1#ifndef DTTR_GAME_HOOKS_PRIVATE_H
2#define DTTR_GAME_HOOKS_PRIVATE_H
DTTR_Graphics_COM_Direct3DDevice7 DWORD block DTTR_Graphics_COM_Direct3DDevice7 DWORD block DTTR_Graphics_COM_Direct3DDevice7 void void void void DWORD f BOOL
BOOL dttr_hook_cleanup_title_resources_callback()
void dttr_game_hooks_cleanup(const DTTR_Mods_Context *ctx)
uint32_t dttr_hook_resolve_pcdogs_path_callback()
bool dttr_game_hooks_init(const DTTR_Mods_Context *ctx)
DTTR_PCDOGS_T_File_Handle * dttr_crt_hook_open_file_callback(const char *path, const char *mode)
CRT-compatible file handle layout, used by package and asset loading streams.