102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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Here is a list of all enum values with links to the files they belong to:

- d -

  • DTTR_BACKEND_OPENGL : graphics_private.h
  • DTTR_BACKEND_SDL_GPU : graphics_private.h
  • DTTR_BATCH_CLEAR : graphics_private.h
  • DTTR_BATCH_DRAW : graphics_private.h
  • DTTR_BLEND_DESTALPHA : graphics_private.h
  • DTTR_BLEND_DESTCOLOR : graphics_private.h
  • DTTR_BLEND_INVDESTALPHA : graphics_private.h
  • DTTR_BLEND_INVDESTCOLOR : graphics_private.h
  • DTTR_BLEND_INVSRCALPHA : graphics_private.h
  • DTTR_BLEND_INVSRCCOLOR : graphics_private.h
  • DTTR_BLEND_ONE : graphics_private.h
  • DTTR_BLEND_SRCALPHA : graphics_private.h
  • DTTR_BLEND_SRCCOLOR : graphics_private.h
  • DTTR_BLEND_ZERO : graphics_private.h
  • DTTR_BOOTSTRAP_FAILURE_EXITTHREAD_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_GETLASTERROR_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_HELPER_BOOTSTRAP_EXPORT_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_HELPER_BOOTSTRAP_FAILED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_HELPER_LOAD_FAILED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_KERNEL32_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_LOADLIBRARYEX_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_NONE : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_SIDECAR_BIND_EXPORT_NOT_FOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FAILURE_SIDECAR_LOAD_FAILED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_FLAG_DUMP_WRITTEN : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_API_READY : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_CRASHED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_FAILED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_HELPER_BOOTSTRAPPED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_HELPER_LOADED : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_INIT : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_KERNEL32_READY : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_READY : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_SIDECAR_BOUND : dttr_bootstrap.h
  • DTTR_BOOTSTRAP_PHASE_SIDECAR_LOADED : dttr_bootstrap.h
  • DTTR_CMP_ALWAYS : graphics_private.h
  • DTTR_CMP_EQUAL : graphics_private.h
  • DTTR_CMP_GREATER : graphics_private.h
  • DTTR_CMP_GREATEREQUAL : graphics_private.h
  • DTTR_CMP_LESS : graphics_private.h
  • DTTR_CMP_LESSEQUAL : graphics_private.h
  • DTTR_CMP_NEVER : graphics_private.h
  • DTTR_CMP_NOTEQUAL : graphics_private.h
  • DTTR_CONFIG_CHOICES_GAME_ACTION : dttr_config.h
  • DTTR_CONFIG_CHOICES_GAMEPAD_AXIS : dttr_config.h
  • DTTR_CONFIG_CHOICES_GRAPHICS_API : dttr_config.h
  • DTTR_CONFIG_CHOICES_LOG_LEVEL : dttr_config.h
  • DTTR_CONFIG_CHOICES_MINIDUMP_TYPE : dttr_config.h
  • DTTR_CONFIG_CHOICES_PRESENT_FILTER : dttr_config.h
  • DTTR_CONFIG_CHOICES_SCALING_FIT : dttr_config.h
  • DTTR_CONFIG_CHOICES_SCALING_METHOD : dttr_config.h
  • DTTR_CONFIG_CHOICES_VERTEX_PRECISION : dttr_config.h
  • DTTR_CONFIG_VALUE_BOOL : dttr_config.h
  • DTTR_CONFIG_VALUE_FLOAT : dttr_config.h
  • DTTR_CONFIG_VALUE_GAMEPAD_AXIS : dttr_config.h
  • DTTR_CONFIG_VALUE_GRAPHICS_API : dttr_config.h
  • DTTR_CONFIG_VALUE_INT : dttr_config.h
  • DTTR_CONFIG_VALUE_LOG_LEVEL : dttr_config.h
  • DTTR_CONFIG_VALUE_MINIDUMP_TYPE : dttr_config.h
  • DTTR_CONFIG_VALUE_PRESENT_FILTER : dttr_config.h
  • DTTR_CONFIG_VALUE_SCALING_FIT : dttr_config.h
  • DTTR_CONFIG_VALUE_SCALING_METHOD : dttr_config.h
  • DTTR_CONFIG_VALUE_STRING : dttr_config.h
  • DTTR_CONFIG_VALUE_VERTEX_PRECISION : dttr_config.h
  • DTTR_CULL_CCW : graphics_private.h
  • DTTR_CULL_CW : graphics_private.h
  • DTTR_CULL_NONE : graphics_private.h
  • DTTR_DINPUT_AXIS_FULL_DEFLECTION : hook_dinput_poll.c
  • DTTR_DINPUT_AXIS_SCALE : hook_dinput_poll.c
  • DTTR_ERR_ABI_MISMATCH : dttr_result.h
  • DTTR_ERR_ALREADY_INSTALLED : dttr_result.h
  • DTTR_ERR_HOOK_CHAIN_UNSUPPORTED : dttr_result.h
  • DTTR_ERR_INVALID_ARGUMENT : dttr_result.h
  • DTTR_ERR_MEMORY_PROTECTION : dttr_result.h
  • DTTR_ERR_MISSING_SYMBOL : dttr_result.h
  • DTTR_ERR_NOT_CALLABLE : dttr_result.h
  • DTTR_ERR_NOT_FOUND : dttr_result.h
  • DTTR_ERR_NOT_INSTALLED : dttr_result.h
  • DTTR_ERR_OUT_OF_MEMORY : dttr_result.h
  • DTTR_ERR_POLICY_MISMATCH : dttr_result.h
  • DTTR_ERR_PROVENANCE_UNSAFE : dttr_result.h
  • DTTR_ERR_READ_FAILED : dttr_result.h
  • DTTR_ERR_RUNTIME_UNAVAILABLE : dttr_result.h
  • DTTR_ERR_UNRESOLVED : dttr_result.h
  • DTTR_ERR_UNSUPPORTED : dttr_result.h
  • DTTR_ERR_UNSUPPORTED_CONTRACT : dttr_result.h
  • DTTR_ERR_UNSUPPORTED_LAYOUT : dttr_result.h
  • DTTR_ERR_WRITE_FAILED : dttr_result.h
  • DTTR_EXE_HASH_LENGTH : sidecar_private.h
  • DTTR_GRAPHICS_API_AUTO : dttr_config.h
  • DTTR_GRAPHICS_API_DIRECT3D12 : dttr_config.h
  • DTTR_GRAPHICS_API_OPENGL : dttr_config.h
  • DTTR_GRAPHICS_API_VULKAN : dttr_config.h
  • DTTR_HOOK_RECORD_FUNCTION : hook_registry.c
  • DTTR_HOOK_RECORD_PATCH : hook_registry.c
  • DTTR_LOADER_SHELLCODE_STATUS_EXITTHREAD_NOT_FOUND : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_EXITTHREAD_READY : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_GETLASTERROR_NOT_FOUND : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_GETLASTERROR_READY : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_KERNEL32_NOT_FOUND : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_KERNEL32_READY : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_LOADED : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_LOADLIBRARY_FAILED : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_LOADLIBRARY_NOT_FOUND : dttr_bootstrap.h
  • DTTR_LOADER_SHELLCODE_STATUS_LOADLIBRARY_READY : dttr_bootstrap.h
  • DTTR_LOADER_UI_CHOICE_BROWSE_FOLDER : dttr_loader_ui.h
  • DTTR_LOADER_UI_CHOICE_BROWSE_ISO : dttr_loader_ui.h
  • DTTR_LOADER_UI_CHOICE_DISC_BASE : dttr_loader_ui.h
  • DTTR_LOADER_UI_CHOICE_EXIT : dttr_loader_ui.h
  • DTTR_LOADER_UI_MAX_DISC_CANDIDATES : dttr_loader_ui.h
  • DTTR_MINIDUMP_DETAILED : dttr_config.h
  • DTTR_MINIDUMP_NORMAL : dttr_config.h
  • DTTR_MODS_GRAPHICS_BACKEND_OPENGL : dttr_mods.h
  • DTTR_MODS_GRAPHICS_BACKEND_SDL_GPU : dttr_mods.h
  • DTTR_MODS_GRAPHICS_BACKEND_UNKNOWN : dttr_mods.h
  • DTTR_MOVIE_ENDED : movies_private.h
  • DTTR_MOVIE_ESCAPE : movies_private.h
  • DTTR_MOVIE_PLAYING : movies_private.h
  • DTTR_MOVIE_QUIT : movies_private.h
  • DTTR_OK : dttr_result.h
  • DTTR_PCDOGS_BUILD_MASK_ALL : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_EN : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_EN_EU : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_EN_SC : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_EU : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_EU_SC : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_NONE : dttr_pcdogs.h
  • DTTR_PCDOGS_BUILD_MASK_SC : dttr_pcdogs.h
  • DTTR_PCDOGS_CC_CDECL : dttr_pcdogs.h
  • DTTR_PCDOGS_CC_FASTCALL : dttr_pcdogs.h
  • DTTR_PCDOGS_CC_STDCALL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_CHECK_COLLISION_CONDITIONS_CONDITION_FLAG_MASK_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_CHECK_COLLISION_CONDITIONS_CONDITION_SUBTYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_CHECK_COLLISION_CONDITIONS_CONDITION_SUBTYPE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_COLLISION_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_DEFAULT_UPDATE_CALLBACK_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_HANDLE_COLLISION_RESPONSE_SUBTYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_INITIALIZE_DIRECTION_TABLES_COLLISION_PLANE_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_INITIALIZE_DIRECTION_TABLES_COLLISION_RESPONSE_PLANES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_INITIALIZE_DIRECTION_TABLES_VERTEX_INDEX_REMAP_TABLE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_COLLISION_RESPONSE_NODE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_MOVEMENT_COMMANDS_COMMAND_OPCODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_PLAYER_BEHAVIOR_AI_STATE0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_PLAYER_BEHAVIOR_RENDERING_DEPTH_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_PLAYER_BEHAVIOR_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_PROCESS_RENDERING_CURRENT_RENDER_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_TRACE_PATH_NULL_ACTOR_STATE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_TRACE_PATH_NULL_ACTOR_STATE2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_TRACE_PATH_NULL_ACTOR_STATE3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_TRACE_PATH_TARGET_SELECTOR_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_TRACE_PATH_WORK_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ACTOR_UPDATE_ANIMATION_STATE_CONFIRM_TEXT_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ANIMATION_QUEUE_STATE_CHANGE_ANIM_QUEUED_STATE_CHANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ANIMATION_QUEUE_STATE_CHANGE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_ALLOCATE_SOUND_SLOT_RESERVED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_FADE_OUT_MUSIC_SOUND_SYSTEM_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_FREE_SOUND_SLOT_ACTIVE_SOUND_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_FREE_SOUND_SLOT_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_FREE_SOUND_SLOT_LIST_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_FREE_SOUND_SLOT_TAIL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_INITIALIZE_SYSTEM_DIGITAL_DRIVER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_INITIALIZE_SYSTEM_EMULATED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_LISTENER_CAMERA_POS_FLAG10_CLEAR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_LISTENER_CAMERA_POS_FLAG10_SET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_MUSIC_FADE_FRAME_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_OPEN_STREAM_MUSIC_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_OPEN_STREAM_PKG_BASE_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_PROCESS_MUSIC_FADE_SCREEN_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_PROCESS_SOUND_QUEUE_PLAYBACK_RATE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_RESET_MUSIC_STATE_SELECTED_STREAM_RECORD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SET_ENABLED_FLAG_SYSTEM_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SET_MUSIC_FADE_TARGET_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SET_STREAM_VOLUME_MUSIC_STREAM_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_ACTIVE_WAVE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_ACTIVE_WAVES_THEMES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_AIL_RELEASE_SAMPLE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_AIL_SHUTDOWN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_MUSIC_TRANSITION_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_OPEN_STREAM_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_SHUTDOWN_SYSTEM_SOUND_SLOT0_SAMPLE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_START_MUSIC_WITH_FADE_TRANSITION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_START_SOUND_PLAYBACK_SLOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_END_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_FADE_START_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_PENDING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_PKG_RESOURCE_CURRENT_LEVEL_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_TRIGGER_MUSIC_TRANSITION_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_AUDIO_UPDATE_SOUND_CHANNELS_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX01 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX02 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX10 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX11 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX12 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX20 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX21 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_MATRIX22 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_GRAPHICS_RENDER_TRANSFORM_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_ANIM_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_ANIM_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_ANIM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_LAST_POSITION_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_LAST_POSITION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_LAST_POSITION_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER_SPRITE_VERTEX_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_CALCULATE_FOLLOW_ANGLES_INPUT_STATE_CURRENT_P1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_CALCULATE_FOLLOW_ANGLES_PREVIOUS_YAW : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_INTERPOLATE_TRANSITION_PAUSED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SET_VIEWPORT_FAR_CLIP_PLANE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SET_VIEWPORT_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_BOTTOM_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_BOTTOM_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_BOTTOM_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_D3D_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_FOV_ANGLE_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_LEFT_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_LEFT_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_NEAR_CLIP_DISTANCE_SOURCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_NEAR_CLIP_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_NEAR_CLIP_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_NEAR_CLIP_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_RIGHT_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_RIGHT_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_RIGHT_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_TOP_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_TOP_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_CLIP_PLANES_TOP_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_ASPECT_CORRECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_DEBUG_POS_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_DIVISOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_FIXED_TO_FLOAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_MATRIX_FAR_W : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_MATRIX_NEAR_W : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_MATRIX_ONE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_MATRIX_X_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_SETUP_PROJECTION_MATRIX_Y_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_UPDATE_FOLLOW_CURRENT_CAMERA_CELL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_UPDATE_FOLLOW_DYNAMIC_LEVEL_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_UPDATE_FOLLOW_TRANSITION_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CAMERA_UPDATE_FOLLOW_TRANSITION_TRIGGER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_AI_DIFFICULTY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_CHECK_CAPTURE_POSSIBLE_PIECE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_GAME_BOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_MOVE_FROM_COL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_MOVE_FROM_ROW : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_MOVE_TO_COL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_MOVE_TO_ROW : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_NODE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_SEARCH_JMP_BUF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_AI_THINK_TIMEOUT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CAMERA_POS1_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CAMERA_POS1_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CAMERA_POS1_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CAMERA_POS2_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CAMERA_POS2_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_CURRENT_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_DALMATIAN_SPAWN_STATES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_ENFORCE_CAPTURE_RULE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_LOGIC_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_MOVE_RESULT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_PLAYER_IS_HUMAN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_SAVE_GAME_WORLD0_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_SELECTED_COL1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_SELECTED_COL2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_SELECTED_ROW1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_UPDATE_STATE_MACHINE_SELECTED_ROW2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_VALIDATE_MOVE_CAPTURE_MOVE_PIECE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CHECKERS_VALIDATE_MOVE_SIMPLE_MOVE_PIECE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DEBUG_POLYGON_LIST_BASES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DEBUG_POLYGON_LIST_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DEBUG_POLYGON_LIST_COUNTS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_ACTOR_COLLISIONS_OBJECT_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_AND_RESOLVE3_D_COLLISION_3D_AXIS_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_AND_RESOLVE3_D_COLLISION_RESPONSE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_POS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_POS_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_POS_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_RADIUS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_VEL_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_VEL_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_DETECT_OBJECT_NODE_COLLISIONS_TEST_VEL_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_INITIALIZE_FUNCTION_POINTERS_BEHAVIOR_PROCESS_PROJECTILE_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_INITIALIZE_FUNCTION_POINTERS_COMPONENT_RESPONSE_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_INITIALIZE_FUNCTION_POINTERS_PROJECTILE_LOGIC_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_GROUND_CHECK_DIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_GROUND_CHECK_NORMAL_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_GROUND_CHECK_NORMAL_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_GROUND_CHECK_NORMAL_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_GROUND_CHECK_RESULT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_ACTOR_TO_ACTOR_COLLISIONS_STATE_HANDLER_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_PROCESS_PROJECTILE_HIT_NODE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_RESOLVE_OBJECT_NODE_COLLISION_AXIS_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COLLISION_RESOLVE_OBJECT_NODE_COLLISION_PLANE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_APPLY_SETTINGS_INPUT_PLAYER1_CONTROLS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_APPLY_SETTINGS_INPUT_PLAYER2_CONTROLS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_APPLY_SETTINGS_INPUT_SPECIAL_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_LOAD_FROM_INI_FILE_CONFIG_CHECKSUM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_LOAD_FROM_INI_FILE_PCDOGS_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_CONFIG_SAVE_SETTINGS_TO_INI_FILE_HEADER_PCDOGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_DDRAW_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_ERR_CREATE_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_ERR_NO16_BIT_RGB : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_ERR_NO4444_RGBA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_ERROR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEX_FORMAT_IS_SOFTWARE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_POW2_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_POW2_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_SURFACE_DESC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_RGB_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_TEXTURE_SURFACE_TN_LHAL_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_CREATE_WORK_SURFACE_ERR_CREATE_WORK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUM_DEVICE_CALLBACK_DDRAW_ENUM_DEVICE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_DDRAW_ENUM_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_GRAPHICS_ACCEPTED_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_GRAPHICS_ENUM_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_NO_DEVICES_ACCEPTED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_NO_DEVICES_ENUMERATED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_TRY_REF_RASTERIZER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760028_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760028_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760091_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760091_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_887600_F0_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_887600_F0_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_887601_EA_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_887601_EA_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760247_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760247_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760280_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_88760280_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_887602_B6_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_ALREADY_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CAN_NOT_ATTACH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CAN_NOT_DETACH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CANT_DUPLICATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CURRENTLY_NOT_AVAIL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_D3D_NOT_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_GENERIC_FAILURE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_PARAMS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_PIXEL_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NEW_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_FLIP_HARDWARE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_GDI : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_NON_LOCAL_VID_MEM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_FLIPPABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_SUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_OK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_OUT_OF_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_PAGE_LOCK_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_SIZE_TOO_LARGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_WIDTH_TOO_LARGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERROR_UNKNOWN_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_HANDLE_SIGNAL_CLOSING_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_3_D7_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_BACK_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_PRIMARY_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_Z_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_ADD_ATTACHED_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_DEVICE7 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_DRIVER_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_HAL_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_RGB_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_Z_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_GET_ATTACHED_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_QUERY_DIRECT3D7 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_COOPERATIVE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_DISPLAY_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_Z_ENABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIP_WORK_BUFFER6 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_COOPERATIVE_LEVEL_SET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_SELECTED_DRIVER_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_WINDOW_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_HAL_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_SOFTWARE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_TN_L_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_CAN_USE_COLOR_KEY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_DIRECT_DRAW7_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_ENUM_DRIVER_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM4 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_SCRATCH_PARAM1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_STATE0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_STATE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_GRAPHICS_CAN_FLIP_SURFACES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_GRAPHICS_DRIVER_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_LOG_FILE_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_LOG_SEPARATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_OPEN_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_DIRECT_DRAW_SELECTED_DRIVER_HEADER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_INITIALIZE_GRAPHICS_SUBSYSTEM_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_RELEASE_ALL_AND_REPORT_LEAKS_TEXTURES_STILL_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SELECT_BEST_DRIVER_HAL_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_BLEND_MODE_GRAPHICS_CURRENT_BLEND_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_BLEND_MODE_GRAPHICS_TEXT_RENDERING_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_FOG_DISTANCE_GRAPHICS_DEFAULT_GAMMA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_FOG_DISTANCE_GRAPHICS_GAMMA_STEP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_GAMMA_RAMP_DDRAW_GAMMA_CONTROL_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_GAMMA_RAMP_ERR_QUERY_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_GAMMA_RAMP_ERR_SET_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_GAMMA_RAMP_GRAPHICS_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_D3D_SET_GAMMA_RAMP_NOT_SUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DDRAW_ENUMERATE_CALLBACK_D3D_ERR_CREATE_DURING_ENUM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DDRAW_ENUMERATE_CALLBACK_D3D_ERR_QUERY_DURING_ENUM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DEBUG_LOG_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DEBUG_LOG_LINE_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DEBUG_RENDER_OVERLAY_CURRENT_FPS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DEBUG_RENDER_OVERLAY_FPS_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DEBUG_RENDER_OVERLAY_POS_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_CREATE_CONFIGURED_JOYSTICK_DEVICE_CONSTANT_FORCE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_DEVICE2_AIID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_ENUM_JOYSTICK_DEVICE_CALLBACK_SEEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_ENUMERATE_FORCE_FEEDBACK_JOYSTICKS_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_INITIALIZE_JOYSTICK_INPUT_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_INITIALIZE_JOYSTICK_INPUT_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DINPUT_INITIALIZE_JOYSTICK_INPUT_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_DISPLAY_CURRENT_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ENTITY_NAVIGATION_WORK_LIST_ACTIVE_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ENTITY_NAVIGATION_WORK_LIST_BACKING_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ENTITY_NAVIGATION_WORK_LIST_STAGING_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_ENTITY_SET_ACTOR_PROPERTY_ID_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_FILE_FLUSH_TO_DISK_IO_BUFFER_HIGH_WATER_MARK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_FILE_SEEK_AND_GET_POSITION_DESCRIPTOR_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_BACKUP_SETTINGS_NAME_ENTRY_ROW : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_BACKUP_SETTINGS_SAVED_GAME_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_BACKUP_SETTINGS_SAVED_PLAYER_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_FRAME_TRANSITION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_HANDLE_GAME_OVER_DIFFICULTY_EASY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_HANDLE_GAME_OVER_DIFFICULTY_NORMAL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_HANDLE_GAME_OVER_FADE_MUL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GAME_TRANSITION_AND_SETTINGS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_ADJUST_LEVEL_SCALE_DEBUG_MAX_FPS_THRESHOLD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_ADJUST_LEVEL_SCALE_FACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_ADJUST_LEVEL_SCALE_LIST_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_ADJUST_LEVEL_SCALE_MAX_GAMMA_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_ADJUST_LEVEL_SCALE_RECIPROCAL_LOOKUP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_BLIT_TEXTURE_TO_QUADRANTS_D3D_ERR_WORK_SURFACE_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CLEAR_SHADOW_LIST_RENDER_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_LEFT_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_NEAR_CLIP_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_TEMP_UV_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_TEMP_VERTEX_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_CURRENT_BOUND_TEXTURE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_D3D_DEVICE7 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_ALT_UV_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_NEG_Z_BIAS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_POS_Z_BIAS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_RENDER_FRAME_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX0_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX0_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX1_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX1_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX1_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX2_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX2_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX2_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX3_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX3_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX3_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUAD_VERTEX_PTRS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_QUADINPUT_PROCESSED_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_SORTED_LISTS_DEBUG_SHOW_FPS_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_SORTED_LISTS_MENU_RENDER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_DRAW_SORTED_LISTS_RENDER_LIST_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_INCREMENT_PASS_COUNTER_RENDERING_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_PARAM0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_PARAM1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_PARAM2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_TARGET_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_BATCH_PRIMITIVE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_BATCH_TRIANGLE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_BOTTOM_EDGE_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF4 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF5 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF6 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF7 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER_V2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER_VERTEX2_W : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_OUTPUT_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_QUAD_DST_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_QUAD_DST_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_QUAD_SRC_U : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_QUAD_SRC_V : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CLIP_TEMP_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_COLOR_BLUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_COLOR_GREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_COLOR_RED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_CURRENT_VERTEX_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_D3D_VERTEX_BUFFER_SCREEN_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_D3D_VERTEX_BUFFER_SCREEN_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_DRIVER_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_MAX_PRIMITIVES_PER_BATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_MAX_Z_DEPTH_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_PROJECT_SCREEN_WIDTH_HALF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_RECIPROCAL_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MAX_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MIN_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MIN_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_RIGHT_EDGE_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_TRANSFORMED_VERTICES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_TRANSFORMED_VERTICES_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_B : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_B0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_B1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_B2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_G : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_G1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_G2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_G3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_R0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_R1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER_R2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_WORK_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_WORK_BUFFER_V1_ALT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_WORK_BUFFER_V1_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_WORK_BUFFER_V2_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_IS_QUAD_CLIPPED_Z_DEPTH_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_ERROR_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_PKG_LOADING_SCREEN_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_TEX_ERR_TEX0_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_TEX_ERR_TEX1_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_TEX_ERR_TEX2_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE_TEX_NEEDS_ALPHA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_PROCESS_MESH_COMMANDS_CAPABILITIES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_PROJECT_SCREEN_HEIGHT_HALF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_D3D_ERR_BEGIN_SCENE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_D3D_ERR_RESTORE_ALL_SURFACES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_DEBUG_FPS_ACCUMULATED_FRAME_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_DEBUG_FPS_FRAME_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_END_TIME_SEC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_LAST_FRAME_TICK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_FRAME_START_TIME_SEC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_MESH_NODE_CAPABILITY_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_MESH_NODE_COLOR_ADJUSTMENT_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_MESH_NODE_WORLD_TRANSFORM_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_BACKFACE_VERTEX1_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_BACKFACE_VERTEX2_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_HIGHLIGHT_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_MAX_PRIMITIVES_PER_BATCH_D3D : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_MIN_FOG_DIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_POLY_BATCH_RENDER_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_POLY_BATCH_TEXTURE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_POLY_BATCH_TRI_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_POLY_BATCH_VERTEX_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_PROJECTION_SCRATCH1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_PROJECTION_SCRATCH2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_PROJECTION_SCRATCH3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX1_SCREEN_XY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX1_VIEW_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX2_SCREEN_XY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX2_VIEW_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX3_SCREEN_XY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX3_VIEW_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX4_SCREEN_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX4_SCREEN_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_TRANSFORMED_VERTEX4_VIEW_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_VERTEX_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_VIEW_DIRECTION_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_VIEW_DIRECTION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_VIEW_DIRECTION_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_BATCH_WINDOW_WIDTH_FLOAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_MESH_BATCH_RECORDS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_MESH_CURRENT_POLYGON_BATCH_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_RENDER_TEXTURED_SPRITE_FONT_GLYPH_RENDER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M02 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M10 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M11 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M12 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M20 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M21 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M22 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_CAMERA_TRANSFORM_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_SET_POLYGON_U_VS_TRANSFORM_MATRIX_ELEMENT1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_TAKE_SCREENSHOT_FILE_MODE_READ_BINARY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_TAKE_SCREENSHOT_FORMAT_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_UPDATE_MESH_COMMAND_FLAGS_SIGNAL_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_GRAPHICS_WINDOW_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_BUTTON_NAME_STRING_I_DS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CALCULATE_MOVEMENT_VECTOR_DIRECTION_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_BUTTON_STATE_CONTROL_CODE_DISPATCH_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_BUTTON_STATE_CONTROL_CODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_CHEAT_CODE_SEQUENCE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_CHEAT_CODE_SEQUENCE_PREVIOUS_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_CHEAT_CODE_SEQUENCE_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CHECK_CHEAT_CODE_SEQUENCE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CLEAR_STATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CONTROLLER_HAMMERHEAD_PROFILE_NAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_CURRENT_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_FORMAT_BUTTON_NAME_NO_KEY_ASSIGNED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_FORMAT_BUTTON_NAME_NO_KEY_ASSIGNED_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_GET_BUTTON_INDEX_MASK_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_GET_BUTTON_INDEX_MASK_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_GET_PRESSED_BUTTON_JOYSTICK_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_BUTTON_MAPPINGS_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_BUTTON_MAPPINGS_MAP_ALT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_BUTTON_MAPPINGS_PLAYER1_DOWN_KEY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_BUTTON_MAPPINGS_PLAYER2_DOWN_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_GRAVIS_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_GRAVIS_GAMEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_HAMMERHEAD_FX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_MS_SIDEWINDER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_SIDEWINDER_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_WINGMAN_BUTTON_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_WINGMAN_RUMBLEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_IS_KEY_PRESSED_MAPPING_TABLE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_IS_KEY_PRESSED_MAPPING_TABLE_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_PROCESS_WINDOW_MESSAGES_ACCELERATOR_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_PROCESS_WINDOW_MESSAGES_SHOULD_QUIT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_INV_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_RZ_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_RZ_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_X_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_X_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_Y_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_AXIS_Y_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON0_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON10_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON11_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON12_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON1_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON2_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON3_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON4_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON5_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON6_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON7_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON8_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_BUTTON9_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_READ_GAMEPAD_JOYSTICK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_REGISTER_BUTTON_MAPPING_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_REGISTER_BUTTON_MAPPING_KEYBOARD_MAPPING_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_INPUT_REGISTER_BUTTON_MAPPING_KEYBOARD_MAPPING_KEYS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_BUILD_COMPLETION_TABLE_SLOT_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_CHECK_BONUS_UNLOCK_MENU_RESET_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_GET_DATA_POINTER_BONUS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_BEHAVIOR_PROCESS_ACTOR_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_BEHAVIOR_PROCESS_SNAP_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_CAMERA_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_CAMERA_INIT_DIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_COLLISION_DISPATCH_ACTOR_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_COLLISION_PROCESS_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_COMPONENT_SPAWN_STATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_DEGENERATE_TRI_AREA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_MAX_LEVEL_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_OBJECT_NODE_ROOT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_PLAYER_MOVEMENT_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE_QUARTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE_THIRD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDERING_STATE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_RHW_DEPTH_MUL2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_END_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_START_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_CODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_MENU_DIFFICULTY_TOKEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_RFF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_SAVE_GAME_BONUS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_BONUS_DATA_SAVE_GAME_BONUS_NAME_ENTRY_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_BONUS_UNLOCKED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_GAME_BACKUP_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_GAME_BONUS_PROGRESS_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_GAME_PUPPY_COUNT_BACKUP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_GAME_STATE_INIT_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_INITIALIZE_SAVE_STATE_MENU_SLOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_LOAD_MAIN_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_LOAD_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_LOAD_STATE_MACHINE_PKG_LEVEL_STREAM_LOAD_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_LOAD_STATE_MACHINE_PKG_RESOURCE_LEVEL_TEX_DATA_A : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_LOAD_STATE_MACHINE_PKG_RESOURCE_LEVEL_TEX_DATA_B : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_RESET_BONUS_STATE_MENU_INITIAL_ENTRY_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_SET_MENU_PROGRESS_STATE_SUBMENU_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_UPDATE_INTER_LEVEL_MENU_FADE_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_UPDATE_INTER_LEVEL_MENU_MAIN_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_UPDATE_WORLD_SELECT_MENU_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_UPDATE_WORLD_SELECT_MENU_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_LEVEL_UPDATE_WORLD_SELECT_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_BLT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_COPY_MEM_TEX_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_GET_SURFACE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_LOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_WORK_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERROR_MESSAGE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATERIAL_RELEASE_TEXTURE_ARRAY_GRAPHICS_ACTIVE_TEXTURE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SCRATCH1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SCRATCH2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SHORT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE4 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE_SHORT2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ZERO3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ZERO4 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_ROTATION_MATRIX_FIXED_ONE5 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_ROTATION_MATRIX_FIXED_ONE6 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_ROTATION_MATRIX_FIXED_ZERO1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_BUILD_ROTATION_MATRIX_FIXED_ZERO2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_GENERATE_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_ONE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_SNAP_VERTEX_TO_NEAREST_POINT_DEBUG_FPS_UPDATE_INTERVAL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MATH_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_ALLOC_DEBUG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_ALLOC_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_ALLOC_PREFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_DEBUG_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_OUT_OF_EXTENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_POOL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_ALLOCATE_HANDLE_POOL_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_FREE_ALL_EXTENTS_LEAK_UNRELEASED_EXTENT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_FREE_HEAP_BLOCK_LAST_FREED_PAGE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_ALLOCATOR_HANDLE_POOL_HANDLE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_ALLOCATOR_HEAP_ALLOCATOR_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_HEAP_ALLOCATOR_LAST_FREED_SEGMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_HEAP_ALLOCATOR_MAX_SEGMENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_HEAP_ALLOCATOR_SEGMENT_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_HEAP_ALLOCATOR_SEGMENT_TABLE_CACHED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_INITIALIZE_HEAP_ALLOCATOR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_MALLOC_WITH_RETRY_DEBUG_KILLED_BY_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_MALLOC_WITH_RETRY_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_MALLOC_WITH_RETRY_OUT_OF_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_MALLOC_WITH_RETRY_UI_CONFIRM_STOP_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_RELEASE_HANDLE_FREE_DEBUG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_RELEASE_HANDLE_LEAK_INVALID_EXTENT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MEM_RELEASE_HANDLE_LEAK_UNALLOCATED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_ANIMATE_SLOTS_PKG_RESOURCE_CURRENT_USABLE_MATERIALS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_CHECK_PAUSE_INPUT_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_AUDIO_MENU_SOUND_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_BACKUP_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_COLUMN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_DISPLAY_MENU_SETTING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_CONTROLLER_HAMMERHEAD_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_GAMEPAD_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_KEYBOARD_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_BUTTON_REMAPPING_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_CONTROLS_BUTTON_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_CONTROLS_KEY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_OPTION_VALUE_SCRATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_SUB_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_OPTIONS_LOGIC_UI_STATE5 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_SAVE_GAME_LOGIC_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_SAVE_GAME_LOGIC_DIRTY_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_SAVE_GAME_LOGIC_OPERATION_RESULT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_HANDLE_SAVE_GAME_LOGIC_SLOT_VALID_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_LOAD_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_LOADING_FADE_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PAUSE_TRANSITION_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_CONTEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_DISPLAY_MENU_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_GRADIENT_COLOR_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_INPUT_TOGGLE_MASK_P1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_NAME_ENTRY_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_NAME_ENTRY_COLUMN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_OPTION_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_POST_TRANSITION_ACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_SKIP_BACKGROUND_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_STORED_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_STATE_TRANSITION_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_TRANSITION_LEVEL_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_MENU_TRANSITION_SKIP_TITLE_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_PROCESS_NAME_ENTRY_INPUT_CHAR_A : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONFIRM_PROMPT_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONFIRM_PROMPT_STRING_MENU_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONTROLS_CONFIGURATION_ACCEPT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONTROLS_CONFIGURATION_CANCEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONTROLS_CONFIGURATION_STRING_FORMAT_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_CONTROLS_CONFIGURATION_STRING_FORMAT_STRING_TWO_STRINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_DIFFICULTY_SELECTION_OPTION_EASY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_FORMATTED_TEXT_INPUT_BUTTON_NAME_BUFFERS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_OPTIONS_MENU_ITEM_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_DIALOG_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_LOAD_MODE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_OPERATION_STEP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_OVERWRITE_CHOICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_PERCENT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_STRING_FORMAT_STRING_AND_INT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_RENDER_SAVE_GAME_UNLOAD_DELAY_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_CANCEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_CANCEL_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_CONFIRM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_CONFIRM_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_DOWN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_DOWN_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_LEFT_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_RIGHT_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_STATE_PREVIOUS_P1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_UP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_INPUT_UP_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_PAUSE_MENU_CHEAT_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_PAUSE_MENU_PUPPY_COUNTER_UI_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MENU_UPDATE_PAUSE_MENU_UI_LIVES_CURRENT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_ACCUM_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_ACCUMULATOR_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_MODEL_UPDATE_TRANSFORM_AND_PHYSICS_CALLBACK_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_OPTIONS_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PHYSICS_UPDATE_ACTOR_PREPROCESS_MOVEMENT_HANDLER_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_CLEANUP_RESOURCE_GAME_STATE_LEVEL_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_CANT_FIND_PKG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_DALMS_SETUP_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_DRIVE_LETTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_PCDOGS_PKG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_SEARCH_PATTERN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIND_AND_OPEN_FILE_SETUP_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_COUNT_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_LIST_NOT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_LIST_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_BASE_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_ABS_ADDR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_GET_ADDR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_NOT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CYCLE_ACTOR_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_DEBUG_LOGGING_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_END : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_MAX_THEMES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_NAV_NET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_POWERUP_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_POWERUP_COUNT_ELLIPSIS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_SOUND_DEFINITION_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_SPRITE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_START : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_TRAIL_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_USABLE_MATERIALS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_VARIABLE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_MESH_NODE_SPECIAL_NODE_PROCESSING_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_MODEL_NODE_LEVEL_MATERIAL_SECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_FIX_UP_RESOURCE_OBJECT_NODE_LEVEL_BLOB_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_INITIALIZE_SYSTEM_GRAPHICS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_ENTRY_FILE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_ENTRY_TOC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_ENTRY_TOC_FILE_SIZES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_RANDOM_SPLASH_SCREEN_LAST_LOADING_IMAGE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_BLEND_TEXTURE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_SCREEN_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_RANDOM_SPLASH_SCREEN_RESOURCE_LOADING_IMAGE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_LOAD_TITLE_SCREEN_RESOURCES_AUDIO_TITLE_MUSIC_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_RESOURCE_TITLE_BONUS_REPLAY_RESOURCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_RESOURCE_TITLE_MATERIAL_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_RESOURCE_TITLE_PACKAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_UNLOAD_RESOURCE_GAME_DATA_LEVEL_INIT_CALLBACK1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PKG_UNLOAD_RESOURCE_GAME_DATA_LEVEL_INIT_CALLBACK2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_PROCESS_MOVEMENT_CAMERA_YAW_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_PROCESS_MOVEMENT_CURRENT_LEVEL_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_PROCESS_MOVEMENT_FACING_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_PROCESS_MOVEMENT_INPUT_LANDING_FLAGS_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_RESPAWN_AFTER_DEATH_IS_LOADING_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_RESPAWN_AFTER_DEATH_SCREEN_FADE_DURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PLAYER_SET_LIVES_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_POWERUP_COLLISION_FILTER_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_POWERUP_HANDLE_COLLECTION_SPAWN_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_POWERUP_INITIALIZE_SYSTEM_UPDATE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_POWERUP_LIVE_ACTOR_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_PROJECTILE_LIVE_ACTOR_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_REPLAY_BONUS_REPLAY_LEVEL_I_DS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_REPLAY_DEMO_BONUS_REPLAY_DATA_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_REPLAY_LOAD_DEMO_BONUS_REPLAY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_REPLAY_START_DEMO_PLAYBACK_INPUT_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_REPLAY_START_DEMO_PLAYBACK_SAVED_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_RESOLVE_XREF_U32 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD0_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD1_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD2_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD3_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD4_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_WORLD1_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_WORLD2_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_WORLD3_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_BONUS_PROGRESS_WORLD4_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_BEST_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_COLLECTIBLES_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_INDEX_DALMATIANS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_MENU_ITEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_PAUSE_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GAME_LEVEL_COMPLETION_SECONDARY_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_GET_GAME_SLOT_INDEX_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_INITIALIZE_GAME_STATE_INIT_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_LOAD_GAME_STATE_FILE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_LOAD_GAME_STATE_FILE_GAME_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_LOAD_GAME_STATE_FILE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_LOAD_GAME_STATE_FILE_PLAYER_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_PROCESS_GAME_OPERATION_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_PROCESS_GAME_OPERATION_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_PROCESS_GAME_OPERATION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_PROCESS_GAME_OPERATION_VERIFY_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_READ_GAME_FILE_DAT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_SET_GAME_COMPLETE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SAVE_WRITE_GAME_FILE_MODE_WRITE_BINARY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCENE_FINALIZE_NODE_RENDER_VERTEX_NORMAL_ACCUM_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCENE_RENDER_FRAME_VERTEX_BATCH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCENE_TRAVERSE_NODE_TREE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_ACTOR_OPCODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_BRANCH_CONDITIONAL_ARITHMETIC_OP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_BRANCH_CONDITIONAL_COMPARISON_OP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_CHECK_TERMINATOR_ENTITY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_CHECK_TERMINATOR_OPCODE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_MOVE_TO_TARGET_CURRENT_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_ANIMATION_TIMER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_FOV : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_ROTATION_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_TRANSITION_COUNTDOWN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_TRANSITION_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_CURRENT_GAME_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_LEVEL_TRANSITION_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_SCREEN_BORDER_STATE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_TARGET_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_TARGET_ROTATION_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_PAUSE_TOGGLE_TARGET_Y_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_OP_SET_VARIABLE_OP_JUMP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SCRIPT_RESOLVE_VARIABLE_REF_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_FONT_DATA_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_DATA_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_HANDLE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_SHARED_MATERIAL_SECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_LOAD_COMMON_RESOURCES_TIMER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_MATERIAL_FRAME_SET_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SHARED_TEXTURE_DATA_REFS_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SIGNAL_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SIGNAL_QUEUE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_SIGNAL_TIMED_EVENT_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CHECK_FLOAT_PRECISION_CRT_NEGATIVE_TWO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CHECK_FLOAT_PRECISION_CRT_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTIND : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTINF : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTQNAN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTS_NA_N : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_CRT_EXPONENT_SUFFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_FORMAT_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_FORMAT_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_FORMAT_FLOAT_DECIMAL_POINT_CHAR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_GET_BY_INDEX_LOCALIZATION_LANGUAGE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_GET_BY_INDEX_NO_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_GET_BY_INDEX_TABLE_LOADED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_GET_BY_INDEX_TABLE_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_GET_BY_INDEX_TWO_STRINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_LOAD_FLOAT_FPU_CRT_KERNEL32 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_PARSE_INT_CHAR_TYPE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_STRING_SET_TABLE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TIMER_GET_ELAPSED_TICK_COUNT_GAME_START_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TIMER_GET_GAME_TIME_MS_TO_SEC : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_ACTIVE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_CYCLE_LENGTH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_DATA_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_MATERIAL_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_INITIALIZE_SPOTS_TIMER_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_RESOURCE_HANDLE0 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_RESOURCE_HANDLE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_SPOT_SOUND_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_UPDATE_AND_RENDER_SCREEN_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_UPDATE_AND_RENDER_SCREEN_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_UPDATE_AND_RENDER_SCREEN_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TITLE_UPDATE_AND_RENDER_SCREEN_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_CHECK_BONE_AVAILABLE_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_FIND_BONE_PATH_BUFFER_X2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_FIND_BONE_PATH_BUFFER_Y2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_FIND_BONE_PATH_BUFFER_Z2 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_FIND_BONE_PATH_END : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_RESET_BONE_ANIM_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_RESET_BONE_CURRENT_PATH_NODE_SELECTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_RESET_BONE_ENTRY0_TIMESTAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_RESET_BONE_PATH_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_RESET_BONE_PATH_NODE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_ENTRY0_POS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Z1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_PATH_NODES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TRAIL_UPDATE_AND_RENDER_BONE_TARGET_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_TREE_REBALANCE_MAP_BUCKETS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_BONE_AND_LIVES_COUNTER_ANIM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_INITIALIZED_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_LIVES_COUNTER_LAST_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_PUPPY_COUNTER_ANIM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_SHOW_CONFIRM_DIALOG_PROGRAMMER_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_UPDATE_AND_RENDER_SPRITES_SPRITE_ANCHOR_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_UPDATE_LIVES_COUNTER1 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_UI_UPDATE_LIVES_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_CLOSE_AVI_FILE_MCI_CLOSE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_CLOSE_MOVIE_FILE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_CLOSE_MOVIE_FILE_SOUND_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_CLOSE_MOVIE_FILE_SURFACE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_INIT_PLAYER_ERROR_CODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_INITIALIZE_AVI_PLAYER_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_INITIALIZE_AVI_PLAYER_MOVIE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_INITIALIZE_AVI_PLAYER_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_IS_AVI_PLAYING_MCI_STATUS_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_IS_AVI_PLAYING_MCI_STATUS_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_MCI_OPEN_AVI_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_AVI_FILE_MCI_MOVIE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_DEFAULT_SCREEN_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_DEFAULT_SCREEN_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_OPEN_MOVIE_FILE_PLAYBACK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_AVI_FULLSCREEN_MCI_PLAY_FULLSCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_FILE_SKIP_REQUESTED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_AVI_PLAYBACK_STARTED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_CONFIG_END_SENTINEL : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_ERR_OPEN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_ERR_PLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_FILE_NAMES : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_PATH_PREFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_INTRO_STRING_CONCAT3 : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_PLAY_MOVIE_LOOP_GET_ASYNC_KEY_STATE_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_VIDEO_SHUTDOWN_AVI_PLAYER_MCI_CLOSE_AVI_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_MAIN_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_HIGH_MESSAGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_HIGH_MESSAGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_LOW_MESSAGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_LOW_MESSAGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_MESSAGE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_BEGIN : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_DESTROY_WINDOW : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_DIRECT_INPUT_RELEASE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_KILL_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNINIT_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNINIT_GAME_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNLOAD_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_GAME_TITLE102_DALMATIANS : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_INSTANCE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_RENDERING_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_REQUIRES_NT : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_SECONDARY_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_DATA_WINDOW_RUN_WIN_MAIN_SHOW_CMD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_ADD_TO_COLLISION_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_APPLY_ENTITY_SLOT_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_APPLY_SPLINE_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_APPLY_VERTICAL_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_APPLY_VERTICAL_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_ATTACH_TO_PARENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CALCULATE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CHECK_ANIMATION_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CHECK_ANIMATION_TRIGGER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CHECK_COLLISION_CONDITIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CHECK_COLLISION_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CHECK_SAVED_ACTIVE_ACTOR_CAMERA_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CLEAR_REFERENCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_CLONE_TEMPLATE_WITH_TEMPLATE_RELATIVE_FIXUPS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_COPY_ENTITY_DEFAULTS_TO_RECORD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_DESTROY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_DESTROY_ALL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_FIND_NEAREST_ATTACH_POINT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_FOLLOW_ATTACHED_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_GET_STATE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_HANDLE_COLLISION_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_HANDLE_DEFAULT_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_INITIALIZE_DIRECTION_TABLES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_MOVE_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_COLLISION_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_HAZARDS_AND_DAMAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_MOVEMENT_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_MOVEMENT_COMMANDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_PLAYER_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_PUPPY_INTERACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_PROCESS_SNAP_AND_ENTITY_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_RELEASE_ATTACHMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_RESET_VELOCITY_AND_SNAP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_SET_ALPHA_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_SNAP_TO_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_START_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_TRACE_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_ANIMATION_AND_VISIBILITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_ANIMATION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_FADE_OUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_PROJECTILE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_UPDATE_ROTATION_FROM_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ACTOR_VALIDATE_DIRECTION_AND_PROCESS_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_CALCULATE_SPLINE_PARAMETER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_CHECK_KEYFRAME_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_CONVERT_QUAT_TO_ROT_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_GET_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_KEYFRAME_QUAT_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_KEYFRAME_VEC3_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_QUAT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_QUATERNION_SLERP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_SPLINE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_INTERPOLATE_VEC3 : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_PROCESS_CONTROLLER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_PROCESS_VERTEX_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_QUEUE_STATE_CHANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ANIMATION_SET_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_ALLOCATE_SOUND_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_CALCULATE_SPATIAL_VOLUME_AND_PAN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_CHECK_COOLDOWN_EXPIRED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_CHECK_STREAM_STATUS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_CLOSE_MUSIC_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_FADE_IN_MUSIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_FADE_OUT_MUSIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_FIND_SOUND_BY_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_FREE_SOUND_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_INITIALIZE_LEVEL_AUDIO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_IS_STREAM_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_OPEN_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PAUSE_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PAUSE_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PLAY_LEVEL_SOUND_INDEX_AT_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PLAY_MUSIC_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PLAY_SOUND_DEFINITION3_D : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PROCESS_MUSIC_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_PROCESS_SOUND_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_RESET_MUSIC_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_RESET_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_RESUME_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_RESUME_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SET_ENABLED_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SET_MUSIC_FADE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SET_SAMPLE_PITCH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SET_SAMPLE_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SET_STREAM_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_SHUTDOWN_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_START_MUSIC_WITH_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_START_SOUND_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_STOP_ALL_SAMPLES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_STOP_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_STOP_MUSIC_AND_PAUSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_STOP_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_TRIGGER_COLLISION_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_TRIGGER_MUSIC_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_TRIGGER_SOUND_AT_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_UPDATE_SOUND_CHANNELS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_AUDIO_UPDATE_SOUND_SYSTEM_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_BLEND_VERTICES_MULTI_WEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_COMPUTE_NORMALS_POST_TRANSFORM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_PROCESS_EXTERNAL_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_TRANSFORM_VERTICES_MORPHED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_TRANSFORM_VERTICES_WEIGHTED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_BONE_UPDATE_JOINT_TRACKING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_BUILD_VIEW_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_CALCULATE_CLIP_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_CALCULATE_FOLLOW_ANGLES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_CALCULATE_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_INITIALIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_INTERPOLATE_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_LOOK_AT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_SET_DEFAULT_FOV : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_SET_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_SETUP_CLIP_PLANES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_SETUP_PROJECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_EFFECTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_FOLLOW : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_FROM_DEFINITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_PROJECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CAMERA_UPDATE_SHAKE_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_ANIMATE_MOVE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_BUILD_MOVE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_CENTER_CAMERA_ON_CELL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_CHECK_CAPTURE_POSSIBLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_CHECK_MOVE_VALID : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_EVALUATE_BOARD_SCORE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_EXECUTE_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_EXECUTE_MOVE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_FIND_VALID_MOVES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_HIGHLIGHT_PLAYER_PIECES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_INITIALIZE_BOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_PROCESS_INPUT_AND_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_SEARCH_BEST_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_STEP_RECURSIVE_SOLVER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_UPDATE_CAMERA_POSITIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_UPDATE_STATE_MACHINE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CHECKERS_VALIDATE_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_BUILD_WALL_COLLISION_PLANE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_CHECK_ACTOR_GROUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_CHECK_HIT_EVENT_EXISTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_DETECT_ACTOR_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_DETECT_ACTOR_OBSTACLES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_DETECT_AND_RESOLVE3_D_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_DETECT_DYNAMIC_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_DETECT_OBJECT_NODE_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_FIND_GROUND_POLYGON_UNDER_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_FIND_INTERSECTING_POLYGON_EDGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_GET_ADJACENT_POLYGON : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_GET_VALID_COLLISION_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_HANDLE_COMPONENT_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_INITIALIZE_FUNCTION_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_IS_POINT_INSIDE_POLYGON : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_PROCESS_ACTOR_GROUND_CHECK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_PROCESS_ACTOR_TO_ACTOR_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_PROCESS_POWERUP_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_PROCESS_PROJECTILE_HIT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_PROCESS_PROJECTILE_LIFECYCLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_REGISTER_HIT_EVENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_RESOLVE_OBJECT_NODE_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COLLISION_TEST_LINE_SPHERE_INTERSECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_ATTACH_TO_OWNER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_CALCULATE_FRAME_DURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_CALCULATE_HOMING_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_CALCULATE_ORIENTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_CHECK_ACTOR_COLLISION_TYPE_ADAPTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_CREATE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_GET_SPEED_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_INITIALIZE_PROJECTILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_IS_AIRBORNE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_PLAY_POSITIONAL_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_SET_VELOCITY_FROM_DIRECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_SPAWN_FOLLOWUP_PROJECTILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_SPAWN_FROM_DEFINITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_TRACK_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_UPDATE_COLLISION_DETECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_UPDATE_PROJECTILE_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COMPONENT_UPDATE_TIMERS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CONFIG_APPLY_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CONFIG_LOAD_ALTERNATE_FROM_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CONFIG_LOAD_FROM_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CONFIG_SAVE_SETTINGS_TO_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_CRT_CAPTURE_NLG_NOTIFY_CONTEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_ACCEPT_ANY_DRIVER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_CHECK_DEVICE_LOST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_CLEAR_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_CREATE_TEXTURE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_CREATE_WORK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_ENUM_DEVICE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_ENUM_Z_BUFFER_FORMAT_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_ENUMERATE_DIRECT_DRAW_DEVICES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_FORMAT_DIRECT_X_ERROR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_GET_DRIVER_ENUMERATION_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_GET_SELECTED_DRIVER_INFO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_HANDLE_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_INITIALIZE_DIRECT_DRAW : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_INITIALIZE_GRAPHICS_SUBSYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_RELEASE_ALL_AND_REPORT_LEAKS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_RELEASE_DIRECT_DRAW_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_RENDER_TEXTURED_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SELECT_BEST_DRIVER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_BLEND_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_DATA_SCALE_FACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_FOG_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_GAMMA_RAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_RENDER_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_TEXTURE_COLOR_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_D3D_SET_Z_WRITE_ENABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_ADD_DISPLAY_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_COMPARE_DISPLAY_MODES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_CREATE_EX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_ENUMERATE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_ENUMERATE_EX_A : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DDRAW_UNLOCK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DEBUG_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DEBUG_RENDER_OVERLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DEBUG_RUN_NO_OP_STUB : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_CREATE_A : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_CREATE_CONFIGURED_JOYSTICK_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_CREATE_DEVICE2_A : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_CREATE_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_CREATE_JOYSTICK_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_ENUM_JOYSTICK_DEVICE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_ENUMERATE_ATTACHED_JOYSTICKS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_ENUMERATE_FORCE_FEEDBACK_JOYSTICKS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_INITIALIZE_JOYSTICK_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_QUERY_DEVICE2_A_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_RELEASE_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DINPUT_SET_CONSTANT_FORCE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DISPLAY_IS_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DISPLAY_RELEASE_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_DISPLAY_SET_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_DESTROY_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_GET_ACTIVE_ACTOR_FROM_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_GET_OR_SPAWN_CAMERA_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_IS_IN_ACTIVE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_SET_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_SPAWN_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_ENTITY_UPDATE_VISIBILITY_AND_SPAWN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_EXCEPTION_IS_ACCESS_VIOLATION_FILTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_EXCEPTION_RTL_UNWIND_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_ALLOCATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_CLOSE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_FLUSH_AND_CLEAR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_FLUSH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_FLUSH_TO_DISK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_OPEN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_OPEN_WITH_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_SAVE_SCREENSHOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_SEEK_AND_GET_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_WRITE_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_WRITE_CHAR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_WRITE_CHAR_WITH_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_FILE_WRITE_ELEMENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_BACKUP_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_HANDLE_GAME_OVER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_IS_SOUND_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_RENDER_OVERLAYS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_SET_SOUND_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_TRANSITION_TO_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_TRIGGER_PAUSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_UPDATE_AND_RENDER_SCENE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GAME_UPDATE_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_ADJUST_COLOR_QUAD_RGB : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_ADJUST_LEVEL_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_BEGIN_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_BLIT_TEXTURE_TO_QUADRANTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CHECK_ACTOR_VISIBILITY_AND_FRUSTUM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CHECK_FRUSTUM_CULL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CHECK_SHADOW_REQUIREMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLEAR_BACKGROUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLEAR_DEPTH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLEAR_SCREEN_AND_RENDER_RECTANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLEAR_SCREEN_WITH_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLEAR_SHADOW_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_CLIP_POLYGON_BY_PLANE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_COMPUTE_COLOR_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_COMPUTE_VERTEX_COLORS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_DRAW_FADE_OVERLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_DRAW_FILLED_RECTANGLE_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_DRAW_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_DRAW_RECTANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_DRAW_SORTED_LISTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_END_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_FREE_TEXTURE_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_HAS_FOG_CAPABILITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_INCREMENT_PASS_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_INITIALIZE_COLOR_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_INITIALIZE_DISPATCH_TABLES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_INITIALIZE_TEXTURE_BLEND_TEXTURES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_IS_POLYGON_IN_DEBUG_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_IS_QUAD_CLIPPED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_PROCESS_MESH_COMMANDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_ALL_SHADOWS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_MESH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_POLYGON_BATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_POLYGON_MESH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_SCENE_GEOMETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_SCENE_GEOMETRY_ALT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_SCENE_GEOMETRY_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_SPRITE_OBJECT_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_SPRITE_POLYGONS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_TEXTURED_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_TEXTURED_QUAD_MATERIAL_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_RENDER_TEXTURED_SPRITE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_SELECT_TEXTURE_LOD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_SET_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_SET_POLYGON_U_VS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_TAKE_SCREENSHOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_UPDATE_FADE_COUNTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_UPDATE_MESH_COMMAND_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_GRAPHICS_UPDATE_SCREEN_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_ACQUIRE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_CALCULATE_MOVEMENT_VECTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_CHECK_BUTTON_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_CHECK_CHEAT_CODE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_CLEAR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_FORMAT_BUTTON_NAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_BUTTON_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_BUTTON_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_DEVICE_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_JOYSTICK_AXIS_RZ : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_JOYSTICK_AXIS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_JOYSTICK_AXIS_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_JOYSTICK_BUTTON_BYTE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_GET_PRESSED_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_INITIALIZE_BUTTON_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_INITIALIZE_CONTROLLER_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_IS_JOYSTICK_BUTTON_PRESSED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_IS_KEY_PRESSED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_IS_KEY_PRESSED_ASYNC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_POLL_JOYSTICK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_PROCESS_WINDOW_MESSAGES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_READ_DEVICES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_READ_GAMEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_READ_KEYBOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_REGISTER_BUTTON_MAPPING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_DEVICE_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_EXCLUSIVE_FOREGROUND_COOPERATIVE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK2_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK_RZ_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK_X_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK_Y_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_JOYSTICK_Z_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_SET_KEY_UP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_INPUT_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_BUILD_COMPLETION_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_CALCULATE_COMPLETION_PERCENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_CHECK_BONUS_UNLOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_CLEANUP_ACTORS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_GET_ARRAY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_GET_DATA_POINTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_INITIALIZE_ACTOR_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_INITIALIZE_BONUS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_INITIALIZE_SAVE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_LOAD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_LOAD_STATE_MACHINE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_NORMALIZE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_RESET_BONUS_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_SET_MENU_PROGRESS_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_TRIGGER_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_UNLOAD_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_UPDATE_INTER_LEVEL_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_LEVEL_UPDATE_WORLD_SELECT_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_BUILD_STRUCTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_BUILD_TEXTURE_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_CLEAR_TEXTURE_CACHE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_COMPUTE_AVG_TRANSPARENT_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_FIND_TEXTURE_BY_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_GET_DATA_TEXTURE_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_LOAD_ALL_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_LOAD_AND_FIXUP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_LOAD_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_MARK_REFERENCED_BY_PARENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_PROPAGATE_ALPHA_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_RELEASE_SINGLE_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATERIAL_RELEASE_TEXTURE_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_MATRIX_ROTATION_XY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_MATRIX_ROTATION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_QUATERNION_FROM_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_ROTATION_FROM_VECTORS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_ROTATION_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_BUILD_ROTATION_MATRIX_DIRECT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_CALCULATE_DISTANCE3_DFP12 : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_CALCULATE_FACE_NORMAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_CALCULATE_INTEGER_SQUARE_ROOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_CALCULATE_SQRT_FP12 : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_CALCULATE_TRIANGLE_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_GENERATE_RANDOM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_SET_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_SNAP_VERTEX_TO_NEAREST_POINT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_TRANSFORM_ATAN_TO_COS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MATH_TRANSFORM_BARYCENTRIC_TO_WORLD_COORDS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_ALLOCATE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_FIND_HEAP_BLOCK_BY_ADDRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_FREE_ALL_EXTENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_FREE_HEAP_BLOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_INITIALIZE_ALLOCATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_INITIALIZE_HEAP_ALLOCATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_IS_VALID_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_MALLOC_CRT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_MALLOC_WITH_RETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_PROBE_CRT_READ4 : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_REALLOC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_RELEASE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MEM_SWAP_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_ANIMATE_SLOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_CHECK_PAUSE_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_CLEAR_TRANSITION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_GET_PLAYER_LEVEL_INFO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_HANDLE_OPTIONS_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_HANDLE_SAVE_GAME_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_HANDLE_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_IS_IN_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_PROCESS_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_PROCESS_MENU_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_PROCESS_NAME_ENTRY_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_PROCESS_OPTIONS_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_BUTTON_PROMPT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_CONFIRM_PROMPT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_CONTROLS_CONFIGURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_DIFFICULTY_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_FORMATTED_TEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_MUSIC_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_NAME_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_OPTIONS_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_SAVE_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_SIMPLE_OPTIONS_A : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RENDER_SIMPLE_OPTIONS_B : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_SHUTDOWN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_UPDATE_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MENU_UPDATE_PAUSE_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MESH_CALCULATE_VERTEX_NORMALS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MINI_GAME_INITIALIZE_ROUND_PARAMS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MINI_GAME_SET_SCORE_VALUES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_ADVANCE_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_FIND_COLLISION_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_RESOLVE_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_TRANSFORM_BY_COLLISION_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_UPDATE_ATTACHMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_UPDATE_BOUNDING_SPHERE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_UPDATE_SHADOW : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MODEL_UPDATE_TRANSFORM_AND_PHYSICS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_MOVIE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_MOVIE_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_PLAYBACK_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_SOUND_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_INIT_VIDEO_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_MAP_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_PLAY_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_RETURN_PLAYBACK_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_SHUTDOWN_MOVIE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_SHUTDOWN_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_SHUTDOWN_SOUND_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_SHUTDOWN_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_SHUTDOWN_VIDEO_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_START_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_MOVIE_STOP_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_NAV_ADD_COMMAND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_NAV_CALCULATE_POLYGON_CENTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_NAV_HANDLE_DAMAGE_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_NAV_PROCESS_PATH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_APPLY_GROUND_REACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_APPLY_MOVING_PLATFORM_FORCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_CALCULATE_ACTOR_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_CALCULATE_FRICTION_FORCE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_CALCULATE_MOVEMENT_WITH_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_CHECK_GROUND_FRICTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_CHECK_GROUND_SLOPE_DIRECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_PROCESS_ACTOR_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_UPDATE_ACTOR_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PHYSICS_UPDATE_ACTOR_PREPROCESS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_ALLOCATE_RESOURCE_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_ALLOCATE_RESOURCE_WITH_HEADER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_CLEANUP_FINAL_RESOURCE_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_CLEANUP_RESOURCE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_CLEANUP_RESOURCE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIND_AND_OPEN_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_ACTOR_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_ANIMATION_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_COMPONENT_NODES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_GROUP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_MATERIAL_INDICES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_MATERIAL_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_MESH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_MODEL_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_OBJECT_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_OBJECT_NODE_TYPE7_SPRITE_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_POLYGON_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_RENDER_NODE_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_SIMPLE_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FIX_UP_RESOURCE_SPRITE_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FREE_RESOURCE_AND_RETURN_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FREE_RESOURCE_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_FREE_RESOURCE_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_INITIALIZE_RESOURCE_GAME_ENGINE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_LOAD_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_LOAD_ENTRY_ALLOC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_LOAD_RANDOM_SPLASH_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_LOAD_TITLE_SCREEN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_OPEN_AND_READ_TOC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_RELEASE_RESOURCE_MANAGER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_SHUTDOWN_RESOURCE_GAME_SUBSYSTEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PKG_UNLOAD_RESOURCE_GAME_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_COLLECT_POWERUP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_INITIALIZE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_PROCESS_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_RESET_BONE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_RESPAWN_AFTER_DEATH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_SET_COMPLETION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_PLAYER_SET_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_CLEANUP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_CLONE_ACTOR_FROM_TEMPLATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_HANDLE_COLLECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_SPAWN_ACTOR_FROM_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_UPDATE_ACTOR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_UPDATE_LIVE_ACTOR_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_POWERUP_UPDATE_SPAWN_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_REPLAY_LOAD_DEMO_BONUS_REPLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_REPLAY_START_DEMO_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_REPLAY_STOP_DEMO_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_BACKUP_GAME_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_CLEAR_GAME_BONUS_PROGRESS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_GET_GAME_CURRENT_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_GET_GAME_HIGHEST_WORLD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_GET_GAME_SLOT_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_INIT_GAME_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_INITIALIZE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_INITIALIZE_NEW_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_IS_GAME_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_LOAD_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_PROCESS_GAME_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_READ_GAME_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SAVE_GAME_BONUS_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SAVE_GAME_LEVEL_COMPLETION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SAVE_GAME_TO_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SET_GAME_BACKUP_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SET_GAME_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SET_GAME_CURRENT_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_SET_GAME_SLOT_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SAVE_WRITE_GAME_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_FINALIZE_NODE_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_FIXUP_NODE_MATERIAL_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_INIT_NODE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RENDER_BILLBOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RENDER_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RENDER_NODE_TREE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RENDER_STATIC_GEOMETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RENDER_SUB_MESH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_TRAVERSE_NODE_TREE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCENE_UPDATE_NODE_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_EXECUTE_BEHAVIOR_SCRIPT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ADD_NAVIGATION_COMMAND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ANIMATE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ANIMATE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ANIMATE_ZOOM : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_BRANCH_CONDITIONAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_CALL_INDIRECT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_CHECK_BUTTON_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_CHECK_COLLISION_BIT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_CHECK_TERMINATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_CLEAR_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_DECREMENT_VARIABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_EMIT_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ENSURE_CAMERA_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_JUMP_CONDITIONAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_MOVE_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_MOVE_TO_TARGET_WITH_CAMERA : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_PATHFIND_TO_ENTITY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_PAUSE_TOGGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_PLAY_SOUND_BLOCK_OR_WAIT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_PLAY_SOUND_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_POLL_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_PROCESS_SPRITE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_REMOVE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_ROTATE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_RUN_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_RUN_WITH_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_SET_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_SET_CAMERA_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_SET_ENTITY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_SET_PLAYER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_SET_VARIABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_STOP_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_TEST_PATH_TRACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_TRACE_ACTOR_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_TRIGGER_LEVEL_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_TRIGGER_MUSIC_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_TRIGGER_MUSIC_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_WAIT_FOR_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_OP_WALK_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SCRIPT_RESOLVE_VARIABLE_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SHARED_LOAD_COMMON_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SIGNAL_CLEAR_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SIGNAL_CLEAR_TIMED_EVENT_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SIGNAL_POLL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SORT_RUN_INSERTION_SORT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_SORT_RUN_QUICK_SORT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CHECK_CRT_CODECVT_ALWAYS_NO_CONVERSION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CHECK_FLOAT_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONCAT_CRT_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONVERT_FLOAT_GENERAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONVERT_FLOAT_TO_EXPONENTIAL : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONVERT_FLOAT_TO_FIXED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_CONVERT_FLOAT_TO_FIXED_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_FORMAT_FLOAT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_FORMAT_FLOAT_SCIENTIFIC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_GET_BY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_GET_CHAR_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_INSERT_SPACE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_LOAD_FLOAT_FPU : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_PARSE_ATOI : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_PARSE_INT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_ROUND_FLOAT_AND_COPY_DIGITS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_STRING_SET_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TIMER_GET_ELAPSED_TICK_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TIMER_GET_ELAPSED_TICK_COUNT_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TIMER_GET_GAME_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TITLE_CLEANUP_SCREEN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TITLE_INITIALIZE_SPOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TITLE_UPDATE_AND_RENDER_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TITLE_UPDATE_SPOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_CHECK_BONE_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_FIND_BONE_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_PROCESS_COMPONENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_RENDER_ANIMATED : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_RESET_BONE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_SPAWN_FROM_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_UPDATE_AND_RENDER_BONE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TRAIL_UPDATE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_ALLOCATE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_CREATE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_DESTROY_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_DETACH_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_FIXUP_MAP_AFTER_INSERT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_FREE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_GET_FIRST_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_INITIALIZE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_INSERT_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_REBALANCE_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_REMOVE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_TREE_ROTATE_AND_DETACH_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_COMPUTE_STRING_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_RENDER_BUTTON_PROMPTS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_RENDER_CENTERED_NUMBER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_RENDER_STRING_WITH_FORMATTING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_RENDER_TEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_SHOW_CONFIRM_DIALOG : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_SHOW_ERROR_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_UPDATE_AND_RENDER_SPRITES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_UPDATE_BONE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_UPDATE_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_UI_UPDATE_PUPPY_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_CLOSE_AVI_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_CLOSE_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_CURRENT_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_SOUND_CHANNELS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_SOUND_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_SOUND_RATE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_TOTAL_FRAMES : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_X_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_GET_MOVIE_Y_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_INIT_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_INITIALIZE_AVI_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_IS_AVI_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_OPEN_AVI_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_OPEN_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_PLAY_AVI_FULLSCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_PLAY_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_PLAY_MOVIE_INTRO : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_PLAY_MOVIE_LOOP : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_SET_MOVIE_SYNC_ADJUST : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_SHUTDOWN_AVI_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_VIDEO_SHUTDOWN_PLAYER_SYSTEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_WINDOW_GET_MAIN_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_WINDOW_PROCESS_GAME_PROC : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_WINDOW_REQUEST_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_WINDOW_RUN_WIN_MAIN : dttr_pcdogs.h
  • DTTR_PCDOGS_FUNCTION_WINDOW_SET_RESOLUTION : dttr_pcdogs.h
  • DTTR_PCDOGS_HOOK_HOTPATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_HOOK_REL32 : dttr_pcdogs.h
  • DTTR_PCDOGS_HOOK_UNSUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_ADDRESS_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_AOB_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_AOB_REL32_JMP : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_DATA_POINTER_HOOK : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_FUNCTION_HOOK : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_PATCH_UNSUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_ACTOR_CHECK_COLLISION_CONDITIONS_CONDITION_FLAG_MASK_DISPATCH_TABLE : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_CONFIG_APPLY_SETTINGS_INPUT_PLAYER2_CONTROLS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_CONFIG_APPLY_SETTINGS_INPUT_SPECIAL_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_CONFIG_LOAD_FROM_INI_FILE_CONFIG_CHECKSUM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_CONFIG_LOAD_FROM_INI_FILE_PCDOGS_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_CONFIG_SAVE_SETTINGS_TO_INI_FILE_HEADER_PCDOGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_DDRAW_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_ERR_CREATE_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_ERR_NO16_BIT_RGB : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_ERR_NO4444_RGBA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_ERROR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_ALPHA_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_BLUE_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_GREEN_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_BITS_TO_DISCARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_PIXEL_RED_SHIFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEX_FORMAT_IS_SOFTWARE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_POW2_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_POW2_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_GRAPHICS_TEXTURE_SURFACE_DESC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_RGB_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_TEXTURE_SURFACE_TN_LHAL_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_CREATE_WORK_SURFACE_ERR_CREATE_WORK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUM_DEVICE_CALLBACK_DDRAW_ENUM_DEVICE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_DDRAW_ENUM_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_GRAPHICS_ACCEPTED_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_GRAPHICS_ENUM_DEVICE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_NO_DEVICES_ACCEPTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_NO_DEVICES_ENUMERATED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES_TRY_REF_RASTERIZER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760028_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760028_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760091_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760091_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_887600_F0_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_887600_F0_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_887601_EA_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_887601_EA_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760247_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760247_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760280_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_88760280_RANGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_887602_B6_RANGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_ALREADY_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CAN_NOT_ATTACH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CAN_NOT_DETACH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CANT_DUPLICATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_CURRENTLY_NOT_AVAIL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_D3D_NOT_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_GENERIC_FAILURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_PARAMS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_INVALID_PIXEL_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NEW_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_FLIP_HARDWARE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_GDI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NO_NON_LOCAL_VID_MEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_FLIPPABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_NOT_SUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_OK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_OUT_OF_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_PAGE_LOCK_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_SIZE_TOO_LARGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERR_WIDTH_TOO_LARGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_FORMAT_DIRECT_X_ERROR_DDRAW_ERROR_UNKNOWN_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_HANDLE_SIGNAL_CLOSING_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_3_D7_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_BACK_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_PRIMARY_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DDRAW_Z_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_DEVICE_INIT3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_ADD_ATTACHED_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_DEVICE7 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_DRIVER_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_HAL_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_RGB_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_CREATE_Z_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_GET_ATTACHED_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_QUERY_DIRECT3D7 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_COOPERATIVE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_DISPLAY_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_SET_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_ERR_Z_ENABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIENT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_CLIP_WORK_BUFFER6 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_COOPERATIVE_LEVEL_SET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_SELECTED_DRIVER_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_GRAPHICS_WINDOW_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_HAL_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_SOFTWARE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D_TN_L_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_CAN_USE_COLOR_KEY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_DIRECT_DRAW7_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_ENUM_DRIVER_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_PARAM4 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_SCRATCH_PARAM1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_STATE0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_DDRAW_INIT_STATE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_GRAPHICS_CAN_FLIP_SURFACES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_GRAPHICS_DRIVER_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_LOG_FILE_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_LOG_SEPARATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_OPEN_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_DIRECT_DRAW_SELECTED_DRIVER_HEADER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_INITIALIZE_GRAPHICS_SUBSYSTEM_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_RELEASE_ALL_AND_REPORT_LEAKS_TEXTURES_STILL_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SELECT_BEST_DRIVER_HAL_DEVICE_IID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_BLEND_MODE_GRAPHICS_CURRENT_BLEND_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_BLEND_MODE_GRAPHICS_TEXT_RENDERING_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_FOG_DISTANCE_GRAPHICS_DEFAULT_GAMMA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_FOG_DISTANCE_GRAPHICS_GAMMA_STEP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_GAMMA_RAMP_DDRAW_GAMMA_CONTROL_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_GAMMA_RAMP_ERR_QUERY_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_GAMMA_RAMP_ERR_SET_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_GAMMA_RAMP_GRAPHICS_GAMMA_CONTROL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_D3D_SET_GAMMA_RAMP_NOT_SUPPORTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DDRAW_ENUMERATE_CALLBACK_D3D_ERR_CREATE_DURING_ENUM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DDRAW_ENUMERATE_CALLBACK_D3D_ERR_QUERY_DURING_ENUM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DEBUG_LOG_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DEBUG_LOG_LINE_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DEBUG_RENDER_OVERLAY_CURRENT_FPS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DEBUG_RENDER_OVERLAY_FPS_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DEBUG_RENDER_OVERLAY_POS_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_CREATE_CONFIGURED_JOYSTICK_DEVICE_CONSTANT_FORCE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_DEVICE2_AIID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_ENUM_JOYSTICK_DEVICE_CALLBACK_SEEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_ENUMERATE_FORCE_FEEDBACK_JOYSTICKS_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_INITIALIZE_JOYSTICK_INPUT_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_INITIALIZE_JOYSTICK_INPUT_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DINPUT_INITIALIZE_JOYSTICK_INPUT_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_DISPLAY_CURRENT_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_ENTITY_NAVIGATION_WORK_LIST_ACTIVE_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_ENTITY_NAVIGATION_WORK_LIST_BACKING_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_ENTITY_NAVIGATION_WORK_LIST_STAGING_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_ENTITY_SET_ACTOR_PROPERTY_ID_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_FILE_FLUSH_TO_DISK_IO_BUFFER_HIGH_WATER_MARK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_FILE_SEEK_AND_GET_POSITION_DESCRIPTOR_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_BACKUP_SETTINGS_NAME_ENTRY_ROW : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_BACKUP_SETTINGS_SAVED_GAME_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_BACKUP_SETTINGS_SAVED_PLAYER_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_FRAME_TRANSITION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_HANDLE_GAME_OVER_DIFFICULTY_EASY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_HANDLE_GAME_OVER_DIFFICULTY_NORMAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_HANDLE_GAME_OVER_FADE_MUL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GAME_TRANSITION_AND_SETTINGS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_ADJUST_LEVEL_SCALE_DEBUG_MAX_FPS_THRESHOLD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_ADJUST_LEVEL_SCALE_FACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_ADJUST_LEVEL_SCALE_LIST_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_ADJUST_LEVEL_SCALE_MAX_GAMMA_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_ADJUST_LEVEL_SCALE_RECIPROCAL_LOOKUP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_BLIT_TEXTURE_TO_QUADRANTS_D3D_ERR_WORK_SURFACE_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CLEAR_SHADOW_LIST_RENDER_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_LEFT_PLANE_COEFF0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_NEAR_CLIP_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_TEMP_UV_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID_TEMP_VERTEX_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_CURRENT_BOUND_TEXTURE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_D3D_DEVICE7 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_ALT_UV_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_NEG_Z_BIAS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_POS_Z_BIAS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_RENDER_FRAME_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_BLUE_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_GREEN_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_TEMP_VERTEX_COLOR_RED_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_UNTEXTURED_VERTEX_BUFFER_VERTEX3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_VERTEX0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_VERTEX0_U : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_VERTEX0_V : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_QUAD_VERTEX3 : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_SORTED_LISTS_DEBUG_SHOW_FPS_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_SORTED_LISTS_MENU_RENDER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_DRAW_SORTED_LISTS_RENDER_LIST_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_INCREMENT_PASS_COUNTER_RENDERING_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_PARAM0 : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_INITIALIZE_DISPATCH_TABLES_BEHAVIOR_PARAM2 : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_BATCH_PRIMITIVE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_BATCH_TRIANGLE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_BOTTOM_EDGE_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COEFF0 : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CAMERA_CLIP_PLANE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER_V2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CLIP_INPUT_BUFFER_VERTEX2_W : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CLIP_QUAD_DST_U : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_COLOR_BLUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_COLOR_GREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_COLOR_RED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_CURRENT_VERTEX_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_D3D_VERTEX_BUFFER_SCREEN_X : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_DRIVER_GUID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_MAX_PRIMITIVES_PER_BATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_MAX_Z_DEPTH_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_PROJECT_SCREEN_WIDTH_HALF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_RECIPROCAL_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MAX_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MIN_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_RENDER_CLIP_MIN_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_RIGHT_EDGE_CLAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_TRANSFORMED_VERTICES : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_IS_QUAD_CLIPPED_VERTEX_COLOR_BUFFER : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_BATCH_VIEW_DIRECTION_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_BATCH_WINDOW_WIDTH_FLOAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_MESH_BATCH_RECORDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_MESH_CURRENT_POLYGON_BATCH_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_POLYGON_MESH_NODE_VIEW_TRANSLATION_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_RENDER_TEXTURED_SPRITE_FONT_GLYPH_RENDER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M02 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M10 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M11 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M12 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M20 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M21 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_MATRIX_M22 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_CAMERA_TRANSFORM_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_SET_POLYGON_U_VS_TRANSFORM_MATRIX_ELEMENT1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_TAKE_SCREENSHOT_FILE_MODE_READ_BINARY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_TAKE_SCREENSHOT_FORMAT_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_UPDATE_MESH_COMMAND_FLAGS_SIGNAL_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_GRAPHICS_WINDOW_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_BUTTON_NAME_STRING_I_DS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CALCULATE_MOVEMENT_VECTOR_DIRECTION_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_BUTTON_STATE_CONTROL_CODE_DISPATCH_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_BUTTON_STATE_CONTROL_CODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_CHEAT_CODE_SEQUENCE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_CHEAT_CODE_SEQUENCE_PREVIOUS_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_CHEAT_CODE_SEQUENCE_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CHECK_CHEAT_CODE_SEQUENCE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CLEAR_STATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CONTROLLER_HAMMERHEAD_PROFILE_NAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_CURRENT_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_FORMAT_BUTTON_NAME_NO_KEY_ASSIGNED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_FORMAT_BUTTON_NAME_NO_KEY_ASSIGNED_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_GET_BUTTON_INDEX_MASK_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_GET_BUTTON_INDEX_MASK_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_GET_PRESSED_BUTTON_JOYSTICK_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_BUTTON_MAPPINGS_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_BUTTON_MAPPINGS_MAP_ALT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_BUTTON_MAPPINGS_PLAYER1_DOWN_KEY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_BUTTON_MAPPINGS_PLAYER2_DOWN_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_GRAVIS_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_GRAVIS_GAMEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_HAMMERHEAD_FX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_MS_SIDEWINDER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_SIDEWINDER_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_WINGMAN_BUTTON_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS_WINGMAN_RUMBLEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_IS_KEY_PRESSED_MAPPING_TABLE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_IS_KEY_PRESSED_MAPPING_TABLE_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_PROCESS_WINDOW_MESSAGES_ACCELERATOR_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_PROCESS_WINDOW_MESSAGES_SHOULD_QUIT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_INV_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_RZ_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_RZ_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_X_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_X_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_Y_NEGATIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_AXIS_Y_POSITIVE_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON0_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON10_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON11_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON12_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON1_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON2_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON3_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON4_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON5_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON6_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON7_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON8_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_BUTTON9_MASK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_READ_GAMEPAD_JOYSTICK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_REGISTER_BUTTON_MAPPING_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_REGISTER_BUTTON_MAPPING_KEYBOARD_MAPPING_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_INPUT_REGISTER_BUTTON_MAPPING_KEYBOARD_MAPPING_KEYS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_BUILD_COMPLETION_TABLE_SLOT_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_CHECK_BONUS_UNLOCK_MENU_RESET_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_GET_DATA_POINTER_BONUS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_BEHAVIOR_PROCESS_ACTOR_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_BEHAVIOR_PROCESS_SNAP_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_CAMERA_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_CAMERA_INIT_DIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_COLLISION_DISPATCH_ACTOR_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_COLLISION_PROCESS_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_COMPONENT_SPAWN_STATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_DEGENERATE_TRI_AREA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_MAX_LEVEL_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_OBJECT_NODE_ROOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_PLAYER_MOVEMENT_FUNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE_QUARTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDER_DISTANCE_THIRD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_RENDERING_STATE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_RHW_DEPTH_MUL2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_END_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_START_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM_TRANSITION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_BONUS_PARAMETER_BITS3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_CODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_MENU_DIFFICULTY_TOKEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_RFF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_SAVE_GAME_BONUS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_BONUS_DATA_SAVE_GAME_BONUS_NAME_ENTRY_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_BONUS_UNLOCKED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_GAME_BACKUP_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_GAME_BONUS_PROGRESS_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_GAME_PUPPY_COUNT_BACKUP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_GAME_STATE_INIT_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_INITIALIZE_SAVE_STATE_MENU_SLOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_LOAD_MAIN_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_LOAD_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_LOAD_STATE_MACHINE_PKG_LEVEL_STREAM_LOAD_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_LOAD_STATE_MACHINE_PKG_RESOURCE_LEVEL_TEX_DATA_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_LOAD_STATE_MACHINE_PKG_RESOURCE_LEVEL_TEX_DATA_B : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_RESET_BONUS_STATE_MENU_INITIAL_ENTRY_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_SET_MENU_PROGRESS_STATE_SUBMENU_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_UPDATE_INTER_LEVEL_MENU_FADE_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_UPDATE_INTER_LEVEL_MENU_MAIN_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_UPDATE_WORLD_SELECT_MENU_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_UPDATE_WORLD_SELECT_MENU_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_LEVEL_UPDATE_WORLD_SELECT_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_BLT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_COPY_MEM_TEX_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_GET_SURFACE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_LOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERR_WORK_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE_D3D_ERROR_MESSAGE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATERIAL_RELEASE_TEXTURE_ARRAY_GRAPHICS_ACTIVE_TEXTURE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SCRATCH1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SCRATCH2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_XY_FIXED_ONE_SHORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE4 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ONE_SHORT2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ZERO3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_MATRIX_ROTATION_Y_FIXED_ZERO4 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_ROTATION_MATRIX_FIXED_ONE5 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_ROTATION_MATRIX_FIXED_ONE6 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_ROTATION_MATRIX_FIXED_ZERO1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_BUILD_ROTATION_MATRIX_FIXED_ZERO2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_GENERATE_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_ONE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_SNAP_VERTEX_TO_NEAREST_POINT_DEBUG_FPS_UPDATE_INTERVAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MATH_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_ALLOC_DEBUG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_ALLOC_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_ALLOC_PREFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_DEBUG_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_OUT_OF_EXTENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_POOL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_ALLOCATE_HANDLE_POOL_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_FREE_ALL_EXTENTS_LEAK_UNRELEASED_EXTENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_FREE_HEAP_BLOCK_LAST_FREED_PAGE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_ALLOCATOR_HANDLE_POOL_HANDLE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_ALLOCATOR_HEAP_ALLOCATOR_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_HEAP_ALLOCATOR_LAST_FREED_SEGMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_HEAP_ALLOCATOR_MAX_SEGMENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_HEAP_ALLOCATOR_SEGMENT_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_HEAP_ALLOCATOR_SEGMENT_TABLE_CACHED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_INITIALIZE_HEAP_ALLOCATOR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_MALLOC_WITH_RETRY_DEBUG_KILLED_BY_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_MALLOC_WITH_RETRY_FAILED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_MALLOC_WITH_RETRY_OUT_OF_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_MALLOC_WITH_RETRY_UI_CONFIRM_STOP_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_RELEASE_HANDLE_FREE_DEBUG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_RELEASE_HANDLE_LEAK_INVALID_EXTENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MEM_RELEASE_HANDLE_LEAK_UNALLOCATED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_ANIMATE_SLOTS_PKG_RESOURCE_CURRENT_USABLE_MATERIALS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_CHECK_PAUSE_INPUT_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_AUDIO_MENU_SOUND_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_BACKUP_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_COLUMN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_DISPLAY_MENU_SETTING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_CONTROLLER_HAMMERHEAD_BUTTONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_GAMEPAD_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_KEYBOARD_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_BUTTON_REMAPPING_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_CONTROLS_BUTTON_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_INPUT_MENU_CONTROLS_KEY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_OPTION_VALUE_SCRATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_SUB_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_OPTIONS_LOGIC_UI_STATE5 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_SAVE_GAME_LOGIC_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_SAVE_GAME_LOGIC_DIRTY_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_SAVE_GAME_LOGIC_OPERATION_RESULT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_HANDLE_SAVE_GAME_LOGIC_SLOT_VALID_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_LOAD_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_LOADING_FADE_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PAUSE_TRANSITION_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_CONTEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_DISPLAY_MENU_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_GRADIENT_COLOR_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_INPUT_TOGGLE_MASK_P1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_NAME_ENTRY_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_NAME_ENTRY_COLUMN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_OPTION_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_POST_TRANSITION_ACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_SKIP_BACKGROUND_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_STORED_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_STATE_TRANSITION_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_TRANSITION_LEVEL_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_MENU_TRANSITION_SKIP_TITLE_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_PROCESS_NAME_ENTRY_INPUT_CHAR_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONFIRM_PROMPT_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONFIRM_PROMPT_STRING_MENU_BUFFER_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONTROLS_CONFIGURATION_ACCEPT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONTROLS_CONFIGURATION_CANCEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONTROLS_CONFIGURATION_STRING_FORMAT_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_CONTROLS_CONFIGURATION_STRING_FORMAT_STRING_TWO_STRINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_DIFFICULTY_SELECTION_OPTION_EASY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_FORMATTED_TEXT_INPUT_BUTTON_NAME_BUFFERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_OPTIONS_MENU_ITEM_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_DIALOG_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_LOAD_MODE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_OPERATION_STEP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_OVERWRITE_CHOICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_PERCENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_STRING_FORMAT_STRING_AND_INT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_RENDER_SAVE_GAME_UNLOAD_DELAY_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_CANCEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_CANCEL_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_CONFIRM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_CONFIRM_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_DOWN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_DOWN_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_LEFT_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_RIGHT_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_STATE_PREVIOUS_P1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_UP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_INPUT_UP_HELD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_PAUSE_MENU_CHEAT_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_PAUSE_MENU_PUPPY_COUNTER_UI_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MENU_UPDATE_PAUSE_MENU_UI_LIVES_CURRENT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_ACCUM_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_ACCUMULATOR_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MESH_CALCULATE_VERTEX_NORMALS_NORMAL_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_MODEL_UPDATE_TRANSFORM_AND_PHYSICS_CALLBACK_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_OPTIONS_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PHYSICS_UPDATE_ACTOR_PREPROCESS_MOVEMENT_HANDLER_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_CLEANUP_RESOURCE_GAME_STATE_LEVEL_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_CANT_FIND_PKG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_DALMS_SETUP_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_DRIVE_LETTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_PCDOGS_PKG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_SEARCH_PATTERN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIND_AND_OPEN_FILE_SETUP_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_COUNT_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_LIST_NOT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_ACTOR_LIST_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_BASE_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_ABS_ADDR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_GET_ADDR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_NOT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CAM_DEFAULT_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_CYCLE_ACTOR_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_DEBUG_LOGGING_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_END : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_MAX_THEMES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_NAV_NET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_POWERUP_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_POWERUP_COUNT_ELLIPSIS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_SOUND_DEFINITION_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_SPRITE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_START : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_TRAIL_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_USABLE_MATERIALS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS_VARIABLE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_MESH_NODE_SPECIAL_NODE_PROCESSING_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_MODEL_NODE_LEVEL_MATERIAL_SECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_FIX_UP_RESOURCE_OBJECT_NODE_LEVEL_BLOB_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_INITIALIZE_SYSTEM_GRAPHICS_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_ENTRY_FILE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_ENTRY_TOC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_ENTRY_TOC_FILE_SIZES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN_LAST_LOADING_IMAGE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_BLEND_TEXTURE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN_LOADING_SCREEN_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN_RESOURCE_LOADING_IMAGE_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_LOAD_TITLE_SCREEN_RESOURCES_AUDIO_TITLE_MUSIC_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_RESOURCE_TITLE_BONUS_REPLAY_RESOURCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_RESOURCE_TITLE_MATERIAL_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_RESOURCE_TITLE_PACKAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_UNLOAD_RESOURCE_GAME_DATA_LEVEL_INIT_CALLBACK1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PKG_UNLOAD_RESOURCE_GAME_DATA_LEVEL_INIT_CALLBACK2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_PROCESS_MOVEMENT_CAMERA_YAW_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_PROCESS_MOVEMENT_CURRENT_LEVEL_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_PROCESS_MOVEMENT_FACING_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_PROCESS_MOVEMENT_INPUT_LANDING_FLAGS_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_RESPAWN_AFTER_DEATH_IS_LOADING_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_RESPAWN_AFTER_DEATH_SCREEN_FADE_DURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PLAYER_SET_LIVES_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_POWERUP_COLLISION_FILTER_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_POWERUP_HANDLE_COLLECTION_SPAWN_DELAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_POWERUP_INITIALIZE_SYSTEM_UPDATE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_POWERUP_LIVE_ACTOR_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_PROJECTILE_LIVE_ACTOR_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_REPLAY_BONUS_REPLAY_LEVEL_I_DS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_REPLAY_DEMO_BONUS_REPLAY_DATA_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_REPLAY_LOAD_DEMO_BONUS_REPLAY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_REPLAY_START_DEMO_PLAYBACK_INPUT_PTR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_REPLAY_START_DEMO_PLAYBACK_SAVED_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD0_COMPLETION_BITS : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD3_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_SAVED_WORLD4_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_WORLD1_COMPLETION_BITS : dttr_pcdogs.h
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  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_WORLD3_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_BONUS_PROGRESS_WORLD4_COMPLETION_BITS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_BEST_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_COLLECTIBLES_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_INDEX_DALMATIANS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_MENU_ITEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_PAUSE_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GAME_LEVEL_COMPLETION_SECONDARY_MENU_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_GET_GAME_SLOT_INDEX_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_INITIALIZE_GAME_STATE_INIT_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_LOAD_GAME_STATE_FILE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_LOAD_GAME_STATE_FILE_GAME_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_LOAD_GAME_STATE_FILE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_LOAD_GAME_STATE_FILE_PLAYER_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_PROCESS_GAME_OPERATION_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_PROCESS_GAME_OPERATION_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_PROCESS_GAME_OPERATION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_PROCESS_GAME_OPERATION_VERIFY_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_READ_GAME_FILE_DAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_SET_GAME_COMPLETE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SAVE_WRITE_GAME_FILE_MODE_WRITE_BINARY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCENE_FINALIZE_NODE_RENDER_VERTEX_NORMAL_ACCUM_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCENE_RENDER_FRAME_VERTEX_BATCH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCENE_TRAVERSE_NODE_TREE_TYPE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_ACTOR_OPCODE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_BRANCH_CONDITIONAL_ARITHMETIC_OP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_BRANCH_CONDITIONAL_COMPARISON_OP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_CHECK_TERMINATOR_ENTITY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_CHECK_TERMINATOR_OPCODE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_MOVE_TO_TARGET_CURRENT_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_ANIMATION_TIMER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_FOV : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_ROTATION_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_TRANSITION_COUNTDOWN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_CAMERA_TRANSITION_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_CURRENT_GAME_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_FADE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_LEVEL_TRANSITION_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_SAVED_ACTOR_WORLD_RENDER_POS_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_SCREEN_BORDER_STATE_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_TARGET_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_TARGET_ROTATION_ANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_PAUSE_TOGGLE_TARGET_Y_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_OP_SET_VARIABLE_OP_JUMP_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SCRIPT_RESOLVE_VARIABLE_REF_BASE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_FONT_DATA_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_DATA_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_HANDLE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_LOAD_COMMON_RESOURCES_PKG_RESOURCE_SHARED_MATERIAL_SECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_LOAD_COMMON_RESOURCES_TIMER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_MATERIAL_FRAME_SET_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SHARED_TEXTURE_DATA_REFS_CURSOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SIGNAL_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SIGNAL_QUEUE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_SIGNAL_TIMED_EVENT_LIST_HEAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CHECK_FLOAT_PRECISION_CRT_NEGATIVE_TWO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CHECK_FLOAT_PRECISION_CRT_ZERO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTIND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTINF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTQNAN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING_CRTS_NA_N : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_CRT_EXPONENT_SUFFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_FORMAT_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_CONVERT_FLOAT_TO_EXPONENTIAL_FORMAT_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_FORMAT_FLOAT_DECIMAL_POINT_CHAR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_GET_BY_INDEX_LOCALIZATION_LANGUAGE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_GET_BY_INDEX_NO_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_GET_BY_INDEX_TABLE_LOADED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_GET_BY_INDEX_TABLE_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_GET_BY_INDEX_TWO_STRINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_LOAD_FLOAT_FPU_CRT_KERNEL32 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_PARSE_INT_CHAR_TYPE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_STRING_SET_TABLE_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TIMER_GET_ELAPSED_TICK_COUNT_GAME_START_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TIMER_GET_GAME_TIME_MS_TO_SEC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_ACTIVE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_CYCLE_LENGTH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_DATA_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_FRAME_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_MATERIAL_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_INITIALIZE_SPOTS_TIMER_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_RESOURCE_HANDLE0 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_RESOURCE_HANDLE1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_SPOT_SOUND_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_UPDATE_AND_RENDER_SCREEN_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_UPDATE_AND_RENDER_SCREEN_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_UPDATE_AND_RENDER_SCREEN_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TITLE_UPDATE_AND_RENDER_SCREEN_STATE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_CHECK_BONE_AVAILABLE_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_FIND_BONE_PATH_BUFFER_X2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_FIND_BONE_PATH_BUFFER_Y2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_FIND_BONE_PATH_BUFFER_Z2 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_FIND_BONE_PATH_END : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_RESET_BONE_ANIM_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_RESET_BONE_CURRENT_PATH_NODE_SELECTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_RESET_BONE_ENTRY0_TIMESTAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_RESET_BONE_PATH_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_RESET_BONE_PATH_NODE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_ENTRY0_POS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Z : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_PATH_BUFFER_Z1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_PATH_NODES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TRAIL_UPDATE_AND_RENDER_BONE_TARGET_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_TREE_REBALANCE_MAP_BUCKETS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_BONE_AND_LIVES_COUNTER_ANIM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_INITIALIZED_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_LIVES_COUNTER_LAST_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_PUPPY_COUNTER_ANIM_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_SHOW_CONFIRM_DIALOG_PROGRAMMER_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_UPDATE_AND_RENDER_SPRITES_SPRITE_ANCHOR_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_UPDATE_LIVES_COUNTER1 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_UI_UPDATE_LIVES_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_CLOSE_AVI_FILE_MCI_CLOSE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_CLOSE_MOVIE_FILE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_CLOSE_MOVIE_FILE_SOUND_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_CLOSE_MOVIE_FILE_SURFACE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_INIT_PLAYER_ERROR_CODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_INITIALIZE_AVI_PLAYER_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_INITIALIZE_AVI_PLAYER_MOVIE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_INITIALIZE_AVI_PLAYER_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_IS_AVI_PLAYING_MCI_STATUS_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_IS_AVI_PLAYING_MCI_STATUS_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_MCI_OPEN_AVI_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_AVI_FILE_MCI_MOVIE_ID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_ALT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_BOTTOM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_LEFT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_RIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_CURRENT_RECT_TOP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_DEFAULT_SCREEN_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_DEFAULT_SCREEN_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_OPEN_MOVIE_FILE_PLAYBACK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_AVI_FULLSCREEN_MCI_PLAY_FULLSCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_FILE_SKIP_REQUESTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_AVI_PLAYBACK_STARTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_CONFIG_END_SENTINEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_ERR_OPEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_ERR_PLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_FILE_NAMES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_PATH_PREFIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_INTRO_STRING_CONCAT3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_PLAY_MOVIE_LOOP_GET_ASYNC_KEY_STATE_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_VIDEO_SHUTDOWN_AVI_PLAYER_MCI_CLOSE_AVI_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_MAIN_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_HIGH_MESSAGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_HIGH_MESSAGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_INITIALIZED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_LOW_MESSAGE_DISPATCH_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_LOW_MESSAGE_INDEX_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_MESSAGE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_BEGIN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_DESTROY_WINDOW : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_DIRECT_INPUT_RELEASE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_KILL_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNINIT_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNINIT_GAME_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_PROCESS_GAME_PROC_SHUTDOWN_UNLOAD_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_GAME_TITLE102_DALMATIANS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_INSTANCE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_RENDERING_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_REQUIRES_NT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_SECONDARY_WINDOW_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_DATA_ID_WINDOW_RUN_WIN_MAIN_SHOW_CMD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_ADD_TO_COLLISION_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_APPLY_ENTITY_SLOT_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_APPLY_SPLINE_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_APPLY_VERTICAL_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_APPLY_VERTICAL_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_ATTACH_TO_PARENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CALCULATE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CHECK_ANIMATION_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CHECK_ANIMATION_TRIGGER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CHECK_COLLISION_CONDITIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CHECK_COLLISION_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CHECK_SAVED_ACTIVE_ACTOR_CAMERA_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CLEAR_REFERENCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_CLONE_TEMPLATE_WITH_TEMPLATE_RELATIVE_FIXUPS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_COPY_ENTITY_DEFAULTS_TO_RECORD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_DESTROY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_DESTROY_ALL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_FIND_NEAREST_ATTACH_POINT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_FOLLOW_ATTACHED_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_GET_STATE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_HANDLE_COLLISION_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_HANDLE_DEFAULT_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_INITIALIZE_DIRECTION_TABLES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_MOVE_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_COLLISION_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_HAZARDS_AND_DAMAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_MOVEMENT_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_MOVEMENT_COMMANDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_PLAYER_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_PUPPY_INTERACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_PROCESS_SNAP_AND_ENTITY_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_RELEASE_ATTACHMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_RESET_VELOCITY_AND_SNAP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_SET_ALPHA_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_SNAP_TO_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_START_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_TRACE_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_ANIMATION_AND_VISIBILITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_ANIMATION_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_FADE_OUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_PROJECTILE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_UPDATE_ROTATION_FROM_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ACTOR_VALIDATE_DIRECTION_AND_PROCESS_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_CALCULATE_SPLINE_PARAMETER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_CHECK_KEYFRAME_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_CONVERT_QUAT_TO_ROT_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_GET_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_KEYFRAME_QUAT_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_KEYFRAME_VEC3_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_QUAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_QUATERNION_SLERP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_SPLINE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_INTERPOLATE_VEC3 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_PROCESS_CONTROLLER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_PROCESS_VERTEX_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_QUEUE_STATE_CHANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ANIMATION_SET_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_ALLOCATE_SOUND_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_CALCULATE_SPATIAL_VOLUME_AND_PAN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_CHECK_COOLDOWN_EXPIRED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_CHECK_STREAM_STATUS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_CLOSE_MUSIC_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_FADE_IN_MUSIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_FADE_OUT_MUSIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_FIND_SOUND_BY_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_FREE_SOUND_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_INITIALIZE_LEVEL_AUDIO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_IS_STREAM_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_OPEN_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PAUSE_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PAUSE_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PLAY_LEVEL_SOUND_INDEX_AT_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PLAY_MUSIC_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PLAY_SOUND_DEFINITION3_D : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PROCESS_MUSIC_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_PROCESS_SOUND_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_RESET_MUSIC_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_RESET_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_RESUME_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_RESUME_STREAM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SET_ENABLED_FLAG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SET_MUSIC_FADE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SET_SAMPLE_PITCH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SET_SAMPLE_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SET_STREAM_VOLUME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_SHUTDOWN_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_START_MUSIC_WITH_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_START_SOUND_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_STOP_ALL_SAMPLES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_STOP_ALL_SOUNDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_STOP_MUSIC_AND_PAUSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_STOP_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_TRIGGER_COLLISION_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_TRIGGER_MUSIC_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_TRIGGER_SOUND_AT_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_UPDATE_SOUND_CHANNELS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_AUDIO_UPDATE_SOUND_SYSTEM_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_BLEND_VERTICES_MULTI_WEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_COMPUTE_NORMALS_POST_TRANSFORM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_PROCESS_EXTERNAL_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_TRANSFORM_VERTICES_MORPHED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_TRANSFORM_VERTICES_WEIGHTED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_TRANSFORM_WEIGHTED_VERTICES_FOR_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_BONE_UPDATE_JOINT_TRACKING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_BUILD_VIEW_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_CALCULATE_CLIP_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_CALCULATE_FOLLOW_ANGLES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_CALCULATE_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_INITIALIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_INTERPOLATE_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_LOOK_AT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_SET_DEFAULT_FOV : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_SET_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_SETUP_CLIP_PLANES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_SETUP_PROJECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_EFFECTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_FOLLOW : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_FROM_DEFINITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_PROJECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CAMERA_UPDATE_SHAKE_OFFSET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_ANIMATE_MOVE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_BUILD_MOVE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_CENTER_CAMERA_ON_CELL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_CHECK_CAPTURE_POSSIBLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_CHECK_MOVE_VALID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_EVALUATE_BOARD_SCORE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_EXECUTE_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_EXECUTE_MOVE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_FIND_VALID_MOVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_HIGHLIGHT_PLAYER_PIECES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_INITIALIZE_BOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_PROCESS_INPUT_AND_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_SEARCH_BEST_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_STEP_RECURSIVE_SOLVER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_UPDATE_CAMERA_POSITIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_UPDATE_STATE_MACHINE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CHECKERS_VALIDATE_MOVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_BUILD_WALL_COLLISION_PLANE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_CHECK_ACTOR_GROUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_CHECK_HIT_EVENT_EXISTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_DETECT_ACTOR_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_DETECT_ACTOR_OBSTACLES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_DETECT_AND_RESOLVE3_D_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_DETECT_DYNAMIC_OBJECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_DETECT_OBJECT_NODE_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_FIND_GROUND_POLYGON_UNDER_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_FIND_INTERSECTING_POLYGON_EDGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_GET_ADJACENT_POLYGON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_GET_VALID_COLLISION_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_HANDLE_COMPONENT_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_INITIALIZE_FUNCTION_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_IS_POINT_INSIDE_POLYGON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_PROCESS_ACTOR_GROUND_CHECK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_PROCESS_ACTOR_TO_ACTOR_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_PROCESS_POWERUP_COLLISIONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_PROCESS_PROJECTILE_HIT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_PROCESS_PROJECTILE_LIFECYCLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_REGISTER_HIT_EVENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_RESOLVE_OBJECT_NODE_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COLLISION_TEST_LINE_SPHERE_INTERSECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_ATTACH_TO_OWNER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_CALCULATE_FRAME_DURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_CALCULATE_HOMING_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_CALCULATE_ORIENTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_CHECK_ACTOR_COLLISION_TYPE_ADAPTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_CREATE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_GET_SPEED_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_INITIALIZE_PROJECTILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_IS_AIRBORNE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_PLAY_POSITIONAL_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_SET_VELOCITY_FROM_DIRECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_SPAWN_FOLLOWUP_PROJECTILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_SPAWN_FROM_DEFINITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_TRACK_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_UPDATE_COLLISION_DETECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_UPDATE_PROJECTILE_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_COMPONENT_UPDATE_TIMERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CONFIG_APPLY_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CONFIG_LOAD_ALTERNATE_FROM_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CONFIG_LOAD_FROM_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CONFIG_SAVE_SETTINGS_TO_INI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_CRT_CAPTURE_NLG_NOTIFY_CONTEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_ACCEPT_ANY_DRIVER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_CHECK_DEVICE_LOST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_CLEAR_VIEWPORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_CREATE_TEXTURE_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_CREATE_WORK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_ENUM_DEVICE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_ENUM_Z_BUFFER_FORMAT_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_ENUMERATE_DIRECT_DRAW_DEVICES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_FORMAT_DIRECT_X_ERROR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_GET_DRIVER_ENUMERATION_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_GET_SELECTED_DRIVER_INFO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_HANDLE_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_INIT_DIRECT_DRAW_AND_DIRECT3D : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_INITIALIZE_DIRECT_DRAW : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_INITIALIZE_GRAPHICS_SUBSYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_RELEASE_ALL_AND_REPORT_LEAKS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_RELEASE_DIRECT_DRAW_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_RENDER_TEXTURED_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SELECT_BEST_DRIVER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_BLEND_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_DATA_SCALE_FACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_FOG_DISTANCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_GAMMA_RAMP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_RENDER_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_TEXTURE_COLOR_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_D3D_SET_Z_WRITE_ENABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_ADD_DISPLAY_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_COMPARE_DISPLAY_MODES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_CREATE_EX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_ENUMERATE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_ENUMERATE_EX_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DDRAW_UNLOCK_SURFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DEBUG_LOG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DEBUG_RENDER_OVERLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DEBUG_RUN_NO_OP_STUB : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_CREATE_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_CREATE_CONFIGURED_JOYSTICK_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_CREATE_DEVICE2_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_CREATE_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_CREATE_JOYSTICK_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_ENUM_JOYSTICK_DEVICE_CALLBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_ENUMERATE_ATTACHED_JOYSTICKS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_ENUMERATE_FORCE_FEEDBACK_JOYSTICKS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_INITIALIZE_JOYSTICK_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_QUERY_DEVICE2_A_INTERFACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_RELEASE_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DINPUT_SET_CONSTANT_FORCE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DISPLAY_IS_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DISPLAY_RELEASE_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_DISPLAY_SET_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_DESTROY_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_GET_ACTIVE_ACTOR_FROM_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_GET_OR_SPAWN_CAMERA_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_IS_IN_ACTIVE_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_SET_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_SPAWN_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_ENTITY_UPDATE_VISIBILITY_AND_SPAWN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_EXCEPTION_IS_ACCESS_VIOLATION_FILTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_EXCEPTION_RTL_UNWIND_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_ALLOCATE_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_CLOSE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_FLUSH_AND_CLEAR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_FLUSH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_FLUSH_TO_DISK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_OPEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_OPEN_WITH_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_SAVE_SCREENSHOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_SEEK_AND_GET_POSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_WRITE_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_WRITE_CHAR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_WRITE_CHAR_WITH_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_FILE_WRITE_ELEMENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_BACKUP_SETTINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_HANDLE_GAME_OVER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_IS_SOUND_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_RENDER_OVERLAYS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_SET_SOUND_ENABLED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_TRANSITION_TO_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_TRIGGER_PAUSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_UPDATE_AND_RENDER_SCENE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GAME_UPDATE_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_ADJUST_COLOR_QUAD_RGB : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_ADJUST_LEVEL_SCALE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_BEGIN_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_BLIT_TEXTURE_TO_QUADRANTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CHECK_ACTOR_VISIBILITY_AND_FRUSTUM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CHECK_FRUSTUM_CULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CHECK_SHADOW_REQUIREMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLEAR_BACKGROUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLEAR_DEPTH_BUFFER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLEAR_SCREEN_AND_RENDER_RECTANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLEAR_SCREEN_WITH_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLEAR_SHADOW_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLIP_POLYGON_BY_CAMERA_PYRAMID : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_CLIP_POLYGON_BY_PLANE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_COMPUTE_COLOR_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_COMPUTE_VERTEX_COLORS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_DRAW_FADE_OVERLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_DRAW_FILLED_RECTANGLE_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_DRAW_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_DRAW_RECTANGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_DRAW_SORTED_LISTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_END_RENDERING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_FREE_TEXTURE_BLEND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_HAS_FOG_CAPABILITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_INCREMENT_PASS_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_INITIALIZE_COLOR_GRADIENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_INITIALIZE_DISPATCH_TABLES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_INITIALIZE_TEXTURE_BLEND_TEXTURES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_IS_POLYGON_IN_DEBUG_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_IS_QUAD_CLIPPED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_LOAD_AND_UPLOAD_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_PROCESS_MESH_COMMANDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_ALL_SHADOWS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_MESH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_POLYGON_BATCH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_POLYGON_MESH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_SCENE_GEOMETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_SCENE_GEOMETRY_ALT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_SCENE_GEOMETRY_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_SPRITE_OBJECT_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_SPRITE_POLYGONS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_TEXTURED_QUAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_TEXTURED_QUAD_MATERIAL_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_RENDER_TEXTURED_SPRITE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_SELECT_TEXTURE_LOD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_SET_FADE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_SET_POLYGON_U_VS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_TAKE_SCREENSHOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_UPDATE_FADE_COUNTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_UPDATE_MESH_COMMAND_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_GRAPHICS_UPDATE_SCREEN_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_ACQUIRE_DEVICE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_CALCULATE_MOVEMENT_VECTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_CHECK_BUTTON_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_CHECK_CHEAT_CODE_SEQUENCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_CLEAR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_FORMAT_BUTTON_NAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_BUTTON_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_BUTTON_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_DEVICE_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_JOYSTICK_AXIS_RZ : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_JOYSTICK_AXIS_X : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_JOYSTICK_AXIS_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_JOYSTICK_BUTTON_BYTE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_GET_PRESSED_BUTTON : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_INITIALIZE_BUTTON_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_INITIALIZE_CONTROLLER_MAPPINGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_IS_JOYSTICK_BUTTON_PRESSED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_IS_KEY_PRESSED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_IS_KEY_PRESSED_ASYNC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_POLL_JOYSTICK_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_PROCESS_WINDOW_MESSAGES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_READ_DEVICES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_READ_GAMEPAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_READ_KEYBOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_REGISTER_BUTTON_MAPPING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_DEVICE_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_EXCLUSIVE_FOREGROUND_COOPERATIVE_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK2_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK_DATA_FORMAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK_RZ_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK_X_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK_Y_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_JOYSTICK_Z_AXIS_RANGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_SET_KEY_UP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_INPUT_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_BUILD_COMPLETION_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_CALCULATE_COMPLETION_PERCENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_CHECK_BONUS_UNLOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_CLEANUP_ACTORS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_GET_ARRAY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_GET_DATA_POINTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_INITIALIZE_ACTOR_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_INITIALIZE_BONUS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_INITIALIZE_SAVE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_LOAD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_LOAD_STATE_MACHINE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_NORMALIZE_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_RESET_BONUS_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_SET_MENU_PROGRESS_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_TRIGGER_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_UNLOAD_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_UPDATE_INTER_LEVEL_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_LEVEL_UPDATE_WORLD_SELECT_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_BUILD_STRUCTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_BUILD_TEXTURE_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_CLEAR_TEXTURE_CACHE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_COMPUTE_AVG_TRANSPARENT_COLOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_COPY_PIXEL_DATA_TO_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_FIND_TEXTURE_BY_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_GET_DATA_TEXTURE_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_LOAD_ALL_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_LOAD_AND_FIXUP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_LOAD_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_MARK_REFERENCED_BY_PARENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_PROPAGATE_ALPHA_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_RELEASE_SINGLE_TEXTURE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATERIAL_RELEASE_TEXTURE_ARRAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_MATRIX_ROTATION_XY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_MATRIX_ROTATION_Y : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_QUATERNION_FROM_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_ROTATION_FROM_VECTORS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_ROTATION_MATRIX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_BUILD_ROTATION_MATRIX_DIRECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_CALCULATE_DISTANCE3_DFP12 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_CALCULATE_FACE_NORMAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_CALCULATE_INTEGER_SQUARE_ROOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_CALCULATE_SQRT_FP12 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_CALCULATE_TRIANGLE_HEIGHT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_GENERATE_RANDOM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_SET_RANDOM_SEED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_SNAP_VERTEX_TO_NEAREST_POINT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_TRANSFORM_ATAN_TO_COS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MATH_TRANSFORM_BARYCENTRIC_TO_WORLD_COORDS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_ALLOCATE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_FIND_HEAP_BLOCK_BY_ADDRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_FREE_ALL_EXTENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_FREE_HEAP_BLOCK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_INITIALIZE_ALLOCATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_INITIALIZE_HEAP_ALLOCATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_IS_VALID_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_MALLOC_CRT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_MALLOC_WITH_RETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_PROBE_CRT_READ4 : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_REALLOC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_RELEASE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MEM_SWAP_BYTES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_ANIMATE_SLOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_CHECK_PAUSE_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_CLEAR_TRANSITION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_GET_PLAYER_LEVEL_INFO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_HANDLE_OPTIONS_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_HANDLE_SAVE_GAME_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_HANDLE_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_IS_IN_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_PROCESS_MENU_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_PROCESS_MENU_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_PROCESS_NAME_ENTRY_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_PROCESS_OPTIONS_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_BUTTON_PROMPT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_CONFIRM_PROMPT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_CONTROLS_CONFIGURATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_DIFFICULTY_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_FORMATTED_TEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_MUSIC_SELECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_NAME_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_OPTIONS_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_SAVE_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_SIMPLE_OPTIONS_A : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RENDER_SIMPLE_OPTIONS_B : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_SHUTDOWN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_UPDATE_INPUT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MENU_UPDATE_PAUSE_MENU : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MESH_CALCULATE_VERTEX_NORMALS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MINI_GAME_INITIALIZE_ROUND_PARAMS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MINI_GAME_SET_SCORE_VALUES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_ADVANCE_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_FIND_COLLISION_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_RESOLVE_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_TRANSFORM_BY_COLLISION_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_UPDATE_ATTACHMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_UPDATE_BOUNDING_SPHERE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_UPDATE_SHADOW : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MODEL_UPDATE_TRANSFORM_AND_PHYSICS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_MOVIE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_MOVIE_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_PLAYBACK_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_SOUND_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_INIT_VIDEO_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_MAP_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_PLAY_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_RETURN_PLAYBACK_MODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_SHUTDOWN_MOVIE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_SHUTDOWN_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_SHUTDOWN_SOUND_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_SHUTDOWN_VIDEO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_SHUTDOWN_VIDEO_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_START_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_MOVIE_STOP_TIMER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_NAV_ADD_COMMAND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_NAV_CALCULATE_POLYGON_CENTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_NAV_HANDLE_DAMAGE_RESPONSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_NAV_PROCESS_PATH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_APPLY_GROUND_REACTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_APPLY_MOVING_PLATFORM_FORCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_CALCULATE_ACTOR_VELOCITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_CALCULATE_FRICTION_FORCE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_CALCULATE_MOVEMENT_WITH_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_CHECK_GROUND_FRICTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_CHECK_GROUND_SLOPE_DIRECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_PROCESS_ACTOR_COLLISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_UPDATE_ACTOR_BEHAVIOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PHYSICS_UPDATE_ACTOR_PREPROCESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_ALLOCATE_RESOURCE_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_ALLOCATE_RESOURCE_WITH_HEADER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_CLEANUP_FINAL_RESOURCE_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_CLEANUP_RESOURCE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_CLEANUP_RESOURCE_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIND_AND_OPEN_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_ACTOR_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_ANIMATION_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_COMPONENT_NODES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_GROUP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_LEVEL_POINTERS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_MATERIAL_INDICES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_MATERIAL_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_MESH_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_MODEL_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_OBJECT_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_OBJECT_NODE_TYPE7_SPRITE_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_POLYGON_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_RENDER_NODE_ENTRIES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_SIMPLE_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FIX_UP_RESOURCE_SPRITE_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FREE_RESOURCE_AND_RETURN_NULL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FREE_RESOURCE_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_FREE_RESOURCE_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_INITIALIZE_RESOURCE_GAME_ENGINE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_LOAD_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_LOAD_ENTRY_ALLOC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_LOAD_RANDOM_SPLASH_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_LOAD_TITLE_SCREEN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_OPEN_AND_READ_TOC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_RELEASE_RESOURCE_MANAGER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_SHUTDOWN_RESOURCE_GAME_SUBSYSTEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PKG_UNLOAD_RESOURCE_GAME_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_COLLECT_POWERUP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_INITIALIZE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_PROCESS_MOVEMENT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_RESET_BONE_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_RESPAWN_AFTER_DEATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_SET_COMPLETION_FLAGS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_PLAYER_SET_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_CLEANUP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_CLONE_ACTOR_FROM_TEMPLATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_HANDLE_COLLECTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_INITIALIZE_SYSTEM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_SPAWN_ACTOR_FROM_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_UPDATE_ACTOR_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_UPDATE_LIVE_ACTOR_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_POWERUP_UPDATE_SPAWN_LOGIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_REPLAY_LOAD_DEMO_BONUS_REPLAY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_REPLAY_START_DEMO_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_REPLAY_STOP_DEMO_PLAYBACK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_BACKUP_GAME_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_CLEAR_GAME_BONUS_PROGRESS_DATA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_GET_GAME_CURRENT_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_GET_GAME_HIGHEST_WORLD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_GET_GAME_SLOT_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_INIT_GAME_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_INITIALIZE_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_INITIALIZE_NEW_GAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_IS_GAME_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_LOAD_GAME_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_PROCESS_GAME_OPERATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_READ_GAME_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SAVE_GAME_BONUS_PROGRESS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SAVE_GAME_LEVEL_COMPLETION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SAVE_GAME_TO_SLOT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SET_GAME_BACKUP_PUPPY_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SET_GAME_COMPLETE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SET_GAME_CURRENT_LEVEL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_SET_GAME_SLOT_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SAVE_WRITE_GAME_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_FINALIZE_NODE_RENDER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_FIXUP_NODE_MATERIAL_REFS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_INIT_NODE_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RENDER_BILLBOARD : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RENDER_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RENDER_NODE_TREE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RENDER_STATIC_GEOMETRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RENDER_SUB_MESH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_RESET_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_TRAVERSE_NODE_TREE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCENE_UPDATE_NODE_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_EXECUTE_BEHAVIOR_SCRIPT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ADD_NAVIGATION_COMMAND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ANIMATE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ANIMATE_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ANIMATE_ZOOM : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_BRANCH_CONDITIONAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_CALL_INDIRECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_CHECK_BUTTON_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_CHECK_COLLISION_BIT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_CHECK_TERMINATOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_CLEAR_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_DECREMENT_VARIABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_EMIT_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ENSURE_CAMERA_ACTIVE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_JUMP_CONDITIONAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_MOVE_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_MOVE_TO_TARGET_WITH_CAMERA : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_PATHFIND_TO_ENTITY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_PAUSE_TOGGLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_PLAY_SOUND_BLOCK_OR_WAIT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_PLAY_SOUND_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_POLL_SIGNAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_PROCESS_SPRITE_ROTATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_REMOVE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_ROTATE_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_RUN_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_RUN_WITH_ACTOR : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_SET_ACTOR_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_SET_CAMERA_PROPERTY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_SET_ENTITY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_SET_PLAYER_STATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_SET_VARIABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_STOP_SOUND : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_TEST_PATH_TRACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_TRACE_ACTOR_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_TRIGGER_LEVEL_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_TRIGGER_MUSIC_FADE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_TRIGGER_MUSIC_TRANSITION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_WAIT_FOR_ANIMATION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_OP_WALK_TO_TARGET : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SCRIPT_RESOLVE_VARIABLE_REF : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SHARED_LOAD_COMMON_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SIGNAL_CLEAR_QUEUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SIGNAL_CLEAR_TIMED_EVENT_LIST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SIGNAL_POLL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SORT_RUN_INSERTION_SORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_SORT_RUN_QUICK_SORT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CHECK_CRT_CODECVT_ALWAYS_NO_CONVERSION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CHECK_FLOAT_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONCAT_CRT_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONVERT_FLOAT_GENERAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONVERT_FLOAT_TO_DECIMAL_STRING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONVERT_FLOAT_TO_EXPONENTIAL : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONVERT_FLOAT_TO_FIXED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_CONVERT_FLOAT_TO_FIXED_WRAPPER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_FORMAT_FLOAT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_FORMAT_FLOAT_SCIENTIFIC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_GET_BY_INDEX : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_GET_CHAR_TYPE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_INSERT_SPACE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_LOAD_FLOAT_FPU : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_PARSE_ATOI : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_PARSE_INT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_ROUND_FLOAT_AND_COPY_DIGITS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_STRING_SET_TABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TIMER_GET_ELAPSED_TICK_COUNT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TIMER_GET_ELAPSED_TICK_COUNT_THUNK : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TIMER_GET_GAME_TIME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TITLE_CLEANUP_SCREEN_RESOURCES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TITLE_INITIALIZE_SPOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TITLE_UPDATE_AND_RENDER_SCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TITLE_UPDATE_SPOTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_CHECK_BONE_AVAILABLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_FIND_BONE_PATH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_PROCESS_COMPONENTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_RENDER_ANIMATED : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_RESET_BONE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_SPAWN_FROM_ENTRY : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_UPDATE_AND_RENDER_BONE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TRAIL_UPDATE_EFFECT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_ALLOCATE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_CREATE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_DESTROY_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_DETACH_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_FIXUP_MAP_AFTER_INSERT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_FREE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_GET_FIRST_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_INITIALIZE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_INSERT_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_REBALANCE_MAP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_REMOVE_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_TREE_ROTATE_AND_DETACH_MAP_NODE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_COMPUTE_STRING_WIDTH : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_RENDER_BUTTON_PROMPTS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_RENDER_CENTERED_NUMBER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_RENDER_STRING_WITH_FORMATTING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_RENDER_TEXT : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_SHOW_CONFIRM_DIALOG : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_SHOW_ERROR_MESSAGE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_UPDATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_UPDATE_AND_RENDER_SPRITES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_UPDATE_BONE_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_UPDATE_LIVES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_UI_UPDATE_PUPPY_COUNTER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_CLOSE_AVI_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_CLOSE_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_CURRENT_FRAME : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_SOUND_CHANNELS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_SOUND_PRECISION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_SOUND_RATE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_TOTAL_FRAMES : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_X_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_GET_MOVIE_Y_SIZE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_INIT_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_INITIALIZE_AVI_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_IS_AVI_PLAYING : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_OPEN_AVI_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_OPEN_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_PLAY_AVI_FULLSCREEN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_PLAY_MOVIE_FILE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_PLAY_MOVIE_INTRO : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_PLAY_MOVIE_LOOP : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_SET_MOVIE_SYNC_ADJUST : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_SHUTDOWN_AVI_PLAYER : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_VIDEO_SHUTDOWN_PLAYER_SYSTEMS : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_WINDOW_GET_MAIN_HANDLE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_WINDOW_PROCESS_GAME_PROC : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_WINDOW_REQUEST_CLOSE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_WINDOW_RUN_WIN_MAIN : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_ID_WINDOW_SET_RESOLUTION : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_FUNCTION_XREF_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_SYMBOL_XREF_COUNT_VALUE : dttr_pcdogs.h
  • DTTR_PCDOGS_WRITE_POLICY_ENGINE_MANAGED : dttr_pcdogs.h
  • DTTR_PCDOGS_WRITE_POLICY_PATCH_ONLY : dttr_pcdogs.h
  • DTTR_PCDOGS_WRITE_POLICY_RAW_MEMORY : dttr_pcdogs.h
  • DTTR_PCDOGS_WRITE_POLICY_READ_ONLY : dttr_pcdogs.h
  • DTTR_PCDOGS_WRITE_POLICY_UNKNOWN : dttr_pcdogs.h
  • DTTR_PRIM_LINELIST : graphics_private.h
  • DTTR_PRIM_LINESTRIP : graphics_private.h
  • DTTR_PRIM_POINTLIST : graphics_private.h
  • DTTR_PRIM_TRIANGLEFAN : graphics_private.h
  • DTTR_PRIM_TRIANGLELIST : graphics_private.h
  • DTTR_PRIM_TRIANGLESTRIP : graphics_private.h
  • DTTR_SCALING_METHOD_LOGICAL : dttr_config.h
  • DTTR_SCALING_METHOD_PRESENT : dttr_config.h
  • DTTR_SCALING_MODE_INTEGER : dttr_config.h
  • DTTR_SCALING_MODE_LETTERBOX : dttr_config.h
  • DTTR_SCALING_MODE_STRETCH : dttr_config.h
  • DTTR_STARTUP_MOVIES_CONTINUE : entrypoint.c
  • DTTR_STARTUP_MOVIES_FAILED : entrypoint.c
  • DTTR_STARTUP_MOVIES_QUIT : entrypoint.c
  • DTTR_TARGET_ADDRESS_HOOK : dttr_core.h
  • DTTR_TARGET_ADDRESS_PATCH : dttr_core.h
  • DTTR_TARGET_ADDRESS_REL32_JMP : dttr_core.h
  • DTTR_TARGET_AOB_HOOK : dttr_core.h
  • DTTR_TARGET_AOB_PATCH : dttr_core.h
  • DTTR_TARGET_AOB_REL32_JMP : dttr_core.h
  • DTTR_TARGET_POINTER_HOOK : dttr_core.h
  • DTTR_TEST_PCDOGS_EN : dttr_test.h
  • DTTR_TEST_PCDOGS_EU : dttr_test.h
  • DTTR_TEST_PCDOGS_FIXTURE_COUNT : dttr_test.h
  • DTTR_TEST_PCDOGS_SC : dttr_test.h
  • DTTR_TEXADDR_BORDER : graphics_private.h
  • DTTR_TEXADDR_CLAMP : graphics_private.h
  • DTTR_TEXADDR_MIRROR : graphics_private.h
  • DTTR_TEXADDR_WRAP : graphics_private.h
  • DTTR_UTIL_PKG_DOMAIN_ALL_KNOWN : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_COLLISION : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_ENTRY : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_KNOWN_CHILDREN : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_LEVEL : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_MATERIAL : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_MESH : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_SCENE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_SPRITE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_DOMAIN_TOC : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_BOUNDS_INVALID : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_DECODE_UNSUPPORTED : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_INVALID_ARGUMENT : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_LOAD_FAILED : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_OK : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_UNKNOWN_ENTRY_KIND : dttr_util_unstable.h
  • DTTR_UTIL_PKG_STATUS_UNRESOLVED_SYMBOL : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_COLLISION_SHAPE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_CONTINUE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_LEVEL_RUNTIME_DATA : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_LOAD_AND_RECURSE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_LOADED_ENTRY : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_MATERIAL_ENTRY : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_MESH_NODE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_RECURSE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_SCENE_NODE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_SKIP_SUBTREE : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_SPRITE_ENTRY : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_STOP : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_TOC_ENTRY : dttr_util_unstable.h
  • DTTR_UTIL_PKG_VISIT_UNSUPPORTED : dttr_util_unstable.h
  • DTTR_VERTEX_PRECISION_NATIVE : dttr_config.h
  • DTTR_VERTEX_PRECISION_SUBPIXEL : dttr_config.h