Here is a list of all struct and union fields with links to the structures/unions they belong to:
- g -
- g : DTTR_PCDOGS_T_Graphics_Color32, DTTR_PCDOGS_T_Graphics_FloatColorRGB, DTTR_PCDOGS_T_Mesh_RuntimeVertex, DTTR_PCDOGS_T_Mesh_VertexColorRGB, DTTR_PCDOGS_T_PKG_VertexData, DTTR_Vertex
- g_mask : DTTR_Graphics_COM_DirectDrawSurface7, surface_texture_cache_seed
- game_frame_advanced : loaded_mod
- game_frame_blocked : loaded_mod
- game_h : DTTR_Mods_FrameContext, DTTR_Mods_PresentContext, DTTR_Mods_RenderContext
- game_input_enabled : DTTR_Mods_InputContext
- game_module : DTTR_Core_Context
- game_root : DTTR_LoaderIsoContext, game_data_source
- game_settings : DTTR_PCDOGS_T_Save_GameData
- game_state : DTTR_PCDOGS_T_Save_GameData
- game_w : DTTR_Mods_FrameContext, DTTR_Mods_PresentContext, DTTR_Mods_RenderContext
- game_x : DTTR_Mods_FrameContext, DTTR_Mods_PresentContext, DTTR_Mods_RenderContext
- game_y : DTTR_Mods_FrameContext, DTTR_Mods_PresentContext, DTTR_Mods_RenderContext
- gamepad : config_json_objects
- gamepad_axes : DTTR_Config
- gamepad_axis_deadzone : DTTR_Config
- gamepad_button_map : DTTR_Config
- gamepad_enabled : DTTR_Config
- gamepad_index : DTTR_Config
- generate_mips : graphics_pending_upload
- generate_texture_mipmaps : DTTR_Config
- geometry_flags : DTTR_PCDOGS_T_PKG_GeometryResource
- geometry_reserved : DTTR_PCDOGS_T_PKG_GeometryResource
- get_driver_name : DTTR_RendererVtbl
- GetAttachedSurface : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetAvailableVidMem : DTTR_Graphics_COM_DirectDraw7_VT
- GetBltStatus : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetCaps : DTTR_Graphics_COM_Direct3DDevice7_VT, DTTR_Graphics_COM_DirectDraw7_VT, DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetClipper : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetClipPlane : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetClipStatus : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetColorKey : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetDC : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetDDInterface : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetDeviceIdentifier : DTTR_Graphics_COM_DirectDraw7_VT
- GetDirect3D : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetDisplayMode : DTTR_Graphics_COM_DirectDraw7_VT
- GetFlipStatus : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetFourCCCodes : DTTR_Graphics_COM_DirectDraw7_VT
- GetGDISurface : DTTR_Graphics_COM_DirectDraw7_VT
- GetHandle : DTTR_Graphics_COM_Direct3DTexture2_VT
- GetInfo : DTTR_Graphics_COM_Direct3DDevice7_VT
- getlasterror_name : DTTR_LoaderShellcodePayload
- GetLight : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetLightEnable : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetLOD : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetMaterial : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetMonitorFrequency : DTTR_Graphics_COM_DirectDraw7_VT
- GetOverlayPosition : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetPalette : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetPixelFormat : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetPriority : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetPrivateData : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetRenderState : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetRenderTarget : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetScanLine : DTTR_Graphics_COM_DirectDraw7_VT
- GetSurfaceDesc : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetSurfaceFromDC : DTTR_Graphics_COM_DirectDraw7_VT
- GetTexture : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetTextureStageState : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetTransform : DTTR_Graphics_COM_Direct3DDevice7_VT
- GetUniquenessValue : DTTR_Graphics_COM_DirectDrawSurface7_VT
- GetVerticalBlankStatus : DTTR_Graphics_COM_DirectDraw7_VT
- GetViewport : DTTR_Graphics_COM_Direct3DDevice7_VT
- gl_context : DTTR_ImGuiDialogContext, opengl_backend_data
- gl_samplers : opengl_backend_data
- gl_textures : opengl_backend_data
- global : DTTR_PCDOGS_T_Patch_Spec
- glyph_advance_adjust : DTTR_PCDOGS_T_Graphics_SpriteContext
- gpu_tex : DTTR_StagedTexture
- gpu_thread_id : DTTR_BackendState
- graphics : config_json_objects
- graphics_api : DTTR_Config
- graphics_device_created : loaded_mod
- graphics_device_destroying : loaded_mod
- graphics_device_lost : loaded_mod
- graphics_device_restored : loaded_mod
- gravity : DTTR_PCDOGS_T_Component_Definition, DTTR_PCDOGS_T_Physics_State
- grid_cell_array : DTTR_PCDOGS_T_PKG_CollisionShape
- grid_params : DTTR_PCDOGS_T_PKG_CollisionShape
- ground_collision_node : DTTR_PCDOGS_T_Actor_State
- ground_contact_ptr : DTTR_PCDOGS_T_Actor_State
- ground_height : DTTR_PCDOGS_T_Component_Instance
- ground_object : DTTR_PCDOGS_T_Physics_State
- ground_polygon : DTTR_PCDOGS_T_Physics_State
- group_flags : DTTR_PCDOGS_T_Animation_ControllerGroup
- group_linked_list_a : DTTR_PCDOGS_T_Mesh_NodeFull
- group_linked_list_b : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_0 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_1 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_2 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_3 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_4 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_list_5 : DTTR_PCDOGS_T_Mesh_NodeFull
- group_reserved_a0 : DTTR_PCDOGS_T_Mesh_NodeFull
- guid_list : DTTR_PCDOGS_T_DInput_DeviceEnumContext