102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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Here is a list of all variables with links to the structures/unions they belong to:
- r -
r :
DTTR_PCDOGS_T_Graphics_Color32
,
DTTR_PCDOGS_T_Graphics_FloatColorRGB
,
DTTR_PCDOGS_T_Mesh_RuntimeVertex
,
DTTR_PCDOGS_T_Mesh_VertexColorRGB
,
DTTR_PCDOGS_T_PKG_VertexData
,
DTTR_Vertex
r_mask :
DTTR_Graphics_COM_DirectDrawSurface7
,
surface_texture_cache_seed
radius :
DTTR_PCDOGS_T_Collision_BoundingSphere
,
DTTR_PCDOGS_T_Math_BoundingSphereU16
rate_overridden :
mss_sample
Read :
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionFlagMaskDispatchTable_type
,
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeDispatchTable_type
,
DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeIndexTable_type
,
DTTR_PCDOGS_D_Actor_DefaultUpdateCallbackSlot_type
,
DTTR_PCDOGS_D_Actor_HandleCollisionResponse_SubtypeDispatchTable_type
,
DTTR_PCDOGS_D_Actor_ProcessCollisionResponse_NodeTypeDispatchTable_type
,
DTTR_PCDOGS_D_Actor_ProcessMovementCommands_CommandOpcodeDispatchTable_type
,
DTTR_PCDOGS_D_Actor_ProcessPlayerBehavior_StateDispatchTable_type
,
DTTR_PCDOGS_D_Actor_ProcessRendering_CurrentRenderActor_type
,
DTTR_PCDOGS_D_Actor_TracePath_TargetSelectorDispatchTable_type
,
DTTR_PCDOGS_D_Audio_AllocateSoundSlot_Reserved_type
,
DTTR_PCDOGS_D_Audio_FadeOutMusic_SoundSystemFlags_type
,
DTTR_PCDOGS_D_Audio_FreeSoundSlot_ActiveSoundList_type
,
DTTR_PCDOGS_D_Audio_FreeSoundSlot_Entries_type
,
DTTR_PCDOGS_D_Audio_FreeSoundSlot_ListPtr_type
,
DTTR_PCDOGS_D_Audio_FreeSoundSlot_Tail_type
,
DTTR_PCDOGS_D_Audio_InitializeSystem_DigitalDriver_type
,
DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Clear_type
,
DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Set_type
,
DTTR_PCDOGS_D_Audio_OpenStream_MusicPath_type
,
DTTR_PCDOGS_D_Audio_OpenStream_PKGBasePath_type
,
DTTR_PCDOGS_D_Audio_ProcessSoundQueue_PlaybackRateTable_type
,
DTTR_PCDOGS_D_Audio_ResetMusicState_SelectedStreamRecord_type
,
DTTR_PCDOGS_D_Audio_SetEnabledFlag_SystemFlag_type
,
DTTR_PCDOGS_D_Audio_SetMusicFadeTarget_Volume_type
,
DTTR_PCDOGS_D_Audio_SetStreamVolume_MusicStreamHandle_type
,
DTTR_PCDOGS_D_Audio_ShutdownSystem_MusicTransitionTarget_type
,
DTTR_PCDOGS_D_Audio_ShutdownSystem_OpenStreamCount_type
,
DTTR_PCDOGS_D_Audio_ShutdownSystem_SoundSlot0SampleHandle_type
,
DTTR_PCDOGS_D_Audio_StartMusicWithFade_TransitionState_type
,
DTTR_PCDOGS_D_Audio_StartSoundPlayback_Slots_type
,
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_Active_type
,
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_FrameCounter_type
,
DTTR_PCDOGS_D_Audio_TriggerMusicTransition_PKGResourceCurrentLevelData_type
,
DTTR_PCDOGS_D_Audio_UpdateSoundChannels_Timer_type
,
DTTR_PCDOGS_D_Camera_UpdateFollow_DynamicLevelScale_type
,
DTTR_PCDOGS_D_Checkers_CheckCapturePossible_PieceTypeDispatchTable_type
,
DTTR_PCDOGS_D_Checkers_GameBoard_type
,
DTTR_PCDOGS_D_Checkers_UpdateStateMachine_AISearchJmpBuf_type
,
DTTR_PCDOGS_D_Checkers_ValidateMove_CaptureMovePieceTypeDispatchTable_type
,
DTTR_PCDOGS_D_Checkers_ValidateMove_SimpleMovePieceTypeDispatchTable_type
,
DTTR_PCDOGS_D_Collision_DetectAndResolve3DCollision_3dAxisDispatchTable_type
,
DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_BehaviorProcessProjectileFunc_type
,
DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_ComponentResponseFunc_type
,
DTTR_PCDOGS_D_Collision_ProcessActorToActorCollisions_StateHandlerTable_type
,
DTTR_PCDOGS_D_Collision_ProcessProjectileHit_NodeTypeDispatchTable_type
,
DTTR_PCDOGS_D_Collision_ResolveObjectNodeCollision_AxisDispatchTable_type
,
DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer1Controls_type
,
DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer2Controls_type
,
DTTR_PCDOGS_D_Config_ApplySettings_InputSpecialButton_type
,
DTTR_PCDOGS_D_Config_LoadFromINI_FileConfigChecksum_type
,
DTTR_PCDOGS_D_Config_SaveSettingsToINI_FileHeaderPcdogs_type
,
DTTR_PCDOGS_D_D3D_CreateTextureSurface_DDrawObject_type
,
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Height_type
,
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Width_type
,
DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTextureSurfaceDesc_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeIndexTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_887602B6RangeDispatchTable_type
,
DTTR_PCDOGS_D_D3D_FormatDirectXError_DDrawErrorUnknownMessage_type
,
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_3D7Interface_type
,
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawBackBuffer_type
,
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawPrimarySurface_type
,
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawZBuffer_type
,
DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_GraphicsWindowHeight_type
,
DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsCurrentBlendMode_type
,
DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsTextRenderingMode_type
,
DTTR_PCDOGS_D_Debug_Log_LineFormat_type
,
DTTR_PCDOGS_D_Debug_RenderOverlay_CurrentFPS_type
,
DTTR_PCDOGS_D_DInput_CreateConfiguredJoystickDevice_ConstantForceEffect_type
,
DTTR_PCDOGS_D_DInput_Device2AIID_type
,
DTTR_PCDOGS_D_DInput_EnumerateForceFeedbackJoysticks_Available_type
,
DTTR_PCDOGS_D_DInput_EnumJoystickDeviceCallback_Seen_type
,
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Device_type
,
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Interface_type
,
DTTR_PCDOGS_D_DInput_InitializeJoystickInput_WindowHandle_type
,
DTTR_PCDOGS_D_Entity_SetActorProperty_IDDispatchTable_type
,
DTTR_PCDOGS_D_Game_FrameTransitionFlags_type
,
DTTR_PCDOGS_D_Graphics_AdjustLevelScale_DebugMaxFPSThreshold_type
,
DTTR_PCDOGS_D_Graphics_AdjustLevelScale_ListState_type
,
DTTR_PCDOGS_D_Graphics_CurrentBoundTextureSurface_type
,
DTTR_PCDOGS_D_Graphics_D3DDevice7_type
,
DTTR_PCDOGS_D_Graphics_DrawQuad_PosZBias_type
,
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam0_type
,
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam1_type
,
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam2_type
,
DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorTargetActor_type
,
DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_PKGLoadingScreenTexture_type
,
DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_TexNeedsAlpha_type
,
DTTR_PCDOGS_D_Graphics_ProjectScreenHeightHalf_type
,
DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSAccumulatedFrameTime_type
,
DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSFrameCount_type
,
DTTR_PCDOGS_D_Graphics_RenderFrame_EndTimeSec_type
,
DTTR_PCDOGS_D_Graphics_RenderFrame_StartTimeSec_type
,
DTTR_PCDOGS_D_Graphics_RenderPolygonBatch_WindowWidthFloat_type
,
DTTR_PCDOGS_D_Graphics_RenderPolygonCallback_type
,
DTTR_PCDOGS_D_Graphics_UpdateMeshCommandFlags_SignalDispatchTable_type
,
DTTR_PCDOGS_D_Graphics_WindowWidth_type
,
DTTR_PCDOGS_D_Input_ButtonNameStringIDs_type
,
DTTR_PCDOGS_D_Input_CalculateMovementVector_DirectionDispatchTable_type
,
DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchIndexTable_type
,
DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchTable_type
,
DTTR_PCDOGS_D_Input_ClearState_Buffer_type
,
DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssigned_type
,
DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssignedString_type
,
DTTR_PCDOGS_D_Input_GetButtonIndex_MaskDispatchTable_type
,
DTTR_PCDOGS_D_Input_GetButtonIndex_MaskIndexTable_type
,
DTTR_PCDOGS_D_Input_GetPressedButton_JoystickAvailable_type
,
DTTR_PCDOGS_D_Input_InitializeButtonMappings_Map_type
,
DTTR_PCDOGS_D_Input_InitializeButtonMappings_MapAlt_type
,
DTTR_PCDOGS_D_Input_InitializeControllerMappings_GravisButtons_type
,
DTTR_PCDOGS_D_Input_InitializeControllerMappings_SidewinderButtons_type
,
DTTR_PCDOGS_D_Input_InitializeControllerMappings_WingmanButtonRef_type
,
DTTR_PCDOGS_D_Input_ProcessWindowMessages_ShouldQuit_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisInvRange_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzNegativeMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzPositiveMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisScale_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisXNegativeMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisXPositiveMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisYNegativeMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_AxisYPositiveMask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button0Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button10Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button11Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button12Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button1Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button2Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button3Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button4Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button5Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button6Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button7Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button8Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_Button9Mask_type
,
DTTR_PCDOGS_D_Input_ReadGamepad_JoystickState_type
,
DTTR_PCDOGS_D_Input_RegisterButtonMapping_Count_type
,
DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingButtons_type
,
DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingKeys_type
,
DTTR_PCDOGS_D_Level_BuildCompletionTable_SlotDispatchTable_type
,
DTTR_PCDOGS_D_Level_InitializeActorSystem_BehaviorProcessActorFunc_type
,
DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionDispatchActorFunc_type
,
DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionProcessFunc_type
,
DTTR_PCDOGS_D_Level_InitializeActorSystem_PlayerMovementFunc_type
,
DTTR_PCDOGS_D_Level_InitializeBonusData_CodeDispatchTable_type
,
DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusData_type
,
DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusNameEntryBuffer_type
,
DTTR_PCDOGS_D_Level_InitializeSaveState_GamePuppyCountBackup_type
,
DTTR_PCDOGS_D_Level_Load_StateDispatchTable_type
,
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGLevelStreamLoadState_type
,
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataA_type
,
DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataB_type
,
DTTR_PCDOGS_D_Material_ReleaseTextureArray_GraphicsActiveTextureCount_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_BackupData_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_Column_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_DisplayMenuSetting_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputControllerHammerheadButtons_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputGamepadMappings_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputKeyboardMappings_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuButtonRemappingActive_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsButtonIndex_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsKeyIndex_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_State_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_SubState_type
,
DTTR_PCDOGS_D_Menu_HandleOptionsLogic_UIState5_type
,
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_Buffer_type
,
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_DirtyFlag_type
,
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_OperationResult_type
,
DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_SlotValidFlags_type
,
DTTR_PCDOGS_D_Menu_LoadingFadeDelay_type
,
DTTR_PCDOGS_D_Menu_LoadState_type
,
DTTR_PCDOGS_D_Menu_ProcessMenuState_DispatchTable_type
,
DTTR_PCDOGS_D_Menu_ProcessMenuTransition_LevelIndex_type
,
DTTR_PCDOGS_D_Menu_RenderFormattedText_InputButtonNameBuffers_type
,
DTTR_PCDOGS_D_Menu_RenderOptionsMenu_ItemDispatchTable_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_Active_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_DialogState_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_LoadModeFlag_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_OperationStep_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_OverwriteChoice_type
,
DTTR_PCDOGS_D_Menu_RenderSaveGame_State_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Cancel_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Confirm_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Down_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Left_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Right_type
,
DTTR_PCDOGS_D_Menu_UpdateInput_Up_type
,
DTTR_PCDOGS_D_Model_UpdateTransformAndPhysics_CallbackTable_type
,
DTTR_PCDOGS_D_Options_MenuSelection_type
,
DTTR_PCDOGS_D_Physics_UpdateActorPreprocess_MovementHandlerTable_type
,
DTTR_PCDOGS_D_PKG_FixUpResourceModelNode_LevelMaterialSection_type
,
DTTR_PCDOGS_D_PKG_FixUpResourceObjectNode_LevelBlobPtr_type
,
DTTR_PCDOGS_D_PKG_LoadEntry_FileHandle_type
,
DTTR_PCDOGS_D_PKG_LoadEntry_Toc_type
,
DTTR_PCDOGS_D_PKG_LoadEntry_TocFileSizes_type
,
DTTR_PCDOGS_D_PKG_LoadTitleScreenResources_AudioTitleMusicData_type
,
DTTR_PCDOGS_D_PKG_ResourceTitleBonusReplayResource_type
,
DTTR_PCDOGS_D_PKG_ResourceTitleMaterialBase_type
,
DTTR_PCDOGS_D_PKG_ResourceTitlePackage_type
,
DTTR_PCDOGS_D_Player_ProcessMovement_CameraYawAngle_type
,
DTTR_PCDOGS_D_Player_ProcessMovement_CurrentLevelID_type
,
DTTR_PCDOGS_D_Powerup_CollisionFilterCallback_type
,
DTTR_PCDOGS_D_Powerup_InitializeSystem_UpdateCallback_type
,
DTTR_PCDOGS_D_Replay_StartDemoPlayback_InputPtr_type
,
DTTR_PCDOGS_D_Save_GameLevelCompletion_BestTime_type
,
DTTR_PCDOGS_D_Save_GameLevelCompletion_CollectiblesData_type
,
DTTR_PCDOGS_D_Save_InitializeGameState_InitFlag_type
,
DTTR_PCDOGS_D_Save_LoadGameState_FileBuffer_type
,
DTTR_PCDOGS_D_Save_LoadGameState_FileGameSettings_type
,
DTTR_PCDOGS_D_Save_LoadGameState_FileGameState_type
,
DTTR_PCDOGS_D_Save_LoadGameState_FilePlayerLives_type
,
DTTR_PCDOGS_D_Save_ProcessGameOperation_Buffer_type
,
DTTR_PCDOGS_D_Save_ProcessGameOperation_Size_type
,
DTTR_PCDOGS_D_Save_ProcessGameOperation_State_type
,
DTTR_PCDOGS_D_Save_ProcessGameOperation_VerifyBuffer_type
,
DTTR_PCDOGS_D_Save_ReadGameFile_Dat_type
,
DTTR_PCDOGS_D_Save_SetGameComplete_Flag_type
,
DTTR_PCDOGS_D_Scene_TraverseNodeTree_TypeDispatchTable_type
,
DTTR_PCDOGS_D_Script_ActorOpcodeDispatchTable_type
,
DTTR_PCDOGS_D_Script_OpBranchConditional_ArithmeticOpTable_type
,
DTTR_PCDOGS_D_Script_OpBranchConditional_ComparisonOpTable_type
,
DTTR_PCDOGS_D_Script_OpCheckTerminator_OpcodeTable_type
,
DTTR_PCDOGS_D_Script_OpMoveToTarget_CurrentActor_type
,
DTTR_PCDOGS_D_Script_OpSetVariable_OpJumpTable_type
,
DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceDataBuffer_type
,
DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceSharedMaterialSection_type
,
DTTR_PCDOGS_D_Shared_MaterialFrameSetCursor_type
,
DTTR_PCDOGS_D_Signal_Queue_type
,
DTTR_PCDOGS_D_Signal_QueueCount_type
,
DTTR_PCDOGS_D_Signal_TimedEventListHead_type
,
DTTR_PCDOGS_D_String_SetTable_Table_type
,
DTTR_PCDOGS_D_Title_ResourceHandle0_type
,
DTTR_PCDOGS_D_Title_ResourceHandle1_type
,
DTTR_PCDOGS_D_Title_UpdateAndRenderScreen_StateDispatchTable_type
,
DTTR_PCDOGS_D_UI_BoneAndLivesCounterAnimState_type
,
DTTR_PCDOGS_D_UI_InitializedFlag_type
,
DTTR_PCDOGS_D_UI_LivesCounterLastValue_type
,
DTTR_PCDOGS_D_UI_UpdateAndRenderSprites_SpriteAnchorDispatchTable_type
,
DTTR_PCDOGS_D_Video_CloseMovieFile_Handle_type
,
DTTR_PCDOGS_D_Video_CloseMovieFile_SoundHandle_type
,
DTTR_PCDOGS_D_Video_CloseMovieFile_SurfaceHandle_type
,
DTTR_PCDOGS_D_Video_InitPlayer_ErrorCode_type
,
DTTR_PCDOGS_D_Video_MCI_OpenAVIVideo_type
,
DTTR_PCDOGS_D_Video_PlayMovieFile_SkipRequested_type
,
DTTR_PCDOGS_D_Video_PlayMovieIntro_AVIPlaybackStarted_type
,
DTTR_PCDOGS_D_Video_PlayMovieIntro_ConfigEndSentinel_type
,
DTTR_PCDOGS_D_Video_PlayMovieIntro_FileNames_type
,
DTTR_PCDOGS_D_Video_PlayMovieIntro_PathPrefix_type
,
DTTR_PCDOGS_D_Video_PlayMovieLoop_GetAsyncKeyStateThunk_type
,
DTTR_PCDOGS_D_Window_MainHandle_type
,
DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageDispatchTable_type
,
DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageIndexTable_type
,
DTTR_PCDOGS_D_Window_ProcessGameProc_Initialized_type
,
DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageDispatchTable_type
,
DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageIndexTable_type
,
DTTR_PCDOGS_D_Window_RunWinMain_RenderingEnabled_type
,
DTTR_PCDOGS_D_Window_RunWinMain_SecondaryWindowHandle_type
record_ptr :
DTTR_PCDOGS_T_Actor_State
ref_count :
DTTR_PCDOGS_T_Material_EntryFull
ref_function_index :
DTTR_PCDOGS_T_Symbol_Function_XRef
refcount :
DTTR_Graphics_COM_DirectDrawSurface7
,
DTTR_StagedTexture
rel_offset :
trampoline_insn
rel_size :
trampoline_insn
relative_offset_list_ptr :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
Release :
DTTR_Graphics_COM_Direct3D7_VT
,
DTTR_Graphics_COM_Direct3DDevice7_VT
,
DTTR_Graphics_COM_Direct3DTexture2_VT
,
DTTR_Graphics_COM_DirectDraw7_VT
,
DTTR_Graphics_COM_DirectDrawSurface7_VT
ReleaseDC :
DTTR_Graphics_COM_DirectDrawSurface7_VT
reload_pending :
loaded_mod
relocated_tail_ptr :
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
render :
loaded_mod
render_actor_ptr :
DTTR_PCDOGS_T_Graphics_ListState
render_batch_array_ptr :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
render_data_ptr :
DTTR_PCDOGS_T_PKG_LODEntry
render_distance_sq :
DTTR_PCDOGS_T_Component_Instance
render_entry_count :
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
render_entry_flags :
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
render_entry_index_for_type_6 :
DTTR_PCDOGS_T_Scene_Node
render_flags :
DTTR_PCDOGS_T_Graphics_QuadRenderData
,
DTTR_PCDOGS_T_Mesh_MaterialRef
,
DTTR_PCDOGS_T_Mesh_NodeExtended
,
DTTR_PCDOGS_T_PKG_PolygonDataRaw
render_game :
loaded_mod
render_h :
DTTR_Mods_GraphicsContext
render_layer :
DTTR_PCDOGS_T_Actor_State
render_mode :
DTTR_PCDOGS_T_Mesh_NodeFull
render_node_entry_count :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
render_node_entry_table_ptr :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
render_node_list :
DTTR_PCDOGS_T_Actor_State
render_offset_x :
DTTR_PCDOGS_T_Scene_Node
render_offset_y :
DTTR_PCDOGS_T_Scene_Node
render_offset_z :
DTTR_PCDOGS_T_Scene_Node
render_order :
DTTR_PCDOGS_T_PKG_SpriteEntryAltLayout
render_param_1 :
DTTR_PCDOGS_T_Scene_Node
render_pass :
DTTR_BackendState
render_pass_flags :
DTTR_PCDOGS_T_Graphics_ListState
render_priority :
DTTR_PCDOGS_T_Component_Definition
,
DTTR_PCDOGS_T_Graphics_ComponentData
render_state_flags :
DTTR_PCDOGS_T_Graphics_PolygonBatchRecord
render_target :
DTTR_BackendState
render_w :
DTTR_Mods_GraphicsContext
rendered_rate :
mss_sample
renderer :
DTTR_BackendState
replacement_priority :
DTTR_PCDOGS_T_Audio_SoundDefinition
report_text :
error_message
required :
blueprint_function
,
blueprint_signature
,
DTTR_Core_TargetSpec
,
DTTR_PCDOGS_T_Patch_Spec
reserved :
create_info
,
DTTR_Core_API
,
DTTR_Core_Context
,
DTTR_Mods_Context
,
DTTR_PCDOGS_T_Animation_ControllerSlot
,
DTTR_PCDOGS_T_Animation_Data
,
DTTR_PCDOGS_T_Graphics_TexWrapMode
,
DTTR_PCDOGS_T_Material_DataRef
,
DTTR_PCDOGS_T_Material_Entry
,
DTTR_PCDOGS_T_Material_Table
,
DTTR_PCDOGS_T_Material_TextureInfo
,
DTTR_PCDOGS_T_Mesh_Node
,
DTTR_PCDOGS_T_Nav_PathState
,
DTTR_PCDOGS_T_PKG_MenuTextureResource
,
DTTR_PCDOGS_T_PKG_PolygonListEntry
,
DTTR_PCDOGS_T_PKG_ResourceHeader
,
DTTR_PCDOGS_T_PKG_SplashScreenEx
,
DTTR_PCDOGS_T_PKG_TrailListEntry
,
DTTR_PCDOGS_T_PKG_UILayoutEntry
reserved_00 :
DTTR_PCDOGS_T_Material_FrameData
,
DTTR_PCDOGS_T_Material_FrameSet
,
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
reserved_01 :
DTTR_PCDOGS_T_Animation_FrameData
,
DTTR_PCDOGS_T_Level_State
,
DTTR_PCDOGS_T_Material_EntryFull
reserved_02 :
DTTR_PCDOGS_T_Material_EntryFull
reserved_03 :
DTTR_PCDOGS_T_Material_EntryFull
reserved_04 :
DTTR_PCDOGS_T_Collision_Node
,
DTTR_PCDOGS_T_Material_EntryFull
,
DTTR_PCDOGS_T_Material_FrameData
,
DTTR_PCDOGS_T_Material_SectionHeader
reserved_05 :
DTTR_PCDOGS_T_Audio_SoundDefinition
reserved_06 :
DTTR_PCDOGS_T_Animation_DataBlock
,
DTTR_PCDOGS_T_Animation_FrameData
,
DTTR_PCDOGS_T_Collision_Vertex
,
DTTR_PCDOGS_T_Material_SetRuntime
reserved_07 :
DTTR_PCDOGS_T_Animation_VertexColorTarget
,
DTTR_PCDOGS_T_Audio_SoundDefinition
reserved_08 :
DTTR_PCDOGS_T_Collision_Vertex
,
DTTR_PCDOGS_T_Graphics_SpriteContext
,
DTTR_PCDOGS_T_Material_FrameData
,
DTTR_PCDOGS_T_Material_SectionHeader
reserved_0a :
DTTR_PCDOGS_T_Collision_Vertex
,
DTTR_PCDOGS_T_Title_SpotEntry
reserved_0c :
DTTR_PCDOGS_T_PKG_ActorTemplate
reserved_0d :
DTTR_PCDOGS_T_Animation_VertexColorController
reserved_10 :
DTTR_PCDOGS_T_Material_SetRuntime
reserved_12 :
DTTR_PCDOGS_T_Graphics_SpriteContext
reserved_138 :
DTTR_PCDOGS_T_Actor_State
reserved_14 :
DTTR_PCDOGS_T_Material_SectionHeader
,
DTTR_PCDOGS_T_Mesh_Object
,
DTTR_PCDOGS_T_Mesh_RuntimePolygon
reserved_144 :
DTTR_PCDOGS_T_Entity_State
reserved_16 :
DTTR_PCDOGS_T_Animation_FrameData
reserved_17 :
DTTR_PCDOGS_T_Material_TableEntry
reserved_18 :
DTTR_PCDOGS_T_Mesh_RenderNodeEntry
reserved_1a :
DTTR_PCDOGS_T_Entity_State
reserved_3c :
DTTR_PCDOGS_T_PKG_CollisionShape
reserved_4c :
DTTR_PCDOGS_T_Collision_Node
reserved_5c :
DTTR_PCDOGS_T_Entity_State
reserved_60 :
DTTR_PCDOGS_T_Mesh_NodeFull
reserved_74 :
DTTR_PCDOGS_T_Collision_Node
reserved_7e :
DTTR_PCDOGS_T_Scene_Node
reserved_8a :
DTTR_PCDOGS_T_Camera_RenderData
reserved_8c :
DTTR_PCDOGS_T_Entity_State
reserved_90 :
DTTR_PCDOGS_T_Actor_State
reserved_a8 :
DTTR_PCDOGS_T_Scene_Node
reserved_ac :
DTTR_PCDOGS_T_Camera_RenderData
reserved_c4 :
DTTR_PCDOGS_T_Scene_Node
resize :
DTTR_RendererVtbl
resolved :
DTTR_PCDOGS_T_Symbol_Data
,
DTTR_PCDOGS_T_Symbol_Function
resource_manager_offset :
DTTR_PCDOGS_T_Level_DataHeader
resource_manager_ptr :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
resource_manager_ref :
DTTR_PCDOGS_T_Mesh_NodeExtended
resource_mgr_offset :
DTTR_PCDOGS_T_PKG_GeometryResource
,
DTTR_PCDOGS_T_PKG_LevelResource
resource_ptr :
DTTR_PCDOGS_T_Mesh_TransformEntry
resource_type :
DTTR_PCDOGS_T_PKG_ResourceHeader
respawn_mode :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
respawn_transition_speed :
DTTR_PCDOGS_T_Entity_State
response_data :
DTTR_PCDOGS_T_Collision_Slot
response_vel :
DTTR_PCDOGS_T_Collision_Response
Restore :
DTTR_Graphics_COM_DirectDrawSurface7_VT
RestoreAllSurfaces :
DTTR_Graphics_COM_DirectDraw7_VT
RestoreDisplayMode :
DTTR_Graphics_COM_DirectDraw7_VT
result :
movie_state
return_length :
attribute
return_to_owner :
DTTR_PCDOGS_T_Component_Definition
rgb_buttons :
DTTR_PCDOGS_T_Input_JoystickState
rhw :
DTTR_PCDOGS_T_Graphics_ClipUVData
,
DTTR_Vertex
roll :
DTTR_PCDOGS_T_Camera_RenderData
,
DTTR_PCDOGS_T_Camera_Runtime
,
DTTR_PCDOGS_T_Graphics_ListState
root :
config_json_objects
root_directory :
object_attributes
root_node_ptr :
DTTR_PCDOGS_T_Scene_Header
rot :
DTTR_PCDOGS_T_Input_JoystickState
,
DTTR_PCDOGS_T_Scene_LocalTransform
rot_angle_x :
DTTR_PCDOGS_T_PKG_LODEntry
rot_mat :
DTTR_PCDOGS_T_Actor_State
rot_mat_padding :
DTTR_PCDOGS_T_Actor_State
rot_matrix :
DTTR_PCDOGS_T_Mesh_NodeExtended
,
DTTR_PCDOGS_T_Mesh_NodeFull
rotation :
DTTR_PCDOGS_T_Actor_State
,
DTTR_PCDOGS_T_Mesh_Node
,
DTTR_PCDOGS_T_Mesh_NodeFull
,
DTTR_PCDOGS_T_Trail_BoneEffect
rotation_angle_fp12 :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_channel_index_or_minus_one :
DTTR_PCDOGS_T_Scene_Node
rotation_anim_ease_in :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_ease_out :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_end_frame :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_start_angle :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_start_frame :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_anim_target_angle :
DTTR_PCDOGS_T_PKG_SpriteEntry
rotation_calc :
DTTR_PCDOGS_T_Camera_ViewRecord
rotation_channels :
DTTR_PCDOGS_T_Animation_DataBlock
rotation_x :
DTTR_PCDOGS_T_Mesh_NodeExtended
rotation_y :
DTTR_PCDOGS_T_Mesh_NodeExtended
runtime :
DTTR_Mods_Context
runtime_anim_timer :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
runtime_component_array :
DTTR_PCDOGS_T_Actor_State
runtime_flags :
DTTR_PCDOGS_T_Material_NodeRef
runtime_state_3 :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_state_4_hi :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_state_5_hi :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_state_6 :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_state_7 :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_state_8 :
DTTR_PCDOGS_T_Actor_RuntimeOverlay
runtime_surface :
DTTR_PCDOGS_T_PKG_MaterialTableEntry
runtime_target_pos :
DTTR_PCDOGS_T_Entity_State
runtime_transform :
DTTR_PCDOGS_T_PKG_MeshNodeHeader
runtime_value_08 :
DTTR_PCDOGS_T_Powerup_Entry
rx :
di_joy_state
ry :
di_joy_state
rz :
di_joy_state
Generated by
1.16.1