102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
Loading...
Searching...
No Matches
Data Structure Index
A | B | C | D | E | G | H | I | L | M | O | S | T | U
A
attribute
attribute_list
B
backend_candidate
backend_range
blueprint_function
blueprint_signature
C
client_id
config_choice_list_data
config_json_objects
config_mod_dll_list
config_path_picker_button
config_tab_spec
config_theme_color
config_ui_state
CrashDisasmLine
create_info
D
default_gamepad_binding
di_joy_state
DTTR_BackendState
DTTR_BatchRecord
DTTR_BootstrapState
DTTR_Config
DTTR_ConfigChoice
DTTR_ConfigFieldSpec
DTTR_Core_API
DTTR_Core_Context
DTTR_Core_Hook
DTTR_Core_TargetReport
DTTR_Core_TargetSpec
DTTR_Graphics_COM_Direct3D7
DTTR_Graphics_COM_Direct3D7_VT
DTTR_Graphics_COM_Direct3DDevice7
DTTR_Graphics_COM_Direct3DDevice7_VT
DTTR_Graphics_COM_Direct3DTexture2
DTTR_Graphics_COM_Direct3DTexture2_VT
DTTR_Graphics_COM_DirectDraw7
DTTR_Graphics_COM_DirectDraw7_VT
DTTR_Graphics_COM_DirectDrawSurface7
DTTR_Graphics_COM_DirectDrawSurface7_VT
DTTR_ImGuiDesktopScaleState
DTTR_ImGuiDialogContext
DTTR_IsoImage
DTTR_LoaderIsoContext
DTTR_LoaderShellcodePayload
DTTR_LoaderUIDiscCandidate
DTTR_Mods_API
DTTR_Mods_Context
DTTR_Mods_ExceptionReport
DTTR_Mods_ExceptionReportRequest
DTTR_Mods_FrameContext
DTTR_Mods_GraphicsContext
DTTR_Mods_Info
DTTR_Mods_InputContext
DTTR_Mods_PresentContext
DTTR_Mods_RenderContext
DTTR_Mods_RenderGameContext
DTTR_Mods_WindowContext
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionFlagMaskDispatchTable_type
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeDispatchTable_type
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeIndexTable_type
DTTR_PCDOGS_D_Actor_DefaultUpdateCallbackSlot_type
DTTR_PCDOGS_D_Actor_HandleCollisionResponse_SubtypeDispatchTable_type
DTTR_PCDOGS_D_Actor_ProcessCollisionResponse_NodeTypeDispatchTable_type
DTTR_PCDOGS_D_Actor_ProcessMovementCommands_CommandOpcodeDispatchTable_type
DTTR_PCDOGS_D_Actor_ProcessPlayerBehavior_StateDispatchTable_type
DTTR_PCDOGS_D_Actor_ProcessRendering_CurrentRenderActor_type
DTTR_PCDOGS_D_Actor_TracePath_TargetSelectorDispatchTable_type
DTTR_PCDOGS_D_Audio_AllocateSoundSlot_Reserved_type
DTTR_PCDOGS_D_Audio_FadeOutMusic_SoundSystemFlags_type
DTTR_PCDOGS_D_Audio_FreeSoundSlot_ActiveSoundList_type
DTTR_PCDOGS_D_Audio_FreeSoundSlot_Entries_type
DTTR_PCDOGS_D_Audio_FreeSoundSlot_ListPtr_type
DTTR_PCDOGS_D_Audio_FreeSoundSlot_Tail_type
DTTR_PCDOGS_D_Audio_InitializeSystem_DigitalDriver_type
DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Clear_type
DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Set_type
DTTR_PCDOGS_D_Audio_OpenStream_MusicPath_type
DTTR_PCDOGS_D_Audio_OpenStream_PKGBasePath_type
DTTR_PCDOGS_D_Audio_ProcessSoundQueue_PlaybackRateTable_type
DTTR_PCDOGS_D_Audio_ResetMusicState_SelectedStreamRecord_type
DTTR_PCDOGS_D_Audio_SetEnabledFlag_SystemFlag_type
DTTR_PCDOGS_D_Audio_SetMusicFadeTarget_Volume_type
DTTR_PCDOGS_D_Audio_SetStreamVolume_MusicStreamHandle_type
DTTR_PCDOGS_D_Audio_ShutdownSystem_MusicTransitionTarget_type
DTTR_PCDOGS_D_Audio_ShutdownSystem_OpenStreamCount_type
DTTR_PCDOGS_D_Audio_ShutdownSystem_SoundSlot0SampleHandle_type
DTTR_PCDOGS_D_Audio_StartMusicWithFade_TransitionState_type
DTTR_PCDOGS_D_Audio_StartSoundPlayback_Slots_type
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_Active_type
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_FrameCounter_type
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_PKGResourceCurrentLevelData_type
DTTR_PCDOGS_D_Audio_UpdateSoundChannels_Timer_type
DTTR_PCDOGS_D_Camera_UpdateFollow_DynamicLevelScale_type
DTTR_PCDOGS_D_Checkers_CheckCapturePossible_PieceTypeDispatchTable_type
DTTR_PCDOGS_D_Checkers_GameBoard_type
DTTR_PCDOGS_D_Checkers_UpdateStateMachine_AISearchJmpBuf_type
DTTR_PCDOGS_D_Checkers_ValidateMove_CaptureMovePieceTypeDispatchTable_type
DTTR_PCDOGS_D_Checkers_ValidateMove_SimpleMovePieceTypeDispatchTable_type
DTTR_PCDOGS_D_Collision_DetectAndResolve3DCollision_3dAxisDispatchTable_type
DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_BehaviorProcessProjectileFunc_type
DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_ComponentResponseFunc_type
DTTR_PCDOGS_D_Collision_ProcessActorToActorCollisions_StateHandlerTable_type
DTTR_PCDOGS_D_Collision_ProcessProjectileHit_NodeTypeDispatchTable_type
DTTR_PCDOGS_D_Collision_ResolveObjectNodeCollision_AxisDispatchTable_type
DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer1Controls_type
DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer2Controls_type
DTTR_PCDOGS_D_Config_ApplySettings_InputSpecialButton_type
DTTR_PCDOGS_D_Config_LoadFromINI_FileConfigChecksum_type
DTTR_PCDOGS_D_Config_SaveSettingsToINI_FileHeaderPcdogs_type
DTTR_PCDOGS_D_D3D_CreateTextureSurface_DDrawObject_type
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Height_type
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Width_type
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTextureSurfaceDesc_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeIndexTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_887602B6RangeDispatchTable_type
DTTR_PCDOGS_D_D3D_FormatDirectXError_DDrawErrorUnknownMessage_type
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_3D7Interface_type
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawBackBuffer_type
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawPrimarySurface_type
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawZBuffer_type
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_GraphicsWindowHeight_type
DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsCurrentBlendMode_type
DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsTextRenderingMode_type
DTTR_PCDOGS_D_Debug_Log_LineFormat_type
DTTR_PCDOGS_D_Debug_RenderOverlay_CurrentFPS_type
DTTR_PCDOGS_D_DInput_CreateConfiguredJoystickDevice_ConstantForceEffect_type
DTTR_PCDOGS_D_DInput_Device2AIID_type
DTTR_PCDOGS_D_DInput_EnumerateForceFeedbackJoysticks_Available_type
DTTR_PCDOGS_D_DInput_EnumJoystickDeviceCallback_Seen_type
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Device_type
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Interface_type
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_WindowHandle_type
DTTR_PCDOGS_D_Entity_SetActorProperty_IDDispatchTable_type
DTTR_PCDOGS_D_Game_FrameTransitionFlags_type
DTTR_PCDOGS_D_Graphics_AdjustLevelScale_DebugMaxFPSThreshold_type
DTTR_PCDOGS_D_Graphics_AdjustLevelScale_ListState_type
DTTR_PCDOGS_D_Graphics_CurrentBoundTextureSurface_type
DTTR_PCDOGS_D_Graphics_D3DDevice7_type
DTTR_PCDOGS_D_Graphics_DrawQuad_PosZBias_type
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam0_type
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam1_type
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam2_type
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorTargetActor_type
DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_PKGLoadingScreenTexture_type
DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_TexNeedsAlpha_type
DTTR_PCDOGS_D_Graphics_ProjectScreenHeightHalf_type
DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSAccumulatedFrameTime_type
DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSFrameCount_type
DTTR_PCDOGS_D_Graphics_RenderFrame_EndTimeSec_type
DTTR_PCDOGS_D_Graphics_RenderFrame_StartTimeSec_type
DTTR_PCDOGS_D_Graphics_RenderPolygonBatch_WindowWidthFloat_type
DTTR_PCDOGS_D_Graphics_RenderPolygonCallback_type
DTTR_PCDOGS_D_Graphics_UpdateMeshCommandFlags_SignalDispatchTable_type
DTTR_PCDOGS_D_Graphics_WindowWidth_type
DTTR_PCDOGS_D_Input_ButtonNameStringIDs_type
DTTR_PCDOGS_D_Input_CalculateMovementVector_DirectionDispatchTable_type
DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchIndexTable_type
DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchTable_type
DTTR_PCDOGS_D_Input_ClearState_Buffer_type
DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssigned_type
DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssignedString_type
DTTR_PCDOGS_D_Input_GetButtonIndex_MaskDispatchTable_type
DTTR_PCDOGS_D_Input_GetButtonIndex_MaskIndexTable_type
DTTR_PCDOGS_D_Input_GetPressedButton_JoystickAvailable_type
DTTR_PCDOGS_D_Input_InitializeButtonMappings_Map_type
DTTR_PCDOGS_D_Input_InitializeButtonMappings_MapAlt_type
DTTR_PCDOGS_D_Input_InitializeControllerMappings_GravisButtons_type
DTTR_PCDOGS_D_Input_InitializeControllerMappings_SidewinderButtons_type
DTTR_PCDOGS_D_Input_InitializeControllerMappings_WingmanButtonRef_type
DTTR_PCDOGS_D_Input_ProcessWindowMessages_ShouldQuit_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisInvRange_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzNegativeMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzPositiveMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisScale_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisXNegativeMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisXPositiveMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisYNegativeMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_AxisYPositiveMask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button0Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button10Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button11Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button12Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button1Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button2Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button3Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button4Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button5Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button6Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button7Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button8Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_Button9Mask_type
DTTR_PCDOGS_D_Input_ReadGamepad_JoystickState_type
DTTR_PCDOGS_D_Input_RegisterButtonMapping_Count_type
DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingButtons_type
DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingKeys_type
DTTR_PCDOGS_D_Level_BuildCompletionTable_SlotDispatchTable_type
DTTR_PCDOGS_D_Level_InitializeActorSystem_BehaviorProcessActorFunc_type
DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionDispatchActorFunc_type
DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionProcessFunc_type
DTTR_PCDOGS_D_Level_InitializeActorSystem_PlayerMovementFunc_type
DTTR_PCDOGS_D_Level_InitializeBonusData_CodeDispatchTable_type
DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusData_type
DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusNameEntryBuffer_type
DTTR_PCDOGS_D_Level_InitializeSaveState_GamePuppyCountBackup_type
DTTR_PCDOGS_D_Level_Load_StateDispatchTable_type
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGLevelStreamLoadState_type
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataA_type
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataB_type
DTTR_PCDOGS_D_Material_ReleaseTextureArray_GraphicsActiveTextureCount_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_BackupData_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_Column_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_DisplayMenuSetting_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputControllerHammerheadButtons_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputGamepadMappings_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputKeyboardMappings_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuButtonRemappingActive_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsButtonIndex_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsKeyIndex_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_State_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_SubState_type
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_UIState5_type
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_Buffer_type
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_DirtyFlag_type
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_OperationResult_type
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_SlotValidFlags_type
DTTR_PCDOGS_D_Menu_LoadingFadeDelay_type
DTTR_PCDOGS_D_Menu_LoadState_type
DTTR_PCDOGS_D_Menu_ProcessMenuState_DispatchTable_type
DTTR_PCDOGS_D_Menu_ProcessMenuTransition_LevelIndex_type
DTTR_PCDOGS_D_Menu_RenderFormattedText_InputButtonNameBuffers_type
DTTR_PCDOGS_D_Menu_RenderOptionsMenu_ItemDispatchTable_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_Active_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_DialogState_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_LoadModeFlag_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_OperationStep_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_OverwriteChoice_type
DTTR_PCDOGS_D_Menu_RenderSaveGame_State_type
DTTR_PCDOGS_D_Menu_UpdateInput_Cancel_type
DTTR_PCDOGS_D_Menu_UpdateInput_Confirm_type
DTTR_PCDOGS_D_Menu_UpdateInput_Down_type
DTTR_PCDOGS_D_Menu_UpdateInput_Left_type
DTTR_PCDOGS_D_Menu_UpdateInput_Right_type
DTTR_PCDOGS_D_Menu_UpdateInput_Up_type
DTTR_PCDOGS_D_Model_UpdateTransformAndPhysics_CallbackTable_type
DTTR_PCDOGS_D_Options_MenuSelection_type
DTTR_PCDOGS_D_Physics_UpdateActorPreprocess_MovementHandlerTable_type
DTTR_PCDOGS_D_PKG_FixUpResourceModelNode_LevelMaterialSection_type
DTTR_PCDOGS_D_PKG_FixUpResourceObjectNode_LevelBlobPtr_type
DTTR_PCDOGS_D_PKG_LoadEntry_FileHandle_type
DTTR_PCDOGS_D_PKG_LoadEntry_Toc_type
DTTR_PCDOGS_D_PKG_LoadEntry_TocFileSizes_type
DTTR_PCDOGS_D_PKG_LoadTitleScreenResources_AudioTitleMusicData_type
DTTR_PCDOGS_D_PKG_ResourceTitleBonusReplayResource_type
DTTR_PCDOGS_D_PKG_ResourceTitleMaterialBase_type
DTTR_PCDOGS_D_PKG_ResourceTitlePackage_type
DTTR_PCDOGS_D_Player_ProcessMovement_CameraYawAngle_type
DTTR_PCDOGS_D_Player_ProcessMovement_CurrentLevelID_type
DTTR_PCDOGS_D_Powerup_CollisionFilterCallback_type
DTTR_PCDOGS_D_Powerup_InitializeSystem_UpdateCallback_type
DTTR_PCDOGS_D_Replay_StartDemoPlayback_InputPtr_type
DTTR_PCDOGS_D_Save_GameLevelCompletion_BestTime_type
DTTR_PCDOGS_D_Save_GameLevelCompletion_CollectiblesData_type
DTTR_PCDOGS_D_Save_InitializeGameState_InitFlag_type
DTTR_PCDOGS_D_Save_LoadGameState_FileBuffer_type
DTTR_PCDOGS_D_Save_LoadGameState_FileGameSettings_type
DTTR_PCDOGS_D_Save_LoadGameState_FileGameState_type
DTTR_PCDOGS_D_Save_LoadGameState_FilePlayerLives_type
DTTR_PCDOGS_D_Save_ProcessGameOperation_Buffer_type
DTTR_PCDOGS_D_Save_ProcessGameOperation_Size_type
DTTR_PCDOGS_D_Save_ProcessGameOperation_State_type
DTTR_PCDOGS_D_Save_ProcessGameOperation_VerifyBuffer_type
DTTR_PCDOGS_D_Save_ReadGameFile_Dat_type
DTTR_PCDOGS_D_Save_SetGameComplete_Flag_type
DTTR_PCDOGS_D_Scene_TraverseNodeTree_TypeDispatchTable_type
DTTR_PCDOGS_D_Script_ActorOpcodeDispatchTable_type
DTTR_PCDOGS_D_Script_OpBranchConditional_ArithmeticOpTable_type
DTTR_PCDOGS_D_Script_OpBranchConditional_ComparisonOpTable_type
DTTR_PCDOGS_D_Script_OpCheckTerminator_OpcodeTable_type
DTTR_PCDOGS_D_Script_OpMoveToTarget_CurrentActor_type
DTTR_PCDOGS_D_Script_OpSetVariable_OpJumpTable_type
DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceDataBuffer_type
DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceSharedMaterialSection_type
DTTR_PCDOGS_D_Shared_MaterialFrameSetCursor_type
DTTR_PCDOGS_D_Signal_Queue_type
DTTR_PCDOGS_D_Signal_QueueCount_type
DTTR_PCDOGS_D_Signal_TimedEventListHead_type
DTTR_PCDOGS_D_String_SetTable_Table_type
DTTR_PCDOGS_D_Title_ResourceHandle0_type
DTTR_PCDOGS_D_Title_ResourceHandle1_type
DTTR_PCDOGS_D_Title_UpdateAndRenderScreen_StateDispatchTable_type
DTTR_PCDOGS_D_UI_BoneAndLivesCounterAnimState_type
DTTR_PCDOGS_D_UI_InitializedFlag_type
DTTR_PCDOGS_D_UI_LivesCounterLastValue_type
DTTR_PCDOGS_D_UI_UpdateAndRenderSprites_SpriteAnchorDispatchTable_type
DTTR_PCDOGS_D_Video_CloseMovieFile_Handle_type
DTTR_PCDOGS_D_Video_CloseMovieFile_SoundHandle_type
DTTR_PCDOGS_D_Video_CloseMovieFile_SurfaceHandle_type
DTTR_PCDOGS_D_Video_InitPlayer_ErrorCode_type
DTTR_PCDOGS_D_Video_MCI_OpenAVIVideo_type
DTTR_PCDOGS_D_Video_PlayMovieFile_SkipRequested_type
DTTR_PCDOGS_D_Video_PlayMovieIntro_AVIPlaybackStarted_type
DTTR_PCDOGS_D_Video_PlayMovieIntro_ConfigEndSentinel_type
DTTR_PCDOGS_D_Video_PlayMovieIntro_FileNames_type
DTTR_PCDOGS_D_Video_PlayMovieIntro_PathPrefix_type
DTTR_PCDOGS_D_Video_PlayMovieLoop_GetAsyncKeyStateThunk_type
DTTR_PCDOGS_D_Window_MainHandle_type
DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageDispatchTable_type
DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageIndexTable_type
DTTR_PCDOGS_D_Window_ProcessGameProc_Initialized_type
DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageDispatchTable_type
DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageIndexTable_type
DTTR_PCDOGS_D_Window_RunWinMain_RenderingEnabled_type
DTTR_PCDOGS_D_Window_RunWinMain_SecondaryWindowHandle_type
dttr_pcdogs_function_accessor_Actor_AddToCollisionList
dttr_pcdogs_function_accessor_Actor_ApplyEntitySlotFlags
dttr_pcdogs_function_accessor_Actor_ApplySplineMovement
dttr_pcdogs_function_accessor_Actor_ApplyVerticalMovement
dttr_pcdogs_function_accessor_Actor_ApplyVerticalVelocity
dttr_pcdogs_function_accessor_Actor_AttachToParent
dttr_pcdogs_function_accessor_Actor_CalculateRotation
dttr_pcdogs_function_accessor_Actor_CheckAnimationComplete
dttr_pcdogs_function_accessor_Actor_CheckAnimationTrigger
dttr_pcdogs_function_accessor_Actor_CheckCollisionConditions
dttr_pcdogs_function_accessor_Actor_CheckCollisionType
dttr_pcdogs_function_accessor_Actor_CheckSavedActiveActorCameraDistance
dttr_pcdogs_function_accessor_Actor_ClearReferences
dttr_pcdogs_function_accessor_Actor_CloneTemplateWithTemplateRelativeFixups
dttr_pcdogs_function_accessor_Actor_CopyEntityDefaultsToRecord
dttr_pcdogs_function_accessor_Actor_Destroy
dttr_pcdogs_function_accessor_Actor_DestroyAll
dttr_pcdogs_function_accessor_Actor_FindNearestAttachPoint
dttr_pcdogs_function_accessor_Actor_FollowAttachedMovement
dttr_pcdogs_function_accessor_Actor_GetStateIndex
dttr_pcdogs_function_accessor_Actor_HandleCollisionResponse
dttr_pcdogs_function_accessor_Actor_HandleDefaultUpdate
dttr_pcdogs_function_accessor_Actor_InitializeDirectionTables
dttr_pcdogs_function_accessor_Actor_MoveToTarget
dttr_pcdogs_function_accessor_Actor_ProcessCollisionResponse
dttr_pcdogs_function_accessor_Actor_ProcessHazardsAndDamage
dttr_pcdogs_function_accessor_Actor_ProcessMovementBehavior
dttr_pcdogs_function_accessor_Actor_ProcessMovementCommands
dttr_pcdogs_function_accessor_Actor_ProcessPlayerBehavior
dttr_pcdogs_function_accessor_Actor_ProcessPuppyInteraction
dttr_pcdogs_function_accessor_Actor_ProcessRendering
dttr_pcdogs_function_accessor_Actor_ProcessSnapAndEntityUpdate
dttr_pcdogs_function_accessor_Actor_ReleaseAttachment
dttr_pcdogs_function_accessor_Actor_ResetVelocityAndSnap
dttr_pcdogs_function_accessor_Actor_SetAlphaFade
dttr_pcdogs_function_accessor_Actor_SnapToPosition
dttr_pcdogs_function_accessor_Actor_StartTransition
dttr_pcdogs_function_accessor_Actor_TracePath
dttr_pcdogs_function_accessor_Actor_UpdateAnimationAndVisibility
dttr_pcdogs_function_accessor_Actor_UpdateAnimationState
dttr_pcdogs_function_accessor_Actor_UpdateFadeOut
dttr_pcdogs_function_accessor_Actor_UpdateList
dttr_pcdogs_function_accessor_Actor_UpdateProjectileList
dttr_pcdogs_function_accessor_Actor_UpdateRotationFromVelocity
dttr_pcdogs_function_accessor_Actor_ValidateDirectionAndProcessInput
dttr_pcdogs_function_accessor_Animation_CalculateSplineParameter
dttr_pcdogs_function_accessor_Animation_CheckKeyframeActive
dttr_pcdogs_function_accessor_Animation_ConvertQuatToRotMatrix
dttr_pcdogs_function_accessor_Animation_GetProgress
dttr_pcdogs_function_accessor_Animation_InterpolateKeyframeQuatBlend
dttr_pcdogs_function_accessor_Animation_InterpolateKeyframeVec3Blend
dttr_pcdogs_function_accessor_Animation_InterpolateQuat
dttr_pcdogs_function_accessor_Animation_InterpolateQuaternionSlerp
dttr_pcdogs_function_accessor_Animation_InterpolateSpline
dttr_pcdogs_function_accessor_Animation_InterpolateVec3
dttr_pcdogs_function_accessor_Animation_ProcessController
dttr_pcdogs_function_accessor_Animation_ProcessVertexColor
dttr_pcdogs_function_accessor_Animation_QueueStateChange
dttr_pcdogs_function_accessor_Animation_SetProgress
dttr_pcdogs_function_accessor_Audio_AllocateSoundSlot
dttr_pcdogs_function_accessor_Audio_CalculateSpatialVolumeAndPan
dttr_pcdogs_function_accessor_Audio_CheckCooldownExpired
dttr_pcdogs_function_accessor_Audio_CheckStreamStatus
dttr_pcdogs_function_accessor_Audio_CloseMusicStream
dttr_pcdogs_function_accessor_Audio_FadeInMusic
dttr_pcdogs_function_accessor_Audio_FadeOutMusic
dttr_pcdogs_function_accessor_Audio_FindSoundByType
dttr_pcdogs_function_accessor_Audio_FreeSoundSlot
dttr_pcdogs_function_accessor_Audio_InitializeLevelAudio
dttr_pcdogs_function_accessor_Audio_InitializeSystem
dttr_pcdogs_function_accessor_Audio_IsStreamPlaying
dttr_pcdogs_function_accessor_Audio_OpenStream
dttr_pcdogs_function_accessor_Audio_PauseAllSounds
dttr_pcdogs_function_accessor_Audio_PauseStream
dttr_pcdogs_function_accessor_Audio_PlayLevelSoundIndexAtPosition
dttr_pcdogs_function_accessor_Audio_PlayMusicStream
dttr_pcdogs_function_accessor_Audio_PlaySoundDefinition3D
dttr_pcdogs_function_accessor_Audio_ProcessMusicFade
dttr_pcdogs_function_accessor_Audio_ProcessSoundQueue
dttr_pcdogs_function_accessor_Audio_ResetMusicState
dttr_pcdogs_function_accessor_Audio_ResetPlayback
dttr_pcdogs_function_accessor_Audio_ResumeAllSounds
dttr_pcdogs_function_accessor_Audio_ResumeStream
dttr_pcdogs_function_accessor_Audio_SetEnabledFlag
dttr_pcdogs_function_accessor_Audio_SetMusicFadeTarget
dttr_pcdogs_function_accessor_Audio_SetSamplePitch
dttr_pcdogs_function_accessor_Audio_SetSampleVolume
dttr_pcdogs_function_accessor_Audio_SetStreamVolume
dttr_pcdogs_function_accessor_Audio_ShutdownSystem
dttr_pcdogs_function_accessor_Audio_StartMusicWithFade
dttr_pcdogs_function_accessor_Audio_StartSoundPlayback
dttr_pcdogs_function_accessor_Audio_StopAllSamples
dttr_pcdogs_function_accessor_Audio_StopAllSounds
dttr_pcdogs_function_accessor_Audio_StopMusicAndPause
dttr_pcdogs_function_accessor_Audio_StopSound
dttr_pcdogs_function_accessor_Audio_TriggerCollisionSound
dttr_pcdogs_function_accessor_Audio_TriggerMusicTransition
dttr_pcdogs_function_accessor_Audio_TriggerSoundAtPosition
dttr_pcdogs_function_accessor_Audio_UpdateSoundChannels
dttr_pcdogs_function_accessor_Audio_UpdateSoundSystemWrapper
dttr_pcdogs_function_accessor_Bone_BlendVerticesMultiWeight
dttr_pcdogs_function_accessor_Bone_ComputeNormalsPostTransform
dttr_pcdogs_function_accessor_Bone_ProcessExternalRef
dttr_pcdogs_function_accessor_Bone_TransformVerticesMorphed
dttr_pcdogs_function_accessor_Bone_TransformVerticesWeighted
dttr_pcdogs_function_accessor_Bone_TransformWeightedVerticesForRender
dttr_pcdogs_function_accessor_Bone_UpdateJointTracking
dttr_pcdogs_function_accessor_Camera_BuildViewMatrix
dttr_pcdogs_function_accessor_Camera_CalculateClipDistance
dttr_pcdogs_function_accessor_Camera_CalculateFollowAngles
dttr_pcdogs_function_accessor_Camera_CalculatePosition
dttr_pcdogs_function_accessor_Camera_Initialize
dttr_pcdogs_function_accessor_Camera_InterpolateTransition
dttr_pcdogs_function_accessor_Camera_LookAt
dttr_pcdogs_function_accessor_Camera_SetDefaultFOV
dttr_pcdogs_function_accessor_Camera_SetupClipPlanes
dttr_pcdogs_function_accessor_Camera_SetupProjection
dttr_pcdogs_function_accessor_Camera_SetViewport
dttr_pcdogs_function_accessor_Camera_UpdateEffects
dttr_pcdogs_function_accessor_Camera_UpdateFade
dttr_pcdogs_function_accessor_Camera_UpdateFollow
dttr_pcdogs_function_accessor_Camera_UpdateFromDefinition
dttr_pcdogs_function_accessor_Camera_UpdateProjection
dttr_pcdogs_function_accessor_Camera_UpdateShakeOffset
dttr_pcdogs_function_accessor_Checkers_AnimateMoveSequence
dttr_pcdogs_function_accessor_Checkers_BuildMoveList
dttr_pcdogs_function_accessor_Checkers_CenterCameraOnCell
dttr_pcdogs_function_accessor_Checkers_CheckCapturePossible
dttr_pcdogs_function_accessor_Checkers_CheckMoveValid
dttr_pcdogs_function_accessor_Checkers_EvaluateBoardScore
dttr_pcdogs_function_accessor_Checkers_ExecuteMove
dttr_pcdogs_function_accessor_Checkers_ExecuteMoveSequence
dttr_pcdogs_function_accessor_Checkers_FindValidMoves
dttr_pcdogs_function_accessor_Checkers_HighlightPlayerPieces
dttr_pcdogs_function_accessor_Checkers_InitializeBoard
dttr_pcdogs_function_accessor_Checkers_ProcessInputAndRender
dttr_pcdogs_function_accessor_Checkers_SearchBestMove
dttr_pcdogs_function_accessor_Checkers_StepRecursiveSolver
dttr_pcdogs_function_accessor_Checkers_UpdateCameraPositions
dttr_pcdogs_function_accessor_Checkers_UpdateStateMachine
dttr_pcdogs_function_accessor_Checkers_ValidateMove
dttr_pcdogs_function_accessor_Collision_BuildWallCollisionPlane
dttr_pcdogs_function_accessor_Collision_CheckActorGround
dttr_pcdogs_function_accessor_Collision_CheckHitEventExists
dttr_pcdogs_function_accessor_Collision_DetectActorCollisions
dttr_pcdogs_function_accessor_Collision_DetectActorObstacles
dttr_pcdogs_function_accessor_Collision_DetectAndResolve3DCollision
dttr_pcdogs_function_accessor_Collision_DetectDynamicObject
dttr_pcdogs_function_accessor_Collision_DetectObjectNodeCollisions
dttr_pcdogs_function_accessor_Collision_FindGroundPolygonUnderActor
dttr_pcdogs_function_accessor_Collision_FindIntersectingPolygonEdge
dttr_pcdogs_function_accessor_Collision_GetAdjacentPolygon
dttr_pcdogs_function_accessor_Collision_GetValidCollisionTarget
dttr_pcdogs_function_accessor_Collision_HandleComponentCollision
dttr_pcdogs_function_accessor_Collision_InitializeFunctionPointers
dttr_pcdogs_function_accessor_Collision_IsPointInsidePolygon
dttr_pcdogs_function_accessor_Collision_ProcessActorGroundCheck
dttr_pcdogs_function_accessor_Collision_ProcessActorToActorCollisions
dttr_pcdogs_function_accessor_Collision_ProcessPowerupCollisions
dttr_pcdogs_function_accessor_Collision_ProcessProjectileHit
dttr_pcdogs_function_accessor_Collision_ProcessProjectileLifecycle
dttr_pcdogs_function_accessor_Collision_RegisterHitEvent
dttr_pcdogs_function_accessor_Collision_ResolveObjectNodeCollision
dttr_pcdogs_function_accessor_Collision_TestLineSphereIntersection
dttr_pcdogs_function_accessor_Component_AttachToOwner
dttr_pcdogs_function_accessor_Component_CalculateFrameDuration
dttr_pcdogs_function_accessor_Component_CalculateHomingVelocity
dttr_pcdogs_function_accessor_Component_CalculateOrientation
dttr_pcdogs_function_accessor_Component_CheckActorCollisionTypeAdapter
dttr_pcdogs_function_accessor_Component_CreateActor
dttr_pcdogs_function_accessor_Component_GetSpeedRange
dttr_pcdogs_function_accessor_Component_InitializeProjectile
dttr_pcdogs_function_accessor_Component_IsAirborneTarget
dttr_pcdogs_function_accessor_Component_PlayPositionalSound
dttr_pcdogs_function_accessor_Component_SetVelocityFromDirection
dttr_pcdogs_function_accessor_Component_SpawnFollowupProjectile
dttr_pcdogs_function_accessor_Component_SpawnFromDefinition
dttr_pcdogs_function_accessor_Component_TrackTarget
dttr_pcdogs_function_accessor_Component_UpdateCollisionDetection
dttr_pcdogs_function_accessor_Component_UpdateProjectileLogic
dttr_pcdogs_function_accessor_Component_UpdateTimers
dttr_pcdogs_function_accessor_Config_ApplySettings
dttr_pcdogs_function_accessor_Config_LoadAlternateFromINI
dttr_pcdogs_function_accessor_Config_LoadFromINI
dttr_pcdogs_function_accessor_Config_SaveSettingsToINI
dttr_pcdogs_function_accessor_CRT_CaptureNLGNotifyContext
dttr_pcdogs_function_accessor_D3D_AcceptAnyDriver
dttr_pcdogs_function_accessor_D3D_CheckDeviceLost
dttr_pcdogs_function_accessor_D3D_ClearViewport
dttr_pcdogs_function_accessor_D3D_CreateTextureSurface
dttr_pcdogs_function_accessor_D3D_CreateWorkSurface
dttr_pcdogs_function_accessor_D3D_EnumDeviceCallback
dttr_pcdogs_function_accessor_D3D_EnumerateDirectDrawDevices
dttr_pcdogs_function_accessor_D3D_EnumZBufferFormatCallback
dttr_pcdogs_function_accessor_D3D_FormatDirectXError
dttr_pcdogs_function_accessor_D3D_GetDriverEnumerationData
dttr_pcdogs_function_accessor_D3D_GetSelectedDriverInfo
dttr_pcdogs_function_accessor_D3D_HandleSignal
dttr_pcdogs_function_accessor_D3D_InitDirectDrawAndDirect3D
dttr_pcdogs_function_accessor_D3D_InitializeDirectDraw
dttr_pcdogs_function_accessor_D3D_InitializeGraphicsSubsystem
dttr_pcdogs_function_accessor_D3D_ReleaseAllAndReportLeaks
dttr_pcdogs_function_accessor_D3D_ReleaseDirectDrawDevice
dttr_pcdogs_function_accessor_D3D_RenderTexturedQuad
dttr_pcdogs_function_accessor_D3D_SelectBestDriver
dttr_pcdogs_function_accessor_D3D_SetBlendMode
dttr_pcdogs_function_accessor_D3D_SetDataScaleFactor
dttr_pcdogs_function_accessor_D3D_SetFogDistance
dttr_pcdogs_function_accessor_D3D_SetGammaRamp
dttr_pcdogs_function_accessor_D3D_SetRenderTarget
dttr_pcdogs_function_accessor_D3D_SetTextureColorOperation
dttr_pcdogs_function_accessor_D3D_SetZWriteEnable
dttr_pcdogs_function_accessor_DDraw_AddDisplayMode
dttr_pcdogs_function_accessor_DDraw_CompareDisplayModes
dttr_pcdogs_function_accessor_DDraw_CreateEx
dttr_pcdogs_function_accessor_DDraw_EnumerateCallback
dttr_pcdogs_function_accessor_DDraw_EnumerateExA
dttr_pcdogs_function_accessor_DDraw_UnlockSurface
dttr_pcdogs_function_accessor_Debug_Log
dttr_pcdogs_function_accessor_Debug_RenderOverlay
dttr_pcdogs_function_accessor_Debug_RunNoOpStub
dttr_pcdogs_function_accessor_DInput_CreateA
dttr_pcdogs_function_accessor_DInput_CreateConfiguredJoystickDevice
dttr_pcdogs_function_accessor_DInput_CreateDevice2A
dttr_pcdogs_function_accessor_DInput_CreateInterface
dttr_pcdogs_function_accessor_DInput_CreateJoystickDevice
dttr_pcdogs_function_accessor_DInput_EnumerateAttachedJoysticks
dttr_pcdogs_function_accessor_DInput_EnumerateForceFeedbackJoysticks
dttr_pcdogs_function_accessor_DInput_EnumJoystickDeviceCallback
dttr_pcdogs_function_accessor_DInput_InitializeJoystickInput
dttr_pcdogs_function_accessor_DInput_QueryDevice2AInterface
dttr_pcdogs_function_accessor_DInput_ReleaseResources
dttr_pcdogs_function_accessor_DInput_SetConstantForceEffect
dttr_pcdogs_function_accessor_Display_IsActive
dttr_pcdogs_function_accessor_Display_ReleaseMode
dttr_pcdogs_function_accessor_Display_SetMode
dttr_pcdogs_function_accessor_Entity_DestroyActor
dttr_pcdogs_function_accessor_Entity_GetActiveActorFromList
dttr_pcdogs_function_accessor_Entity_GetOrSpawnCameraActor
dttr_pcdogs_function_accessor_Entity_IsInActiveList
dttr_pcdogs_function_accessor_Entity_SetActorProperty
dttr_pcdogs_function_accessor_Entity_SpawnActor
dttr_pcdogs_function_accessor_Entity_UpdateVisibilityAndSpawn
dttr_pcdogs_function_accessor_Exception_IsAccessViolationFilter
dttr_pcdogs_function_accessor_Exception_RtlUnwindThunk
dttr_pcdogs_function_accessor_File_AllocateBuffer
dttr_pcdogs_function_accessor_File_Close
dttr_pcdogs_function_accessor_File_CloseHandle
dttr_pcdogs_function_accessor_File_FlushAndClear
dttr_pcdogs_function_accessor_File_FlushBuffer
dttr_pcdogs_function_accessor_File_FlushToDisk
dttr_pcdogs_function_accessor_File_Open
dttr_pcdogs_function_accessor_File_OpenWithMode
dttr_pcdogs_function_accessor_File_SaveScreenshot
dttr_pcdogs_function_accessor_File_SeekAndGetPosition
dttr_pcdogs_function_accessor_File_WriteBytes
dttr_pcdogs_function_accessor_File_WriteChar
dttr_pcdogs_function_accessor_File_WriteCharWithCounter
dttr_pcdogs_function_accessor_File_WriteElements
dttr_pcdogs_function_accessor_Game_BackupSettings
dttr_pcdogs_function_accessor_Game_HandleGameOver
dttr_pcdogs_function_accessor_Game_IsSoundEnabled
dttr_pcdogs_function_accessor_Game_RenderOverlays
dttr_pcdogs_function_accessor_Game_SetSoundEnabled
dttr_pcdogs_function_accessor_Game_TransitionToLevel
dttr_pcdogs_function_accessor_Game_TriggerPause
dttr_pcdogs_function_accessor_Game_UpdateAndRenderScene
dttr_pcdogs_function_accessor_Game_UpdateLogic
dttr_pcdogs_function_accessor_Graphics_AdjustColorQuadRGB
dttr_pcdogs_function_accessor_Graphics_AdjustLevelScale
dttr_pcdogs_function_accessor_Graphics_BeginRendering
dttr_pcdogs_function_accessor_Graphics_BlitTextureToQuadrants
dttr_pcdogs_function_accessor_Graphics_CheckActorVisibilityAndFrustum
dttr_pcdogs_function_accessor_Graphics_CheckFrustumCull
dttr_pcdogs_function_accessor_Graphics_CheckShadowRequirement
dttr_pcdogs_function_accessor_Graphics_ClearBackground
dttr_pcdogs_function_accessor_Graphics_ClearDepthBuffer
dttr_pcdogs_function_accessor_Graphics_ClearScreenAndRenderRectangle
dttr_pcdogs_function_accessor_Graphics_ClearScreenWithColor
dttr_pcdogs_function_accessor_Graphics_ClearShadowList
dttr_pcdogs_function_accessor_Graphics_ClipPolygonByCameraPyramid
dttr_pcdogs_function_accessor_Graphics_ClipPolygonByPlane
dttr_pcdogs_function_accessor_Graphics_ComputeColorGradient
dttr_pcdogs_function_accessor_Graphics_ComputeVertexColors
dttr_pcdogs_function_accessor_Graphics_DrawFadeOverlay
dttr_pcdogs_function_accessor_Graphics_DrawFilledRectangleGradient
dttr_pcdogs_function_accessor_Graphics_DrawQuad
dttr_pcdogs_function_accessor_Graphics_DrawRectangle
dttr_pcdogs_function_accessor_Graphics_DrawSortedLists
dttr_pcdogs_function_accessor_Graphics_EndRendering
dttr_pcdogs_function_accessor_Graphics_FreeTextureBlend
dttr_pcdogs_function_accessor_Graphics_HasFogCapability
dttr_pcdogs_function_accessor_Graphics_IncrementPassCounter
dttr_pcdogs_function_accessor_Graphics_InitializeColorGradient
dttr_pcdogs_function_accessor_Graphics_InitializeDispatchTables
dttr_pcdogs_function_accessor_Graphics_InitializeTextureBlendTextures
dttr_pcdogs_function_accessor_Graphics_IsPolygonInDebugList
dttr_pcdogs_function_accessor_Graphics_IsQuadClipped
dttr_pcdogs_function_accessor_Graphics_LoadAndUploadTexture
dttr_pcdogs_function_accessor_Graphics_ProcessMeshCommands
dttr_pcdogs_function_accessor_Graphics_RenderAllShadows
dttr_pcdogs_function_accessor_Graphics_RenderFrame
dttr_pcdogs_function_accessor_Graphics_RenderMeshNode
dttr_pcdogs_function_accessor_Graphics_RenderPolygonBatch
dttr_pcdogs_function_accessor_Graphics_RenderPolygonMesh
dttr_pcdogs_function_accessor_Graphics_RenderSceneGeometry
dttr_pcdogs_function_accessor_Graphics_RenderSceneGeometryAlt
dttr_pcdogs_function_accessor_Graphics_RenderSceneGeometryWrapper
dttr_pcdogs_function_accessor_Graphics_RenderSpriteObjectNode
dttr_pcdogs_function_accessor_Graphics_RenderSpritePolygons
dttr_pcdogs_function_accessor_Graphics_RenderTexturedQuad
dttr_pcdogs_function_accessor_Graphics_RenderTexturedQuadMaterialSize
dttr_pcdogs_function_accessor_Graphics_RenderTexturedSprite
dttr_pcdogs_function_accessor_Graphics_SelectTextureLOD
dttr_pcdogs_function_accessor_Graphics_SetFadeLevel
dttr_pcdogs_function_accessor_Graphics_SetPolygonUVs
dttr_pcdogs_function_accessor_Graphics_TakeScreenshot
dttr_pcdogs_function_accessor_Graphics_UpdateFadeCounters
dttr_pcdogs_function_accessor_Graphics_UpdateMeshCommandFlags
dttr_pcdogs_function_accessor_Graphics_UpdateScreenFade
dttr_pcdogs_function_accessor_Input_AcquireDevice
dttr_pcdogs_function_accessor_Input_CalculateMovementVector
dttr_pcdogs_function_accessor_Input_CheckButtonState
dttr_pcdogs_function_accessor_Input_CheckCheatCodeSequence
dttr_pcdogs_function_accessor_Input_ClearState
dttr_pcdogs_function_accessor_Input_FormatButtonName
dttr_pcdogs_function_accessor_Input_GetButtonIndex
dttr_pcdogs_function_accessor_Input_GetButtonString
dttr_pcdogs_function_accessor_Input_GetDeviceData
dttr_pcdogs_function_accessor_Input_GetJoystickAxisRz
dttr_pcdogs_function_accessor_Input_GetJoystickAxisX
dttr_pcdogs_function_accessor_Input_GetJoystickAxisY
dttr_pcdogs_function_accessor_Input_GetJoystickButtonByte
dttr_pcdogs_function_accessor_Input_GetPressedButton
dttr_pcdogs_function_accessor_Input_InitializeButtonMappings
dttr_pcdogs_function_accessor_Input_InitializeControllerMappings
dttr_pcdogs_function_accessor_Input_IsJoystickButtonPressed
dttr_pcdogs_function_accessor_Input_IsKeyPressed
dttr_pcdogs_function_accessor_Input_IsKeyPressedAsync
dttr_pcdogs_function_accessor_Input_PollJoystickState
dttr_pcdogs_function_accessor_Input_ProcessWindowMessages
dttr_pcdogs_function_accessor_Input_ReadDevices
dttr_pcdogs_function_accessor_Input_ReadGamepad
dttr_pcdogs_function_accessor_Input_ReadKeyboard
dttr_pcdogs_function_accessor_Input_RegisterButtonMapping
dttr_pcdogs_function_accessor_Input_ResetState
dttr_pcdogs_function_accessor_Input_SetDeviceDataFormat
dttr_pcdogs_function_accessor_Input_SetExclusiveForegroundCooperativeLevel
dttr_pcdogs_function_accessor_Input_SetJoystick2DataFormat
dttr_pcdogs_function_accessor_Input_SetJoystickDataFormat
dttr_pcdogs_function_accessor_Input_SetJoystickRzAxisRange
dttr_pcdogs_function_accessor_Input_SetJoystickXAxisRange
dttr_pcdogs_function_accessor_Input_SetJoystickYAxisRange
dttr_pcdogs_function_accessor_Input_SetJoystickZAxisRange
dttr_pcdogs_function_accessor_Input_SetKeyUp
dttr_pcdogs_function_accessor_Input_Update
dttr_pcdogs_function_accessor_Level_BuildCompletionTable
dttr_pcdogs_function_accessor_Level_CalculateCompletionPercent
dttr_pcdogs_function_accessor_Level_CheckBonusUnlock
dttr_pcdogs_function_accessor_Level_CleanupActors
dttr_pcdogs_function_accessor_Level_GetArrayIndex
dttr_pcdogs_function_accessor_Level_GetDataPointer
dttr_pcdogs_function_accessor_Level_InitializeActorSystem
dttr_pcdogs_function_accessor_Level_InitializeBonusData
dttr_pcdogs_function_accessor_Level_InitializeSaveState
dttr_pcdogs_function_accessor_Level_Load
dttr_pcdogs_function_accessor_Level_LoadStateMachine
dttr_pcdogs_function_accessor_Level_NormalizeIndex
dttr_pcdogs_function_accessor_Level_ResetBonusState
dttr_pcdogs_function_accessor_Level_SetMenuProgressState
dttr_pcdogs_function_accessor_Level_TriggerTransition
dttr_pcdogs_function_accessor_Level_UnloadResources
dttr_pcdogs_function_accessor_Level_UpdateInterLevelMenu
dttr_pcdogs_function_accessor_Level_UpdateWorldSelectMenu
dttr_pcdogs_function_accessor_Material_BuildStructure
dttr_pcdogs_function_accessor_Material_BuildTextureArray
dttr_pcdogs_function_accessor_Material_ClearTextureCache
dttr_pcdogs_function_accessor_Material_ComputeAvgTransparentColor
dttr_pcdogs_function_accessor_Material_CopyPixelDataToTexture
dttr_pcdogs_function_accessor_Material_FindTextureByFrame
dttr_pcdogs_function_accessor_Material_GetDataTextureRefs
dttr_pcdogs_function_accessor_Material_LoadAllEntries
dttr_pcdogs_function_accessor_Material_LoadAndFixup
dttr_pcdogs_function_accessor_Material_LoadTexture
dttr_pcdogs_function_accessor_Material_MarkReferencedByParent
dttr_pcdogs_function_accessor_Material_PropagateAlphaFlags
dttr_pcdogs_function_accessor_Material_ReleaseSingleTexture
dttr_pcdogs_function_accessor_Material_ReleaseTextureArray
dttr_pcdogs_function_accessor_Math_BuildMatrixRotationXY
dttr_pcdogs_function_accessor_Math_BuildMatrixRotationY
dttr_pcdogs_function_accessor_Math_BuildQuaternionFromMatrix
dttr_pcdogs_function_accessor_Math_BuildRotationFromVectors
dttr_pcdogs_function_accessor_Math_BuildRotationMatrix
dttr_pcdogs_function_accessor_Math_BuildRotationMatrixDirect
dttr_pcdogs_function_accessor_Math_CalculateDistance3DFP12
dttr_pcdogs_function_accessor_Math_CalculateFaceNormal
dttr_pcdogs_function_accessor_Math_CalculateIntegerSquareRoot
dttr_pcdogs_function_accessor_Math_CalculateSqrtFP12
dttr_pcdogs_function_accessor_Math_CalculateTriangleHeight
dttr_pcdogs_function_accessor_Math_GenerateRandom
dttr_pcdogs_function_accessor_Math_SetRandomSeed
dttr_pcdogs_function_accessor_Math_SnapVertexToNearestPoint
dttr_pcdogs_function_accessor_Math_TransformAtanToCos
dttr_pcdogs_function_accessor_Math_TransformBarycentricToWorldCoords
dttr_pcdogs_function_accessor_Mem_AllocateHandle
dttr_pcdogs_function_accessor_Mem_FindHeapBlockByAddress
dttr_pcdogs_function_accessor_Mem_FreeAllExtents
dttr_pcdogs_function_accessor_Mem_FreeHeapBlock
dttr_pcdogs_function_accessor_Mem_InitializeAllocator
dttr_pcdogs_function_accessor_Mem_InitializeHeapAllocator
dttr_pcdogs_function_accessor_Mem_IsValidHandle
dttr_pcdogs_function_accessor_Mem_MallocCRT
dttr_pcdogs_function_accessor_Mem_MallocWithRetry
dttr_pcdogs_function_accessor_Mem_ProbeCRTRead4
dttr_pcdogs_function_accessor_Mem_Realloc
dttr_pcdogs_function_accessor_Mem_ReleaseHandle
dttr_pcdogs_function_accessor_Mem_SwapBytes
dttr_pcdogs_function_accessor_Menu_AnimateSlots
dttr_pcdogs_function_accessor_Menu_CheckPauseInput
dttr_pcdogs_function_accessor_Menu_ClearTransitionFlags
dttr_pcdogs_function_accessor_Menu_GetPlayerLevelInfo
dttr_pcdogs_function_accessor_Menu_HandleOptionsLogic
dttr_pcdogs_function_accessor_Menu_HandleSaveGameLogic
dttr_pcdogs_function_accessor_Menu_HandleSelection
dttr_pcdogs_function_accessor_Menu_IsInGame
dttr_pcdogs_function_accessor_Menu_ProcessMenuState
dttr_pcdogs_function_accessor_Menu_ProcessMenuTransition
dttr_pcdogs_function_accessor_Menu_ProcessNameEntryInput
dttr_pcdogs_function_accessor_Menu_ProcessOptionsInput
dttr_pcdogs_function_accessor_Menu_RenderButtonPrompt
dttr_pcdogs_function_accessor_Menu_RenderConfirmPrompt
dttr_pcdogs_function_accessor_Menu_RenderControlsConfiguration
dttr_pcdogs_function_accessor_Menu_RenderDifficultySelection
dttr_pcdogs_function_accessor_Menu_RenderFormattedText
dttr_pcdogs_function_accessor_Menu_RenderMusicSelection
dttr_pcdogs_function_accessor_Menu_RenderNameEntry
dttr_pcdogs_function_accessor_Menu_RenderOptionsMenu
dttr_pcdogs_function_accessor_Menu_RenderSaveGame
dttr_pcdogs_function_accessor_Menu_RenderSimpleOptionsA
dttr_pcdogs_function_accessor_Menu_RenderSimpleOptionsB
dttr_pcdogs_function_accessor_Menu_ResetState
dttr_pcdogs_function_accessor_Menu_ShutdownResources
dttr_pcdogs_function_accessor_Menu_UpdateInput
dttr_pcdogs_function_accessor_Menu_UpdatePauseMenu
dttr_pcdogs_function_accessor_Mesh_CalculateVertexNormals
dttr_pcdogs_function_accessor_MiniGame_InitializeRoundParams
dttr_pcdogs_function_accessor_MiniGame_SetScoreValues
dttr_pcdogs_function_accessor_Model_AdvanceAnimation
dttr_pcdogs_function_accessor_Model_FindCollisionTarget
dttr_pcdogs_function_accessor_Model_ResetState
dttr_pcdogs_function_accessor_Model_ResolveCollision
dttr_pcdogs_function_accessor_Model_TransformByCollisionNode
dttr_pcdogs_function_accessor_Model_UpdateAttachment
dttr_pcdogs_function_accessor_Model_UpdateBoundingSphere
dttr_pcdogs_function_accessor_Model_UpdateShadow
dttr_pcdogs_function_accessor_Model_UpdateTransformAndPhysics
dttr_pcdogs_function_accessor_Movie_InitMovie
dttr_pcdogs_function_accessor_Movie_InitMoviePlayback
dttr_pcdogs_function_accessor_Movie_InitPlaybackMode
dttr_pcdogs_function_accessor_Movie_InitSound
dttr_pcdogs_function_accessor_Movie_InitSoundSystem
dttr_pcdogs_function_accessor_Movie_InitVideo
dttr_pcdogs_function_accessor_Movie_InitVideoSystem
dttr_pcdogs_function_accessor_Movie_MapVideo
dttr_pcdogs_function_accessor_Movie_PlayFrame
dttr_pcdogs_function_accessor_Movie_ReturnPlaybackMode
dttr_pcdogs_function_accessor_Movie_ShutdownMovie
dttr_pcdogs_function_accessor_Movie_ShutdownSound
dttr_pcdogs_function_accessor_Movie_ShutdownSoundSystem
dttr_pcdogs_function_accessor_Movie_ShutdownVideo
dttr_pcdogs_function_accessor_Movie_ShutdownVideoSystem
dttr_pcdogs_function_accessor_Movie_StartTimer
dttr_pcdogs_function_accessor_Movie_StopTimer
dttr_pcdogs_function_accessor_Nav_AddCommand
dttr_pcdogs_function_accessor_Nav_CalculatePolygonCenter
dttr_pcdogs_function_accessor_Nav_HandleDamageResponse
dttr_pcdogs_function_accessor_Nav_ProcessPathNode
dttr_pcdogs_function_accessor_Physics_ApplyGroundReaction
dttr_pcdogs_function_accessor_Physics_ApplyMovingPlatformForce
dttr_pcdogs_function_accessor_Physics_CalculateActorVelocity
dttr_pcdogs_function_accessor_Physics_CalculateFrictionForce
dttr_pcdogs_function_accessor_Physics_CalculateMovementWithCollision
dttr_pcdogs_function_accessor_Physics_CheckGroundFriction
dttr_pcdogs_function_accessor_Physics_CheckGroundSlopeDirection
dttr_pcdogs_function_accessor_Physics_ProcessActorCollision
dttr_pcdogs_function_accessor_Physics_UpdateActorBehavior
dttr_pcdogs_function_accessor_Physics_UpdateActorPreprocess
dttr_pcdogs_function_accessor_PKG_AllocateResourceMemory
dttr_pcdogs_function_accessor_PKG_AllocateResourceWithHeader
dttr_pcdogs_function_accessor_PKG_CleanupFinalResourceGame
dttr_pcdogs_function_accessor_PKG_CleanupResourceGameState
dttr_pcdogs_function_accessor_PKG_CleanupResourceHandle
dttr_pcdogs_function_accessor_PKG_Close
dttr_pcdogs_function_accessor_PKG_FindAndOpenFile
dttr_pcdogs_function_accessor_PKG_FixUpResourceActorPointers
dttr_pcdogs_function_accessor_PKG_FixUpResourceAnimationData
dttr_pcdogs_function_accessor_PKG_FixUpResourceComponentNodes
dttr_pcdogs_function_accessor_PKG_FixUpResourceGroupNode
dttr_pcdogs_function_accessor_PKG_FixUpResourceLevelPointers
dttr_pcdogs_function_accessor_PKG_FixUpResourceMaterialIndices
dttr_pcdogs_function_accessor_PKG_FixUpResourceMaterialRefs
dttr_pcdogs_function_accessor_PKG_FixUpResourceMeshNode
dttr_pcdogs_function_accessor_PKG_FixUpResourceModelNode
dttr_pcdogs_function_accessor_PKG_FixUpResourceObjectNode
dttr_pcdogs_function_accessor_PKG_FixUpResourceObjectNodeType7SpriteEntry
dttr_pcdogs_function_accessor_PKG_FixUpResourcePolygonList
dttr_pcdogs_function_accessor_PKG_FixUpResourceRenderNodeEntries
dttr_pcdogs_function_accessor_PKG_FixUpResourceSimpleNode
dttr_pcdogs_function_accessor_PKG_FixUpResourceSpriteEntry
dttr_pcdogs_function_accessor_PKG_FreeResourceAndReturnNull
dttr_pcdogs_function_accessor_PKG_FreeResourceData
dttr_pcdogs_function_accessor_PKG_FreeResourceMemory
dttr_pcdogs_function_accessor_PKG_InitializeResourceGameEngine
dttr_pcdogs_function_accessor_PKG_InitializeSystem
dttr_pcdogs_function_accessor_PKG_LoadEntry
dttr_pcdogs_function_accessor_PKG_LoadEntryAlloc
dttr_pcdogs_function_accessor_PKG_LoadRandomSplashScreen
dttr_pcdogs_function_accessor_PKG_LoadTitleScreenResources
dttr_pcdogs_function_accessor_PKG_OpenAndReadTOC
dttr_pcdogs_function_accessor_PKG_ReleaseResourceManager
dttr_pcdogs_function_accessor_PKG_ShutdownResourceGameSubsystems
dttr_pcdogs_function_accessor_PKG_UnloadResourceGameData
dttr_pcdogs_function_accessor_Player_CollectPowerup
dttr_pcdogs_function_accessor_Player_InitializeState
dttr_pcdogs_function_accessor_Player_ProcessMovement
dttr_pcdogs_function_accessor_Player_ResetBoneCount
dttr_pcdogs_function_accessor_Player_RespawnAfterDeath
dttr_pcdogs_function_accessor_Player_SetCompletionFlags
dttr_pcdogs_function_accessor_Player_SetLives
dttr_pcdogs_function_accessor_Powerup_Cleanup
dttr_pcdogs_function_accessor_Powerup_CloneActorFromTemplate
dttr_pcdogs_function_accessor_Powerup_HandleCollection
dttr_pcdogs_function_accessor_Powerup_InitializeSystem
dttr_pcdogs_function_accessor_Powerup_SpawnActorFromEntry
dttr_pcdogs_function_accessor_Powerup_UpdateActorState
dttr_pcdogs_function_accessor_Powerup_UpdateLiveActorList
dttr_pcdogs_function_accessor_Powerup_UpdateSpawnLogic
dttr_pcdogs_function_accessor_Replay_LoadDemoBonusReplay
dttr_pcdogs_function_accessor_Replay_StartDemoPlayback
dttr_pcdogs_function_accessor_Replay_StopDemoPlayback
dttr_pcdogs_function_accessor_Save_BackupGamePuppyCount
dttr_pcdogs_function_accessor_Save_ClearGameBonusProgressData
dttr_pcdogs_function_accessor_Save_GetGameCurrentLevel
dttr_pcdogs_function_accessor_Save_GetGameHighestWorld
dttr_pcdogs_function_accessor_Save_GetGameSlotIndex
dttr_pcdogs_function_accessor_Save_InitGameOperation
dttr_pcdogs_function_accessor_Save_InitializeGameState
dttr_pcdogs_function_accessor_Save_InitializeNewGame
dttr_pcdogs_function_accessor_Save_IsGameComplete
dttr_pcdogs_function_accessor_Save_LoadGameState
dttr_pcdogs_function_accessor_Save_ProcessGameOperation
dttr_pcdogs_function_accessor_Save_ReadGameFile
dttr_pcdogs_function_accessor_Save_SaveGameBonusProgress
dttr_pcdogs_function_accessor_Save_SaveGameLevelCompletion
dttr_pcdogs_function_accessor_Save_SaveGameToSlot
dttr_pcdogs_function_accessor_Save_SetGameBackupPuppyCount
dttr_pcdogs_function_accessor_Save_SetGameComplete
dttr_pcdogs_function_accessor_Save_SetGameCurrentLevel
dttr_pcdogs_function_accessor_Save_SetGameSlotIndex
dttr_pcdogs_function_accessor_Save_WriteGameFile
dttr_pcdogs_function_accessor_Scene_FinalizeNodeRender
dttr_pcdogs_function_accessor_Scene_FixupNodeMaterialRefs
dttr_pcdogs_function_accessor_Scene_InitNodeState
dttr_pcdogs_function_accessor_Scene_RenderBillboard
dttr_pcdogs_function_accessor_Scene_RenderFrame
dttr_pcdogs_function_accessor_Scene_RenderNodeTree
dttr_pcdogs_function_accessor_Scene_RenderStaticGeometry
dttr_pcdogs_function_accessor_Scene_RenderSubMesh
dttr_pcdogs_function_accessor_Scene_ResetState
dttr_pcdogs_function_accessor_Scene_TraverseNodeTree
dttr_pcdogs_function_accessor_Scene_UpdateNodeAnimation
dttr_pcdogs_function_accessor_Script_ExecuteBehaviorScript
dttr_pcdogs_function_accessor_Script_OpAddNavigationCommand
dttr_pcdogs_function_accessor_Script_OpAnimateRotation
dttr_pcdogs_function_accessor_Script_OpAnimateTarget
dttr_pcdogs_function_accessor_Script_OpAnimateZoom
dttr_pcdogs_function_accessor_Script_OpBranchConditional
dttr_pcdogs_function_accessor_Script_OpCallIndirect
dttr_pcdogs_function_accessor_Script_OpCheckButtonState
dttr_pcdogs_function_accessor_Script_OpCheckCollisionBit
dttr_pcdogs_function_accessor_Script_OpCheckTerminator
dttr_pcdogs_function_accessor_Script_OpClearActorProperty
dttr_pcdogs_function_accessor_Script_OpDecrementVariable
dttr_pcdogs_function_accessor_Script_OpEmitSignal
dttr_pcdogs_function_accessor_Script_OpEnsureCameraActive
dttr_pcdogs_function_accessor_Script_OpJumpConditional
dttr_pcdogs_function_accessor_Script_OpMoveToTarget
dttr_pcdogs_function_accessor_Script_OpMoveToTargetWithCamera
dttr_pcdogs_function_accessor_Script_OpPathfindToEntity
dttr_pcdogs_function_accessor_Script_OpPauseToggle
dttr_pcdogs_function_accessor_Script_OpPlaySoundBlockOrWait
dttr_pcdogs_function_accessor_Script_OpPlaySoundIndex
dttr_pcdogs_function_accessor_Script_OpPollSignal
dttr_pcdogs_function_accessor_Script_OpProcessSpriteRotation
dttr_pcdogs_function_accessor_Script_OpRemoveActor
dttr_pcdogs_function_accessor_Script_OpRotateActor
dttr_pcdogs_function_accessor_Script_OpRunToTarget
dttr_pcdogs_function_accessor_Script_OpRunWithActor
dttr_pcdogs_function_accessor_Script_OpSetActorProperty
dttr_pcdogs_function_accessor_Script_OpSetCameraProperty
dttr_pcdogs_function_accessor_Script_OpSetEntityIndex
dttr_pcdogs_function_accessor_Script_OpSetPlayerState
dttr_pcdogs_function_accessor_Script_OpSetVariable
dttr_pcdogs_function_accessor_Script_OpStopSound
dttr_pcdogs_function_accessor_Script_OpTestPathTrace
dttr_pcdogs_function_accessor_Script_OpTraceActorPath
dttr_pcdogs_function_accessor_Script_OpTriggerLevelTransition
dttr_pcdogs_function_accessor_Script_OpTriggerMusicFade
dttr_pcdogs_function_accessor_Script_OpTriggerMusicTransition
dttr_pcdogs_function_accessor_Script_OpWaitForAnimation
dttr_pcdogs_function_accessor_Script_OpWalkToTarget
dttr_pcdogs_function_accessor_Script_ResolveVariableRef
dttr_pcdogs_function_accessor_Shared_LoadCommonResources
dttr_pcdogs_function_accessor_Signal_ClearQueue
dttr_pcdogs_function_accessor_Signal_ClearTimedEventList
dttr_pcdogs_function_accessor_Signal_Poll
dttr_pcdogs_function_accessor_Sort_RunInsertionSort
dttr_pcdogs_function_accessor_Sort_RunQuickSort
dttr_pcdogs_function_accessor_String_CheckCRTCodecvtAlwaysNoConversion
dttr_pcdogs_function_accessor_String_CheckFloatPrecision
dttr_pcdogs_function_accessor_String_ConcatCRTString
dttr_pcdogs_function_accessor_String_ConvertFloatGeneral
dttr_pcdogs_function_accessor_String_ConvertFloatToDecimalString
dttr_pcdogs_function_accessor_String_ConvertFloatToExponential
dttr_pcdogs_function_accessor_String_ConvertFloatToFixed
dttr_pcdogs_function_accessor_String_ConvertFloatToFixedWrapper
dttr_pcdogs_function_accessor_String_FormatFloat
dttr_pcdogs_function_accessor_String_FormatFloatScientific
dttr_pcdogs_function_accessor_String_GetByIndex
dttr_pcdogs_function_accessor_String_GetCharType
dttr_pcdogs_function_accessor_String_InsertSpace
dttr_pcdogs_function_accessor_String_LoadFloatFPU
dttr_pcdogs_function_accessor_String_ParseAtoi
dttr_pcdogs_function_accessor_String_ParseInt
dttr_pcdogs_function_accessor_String_RoundFloatAndCopyDigits
dttr_pcdogs_function_accessor_String_SetTable
dttr_pcdogs_function_accessor_Timer_GetElapsedTickCount
dttr_pcdogs_function_accessor_Timer_GetElapsedTickCountThunk
dttr_pcdogs_function_accessor_Timer_GetGameTime
dttr_pcdogs_function_accessor_Title_CleanupScreenResources
dttr_pcdogs_function_accessor_Title_InitializeSpots
dttr_pcdogs_function_accessor_Title_UpdateAndRenderScreen
dttr_pcdogs_function_accessor_Title_UpdateSpots
dttr_pcdogs_function_accessor_Trail_CheckBoneAvailable
dttr_pcdogs_function_accessor_Trail_FindBonePath
dttr_pcdogs_function_accessor_Trail_ProcessComponents
dttr_pcdogs_function_accessor_Trail_RenderAnimated
dttr_pcdogs_function_accessor_Trail_ResetBone
dttr_pcdogs_function_accessor_Trail_SpawnFromEntry
dttr_pcdogs_function_accessor_Trail_UpdateAndRenderBone
dttr_pcdogs_function_accessor_Trail_UpdateEffect
dttr_pcdogs_function_accessor_Tree_AllocateMapNode
dttr_pcdogs_function_accessor_Tree_CreateMapNode
dttr_pcdogs_function_accessor_Tree_DestroyMap
dttr_pcdogs_function_accessor_Tree_DetachMapNode
dttr_pcdogs_function_accessor_Tree_FixupMapAfterInsert
dttr_pcdogs_function_accessor_Tree_FreeMapNode
dttr_pcdogs_function_accessor_Tree_GetFirstMapNode
dttr_pcdogs_function_accessor_Tree_InitializeMapNode
dttr_pcdogs_function_accessor_Tree_InsertMapNode
dttr_pcdogs_function_accessor_Tree_RebalanceMap
dttr_pcdogs_function_accessor_Tree_RemoveMapNode
dttr_pcdogs_function_accessor_Tree_RotateAndDetachMapNode
dttr_pcdogs_function_accessor_UI_ComputeStringWidth
dttr_pcdogs_function_accessor_UI_RenderButtonPrompts
dttr_pcdogs_function_accessor_UI_RenderCenteredNumber
dttr_pcdogs_function_accessor_UI_RenderStringWithFormatting
dttr_pcdogs_function_accessor_UI_RenderText
dttr_pcdogs_function_accessor_UI_ShowConfirmDialog
dttr_pcdogs_function_accessor_UI_ShowErrorMessage
dttr_pcdogs_function_accessor_UI_Update
dttr_pcdogs_function_accessor_UI_UpdateAndRenderSprites
dttr_pcdogs_function_accessor_UI_UpdateBoneCounter
dttr_pcdogs_function_accessor_UI_UpdateLives
dttr_pcdogs_function_accessor_UI_UpdatePuppyCounter
dttr_pcdogs_function_accessor_Video_CloseAVIFile
dttr_pcdogs_function_accessor_Video_CloseMovieFile
dttr_pcdogs_function_accessor_Video_GetMovieCurrentFrame
dttr_pcdogs_function_accessor_Video_GetMovieSoundChannels
dttr_pcdogs_function_accessor_Video_GetMovieSoundPrecision
dttr_pcdogs_function_accessor_Video_GetMovieSoundRate
dttr_pcdogs_function_accessor_Video_GetMovieTotalFrames
dttr_pcdogs_function_accessor_Video_GetMovieXSize
dttr_pcdogs_function_accessor_Video_GetMovieYSize
dttr_pcdogs_function_accessor_Video_InitializeAVIPlayer
dttr_pcdogs_function_accessor_Video_InitPlayer
dttr_pcdogs_function_accessor_Video_IsAVIPlaying
dttr_pcdogs_function_accessor_Video_OpenAVIFile
dttr_pcdogs_function_accessor_Video_OpenMovieFile
dttr_pcdogs_function_accessor_Video_PlayAVIFullscreen
dttr_pcdogs_function_accessor_Video_PlayMovieFile
dttr_pcdogs_function_accessor_Video_PlayMovieIntro
dttr_pcdogs_function_accessor_Video_PlayMovieLoop
dttr_pcdogs_function_accessor_Video_SetMovieSyncAdjust
dttr_pcdogs_function_accessor_Video_ShutdownAVIPlayer
dttr_pcdogs_function_accessor_Video_ShutdownPlayerSystems
dttr_pcdogs_function_accessor_Window_GetMainHandle
dttr_pcdogs_function_accessor_Window_ProcessGameProc
dttr_pcdogs_function_accessor_Window_RequestClose
dttr_pcdogs_function_accessor_Window_RunWinMain
dttr_pcdogs_function_accessor_Window_SetResolution
DTTR_PCDOGS_T_Actor_AnimationComponentState
DTTR_PCDOGS_T_Actor_RuntimeOverlay
DTTR_PCDOGS_T_Actor_State
DTTR_PCDOGS_T_Animation_ChainEntry
DTTR_PCDOGS_T_Animation_ChannelHeader
DTTR_PCDOGS_T_Animation_ColorKeyframe
DTTR_PCDOGS_T_Animation_ControllerEntry
DTTR_PCDOGS_T_Animation_ControllerGroup
DTTR_PCDOGS_T_Animation_ControllerSlot
DTTR_PCDOGS_T_Animation_Data
DTTR_PCDOGS_T_Animation_DataBlock
DTTR_PCDOGS_T_Animation_FrameData
DTTR_PCDOGS_T_Animation_FrameHeader
DTTR_PCDOGS_T_Animation_FrameVertex
DTTR_PCDOGS_T_Animation_MorphKeyframe
DTTR_PCDOGS_T_Animation_MorphTargetVertex
DTTR_PCDOGS_T_Animation_MorphVertex
DTTR_PCDOGS_T_Animation_PositionKeyframe
DTTR_PCDOGS_T_Animation_RotationKeyframe
DTTR_PCDOGS_T_Animation_ScalarKeyframe
DTTR_PCDOGS_T_Animation_SplineChannel
DTTR_PCDOGS_T_Animation_StateTable
DTTR_PCDOGS_T_Animation_VertexColorController
DTTR_PCDOGS_T_Animation_VertexColorKeyframe
DTTR_PCDOGS_T_Animation_VertexColorTarget
DTTR_PCDOGS_T_Animation_VisibilityKeyframe
DTTR_PCDOGS_T_Audio_SampleHandle
DTTR_PCDOGS_T_Audio_SampleHandleEntry
DTTR_PCDOGS_T_Audio_SoundDefinition
DTTR_PCDOGS_T_Audio_SoundDescriptor
DTTR_PCDOGS_T_Audio_SoundEntry
DTTR_PCDOGS_T_Audio_SoundSlot
DTTR_PCDOGS_T_Audio_WaveFormat
DTTR_PCDOGS_T_Camera_Frustum
DTTR_PCDOGS_T_Camera_FrustumClipPlane
DTTR_PCDOGS_T_Camera_FrustumPlane
DTTR_PCDOGS_T_Camera_Pose
DTTR_PCDOGS_T_Camera_RenderData
DTTR_PCDOGS_T_Camera_Runtime
DTTR_PCDOGS_T_Camera_State
DTTR_PCDOGS_T_Camera_TransitionState
DTTR_PCDOGS_T_Camera_ViewRecord
DTTR_PCDOGS_T_Checkers_Board
DTTR_PCDOGS_T_Collision_BoundingSphere
DTTR_PCDOGS_T_Collision_HitEvent
DTTR_PCDOGS_T_Collision_Node
DTTR_PCDOGS_T_Collision_Plane
DTTR_PCDOGS_T_Collision_Polygon
DTTR_PCDOGS_T_Collision_Response
DTTR_PCDOGS_T_Collision_Slot
DTTR_PCDOGS_T_Collision_Vertex
DTTR_PCDOGS_T_Component_CollisionVolume
DTTR_PCDOGS_T_Component_Definition
DTTR_PCDOGS_T_Component_Instance
DTTR_PCDOGS_T_Component_MeshHeader
DTTR_PCDOGS_T_Component_SpawnParams
DTTR_PCDOGS_T_Component_TrailObject
DTTR_PCDOGS_T_D3D_DriverInfo
DTTR_PCDOGS_T_DInput_DeviceEnumContext
DTTR_PCDOGS_T_Entity_State
DTTR_PCDOGS_T_File_Handle
DTTR_PCDOGS_T_File_OpenMode
DTTR_PCDOGS_T_Graphics_Batch
DTTR_PCDOGS_T_Graphics_ClipAttribute
DTTR_PCDOGS_T_Graphics_ClipPlane
DTTR_PCDOGS_T_Graphics_ClipUVData
DTTR_PCDOGS_T_Graphics_ClipVertex
DTTR_PCDOGS_T_Graphics_Color32
DTTR_PCDOGS_T_Graphics_ComponentData
DTTR_PCDOGS_T_Graphics_FloatColorRGB
DTTR_PCDOGS_T_Graphics_FrustumClipPlane
DTTR_PCDOGS_T_Graphics_GradientState
DTTR_PCDOGS_T_Graphics_ListState
DTTR_PCDOGS_T_Graphics_Polygon
DTTR_PCDOGS_T_Graphics_Polygon3D
DTTR_PCDOGS_T_Graphics_PolygonBatchRecord
DTTR_PCDOGS_T_Graphics_PolygonRenderRef
DTTR_PCDOGS_T_Graphics_ProjectedVertex
DTTR_PCDOGS_T_Graphics_QuadData
DTTR_PCDOGS_T_Graphics_QuadRenderData
DTTR_PCDOGS_T_Graphics_RGB555Palette
DTTR_PCDOGS_T_Graphics_SpriteContext
DTTR_PCDOGS_T_Graphics_SpriteData
DTTR_PCDOGS_T_Graphics_SpriteLayer
DTTR_PCDOGS_T_Graphics_SpriteNodeData
DTTR_PCDOGS_T_Graphics_SpriteVertexData
DTTR_PCDOGS_T_Graphics_TexCoord8
DTTR_PCDOGS_T_Graphics_TexWrapMode
DTTR_PCDOGS_T_Graphics_ViewVertex
DTTR_PCDOGS_T_Graphics_WorkArea
DTTR_PCDOGS_T_Input_Event
DTTR_PCDOGS_T_Input_JoystickState
DTTR_PCDOGS_T_Input_State
DTTR_PCDOGS_T_Level_BlobHeader
DTTR_PCDOGS_T_Level_DataHeader
DTTR_PCDOGS_T_Level_Header
DTTR_PCDOGS_T_Level_RuntimeData
DTTR_PCDOGS_T_Level_State
DTTR_PCDOGS_T_Material_BlendTextureSet
DTTR_PCDOGS_T_Material_DataRef
DTTR_PCDOGS_T_Material_Descriptor
DTTR_PCDOGS_T_Material_Entry
DTTR_PCDOGS_T_Material_EntryFull
DTTR_PCDOGS_T_Material_FrameData
DTTR_PCDOGS_T_Material_FrameSet
DTTR_PCDOGS_T_Material_NodeRef
DTTR_PCDOGS_T_Material_RefEntry
DTTR_PCDOGS_T_Material_RuntimeDescriptor
DTTR_PCDOGS_T_Material_SectionHeader
DTTR_PCDOGS_T_Material_SetRuntime
DTTR_PCDOGS_T_Material_State
DTTR_PCDOGS_T_Material_Table
DTTR_PCDOGS_T_Material_TableEntry
DTTR_PCDOGS_T_Material_TextureHashEntry
DTTR_PCDOGS_T_Material_TextureInfo
DTTR_PCDOGS_T_Math_BoundingSphereU16
DTTR_PCDOGS_T_Math_BoundsVector
DTTR_PCDOGS_T_Math_Matrix3x3I16
DTTR_PCDOGS_T_Math_OrientedBoundsRecord
DTTR_PCDOGS_T_Math_QuaternionI16
DTTR_PCDOGS_T_Math_RectI16
DTTR_PCDOGS_T_Math_SizeI16
DTTR_PCDOGS_T_Math_SizeU16
DTTR_PCDOGS_T_Math_SizeU32
DTTR_PCDOGS_T_Math_SizeU8
DTTR_PCDOGS_T_Math_Vec2I16
DTTR_PCDOGS_T_Math_Vec2I32
DTTR_PCDOGS_T_Math_Vec3F
DTTR_PCDOGS_T_Math_Vec3I16
DTTR_PCDOGS_T_Math_Vec3I32
DTTR_PCDOGS_T_Math_Vec3I32XZY
DTTR_PCDOGS_T_Math_Vec3U
DTTR_PCDOGS_T_Menu_LevelProgressInfo
DTTR_PCDOGS_T_Mesh_AccumulatedNormal
DTTR_PCDOGS_T_Mesh_CmdList
DTTR_PCDOGS_T_Mesh_Command
DTTR_PCDOGS_T_Mesh_FaceNormal
DTTR_PCDOGS_T_Mesh_MaterialRef
DTTR_PCDOGS_T_Mesh_Node
DTTR_PCDOGS_T_Mesh_NodeExtended
DTTR_PCDOGS_T_Mesh_NodeFull
DTTR_PCDOGS_T_Mesh_Object
DTTR_PCDOGS_T_Mesh_ObjectNodeEntry
DTTR_PCDOGS_T_Mesh_Polygon
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
DTTR_PCDOGS_T_Mesh_RuntimePolygon
DTTR_PCDOGS_T_Mesh_RuntimeVertex
DTTR_PCDOGS_T_Mesh_TransformEntry
DTTR_PCDOGS_T_Mesh_Vertex
DTTR_PCDOGS_T_Mesh_Vertex3D
DTTR_PCDOGS_T_Mesh_Vertex3DNormal
DTTR_PCDOGS_T_Mesh_VertexColorRGB
DTTR_PCDOGS_T_Mesh_VertexNormal
DTTR_PCDOGS_T_Mesh_VertexUV
DTTR_PCDOGS_T_Mesh_WorkingVertex
DTTR_PCDOGS_T_Nav_Command
DTTR_PCDOGS_T_Nav_NeighborEntry
DTTR_PCDOGS_T_Nav_Network
DTTR_PCDOGS_T_Nav_Node
DTTR_PCDOGS_T_Nav_PathState
DTTR_PCDOGS_T_Patch_Report
DTTR_PCDOGS_T_Patch_Spec
DTTR_PCDOGS_T_Physics_State
DTTR_PCDOGS_T_PKG_ActorTemplate
DTTR_PCDOGS_T_PKG_CameraDef
DTTR_PCDOGS_T_PKG_CollisionFace
DTTR_PCDOGS_T_PKG_CollisionFacePlane
DTTR_PCDOGS_T_PKG_CollisionHeader
DTTR_PCDOGS_T_PKG_CollisionShape
DTTR_PCDOGS_T_PKG_CollisionVertex
DTTR_PCDOGS_T_PKG_ComponentData
DTTR_PCDOGS_T_PKG_FaceNormal
DTTR_PCDOGS_T_PKG_GeometryChunk
DTTR_PCDOGS_T_PKG_GeometryResource
DTTR_PCDOGS_T_PKG_Header
DTTR_PCDOGS_T_PKG_LevelHeader
DTTR_PCDOGS_T_PKG_LevelResource
DTTR_PCDOGS_T_PKG_LODEntry
DTTR_PCDOGS_T_PKG_MaterialRef
DTTR_PCDOGS_T_PKG_MaterialTableEntry
DTTR_PCDOGS_T_PKG_MenuTextureResource
DTTR_PCDOGS_T_PKG_MeshNodeHeader
DTTR_PCDOGS_T_PKG_MeshOffsetTable
DTTR_PCDOGS_T_PKG_PolygonData
DTTR_PCDOGS_T_PKG_PolygonDataRaw
DTTR_PCDOGS_T_PKG_PolygonListEntry
DTTR_PCDOGS_T_PKG_ResourceDirectory
DTTR_PCDOGS_T_PKG_ResourceHeader
DTTR_PCDOGS_T_PKG_ScriptHeader
DTTR_PCDOGS_T_PKG_SoundResource
DTTR_PCDOGS_T_PKG_SplashScreen
DTTR_PCDOGS_T_PKG_SplashScreenEx
DTTR_PCDOGS_T_PKG_SpriteAtlasResource
DTTR_PCDOGS_T_PKG_SpriteEntry
DTTR_PCDOGS_T_PKG_SpriteEntryAltLayout
DTTR_PCDOGS_T_PKG_SpriteLayerBinding
DTTR_PCDOGS_T_PKG_SpriteMaterialLayer
DTTR_PCDOGS_T_PKG_StringEntry
DTTR_PCDOGS_T_PKG_TextureResource
DTTR_PCDOGS_T_PKG_TOCEntry
DTTR_PCDOGS_T_PKG_TrailListEntry
DTTR_PCDOGS_T_PKG_UILayoutEntry
DTTR_PCDOGS_T_PKG_UILayoutResource
DTTR_PCDOGS_T_PKG_UVCoord
DTTR_PCDOGS_T_PKG_VertexData
DTTR_PCDOGS_T_PKG_VertexNormalGroup
DTTR_PCDOGS_T_Powerup_Entry
DTTR_PCDOGS_T_Save_GameData
DTTR_PCDOGS_T_Save_GameSlot
DTTR_PCDOGS_T_Scene_Header
DTTR_PCDOGS_T_Scene_LocalTransform
DTTR_PCDOGS_T_Scene_Node
DTTR_PCDOGS_T_Scene_NodeEntry
DTTR_PCDOGS_T_Scene_NodePayload
DTTR_PCDOGS_T_Scene_NodeType
DTTR_PCDOGS_T_Scene_SubNodePayload
DTTR_PCDOGS_T_Script_Context
DTTR_PCDOGS_T_Script_OpcodeTable
DTTR_PCDOGS_T_Symbol_Data
DTTR_PCDOGS_T_Symbol_Function
DTTR_PCDOGS_T_Symbol_Function_XRef
DTTR_PCDOGS_T_Symbol_XRef
DTTR_PCDOGS_T_Title_SpotEntry
DTTR_PCDOGS_T_Trail_BoneEffect
DTTR_PCDOGS_T_Trail_Entry
DTTR_PCDOGS_T_Trail_Segment
DTTR_PCDOGS_T_UI_LivesIconState
DTTR_PCDOGS_T_UI_StringTableEntry
DTTR_PCDOGS_T_Video_PlaybackBuffer
DTTR_PresentRect
DTTR_RendererVtbl
DTTR_Result
DTTR_StagedTexture
DTTR_TestCase
DTTR_Uniforms
DTTR_UploadPoolSlot
DTTR_Util_PkgVisit
DTTR_Util_PkgWalkOptions
DTTR_Util_PkgWalkResult
DTTR_Vertex
E
error_message
G
game_data_source
gamepad_axis_field
graphics_pending_upload
graphics_replay_state
graphics_replay_stats
graphics_shader_blob
H
hook_chain
I
install_entry
L
loaded_mod
log_callback
M
mod_file_id
movie_state
mss_import_hook
mss_sample
mss_stream
mss_wave_info
O
object_attributes
opengl_backend_data
S
sdl3_gpu_backend_data
surface_texture_cache_seed
T
target_filter
text_span
trampoline_insn
U
unicode_string