessor table for the Graphics_HasFogCapability symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_IncrementPassCounter | Accessor table for the Graphics_IncrementPassCounter symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_InitializeColorGradient | Accessor table for the Graphics_InitializeColorGradient symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_InitializeDispatchTables | Accessor table for the Graphics_InitializeDispatchTables symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_InitializeTextureBlendTextures | Accessor table for the Graphics_InitializeTextureBlendTextures symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_IsPolygonInDebugList | Accessor table for the Graphics_IsPolygonInDebugList symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_IsQuadClipped | Accessor table for the Graphics_IsQuadClipped symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_LoadAndUploadTexture | Accessor table for the Graphics_LoadAndUploadTexture symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_ProcessMeshCommands | Accessor table for the Graphics_ProcessMeshCommands symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderAllShadows | Accessor table for the Graphics_RenderAllShadows symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderFrame | Accessor table for the Graphics_RenderFrame symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderMeshNode | Accessor table for the Graphics_RenderMeshNode symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderPolygonBatch | Accessor table for the Graphics_RenderPolygonBatch symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderPolygonMesh | Accessor table for the Graphics_RenderPolygonMesh symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderSceneGeometry | Accessor table for the Graphics_RenderSceneGeometry symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderSceneGeometryAlt | Accessor table for the Graphics_RenderSceneGeometryAlt symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderSceneGeometryWrapper | Accessor table for the Graphics_RenderSceneGeometryWrapper symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderSpriteObjectNode | Accessor table for the Graphics_RenderSpriteObjectNode symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderSpritePolygons | Accessor table for the Graphics_RenderSpritePolygons symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderTexturedQuad | Accessor table for the Graphics_RenderTexturedQuad symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderTexturedQuadMaterialSize | Accessor table for the Graphics_RenderTexturedQuadMaterialSize symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_RenderTexturedSprite | Accessor table for the Graphics_RenderTexturedSprite symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_SelectTextureLOD | Accessor table for the Graphics_SelectTextureLOD symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_SetFadeLevel | Accessor table for the Graphics_SetFadeLevel symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_SetPolygonUVs | Accessor table for the Graphics_SetPolygonUVs symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_TakeScreenshot | Accessor table for the Graphics_TakeScreenshot symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_UpdateFadeCounters | Accessor table for the Graphics_UpdateFadeCounters symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_UpdateMeshCommandFlags | Accessor table for the Graphics_UpdateMeshCommandFlags symbol object |
| Cdttr_pcdogs_function_accessor_Graphics_UpdateScreenFade | Accessor table for the Graphics_UpdateScreenFade symbol object |
| Cdttr_pcdogs_function_accessor_Input_AcquireDevice | Accessor table for the Input_AcquireDevice symbol object |
| Cdttr_pcdogs_function_accessor_Input_CalculateMovementVector | Accessor table for the Input_CalculateMovementVector symbol object |
| Cdttr_pcdogs_function_accessor_Input_CheckButtonState | Accessor table for the Input_CheckButtonState symbol object |
| Cdttr_pcdogs_function_accessor_Input_CheckCheatCodeSequence | Accessor table for the Input_CheckCheatCodeSequence symbol object |
| Cdttr_pcdogs_function_accessor_Input_ClearState | Accessor table for the Input_ClearState symbol object |
| Cdttr_pcdogs_function_accessor_Input_FormatButtonName | Accessor table for the Input_FormatButtonName symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetButtonIndex | Accessor table for the Input_GetButtonIndex symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetButtonString | Accessor table for the Input_GetButtonString symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetDeviceData | Accessor table for the Input_GetDeviceData symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetJoystickAxisRz | Accessor table for the Input_GetJoystickAxisRz symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetJoystickAxisX | Accessor table for the Input_GetJoystickAxisX symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetJoystickAxisY | Accessor table for the Input_GetJoystickAxisY symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetJoystickButtonByte | Accessor table for the Input_GetJoystickButtonByte symbol object |
| Cdttr_pcdogs_function_accessor_Input_GetPressedButton | Accessor table for the Input_GetPressedButton symbol object |
| Cdttr_pcdogs_function_accessor_Input_InitializeButtonMappings | Accessor table for the Input_InitializeButtonMappings symbol object |
| Cdttr_pcdogs_function_accessor_Input_InitializeControllerMappings | Accessor table for the Input_InitializeControllerMappings symbol object |
| Cdttr_pcdogs_function_accessor_Input_IsJoystickButtonPressed | Accessor table for the Input_IsJoystickButtonPressed symbol object |
| Cdttr_pcdogs_function_accessor_Input_IsKeyPressed | Accessor table for the Input_IsKeyPressed symbol object |
| Cdttr_pcdogs_function_accessor_Input_IsKeyPressedAsync | Accessor table for the Input_IsKeyPressedAsync symbol object |
| Cdttr_pcdogs_function_accessor_Input_PollJoystickState | Accessor table for the Input_PollJoystickState symbol object |
| Cdttr_pcdogs_function_accessor_Input_ProcessWindowMessages | Accessor table for the Input_ProcessWindowMessages symbol object |
| Cdttr_pcdogs_function_accessor_Input_ReadDevices | Accessor table for the Input_ReadDevices symbol object |
| Cdttr_pcdogs_function_accessor_Input_ReadGamepad | Accessor table for the Input_ReadGamepad symbol object |
| Cdttr_pcdogs_function_accessor_Input_ReadKeyboard | Accessor table for the Input_ReadKeyboard symbol object |
| Cdttr_pcdogs_function_accessor_Input_RegisterButtonMapping | Accessor table for the Input_RegisterButtonMapping symbol object |
| Cdttr_pcdogs_function_accessor_Input_ResetState | Accessor table for the Input_ResetState symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetDeviceDataFormat | Accessor table for the Input_SetDeviceDataFormat symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetExclusiveForegroundCooperativeLevel | Accessor table for the Input_SetExclusiveForegroundCooperativeLevel symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystick2DataFormat | Accessor table for the Input_SetJoystick2DataFormat symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystickDataFormat | Accessor table for the Input_SetJoystickDataFormat symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystickRzAxisRange | Accessor table for the Input_SetJoystickRzAxisRange symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystickXAxisRange | Accessor table for the Input_SetJoystickXAxisRange symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystickYAxisRange | Accessor table for the Input_SetJoystickYAxisRange symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetJoystickZAxisRange | Accessor table for the Input_SetJoystickZAxisRange symbol object |
| Cdttr_pcdogs_function_accessor_Input_SetKeyUp | Accessor table for the Input_SetKeyUp symbol object |
| Cdttr_pcdogs_function_accessor_Input_Update | Accessor table for the Input_Update symbol object |
| Cdttr_pcdogs_function_accessor_Level_BuildCompletionTable | Accessor table for the Level_BuildCompletionTable symbol object |
| Cdttr_pcdogs_function_accessor_Level_CalculateCompletionPercent | Accessor table for the Level_CalculateCompletionPercent symbol object |
| Cdttr_pcdogs_function_accessor_Level_CheckBonusUnlock | Accessor table for the Level_CheckBonusUnlock symbol object |
| Cdttr_pcdogs_function_accessor_Level_CleanupActors | Accessor table for the Level_CleanupActors symbol object |
| Cdttr_pcdogs_function_accessor_Level_GetArrayIndex | Accessor table for the Level_GetArrayIndex symbol object |
| Cdttr_pcdogs_function_accessor_Level_GetDataPointer | Accessor table for the Level_GetDataPointer symbol object |
| Cdttr_pcdogs_function_accessor_Level_InitializeActorSystem | Accessor table for the Level_InitializeActorSystem symbol object |
| Cdttr_pcdogs_function_accessor_Level_InitializeBonusData | Accessor table for the Level_InitializeBonusData symbol object |
| Cdttr_pcdogs_function_accessor_Level_InitializeSaveState | Accessor table for the Level_InitializeSaveState symbol object |
| Cdttr_pcdogs_function_accessor_Level_Load | Accessor table for the Level_Load symbol object |
| Cdttr_pcdogs_function_accessor_Level_LoadStateMachine | Accessor table for the Level_LoadStateMachine symbol object |
| Cdttr_pcdogs_function_accessor_Level_NormalizeIndex | Accessor table for the Level_NormalizeIndex symbol object |
| Cdttr_pcdogs_function_accessor_Level_ResetBonusState | Accessor table for the Level_ResetBonusState symbol object |
| Cdttr_pcdogs_function_accessor_Level_SetMenuProgressState | Accessor table for the Level_SetMenuProgressState symbol object |
| Cdttr_pcdogs_function_accessor_Level_TriggerTransition | Accessor table for the Level_TriggerTransition symbol object |
| Cdttr_pcdogs_function_accessor_Level_UnloadResources | Accessor table for the Level_UnloadResources symbol object |
| Cdttr_pcdogs_function_accessor_Level_UpdateInterLevelMenu | Accessor table for the Level_UpdateInterLevelMenu symbol object |
| Cdttr_pcdogs_function_accessor_Level_UpdateWorldSelectMenu | Accessor table for the Level_UpdateWorldSelectMenu symbol object |
| Cdttr_pcdogs_function_accessor_Material_BuildStructure | Accessor table for the Material_BuildStructure symbol object |
| Cdttr_pcdogs_function_accessor_Material_BuildTextureArray | Accessor table for the Material_BuildTextureArray symbol object |
| Cdttr_pcdogs_function_accessor_Material_ClearTextureCache | Accessor table for the Material_ClearTextureCache symbol object |
| Cdttr_pcdogs_function_accessor_Material_ComputeAvgTransparentColor | Accessor table for the Material_ComputeAvgTransparentColor symbol object |
| Cdttr_pcdogs_function_accessor_Material_CopyPixelDataToTexture | Accessor table for the Material_CopyPixelDataToTexture symbol object |
| Cdttr_pcdogs_function_accessor_Material_FindTextureByFrame | Accessor table for the Material_FindTextureByFrame symbol object |
| Cdttr_pcdogs_function_accessor_Material_GetDataTextureRefs | Accessor table for the Material_GetDataTextureRefs symbol object |
| Cdttr_pcdogs_function_accessor_Material_LoadAllEntries | Accessor table for the Material_LoadAllEntries symbol object |
| Cdttr_pcdogs_function_accessor_Material_LoadAndFixup | Accessor table for the Material_LoadAndFixup symbol object |
| Cdttr_pcdogs_function_accessor_Material_LoadTexture | Accessor table for the Material_LoadTexture symbol object |
| Cdttr_pcdogs_function_accessor_Material_MarkReferencedByParent | Accessor table for the Material_MarkReferencedByParent symbol object |
| Cdttr_pcdogs_function_accessor_Material_PropagateAlphaFlags | Accessor table for the Material_PropagateAlphaFlags symbol object |
| Cdttr_pcdogs_function_accessor_Material_ReleaseSingleTexture | Accessor table for the Material_ReleaseSingleTexture symbol object |
| Cdttr_pcdogs_function_accessor_Material_ReleaseTextureArray | Accessor table for the Material_ReleaseTextureArray symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildMatrixRotationXY | Accessor table for the Math_BuildMatrixRotationXY symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildMatrixRotationY | Accessor table for the Math_BuildMatrixRotationY symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildQuaternionFromMatrix | Accessor table for the Math_BuildQuaternionFromMatrix symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildRotationFromVectors | Accessor table for the Math_BuildRotationFromVectors symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildRotationMatrix | Accessor table for the Math_BuildRotationMatrix symbol object |
| Cdttr_pcdogs_function_accessor_Math_BuildRotationMatrixDirect | Accessor table for the Math_BuildRotationMatrixDirect symbol object |
| Cdttr_pcdogs_function_accessor_Math_CalculateDistance3DFP12 | Accessor table for the Math_CalculateDistance3DFP12 symbol object |
| Cdttr_pcdogs_function_accessor_Math_CalculateFaceNormal | Accessor table for the Math_CalculateFaceNormal symbol object |
| Cdttr_pcdogs_function_accessor_Math_CalculateIntegerSquareRoot | Accessor table for the Math_CalculateIntegerSquareRoot symbol object |
| Cdttr_pcdogs_function_accessor_Math_CalculateSqrtFP12 | Accessor table for the Math_CalculateSqrtFP12 symbol object |
| Cdttr_pcdogs_function_accessor_Math_CalculateTriangleHeight | Accessor table for the Math_CalculateTriangleHeight symbol object |
| Cdttr_pcdogs_function_accessor_Math_GenerateRandom | Accessor table for the Math_GenerateRandom symbol object |
| Cdttr_pcdogs_function_accessor_Math_SetRandomSeed | Accessor table for the Math_SetRandomSeed symbol object |
| Cdttr_pcdogs_function_accessor_Math_SnapVertexToNearestPoint | Accessor table for the Math_SnapVertexToNearestPoint symbol object |
| Cdttr_pcdogs_function_accessor_Math_TransformAtanToCos | Accessor table for the Math_TransformAtanToCos symbol object |
| Cdttr_pcdogs_function_accessor_Math_TransformBarycentricToWorldCoords | Accessor table for the Math_TransformBarycentricToWorldCoords symbol object |
| Cdttr_pcdogs_function_accessor_Mem_AllocateHandle | Accessor table for the Mem_AllocateHandle symbol object |
| Cdttr_pcdogs_function_accessor_Mem_FindHeapBlockByAddress | Accessor table for the Mem_FindHeapBlockByAddress symbol object |
| Cdttr_pcdogs_function_accessor_Mem_FreeAllExtents | Accessor table for the Mem_FreeAllExtents symbol object |
| Cdttr_pcdogs_function_accessor_Mem_FreeHeapBlock | Accessor table for the Mem_FreeHeapBlock symbol object |
| Cdttr_pcdogs_function_accessor_Mem_InitializeAllocator | Accessor table for the Mem_InitializeAllocator symbol object |
| Cdttr_pcdogs_function_accessor_Mem_InitializeHeapAllocator | Accessor table for the Mem_InitializeHeapAllocator symbol object |
| Cdttr_pcdogs_function_accessor_Mem_IsValidHandle | Accessor table for the Mem_IsValidHandle symbol object |
| Cdttr_pcdogs_function_accessor_Mem_MallocCRT | Accessor table for the Mem_MallocCRT symbol object |
| Cdttr_pcdogs_function_accessor_Mem_MallocWithRetry | Accessor table for the Mem_MallocWithRetry symbol object |
| Cdttr_pcdogs_function_accessor_Mem_ProbeCRTRead4 | Accessor table for the Mem_ProbeCRTRead4 symbol object |
| Cdttr_pcdogs_function_accessor_Mem_Realloc | Accessor table for the Mem_Realloc symbol object |
| Cdttr_pcdogs_function_accessor_Mem_ReleaseHandle | Accessor table for the Mem_ReleaseHandle symbol object |
| Cdttr_pcdogs_function_accessor_Mem_SwapBytes | Accessor table for the Mem_SwapBytes symbol object |
| Cdttr_pcdogs_function_accessor_Menu_AnimateSlots | Accessor table for the Menu_AnimateSlots symbol object |
| Cdttr_pcdogs_function_accessor_Menu_CheckPauseInput | Accessor table for the Menu_CheckPauseInput symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ClearTransitionFlags | Accessor table for the Menu_ClearTransitionFlags symbol object |
| Cdttr_pcdogs_function_accessor_Menu_GetPlayerLevelInfo | Accessor table for the Menu_GetPlayerLevelInfo symbol object |
| Cdttr_pcdogs_function_accessor_Menu_HandleOptionsLogic | Accessor table for the Menu_HandleOptionsLogic symbol object |
| Cdttr_pcdogs_function_accessor_Menu_HandleSaveGameLogic | Accessor table for the Menu_HandleSaveGameLogic symbol object |
| Cdttr_pcdogs_function_accessor_Menu_HandleSelection | Accessor table for the Menu_HandleSelection symbol object |
| Cdttr_pcdogs_function_accessor_Menu_IsInGame | Accessor table for the Menu_IsInGame symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ProcessMenuState | Accessor table for the Menu_ProcessMenuState symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ProcessMenuTransition | Accessor table for the Menu_ProcessMenuTransition symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ProcessNameEntryInput | Accessor table for the Menu_ProcessNameEntryInput symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ProcessOptionsInput | Accessor table for the Menu_ProcessOptionsInput symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderButtonPrompt | Accessor table for the Menu_RenderButtonPrompt symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderConfirmPrompt | Accessor table for the Menu_RenderConfirmPrompt symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderControlsConfiguration | Accessor table for the Menu_RenderControlsConfiguration symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderDifficultySelection | Accessor table for the Menu_RenderDifficultySelection symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderFormattedText | Accessor table for the Menu_RenderFormattedText symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderMusicSelection | Accessor table for the Menu_RenderMusicSelection symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderNameEntry | Accessor table for the Menu_RenderNameEntry symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderOptionsMenu | Accessor table for the Menu_RenderOptionsMenu symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderSaveGame | Accessor table for the Menu_RenderSaveGame symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderSimpleOptionsA | Accessor table for the Menu_RenderSimpleOptionsA symbol object |
| Cdttr_pcdogs_function_accessor_Menu_RenderSimpleOptionsB | Accessor table for the Menu_RenderSimpleOptionsB symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ResetState | Accessor table for the Menu_ResetState symbol object |
| Cdttr_pcdogs_function_accessor_Menu_ShutdownResources | Accessor table for the Menu_ShutdownResources symbol object |
| Cdttr_pcdogs_function_accessor_Menu_UpdateInput | Accessor table for the Menu_UpdateInput symbol object |
| Cdttr_pcdogs_function_accessor_Menu_UpdatePauseMenu | Accessor table for the Menu_UpdatePauseMenu symbol object |
| Cdttr_pcdogs_function_accessor_Mesh_CalculateVertexNormals | Accessor table for the Mesh_CalculateVertexNormals symbol object |
| Cdttr_pcdogs_function_accessor_MiniGame_InitializeRoundParams | Accessor table for the MiniGame_InitializeRoundParams symbol object |
| Cdttr_pcdogs_function_accessor_MiniGame_SetScoreValues | Accessor table for the MiniGame_SetScoreValues symbol object |
| Cdttr_pcdogs_function_accessor_Model_AdvanceAnimation | Accessor table for the Model_AdvanceAnimation symbol object |
| Cdttr_pcdogs_function_accessor_Model_FindCollisionTarget | Accessor table for the Model_FindCollisionTarget symbol object |
| Cdttr_pcdogs_function_accessor_Model_ResetState | Accessor table for the Model_ResetState symbol object |
| Cdttr_pcdogs_function_accessor_Model_ResolveCollision | Accessor table for the Model_ResolveCollision symbol object |
| Cdttr_pcdogs_function_accessor_Model_TransformByCollisionNode | Accessor table for the Model_TransformByCollisionNode symbol object |
| Cdttr_pcdogs_function_accessor_Model_UpdateAttachment | Accessor table for the Model_UpdateAttachment symbol object |
| Cdttr_pcdogs_function_accessor_Model_UpdateBoundingSphere | Accessor table for the Model_UpdateBoundingSphere symbol object |
| Cdttr_pcdogs_function_accessor_Model_UpdateShadow | Accessor table for the Model_UpdateShadow symbol object |
| Cdttr_pcdogs_function_accessor_Model_UpdateTransformAndPhysics | Accessor table for the Model_UpdateTransformAndPhysics symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitMovie | Accessor table for the Movie_InitMovie symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitMoviePlayback | Accessor table for the Movie_InitMoviePlayback symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitPlaybackMode | Accessor table for the Movie_InitPlaybackMode symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitSound | Accessor table for the Movie_InitSound symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitSoundSystem | Accessor table for the Movie_InitSoundSystem symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitVideo | Accessor table for the Movie_InitVideo symbol object |
| Cdttr_pcdogs_function_accessor_Movie_InitVideoSystem | Accessor table for the Movie_InitVideoSystem symbol object |
| Cdttr_pcdogs_function_accessor_Movie_MapVideo | Accessor table for the Movie_MapVideo symbol object |
| Cdttr_pcdogs_function_accessor_Movie_PlayFrame | Accessor table for the Movie_PlayFrame symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ReturnPlaybackMode | Accessor table for the Movie_ReturnPlaybackMode symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ShutdownMovie | Accessor table for the Movie_ShutdownMovie symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ShutdownSound | Accessor table for the Movie_ShutdownSound symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ShutdownSoundSystem | Accessor table for the Movie_ShutdownSoundSystem symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ShutdownVideo | Accessor table for the Movie_ShutdownVideo symbol object |
| Cdttr_pcdogs_function_accessor_Movie_ShutdownVideoSystem | Accessor table for the Movie_ShutdownVideoSystem symbol object |
| Cdttr_pcdogs_function_accessor_Movie_StartTimer | Accessor table for the Movie_StartTimer symbol object |
| Cdttr_pcdogs_function_accessor_Movie_StopTimer | Accessor table for the Movie_StopTimer symbol object |
| Cdttr_pcdogs_function_accessor_Nav_AddCommand | Accessor table for the Nav_AddCommand symbol object |
| Cdttr_pcdogs_function_accessor_Nav_CalculatePolygonCenter | Accessor table for the Nav_CalculatePolygonCenter symbol object |
| Cdttr_pcdogs_function_accessor_Nav_HandleDamageResponse | Accessor table for the Nav_HandleDamageResponse symbol object |
| Cdttr_pcdogs_function_accessor_Nav_ProcessPathNode | Accessor table for the Nav_ProcessPathNode symbol object |
| Cdttr_pcdogs_function_accessor_Physics_ApplyGroundReaction | Accessor table for the Physics_ApplyGroundReaction symbol object |
| Cdttr_pcdogs_function_accessor_Physics_ApplyMovingPlatformForce | Accessor table for the Physics_ApplyMovingPlatformForce symbol object |
| Cdttr_pcdogs_function_accessor_Physics_CalculateActorVelocity | Accessor table for the Physics_CalculateActorVelocity symbol object |
| Cdttr_pcdogs_function_accessor_Physics_CalculateFrictionForce | Accessor table for the Physics_CalculateFrictionForce symbol object |
| Cdttr_pcdogs_function_accessor_Physics_CalculateMovementWithCollision | Accessor table for the Physics_CalculateMovementWithCollision symbol object |
| Cdttr_pcdogs_function_accessor_Physics_CheckGroundFriction | Accessor table for the Physics_CheckGroundFriction symbol object |
| Cdttr_pcdogs_function_accessor_Physics_CheckGroundSlopeDirection | Accessor table for the Physics_CheckGroundSlopeDirection symbol object |
| Cdttr_pcdogs_function_accessor_Physics_ProcessActorCollision | Accessor table for the Physics_ProcessActorCollision symbol object |
| Cdttr_pcdogs_function_accessor_Physics_UpdateActorBehavior | Accessor table for the Physics_UpdateActorBehavior symbol object |
| Cdttr_pcdogs_function_accessor_Physics_UpdateActorPreprocess | Accessor table for the Physics_UpdateActorPreprocess symbol object |
| Cdttr_pcdogs_function_accessor_PKG_AllocateResourceMemory | Accessor table for the PKG_AllocateResourceMemory symbol object |
| Cdttr_pcdogs_function_accessor_PKG_AllocateResourceWithHeader | Accessor table for the PKG_AllocateResourceWithHeader symbol object |
| Cdttr_pcdogs_function_accessor_PKG_CleanupFinalResourceGame | Accessor table for the PKG_CleanupFinalResourceGame symbol object |
| Cdttr_pcdogs_function_accessor_PKG_CleanupResourceGameState | Accessor table for the PKG_CleanupResourceGameState symbol object |
| Cdttr_pcdogs_function_accessor_PKG_CleanupResourceHandle | Accessor table for the PKG_CleanupResourceHandle symbol object |
| Cdttr_pcdogs_function_accessor_PKG_Close | Accessor table for the PKG_Close symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FindAndOpenFile | Accessor table for the PKG_FindAndOpenFile symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceActorPointers | Accessor table for the PKG_FixUpResourceActorPointers symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceAnimationData | Accessor table for the PKG_FixUpResourceAnimationData symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceComponentNodes | Accessor table for the PKG_FixUpResourceComponentNodes symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceGroupNode | Accessor table for the PKG_FixUpResourceGroupNode symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceLevelPointers | Accessor table for the PKG_FixUpResourceLevelPointers symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceMaterialIndices | Accessor table for the PKG_FixUpResourceMaterialIndices symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceMaterialRefs | Accessor table for the PKG_FixUpResourceMaterialRefs symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceMeshNode | Accessor table for the PKG_FixUpResourceMeshNode symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceModelNode | Accessor table for the PKG_FixUpResourceModelNode symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceObjectNode | Accessor table for the PKG_FixUpResourceObjectNode symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceObjectNodeType7SpriteEntry | Accessor table for the PKG_FixUpResourceObjectNodeType7SpriteEntry symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourcePolygonList | Accessor table for the PKG_FixUpResourcePolygonList symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceRenderNodeEntries | Accessor table for the PKG_FixUpResourceRenderNodeEntries symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceSimpleNode | Accessor table for the PKG_FixUpResourceSimpleNode symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FixUpResourceSpriteEntry | Accessor table for the PKG_FixUpResourceSpriteEntry symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FreeResourceAndReturnNull | Accessor table for the PKG_FreeResourceAndReturnNull symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FreeResourceData | Accessor table for the PKG_FreeResourceData symbol object |
| Cdttr_pcdogs_function_accessor_PKG_FreeResourceMemory | Accessor table for the PKG_FreeResourceMemory symbol object |
| Cdttr_pcdogs_function_accessor_PKG_InitializeResourceGameEngine | Accessor table for the PKG_InitializeResourceGameEngine symbol object |
| Cdttr_pcdogs_function_accessor_PKG_InitializeSystem | Accessor table for the PKG_InitializeSystem symbol object |
| Cdttr_pcdogs_function_accessor_PKG_LoadEntry | Accessor table for the PKG_LoadEntry symbol object |
| Cdttr_pcdogs_function_accessor_PKG_LoadEntryAlloc | Accessor table for the PKG_LoadEntryAlloc symbol object |
| Cdttr_pcdogs_function_accessor_PKG_LoadRandomSplashScreen | Accessor table for the PKG_LoadRandomSplashScreen symbol object |
| Cdttr_pcdogs_function_accessor_PKG_LoadTitleScreenResources | Accessor table for the PKG_LoadTitleScreenResources symbol object |
| Cdttr_pcdogs_function_accessor_PKG_OpenAndReadTOC | Accessor table for the PKG_OpenAndReadTOC symbol object |
| Cdttr_pcdogs_function_accessor_PKG_ReleaseResourceManager | Accessor table for the PKG_ReleaseResourceManager symbol object |
| Cdttr_pcdogs_function_accessor_PKG_ShutdownResourceGameSubsystems | Accessor table for the PKG_ShutdownResourceGameSubsystems symbol object |
| Cdttr_pcdogs_function_accessor_PKG_UnloadResourceGameData | Accessor table for the PKG_UnloadResourceGameData symbol object |
| Cdttr_pcdogs_function_accessor_Player_CollectPowerup | Accessor table for the Player_CollectPowerup symbol object |
| Cdttr_pcdogs_function_accessor_Player_InitializeState | Accessor table for the Player_InitializeState symbol object |
| Cdttr_pcdogs_function_accessor_Player_ProcessMovement | Accessor table for the Player_ProcessMovement symbol object |
| Cdttr_pcdogs_function_accessor_Player_ResetBoneCount | Accessor table for the Player_ResetBoneCount symbol object |
| Cdttr_pcdogs_function_accessor_Player_RespawnAfterDeath | Accessor table for the Player_RespawnAfterDeath symbol object |
| Cdttr_pcdogs_function_accessor_Player_SetCompletionFlags | Accessor table for the Player_SetCompletionFlags symbol object |
| Cdttr_pcdogs_function_accessor_Player_SetLives | Accessor table for the Player_SetLives symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_Cleanup | Accessor table for the Powerup_Cleanup symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_CloneActorFromTemplate | Accessor table for the Powerup_CloneActorFromTemplate symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_HandleCollection | Accessor table for the Powerup_HandleCollection symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_InitializeSystem | Accessor table for the Powerup_InitializeSystem symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_SpawnActorFromEntry | Accessor table for the Powerup_SpawnActorFromEntry symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_UpdateActorState | Accessor table for the Powerup_UpdateActorState symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_UpdateLiveActorList | Accessor table for the Powerup_UpdateLiveActorList symbol object |
| Cdttr_pcdogs_function_accessor_Powerup_UpdateSpawnLogic | Accessor table for the Powerup_UpdateSpawnLogic symbol object |
| Cdttr_pcdogs_function_accessor_Replay_LoadDemoBonusReplay | Accessor table for the Replay_LoadDemoBonusReplay symbol object |
| Cdttr_pcdogs_function_accessor_Replay_StartDemoPlayback | Accessor table for the Replay_StartDemoPlayback symbol object |
| Cdttr_pcdogs_function_accessor_Replay_StopDemoPlayback | Accessor table for the Replay_StopDemoPlayback symbol object |
| Cdttr_pcdogs_function_accessor_Save_BackupGamePuppyCount | Accessor table for the Save_BackupGamePuppyCount symbol object |
| Cdttr_pcdogs_function_accessor_Save_ClearGameBonusProgressData | Accessor table for the Save_ClearGameBonusProgressData symbol object |
| Cdttr_pcdogs_function_accessor_Save_GetGameCurrentLevel | Accessor table for the Save_GetGameCurrentLevel symbol object |
| Cdttr_pcdogs_function_accessor_Save_GetGameHighestWorld | Accessor table for the Save_GetGameHighestWorld symbol object |
| Cdttr_pcdogs_function_accessor_Save_GetGameSlotIndex | Accessor table for the Save_GetGameSlotIndex symbol object |
| Cdttr_pcdogs_function_accessor_Save_InitGameOperation | Accessor table for the Save_InitGameOperation symbol object |
| Cdttr_pcdogs_function_accessor_Save_InitializeGameState | Accessor table for the Save_InitializeGameState symbol object |
| Cdttr_pcdogs_function_accessor_Save_InitializeNewGame | Accessor table for the Save_InitializeNewGame symbol object |
| Cdttr_pcdogs_function_accessor_Save_IsGameComplete | Accessor table for the Save_IsGameComplete symbol object |
| Cdttr_pcdogs_function_accessor_Save_LoadGameState | Accessor table for the Save_LoadGameState symbol object |
| Cdttr_pcdogs_function_accessor_Save_ProcessGameOperation | Accessor table for the Save_ProcessGameOperation symbol object |
| Cdttr_pcdogs_function_accessor_Save_ReadGameFile | Accessor table for the Save_ReadGameFile symbol object |
| Cdttr_pcdogs_function_accessor_Save_SaveGameBonusProgress | Accessor table for the Save_SaveGameBonusProgress symbol object |
| Cdttr_pcdogs_function_accessor_Save_SaveGameLevelCompletion | Accessor table for the Save_SaveGameLevelCompletion symbol object |
| Cdttr_pcdogs_function_accessor_Save_SaveGameToSlot | Accessor table for the Save_SaveGameToSlot symbol object |
| Cdttr_pcdogs_function_accessor_Save_SetGameBackupPuppyCount | Accessor table for the Save_SetGameBackupPuppyCount symbol object |
| Cdttr_pcdogs_function_accessor_Save_SetGameComplete | Accessor table for the Save_SetGameComplete symbol object |
| Cdttr_pcdogs_function_accessor_Save_SetGameCurrentLevel | Accessor table for the Save_SetGameCurrentLevel symbol object |
| Cdttr_pcdogs_function_accessor_Save_SetGameSlotIndex | Accessor table for the Save_SetGameSlotIndex symbol object |
| Cdttr_pcdogs_function_accessor_Save_WriteGameFile | Accessor table for the Save_WriteGameFile symbol object |
| Cdttr_pcdogs_function_accessor_Scene_FinalizeNodeRender | Accessor table for the Scene_FinalizeNodeRender symbol object |
| Cdttr_pcdogs_function_accessor_Scene_FixupNodeMaterialRefs | Accessor table for the Scene_FixupNodeMaterialRefs symbol object |
| Cdttr_pcdogs_function_accessor_Scene_InitNodeState | Accessor table for the Scene_InitNodeState symbol object |
| Cdttr_pcdogs_function_accessor_Scene_RenderBillboard | Accessor table for the Scene_RenderBillboard symbol object |
| Cdttr_pcdogs_function_accessor_Scene_RenderFrame | Accessor table for the Scene_RenderFrame symbol object |
| Cdttr_pcdogs_function_accessor_Scene_RenderNodeTree | Accessor table for the Scene_RenderNodeTree symbol object |
| Cdttr_pcdogs_function_accessor_Scene_RenderStaticGeometry | Accessor table for the Scene_RenderStaticGeometry symbol object |
| Cdttr_pcdogs_function_accessor_Scene_RenderSubMesh | Accessor table for the Scene_RenderSubMesh symbol object |
| Cdttr_pcdogs_function_accessor_Scene_ResetState | Accessor table for the Scene_ResetState symbol object |
| Cdttr_pcdogs_function_accessor_Scene_TraverseNodeTree | Accessor table for the Scene_TraverseNodeTree symbol object |
| Cdttr_pcdogs_function_accessor_Scene_UpdateNodeAnimation | Accessor table for the Scene_UpdateNodeAnimation symbol object |
| Cdttr_pcdogs_function_accessor_Script_ExecuteBehaviorScript | Accessor table for the Script_ExecuteBehaviorScript symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpAddNavigationCommand | Accessor table for the Script_OpAddNavigationCommand symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpAnimateRotation | Accessor table for the Script_OpAnimateRotation symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpAnimateTarget | Accessor table for the Script_OpAnimateTarget symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpAnimateZoom | Accessor table for the Script_OpAnimateZoom symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpBranchConditional | Accessor table for the Script_OpBranchConditional symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpCallIndirect | Accessor table for the Script_OpCallIndirect symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpCheckButtonState | Accessor table for the Script_OpCheckButtonState symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpCheckCollisionBit | Accessor table for the Script_OpCheckCollisionBit symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpCheckTerminator | Accessor table for the Script_OpCheckTerminator symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpClearActorProperty | Accessor table for the Script_OpClearActorProperty symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpDecrementVariable | Accessor table for the Script_OpDecrementVariable symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpEmitSignal | Accessor table for the Script_OpEmitSignal symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpEnsureCameraActive | Accessor table for the Script_OpEnsureCameraActive symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpJumpConditional | Accessor table for the Script_OpJumpConditional symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpMoveToTarget | Accessor table for the Script_OpMoveToTarget symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpMoveToTargetWithCamera | Accessor table for the Script_OpMoveToTargetWithCamera symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpPathfindToEntity | Accessor table for the Script_OpPathfindToEntity symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpPauseToggle | Accessor table for the Script_OpPauseToggle symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpPlaySoundBlockOrWait | Accessor table for the Script_OpPlaySoundBlockOrWait symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpPlaySoundIndex | Accessor table for the Script_OpPlaySoundIndex symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpPollSignal | Accessor table for the Script_OpPollSignal symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpProcessSpriteRotation | Accessor table for the Script_OpProcessSpriteRotation symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpRemoveActor | Accessor table for the Script_OpRemoveActor symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpRotateActor | Accessor table for the Script_OpRotateActor symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpRunToTarget | Accessor table for the Script_OpRunToTarget symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpRunWithActor | Accessor table for the Script_OpRunWithActor symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpSetActorProperty | Accessor table for the Script_OpSetActorProperty symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpSetCameraProperty | Accessor table for the Script_OpSetCameraProperty symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpSetEntityIndex | Accessor table for the Script_OpSetEntityIndex symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpSetPlayerState | Accessor table for the Script_OpSetPlayerState symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpSetVariable | Accessor table for the Script_OpSetVariable symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpStopSound | Accessor table for the Script_OpStopSound symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpTestPathTrace | Accessor table for the Script_OpTestPathTrace symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpTraceActorPath | Accessor table for the Script_OpTraceActorPath symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpTriggerLevelTransition | Accessor table for the Script_OpTriggerLevelTransition symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpTriggerMusicFade | Accessor table for the Script_OpTriggerMusicFade symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpTriggerMusicTransition | Accessor table for the Script_OpTriggerMusicTransition symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpWaitForAnimation | Accessor table for the Script_OpWaitForAnimation symbol object |
| Cdttr_pcdogs_function_accessor_Script_OpWalkToTarget | Accessor table for the Script_OpWalkToTarget symbol object |
| Cdttr_pcdogs_function_accessor_Script_ResolveVariableRef | Accessor table for the Script_ResolveVariableRef symbol object |
| Cdttr_pcdogs_function_accessor_Shared_LoadCommonResources | Accessor table for the Shared_LoadCommonResources symbol object |
| Cdttr_pcdogs_function_accessor_Signal_ClearQueue | Accessor table for the Signal_ClearQueue symbol object |
| Cdttr_pcdogs_function_accessor_Signal_ClearTimedEventList | Accessor table for the Signal_ClearTimedEventList symbol object |
| Cdttr_pcdogs_function_accessor_Signal_Poll | Accessor table for the Signal_Poll symbol object |
| Cdttr_pcdogs_function_accessor_Sort_RunInsertionSort | Accessor table for the Sort_RunInsertionSort symbol object |
| Cdttr_pcdogs_function_accessor_Sort_RunQuickSort | Accessor table for the Sort_RunQuickSort symbol object |
| Cdttr_pcdogs_function_accessor_String_CheckCRTCodecvtAlwaysNoConversion | Accessor table for the String_CheckCRTCodecvtAlwaysNoConversion symbol object |
| Cdttr_pcdogs_function_accessor_String_CheckFloatPrecision | Accessor table for the String_CheckFloatPrecision symbol object |
| Cdttr_pcdogs_function_accessor_String_ConcatCRTString | Accessor table for the String_ConcatCRTString symbol object |
| Cdttr_pcdogs_function_accessor_String_ConvertFloatGeneral | Accessor table for the String_ConvertFloatGeneral symbol object |
| Cdttr_pcdogs_function_accessor_String_ConvertFloatToDecimalString | Accessor table for the String_ConvertFloatToDecimalString symbol object |
| Cdttr_pcdogs_function_accessor_String_ConvertFloatToExponential | Accessor table for the String_ConvertFloatToExponential symbol object |
| Cdttr_pcdogs_function_accessor_String_ConvertFloatToFixed | Accessor table for the String_ConvertFloatToFixed symbol object |
| Cdttr_pcdogs_function_accessor_String_ConvertFloatToFixedWrapper | Accessor table for the String_ConvertFloatToFixedWrapper symbol object |
| Cdttr_pcdogs_function_accessor_String_FormatFloat | Accessor table for the String_FormatFloat symbol object |
| Cdttr_pcdogs_function_accessor_String_FormatFloatScientific | Accessor table for the String_FormatFloatScientific symbol object |
| Cdttr_pcdogs_function_accessor_String_GetByIndex | Accessor table for the String_GetByIndex symbol object |
| Cdttr_pcdogs_function_accessor_String_GetCharType | Accessor table for the String_GetCharType symbol object |
| Cdttr_pcdogs_function_accessor_String_InsertSpace | Accessor table for the String_InsertSpace symbol object |
| Cdttr_pcdogs_function_accessor_String_LoadFloatFPU | Accessor table for the String_LoadFloatFPU symbol object |
| Cdttr_pcdogs_function_accessor_String_ParseAtoi | Accessor table for the String_ParseAtoi symbol object |
| Cdttr_pcdogs_function_accessor_String_ParseInt | Accessor table for the String_ParseInt symbol object |
| Cdttr_pcdogs_function_accessor_String_RoundFloatAndCopyDigits | Accessor table for the String_RoundFloatAndCopyDigits symbol object |
| Cdttr_pcdogs_function_accessor_String_SetTable | Accessor table for the String_SetTable symbol object |
| Cdttr_pcdogs_function_accessor_Timer_GetElapsedTickCount | Accessor table for the Timer_GetElapsedTickCount symbol object |
| Cdttr_pcdogs_function_accessor_Timer_GetElapsedTickCountThunk | Accessor table for the Timer_GetElapsedTickCountThunk symbol object |
| Cdttr_pcdogs_function_accessor_Timer_GetGameTime | Accessor table for the Timer_GetGameTime symbol object |
| Cdttr_pcdogs_function_accessor_Title_CleanupScreenResources | Accessor table for the Title_CleanupScreenResources symbol object |
| Cdttr_pcdogs_function_accessor_Title_InitializeSpots | Accessor table for the Title_InitializeSpots symbol object |
| Cdttr_pcdogs_function_accessor_Title_UpdateAndRenderScreen | Accessor table for the Title_UpdateAndRenderScreen symbol object |
| Cdttr_pcdogs_function_accessor_Title_UpdateSpots | Accessor table for the Title_UpdateSpots symbol object |
| Cdttr_pcdogs_function_accessor_Trail_CheckBoneAvailable | Accessor table for the Trail_CheckBoneAvailable symbol object |
| Cdttr_pcdogs_function_accessor_Trail_FindBonePath | Accessor table for the Trail_FindBonePath symbol object |
| Cdttr_pcdogs_function_accessor_Trail_ProcessComponents | Accessor table for the Trail_ProcessComponents symbol object |
| Cdttr_pcdogs_function_accessor_Trail_RenderAnimated | Accessor table for the Trail_RenderAnimated symbol object |
| Cdttr_pcdogs_function_accessor_Trail_ResetBone | Accessor table for the Trail_ResetBone symbol object |
| Cdttr_pcdogs_function_accessor_Trail_SpawnFromEntry | Accessor table for the Trail_SpawnFromEntry symbol object |
| Cdttr_pcdogs_function_accessor_Trail_UpdateAndRenderBone | Accessor table for the Trail_UpdateAndRenderBone symbol object |
| Cdttr_pcdogs_function_accessor_Trail_UpdateEffect | Accessor table for the Trail_UpdateEffect symbol object |
| Cdttr_pcdogs_function_accessor_Tree_AllocateMapNode | Accessor table for the Tree_AllocateMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_CreateMapNode | Accessor table for the Tree_CreateMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_DestroyMap | Accessor table for the Tree_DestroyMap symbol object |
| Cdttr_pcdogs_function_accessor_Tree_DetachMapNode | Accessor table for the Tree_DetachMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_FixupMapAfterInsert | Accessor table for the Tree_FixupMapAfterInsert symbol object |
| Cdttr_pcdogs_function_accessor_Tree_FreeMapNode | Accessor table for the Tree_FreeMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_GetFirstMapNode | Accessor table for the Tree_GetFirstMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_InitializeMapNode | Accessor table for the Tree_InitializeMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_InsertMapNode | Accessor table for the Tree_InsertMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_RebalanceMap | Accessor table for the Tree_RebalanceMap symbol object |
| Cdttr_pcdogs_function_accessor_Tree_RemoveMapNode | Accessor table for the Tree_RemoveMapNode symbol object |
| Cdttr_pcdogs_function_accessor_Tree_RotateAndDetachMapNode | Accessor table for the Tree_RotateAndDetachMapNode symbol object |
| Cdttr_pcdogs_function_accessor_UI_ComputeStringWidth | Accessor table for the UI_ComputeStringWidth symbol object |
| Cdttr_pcdogs_function_accessor_UI_RenderButtonPrompts | Accessor table for the UI_RenderButtonPrompts symbol object |
| Cdttr_pcdogs_function_accessor_UI_RenderCenteredNumber | Accessor table for the UI_RenderCenteredNumber symbol object |
| Cdttr_pcdogs_function_accessor_UI_RenderStringWithFormatting | Accessor table for the UI_RenderStringWithFormatting symbol object |
| Cdttr_pcdogs_function_accessor_UI_RenderText | Accessor table for the UI_RenderText symbol object |
| Cdttr_pcdogs_function_accessor_UI_ShowConfirmDialog | Accessor table for the UI_ShowConfirmDialog symbol object |
| Cdttr_pcdogs_function_accessor_UI_ShowErrorMessage | Accessor table for the UI_ShowErrorMessage symbol object |
| Cdttr_pcdogs_function_accessor_UI_Update | Accessor table for the UI_Update symbol object |
| Cdttr_pcdogs_function_accessor_UI_UpdateAndRenderSprites | Accessor table for the UI_UpdateAndRenderSprites symbol object |
| Cdttr_pcdogs_function_accessor_UI_UpdateBoneCounter | Accessor table for the UI_UpdateBoneCounter symbol object |
| Cdttr_pcdogs_function_accessor_UI_UpdateLives | Accessor table for the UI_UpdateLives symbol object |
| Cdttr_pcdogs_function_accessor_UI_UpdatePuppyCounter | Accessor table for the UI_UpdatePuppyCounter symbol object |
| Cdttr_pcdogs_function_accessor_Video_CloseAVIFile | Accessor table for the Video_CloseAVIFile symbol object |
| Cdttr_pcdogs_function_accessor_Video_CloseMovieFile | Accessor table for the Video_CloseMovieFile symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieCurrentFrame | Accessor table for the Video_GetMovieCurrentFrame symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieSoundChannels | Accessor table for the Video_GetMovieSoundChannels symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieSoundPrecision | Accessor table for the Video_GetMovieSoundPrecision symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieSoundRate | Accessor table for the Video_GetMovieSoundRate symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieTotalFrames | Accessor table for the Video_GetMovieTotalFrames symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieXSize | Accessor table for the Video_GetMovieXSize symbol object |
| Cdttr_pcdogs_function_accessor_Video_GetMovieYSize | Accessor table for the Video_GetMovieYSize symbol object |
| Cdttr_pcdogs_function_accessor_Video_InitializeAVIPlayer | Accessor table for the Video_InitializeAVIPlayer symbol object |
| Cdttr_pcdogs_function_accessor_Video_InitPlayer | Accessor table for the Video_InitPlayer symbol object |
| Cdttr_pcdogs_function_accessor_Video_IsAVIPlaying | Accessor table for the Video_IsAVIPlaying symbol object |
| Cdttr_pcdogs_function_accessor_Video_OpenAVIFile | Accessor table for the Video_OpenAVIFile symbol object |
| Cdttr_pcdogs_function_accessor_Video_OpenMovieFile | Accessor table for the Video_OpenMovieFile symbol object |
| Cdttr_pcdogs_function_accessor_Video_PlayAVIFullscreen | Accessor table for the Video_PlayAVIFullscreen symbol object |
| Cdttr_pcdogs_function_accessor_Video_PlayMovieFile | Accessor table for the Video_PlayMovieFile symbol object |
| Cdttr_pcdogs_function_accessor_Video_PlayMovieIntro | Accessor table for the Video_PlayMovieIntro symbol object |
| Cdttr_pcdogs_function_accessor_Video_PlayMovieLoop | Accessor table for the Video_PlayMovieLoop symbol object |
| Cdttr_pcdogs_function_accessor_Video_SetMovieSyncAdjust | Accessor table for the Video_SetMovieSyncAdjust symbol object |
| Cdttr_pcdogs_function_accessor_Video_ShutdownAVIPlayer | Accessor table for the Video_ShutdownAVIPlayer symbol object |
| Cdttr_pcdogs_function_accessor_Video_ShutdownPlayerSystems | Accessor table for the Video_ShutdownPlayerSystems symbol object |
| Cdttr_pcdogs_function_accessor_Window_GetMainHandle | Accessor table for the Window_GetMainHandle symbol object |
| Cdttr_pcdogs_function_accessor_Window_ProcessGameProc | Accessor table for the Window_ProcessGameProc symbol object |
| Cdttr_pcdogs_function_accessor_Window_RequestClose | Accessor table for the Window_RequestClose symbol object |
| Cdttr_pcdogs_function_accessor_Window_RunWinMain | Accessor table for the Window_RunWinMain symbol object |
| Cdttr_pcdogs_function_accessor_Window_SetResolution | Accessor table for the Window_SetResolution symbol object |
| CDTTR_PCDOGS_T_Actor_AnimationComponentState | |
| CDTTR_PCDOGS_T_Actor_RuntimeOverlay | |
| CDTTR_PCDOGS_T_Actor_State | |
| CDTTR_PCDOGS_T_Animation_ChainEntry | |
| CDTTR_PCDOGS_T_Animation_ChannelHeader | |
| CDTTR_PCDOGS_T_Animation_ColorKeyframe | |
| CDTTR_PCDOGS_T_Animation_ControllerEntry | |
| CDTTR_PCDOGS_T_Animation_ControllerGroup | |
| CDTTR_PCDOGS_T_Animation_ControllerSlot | |
| CDTTR_PCDOGS_T_Animation_Data | |
| CDTTR_PCDOGS_T_Animation_DataBlock | |
| CDTTR_PCDOGS_T_Animation_FrameData | |
| CDTTR_PCDOGS_T_Animation_FrameHeader | |
| CDTTR_PCDOGS_T_Animation_FrameVertex | |
| CDTTR_PCDOGS_T_Animation_MorphKeyframe | |
| CDTTR_PCDOGS_T_Animation_MorphTargetVertex | |
| CDTTR_PCDOGS_T_Animation_MorphVertex | |
| CDTTR_PCDOGS_T_Animation_PositionKeyframe | |
| CDTTR_PCDOGS_T_Animation_RotationKeyframe | |
| CDTTR_PCDOGS_T_Animation_ScalarKeyframe | |
| CDTTR_PCDOGS_T_Animation_SplineChannel | |
| CDTTR_PCDOGS_T_Animation_StateTable | |
| CDTTR_PCDOGS_T_Animation_VertexColorController | |
| CDTTR_PCDOGS_T_Animation_VertexColorKeyframe | |
| CDTTR_PCDOGS_T_Animation_VertexColorTarget | |
| CDTTR_PCDOGS_T_Animation_VisibilityKeyframe | |
| CDTTR_PCDOGS_T_Audio_SampleHandle | |
| CDTTR_PCDOGS_T_Audio_SampleHandleEntry | |
| CDTTR_PCDOGS_T_Audio_SoundDefinition | |
| CDTTR_PCDOGS_T_Audio_SoundDescriptor | |
| CDTTR_PCDOGS_T_Audio_SoundEntry | |
| CDTTR_PCDOGS_T_Audio_SoundSlot | |
| CDTTR_PCDOGS_T_Audio_WaveFormat | |
| CDTTR_PCDOGS_T_Camera_Frustum | |
| CDTTR_PCDOGS_T_Camera_FrustumClipPlane | |
| CDTTR_PCDOGS_T_Camera_FrustumPlane | |
| CDTTR_PCDOGS_T_Camera_Pose | Local camera pose copied during camera transition interpolation before easing back |
| CDTTR_PCDOGS_T_Camera_RenderData | |
| CDTTR_PCDOGS_T_Camera_Runtime | |
| CDTTR_PCDOGS_T_Camera_State | |
| CDTTR_PCDOGS_T_Camera_TransitionState | Live camera-state prefix read by Camera_InterpolateTransition |
| CDTTR_PCDOGS_T_Camera_ViewRecord | |
| CDTTR_PCDOGS_T_Checkers_Board | |
| CDTTR_PCDOGS_T_Collision_BoundingSphere | |
| CDTTR_PCDOGS_T_Collision_HitEvent | |
| CDTTR_PCDOGS_T_Collision_Node | |
| CDTTR_PCDOGS_T_Collision_Plane | |
| CDTTR_PCDOGS_T_Collision_Polygon | |
| CDTTR_PCDOGS_T_Collision_Response | Collision response record containing normal, velocity, depth, and landing-state fields |
| CDTTR_PCDOGS_T_Collision_Slot | |
| CDTTR_PCDOGS_T_Collision_Vertex | |
| CDTTR_PCDOGS_T_Component_CollisionVolume | |
| CDTTR_PCDOGS_T_Component_Definition | |
| CDTTR_PCDOGS_T_Component_Instance | |
| CDTTR_PCDOGS_T_Component_MeshHeader | |
| CDTTR_PCDOGS_T_Component_SpawnParams | |
| CDTTR_PCDOGS_T_Component_TrailObject | |
| CDTTR_PCDOGS_T_D3D_DriverInfo | |
| CDTTR_PCDOGS_T_DInput_DeviceEnumContext | DirectInput joystick enumeration context for discovered device GUIDs |
| CDTTR_PCDOGS_T_Entity_State | |
| CDTTR_PCDOGS_T_File_Handle | CRT-compatible file handle layout, used by package and asset loading streams |
| CDTTR_PCDOGS_T_File_OpenMode | Access/share-mode pair, passed through file-open wrappers |
| CDTTR_PCDOGS_T_Graphics_Batch | |
| CDTTR_PCDOGS_T_Graphics_ClipAttribute | |
| CDTTR_PCDOGS_T_Graphics_ClipPlane | |
| CDTTR_PCDOGS_T_Graphics_ClipUVData | |
| CDTTR_PCDOGS_T_Graphics_ClipVertex | |
| CDTTR_PCDOGS_T_Graphics_Color32 | |
| CDTTR_PCDOGS_T_Graphics_ComponentData | |
| CDTTR_PCDOGS_T_Graphics_FloatColorRGB | |
| CDTTR_PCDOGS_T_Graphics_FrustumClipPlane | Graphics_ListState frustum/clip-plane record, used by actor visibility checks |
| CDTTR_PCDOGS_T_Graphics_GradientState | |
| CDTTR_PCDOGS_T_Graphics_ListState | |
| CDTTR_PCDOGS_T_Graphics_Polygon | |
| CDTTR_PCDOGS_T_Graphics_Polygon3D | |
| CDTTR_PCDOGS_T_Graphics_PolygonBatchRecord | |
| CDTTR_PCDOGS_T_Graphics_PolygonRenderRef | |
| CDTTR_PCDOGS_T_Graphics_ProjectedVertex | |
| CDTTR_PCDOGS_T_Graphics_QuadData | |
| CDTTR_PCDOGS_T_Graphics_QuadRenderData | |
| CDTTR_PCDOGS_T_Graphics_RGB555Palette | |
| CDTTR_PCDOGS_T_Graphics_SpriteContext | |
| CDTTR_PCDOGS_T_Graphics_SpriteData | |
| CDTTR_PCDOGS_T_Graphics_SpriteLayer | |
| CDTTR_PCDOGS_T_Graphics_SpriteNodeData | |
| CDTTR_PCDOGS_T_Graphics_SpriteVertexData | |
| CDTTR_PCDOGS_T_Graphics_TexCoord8 | |
| CDTTR_PCDOGS_T_Graphics_TexWrapMode | |
| CDTTR_PCDOGS_T_Graphics_ViewVertex | |
| CDTTR_PCDOGS_T_Graphics_WorkArea | |
| CDTTR_PCDOGS_T_Input_Event | Compact input event record, passed through game input processing |
| CDTTR_PCDOGS_T_Input_JoystickState | |
| CDTTR_PCDOGS_T_Input_State | Runtime input snapshot, shared by keyboard, joystick, gamepad, and script input checks |
| CDTTR_PCDOGS_T_Level_BlobHeader | |
| CDTTR_PCDOGS_T_Level_DataHeader | |
| CDTTR_PCDOGS_T_Level_Header | |
| CDTTR_PCDOGS_T_Level_RuntimeData | Concrete runtime level-data block carried by Level_Data* APIs |
| CDTTR_PCDOGS_T_Level_State | |
| CDTTR_PCDOGS_T_Material_BlendTextureSet | |
| CDTTR_PCDOGS_T_Material_DataRef | |
| CDTTR_PCDOGS_T_Material_Descriptor | |
| CDTTR_PCDOGS_T_Material_Entry | |
| CDTTR_PCDOGS_T_Material_EntryFull | |
| CDTTR_PCDOGS_T_Material_FrameData | |
| CDTTR_PCDOGS_T_Material_FrameSet | Material animation frame-set header, built for Material_FindTextureByFrame lookups |
| CDTTR_PCDOGS_T_Material_NodeRef | |
| CDTTR_PCDOGS_T_Material_RefEntry | |
| CDTTR_PCDOGS_T_Material_RuntimeDescriptor | |
| CDTTR_PCDOGS_T_Material_SectionHeader | |
| CDTTR_PCDOGS_T_Material_SetRuntime | |
| CDTTR_PCDOGS_T_Material_State | |
| CDTTR_PCDOGS_T_Material_Table | |
| CDTTR_PCDOGS_T_Material_TableEntry | |
| CDTTR_PCDOGS_T_Material_TextureHashEntry | |
| CDTTR_PCDOGS_T_Material_TextureInfo | |
| CDTTR_PCDOGS_T_Math_BoundingSphereU16 | |
| CDTTR_PCDOGS_T_Math_BoundsVector | Single-corner bounds vector record with a vector footprint |
| CDTTR_PCDOGS_T_Math_Matrix3x3I16 | |
| CDTTR_PCDOGS_T_Math_OrientedBoundsRecord | Oriented-bounds record containing center, extent, and orientation-vector fields |
| CDTTR_PCDOGS_T_Math_QuaternionI16 | Four signed Q14 fixed-point quaternion components, used by animation rotation tracks |
| CDTTR_PCDOGS_T_Math_RectI16 | |
| CDTTR_PCDOGS_T_Math_SizeI16 | |
| CDTTR_PCDOGS_T_Math_SizeU16 | |
| CDTTR_PCDOGS_T_Math_SizeU32 | |
| CDTTR_PCDOGS_T_Math_SizeU8 | |
| CDTTR_PCDOGS_T_Math_Vec2I16 | |
| CDTTR_PCDOGS_T_Math_Vec2I32 | |
| CDTTR_PCDOGS_T_Math_Vec3F | |
| CDTTR_PCDOGS_T_Math_Vec3I16 | |
| CDTTR_PCDOGS_T_Math_Vec3I32 | |
| CDTTR_PCDOGS_T_Math_Vec3I32XZY | Three signed 32-bit vector components stored in the engine's X/Z/Y camera order |
| CDTTR_PCDOGS_T_Math_Vec3U | |
| CDTTR_PCDOGS_T_Menu_LevelProgressInfo | |
| CDTTR_PCDOGS_T_Mesh_AccumulatedNormal | |
| CDTTR_PCDOGS_T_Mesh_CmdList | |
| CDTTR_PCDOGS_T_Mesh_Command | |
| CDTTR_PCDOGS_T_Mesh_FaceNormal | |
| CDTTR_PCDOGS_T_Mesh_MaterialRef | |
| CDTTR_PCDOGS_T_Mesh_Node | |
| CDTTR_PCDOGS_T_Mesh_NodeExtended | |
| CDTTR_PCDOGS_T_Mesh_NodeFull | |
| CDTTR_PCDOGS_T_Mesh_Object | |
| CDTTR_PCDOGS_T_Mesh_ObjectNodeEntry | |
| CDTTR_PCDOGS_T_Mesh_Polygon | |
| CDTTR_PCDOGS_T_Mesh_RenderNodeEntry | Mesh render-node entry rebased by PKG_FixUpResourceMeshNode's entry-table helper |
| CDTTR_PCDOGS_T_Mesh_RuntimePolygon | |
| CDTTR_PCDOGS_T_Mesh_RuntimeVertex | |
| CDTTR_PCDOGS_T_Mesh_TransformEntry | |
| CDTTR_PCDOGS_T_Mesh_Vertex | |
| CDTTR_PCDOGS_T_Mesh_Vertex3D | |
| CDTTR_PCDOGS_T_Mesh_Vertex3DNormal | |
| CDTTR_PCDOGS_T_Mesh_VertexColorRGB | |
| CDTTR_PCDOGS_T_Mesh_VertexNormal | |
| CDTTR_PCDOGS_T_Mesh_VertexUV | |
| CDTTR_PCDOGS_T_Mesh_WorkingVertex | |
| CDTTR_PCDOGS_T_Nav_Command | |
| CDTTR_PCDOGS_T_Nav_NeighborEntry | |
| CDTTR_PCDOGS_T_Nav_Network | |
| CDTTR_PCDOGS_T_Nav_Node | |
| CDTTR_PCDOGS_T_Nav_PathState | |
| CDTTR_PCDOGS_T_Patch_Report | |
| CDTTR_PCDOGS_T_Patch_Spec | |
| CDTTR_PCDOGS_T_Physics_State | |
| CDTTR_PCDOGS_T_PKG_ActorTemplate | |
| CDTTR_PCDOGS_T_PKG_CameraDef | |
| CDTTR_PCDOGS_T_PKG_CollisionFace | |
| CDTTR_PCDOGS_T_PKG_CollisionFacePlane | |
| CDTTR_PCDOGS_T_PKG_CollisionHeader | |
| CDTTR_PCDOGS_T_PKG_CollisionShape | |
| CDTTR_PCDOGS_T_PKG_CollisionVertex | |
| CDTTR_PCDOGS_T_PKG_ComponentData | |
| CDTTR_PCDOGS_T_PKG_FaceNormal | |
| CDTTR_PCDOGS_T_PKG_GeometryChunk | |
| CDTTR_PCDOGS_T_PKG_GeometryResource | |
| CDTTR_PCDOGS_T_PKG_Header | |
| CDTTR_PCDOGS_T_PKG_LevelHeader | |
| CDTTR_PCDOGS_T_PKG_LevelResource | |
| CDTTR_PCDOGS_T_PKG_LODEntry | |
| CDTTR_PCDOGS_T_PKG_MaterialRef | |
| CDTTR_PCDOGS_T_PKG_MaterialTableEntry | |
| CDTTR_PCDOGS_T_PKG_MenuTextureResource | |
| CDTTR_PCDOGS_T_PKG_MeshNodeHeader | |
| CDTTR_PCDOGS_T_PKG_MeshOffsetTable | |
| CDTTR_PCDOGS_T_PKG_PolygonData | |
| CDTTR_PCDOGS_T_PKG_PolygonDataRaw | |
| CDTTR_PCDOGS_T_PKG_PolygonListEntry | |
| CDTTR_PCDOGS_T_PKG_ResourceDirectory | Package resource directory for material, mesh-node, and level-data sections |
| CDTTR_PCDOGS_T_PKG_ResourceHeader | |
| CDTTR_PCDOGS_T_PKG_ScriptHeader | |
| CDTTR_PCDOGS_T_PKG_SoundResource | |
| CDTTR_PCDOGS_T_PKG_SplashScreen | |
| CDTTR_PCDOGS_T_PKG_SplashScreenEx | |
| CDTTR_PCDOGS_T_PKG_SpriteAtlasResource | |
| CDTTR_PCDOGS_T_PKG_SpriteEntry | |
| CDTTR_PCDOGS_T_PKG_SpriteEntryAltLayout | Alternate layout for the sprite/UI entry used by sprite-layer runtime data |
| CDTTR_PCDOGS_T_PKG_SpriteLayerBinding | |
| CDTTR_PCDOGS_T_PKG_SpriteMaterialLayer | |
| CDTTR_PCDOGS_T_PKG_StringEntry | |
| CDTTR_PCDOGS_T_PKG_TextureResource | |
| CDTTR_PCDOGS_T_PKG_TOCEntry | Package TOC entry used by the package table. Size-lane aliases share this storage |
| CDTTR_PCDOGS_T_PKG_TrailListEntry | |
| CDTTR_PCDOGS_T_PKG_UILayoutEntry | |
| CDTTR_PCDOGS_T_PKG_UILayoutResource | |
| CDTTR_PCDOGS_T_PKG_UVCoord | |
| CDTTR_PCDOGS_T_PKG_VertexData | |
| CDTTR_PCDOGS_T_PKG_VertexNormalGroup | |
| CDTTR_PCDOGS_T_Powerup_Entry | |
| CDTTR_PCDOGS_T_Save_GameData | |
| CDTTR_PCDOGS_T_Save_GameSlot | Per-slot progress payload, used by save/load UI and completion calculations |
| CDTTR_PCDOGS_T_Scene_Header | |
| CDTTR_PCDOGS_T_Scene_LocalTransform | |
| CDTTR_PCDOGS_T_Scene_Node | |
| CDTTR_PCDOGS_T_Scene_NodeEntry | |
| CDTTR_PCDOGS_T_Scene_NodePayload | |
| CDTTR_PCDOGS_T_Scene_NodeType | |
| CDTTR_PCDOGS_T_Scene_SubNodePayload | Compact scene sub-node payload/resource-record variant |
| CDTTR_PCDOGS_T_Script_Context | Script interpreter context for instruction state and game-script execution data |
| CDTTR_PCDOGS_T_Script_OpcodeTable | |
| CDTTR_PCDOGS_T_Symbol_Data | |
| CDTTR_PCDOGS_T_Symbol_Function | |
| CDTTR_PCDOGS_T_Symbol_Function_XRef | |
| CDTTR_PCDOGS_T_Symbol_XRef | |
| CDTTR_PCDOGS_T_Title_SpotEntry | Title spot record with coordinate, state, material, and frame fields |
| CDTTR_PCDOGS_T_Trail_BoneEffect | |
| CDTTR_PCDOGS_T_Trail_Entry | |
| CDTTR_PCDOGS_T_Trail_Segment | |
| CDTTR_PCDOGS_T_UI_LivesIconState | |
| CDTTR_PCDOGS_T_UI_StringTableEntry | |
| CDTTR_PCDOGS_T_Video_PlaybackBuffer | Movie playback buffer state, covering frame reads, input, and close/skip handling |
| CDTTR_PresentRect | Game-image placement within the present target, in target pixels |
| CDTTR_RendererVtbl | Backend-specific operations dispatched through function pointers |
| CDTTR_Result | |
| CDTTR_StagedTexture | |
| CDTTR_TestCase | |
| CDTTR_Uniforms | |
| CDTTR_UploadPoolSlot | One reusable upload slot holding a transfer buffer for texture uploads |
| CDTTR_Util_PkgVisit | A single callback frame. Pointers are visit-lifetime unless documented by PCDOGS |
| CDTTR_Util_PkgWalkOptions | Walker configuration. Use DTTR_Util_PkgWalk_DefaultOptions() for defaults |
| CDTTR_Util_PkgWalkResult | Aggregate walk result. Non-fatal per-entry failures keep traversal moving |
| CDTTR_Vertex | |
| Cerror_message | |
| Cgame_data_source | |
| Cgamepad_axis_field | |
| Cgraphics_pending_upload | |
| Cgraphics_replay_state | |
| Cgraphics_replay_stats | |
| Cgraphics_shader_blob | |
| Chook_chain | |
| Cinstall_entry | |
| Cloaded_mod | |
| Clog_callback | |
| Cmod_file_id | |
| Cmovie_state | |
| Cmss_import_hook | |
| Cmss_sample | |
| Cmss_stream | |
| Cmss_wave_info | |
| Cobject_attributes | |
| Copengl_backend_data | |
| Csdl3_gpu_backend_data | SDL3GPU backend-private deferred texture destroy queue |
| Csurface_texture_cache_seed | |
| Ctarget_filter | |
| Ctext_span | |
| Ctrampoline_insn | |
| Cunicode_string | |