102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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Here is a list of all typedefs with links to the files they belong to:
- d -
DDraw_EnumCallbackExA :
hooks_private.h
delay_fn :
sdl.c
DTTR_BackendState :
graphics_private.h
DTTR_Core_API :
dttr_runtime.h
DTTR_Core_Context :
dttr_runtime.h
DTTR_Core_Hook :
dttr_runtime.h
DTTR_Core_HookFunctionFn :
dttr_runtime.h
DTTR_Core_HookIsActiveFn :
dttr_runtime.h
DTTR_Core_HookPointerFn :
dttr_runtime.h
DTTR_Core_Patch :
dttr_core.h
DTTR_Core_PatchBytesFn :
dttr_runtime.h
DTTR_Core_PatchGroup :
dttr_core.h
DTTR_Core_SigscanFn :
dttr_runtime.h
DTTR_Core_TargetKind :
dttr_core.h
DTTR_Core_TargetReport :
dttr_core.h
DTTR_Core_TargetSpec :
dttr_core.h
DTTR_Core_UnhookCheckedFn :
dttr_runtime.h
DTTR_Core_UnhookFn :
dttr_runtime.h
DTTR_CrashDump_SymbolProvider :
dttr_crashdump.h
DTTR_ErrorMessageHandler :
dttr_errors.h
DTTR_Graphics_COM_Direct3D7 :
graphics_com_private.h
DTTR_Graphics_COM_Direct3D7_VT :
graphics_com_private.h
DTTR_Graphics_COM_Direct3DDevice7 :
graphics_com_private.h
DTTR_Graphics_COM_Direct3DDevice7_VT :
graphics_com_private.h
DTTR_Graphics_COM_Direct3DTexture2 :
graphics_com_private.h
DTTR_Graphics_COM_Direct3DTexture2_VT :
graphics_com_private.h
DTTR_Graphics_COM_DirectDraw7 :
graphics_com_private.h
DTTR_Graphics_COM_DirectDraw7_VT :
graphics_com_private.h
DTTR_Graphics_COM_DirectDrawSurface7 :
graphics_com_private.h
DTTR_Graphics_COM_DirectDrawSurface7_VT :
graphics_com_private.h
DTTR_ImGuiDesktopScaleState :
dttr_imgui.h
DTTR_ImGuiDialogContext :
dttr_imgui.h
DTTR_LoaderUIChoice :
dttr_loader_ui.h
DTTR_LoaderUIDiscCandidate :
dttr_loader_ui.h
DTTR_Mods_AfterEventFn :
dttr_mods.h
DTTR_Mods_AfterGameFrameFn :
dttr_mods.h
DTTR_Mods_AfterPresentFn :
dttr_mods.h
DTTR_Mods_BeforeEventFn :
dttr_mods.h
DTTR_Mods_BeforeGameFrameFn :
dttr_mods.h
DTTR_Mods_BeforePresentFn :
dttr_mods.h
DTTR_Mods_BeforeUnloadFn :
dttr_mods.h
DTTR_Mods_CleanupFn :
dttr_mods.h
DTTR_Mods_EventFn :
dttr_mods.h
DTTR_Mods_FrameBeginFn :
dttr_mods.h
DTTR_Mods_FrameEndFn :
dttr_mods.h
DTTR_Mods_GameFrameAdvancedFn :
dttr_mods.h
DTTR_Mods_GameFrameBlockedFn :
dttr_mods.h
DTTR_Mods_GraphicsDeviceCreatedFn :
dttr_mods.h
DTTR_Mods_GraphicsDeviceDestroyingFn :
dttr_mods.h
DTTR_Mods_GraphicsDeviceLostFn :
dttr_mods.h
DTTR_Mods_GraphicsDeviceRestoredFn :
dttr_mods.h
DTTR_Mods_ImGuiBeginFn :
dttr_mods.h
DTTR_Mods_ImGuiEndFn :
dttr_mods.h
DTTR_Mods_InfoFn :
dttr_mods.h
DTTR_Mods_InitFn :
dttr_mods.h
DTTR_Mods_InputModeChangedFn :
dttr_mods.h
DTTR_Mods_LateInitFn :
dttr_mods.h
DTTR_Mods_LogFn :
dttr_mods.h
DTTR_Mods_LogIsEnabledFn :
dttr_mods.h
DTTR_Mods_OverlayVisibleChangedFn :
dttr_mods.h
DTTR_Mods_RenderFn :
dttr_mods.h
DTTR_Mods_RenderGameFn :
dttr_mods.h
DTTR_Mods_ShouldAdvanceGameFrameFn :
dttr_mods.h
DTTR_Mods_TickFn :
dttr_mods.h
DTTR_Mods_WindowCreatedFn :
dttr_mods.h
DTTR_Mods_WindowDestroyingFn :
dttr_mods.h
DTTR_Mods_WindowResizedFn :
dttr_mods.h
DTTR_Mods_WriteExceptionReportFn :
dttr_mods.h
DTTR_PCDOGS_F_Actor_AddToCollisionList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ApplyEntitySlotFlags_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ApplySplineMovement_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ApplyVerticalMovement_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ApplyVerticalVelocity_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_AttachToParent_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CalculateRotation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CheckAnimationComplete_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CheckAnimationTrigger_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CheckCollisionConditions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CheckCollisionType_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CheckSavedActiveActorCameraDistance_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ClearReferences_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CloneTemplateWithTemplateRelativeFixups_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_CopyEntityDefaultsToRecord_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_Destroy_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_DestroyAll_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_FindNearestAttachPoint_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_FollowAttachedMovement_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_GetStateIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_HandleCollisionResponse_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_HandleDefaultUpdate_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_InitializeDirectionTables_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_MoveToTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessCollisionResponse_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessHazardsAndDamage_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessMovementBehavior_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessMovementCommands_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessPlayerBehavior_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessPuppyInteraction_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessRendering_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ProcessSnapAndEntityUpdate_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ReleaseAttachment_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ResetVelocityAndSnap_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_SetAlphaFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_SnapToPosition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_StartTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_TracePath_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateAnimationAndVisibility_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateAnimationState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateFadeOut_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateProjectileList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_UpdateRotationFromVelocity_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Actor_ValidateDirectionAndProcessInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_CalculateSplineParameter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_CheckKeyframeActive_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_ConvertQuatToRotMatrix_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_GetProgress_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateKeyframeQuatBlend_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateKeyframeVec3Blend_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateQuat_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateQuaternionSlerp_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateSpline_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_InterpolateVec3_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_ProcessController_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_ProcessVertexColor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_QueueStateChange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Animation_SetProgress_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_AllocateSoundSlot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_CalculateSpatialVolumeAndPan_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_CheckCooldownExpired_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_CheckStreamStatus_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_CloseMusicStream_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_FadeInMusic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_FadeOutMusic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_FindSoundByType_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_FreeSoundSlot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_InitializeLevelAudio_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_InitializeSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_IsStreamPlaying_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_OpenStream_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_PauseAllSounds_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_PauseStream_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_PlayLevelSoundIndexAtPosition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_PlayMusicStream_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_PlaySoundDefinition3D_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ProcessMusicFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ProcessSoundQueue_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ResetMusicState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ResetPlayback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ResumeAllSounds_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ResumeStream_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_SetEnabledFlag_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_SetMusicFadeTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_SetSamplePitch_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_SetSampleVolume_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_SetStreamVolume_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_ShutdownSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StartMusicWithFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StartSoundPlayback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StopAllSamples_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StopAllSounds_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StopMusicAndPause_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_StopSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_TriggerCollisionSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_TriggerMusicTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_TriggerSoundAtPosition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_UpdateSoundChannels_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Audio_UpdateSoundSystemWrapper_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_BlendVerticesMultiWeight_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_ComputeNormalsPostTransform_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_ProcessExternalRef_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_TransformVerticesMorphed_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_TransformVerticesWeighted_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_TransformWeightedVerticesForRender_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Bone_UpdateJointTracking_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_BuildViewMatrix_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_CalculateClipDistance_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_CalculateFollowAngles_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_CalculatePosition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_Initialize_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_InterpolateTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_LookAt_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_SetDefaultFOV_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_SetupClipPlanes_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_SetupProjection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_SetViewport_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateEffects_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateFollow_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateFromDefinition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateProjection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Camera_UpdateShakeOffset_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_AnimateMoveSequence_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_BuildMoveList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_CenterCameraOnCell_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_CheckCapturePossible_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_CheckMoveValid_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_EvaluateBoardScore_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_ExecuteMove_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_ExecuteMoveSequence_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_FindValidMoves_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_HighlightPlayerPieces_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_InitializeBoard_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_ProcessInputAndRender_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_SearchBestMove_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_StepRecursiveSolver_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_UpdateCameraPositions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_UpdateStateMachine_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Checkers_ValidateMove_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_BuildWallCollisionPlane_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_CheckActorGround_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_CheckHitEventExists_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_DetectActorCollisions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_DetectActorObstacles_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_DetectAndResolve3DCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_DetectDynamicObject_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_DetectObjectNodeCollisions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_FindGroundPolygonUnderActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_FindIntersectingPolygonEdge_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_GetAdjacentPolygon_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_GetValidCollisionTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_HandleComponentCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_InitializeFunctionPointers_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_IsPointInsidePolygon_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ProcessActorGroundCheck_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ProcessActorToActorCollisions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ProcessPowerupCollisions_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ProcessProjectileHit_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ProcessProjectileLifecycle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_RegisterHitEvent_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_ResolveObjectNodeCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Collision_TestLineSphereIntersection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_AttachToOwner_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_CalculateFrameDuration_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_CalculateHomingVelocity_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_CalculateOrientation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_CheckActorCollisionTypeAdapter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_CreateActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_GetSpeedRange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_InitializeProjectile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_IsAirborneTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_PlayPositionalSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_SetVelocityFromDirection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_SpawnFollowupProjectile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_SpawnFromDefinition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_TrackTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_UpdateCollisionDetection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_UpdateProjectileLogic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Component_UpdateTimers_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Config_ApplySettings_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Config_LoadAlternateFromINI_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Config_LoadFromINI_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Config_SaveSettingsToINI_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_CRT_CaptureNLGNotifyContext_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_AcceptAnyDriver_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_CheckDeviceLost_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_ClearViewport_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_CreateTextureSurface_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_CreateWorkSurface_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_EnumDeviceCallback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_EnumerateDirectDrawDevices_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_EnumZBufferFormatCallback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_FormatDirectXError_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_GetDriverEnumerationData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_GetSelectedDriverInfo_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_HandleSignal_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_InitDirectDrawAndDirect3D_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_InitializeDirectDraw_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_InitializeGraphicsSubsystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_ReleaseAllAndReportLeaks_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_ReleaseDirectDrawDevice_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_RenderTexturedQuad_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SelectBestDriver_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetBlendMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetDataScaleFactor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetFogDistance_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetGammaRamp_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetRenderTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetTextureColorOperation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_D3D_SetZWriteEnable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_AddDisplayMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_CompareDisplayModes_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_CreateEx_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_EnumerateCallback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_EnumerateExA_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DDraw_UnlockSurface_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Debug_Log_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Debug_RenderOverlay_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Debug_RunNoOpStub_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_CreateA_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_CreateConfiguredJoystickDevice_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_CreateDevice2A_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_CreateInterface_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_CreateJoystickDevice_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_EnumerateAttachedJoysticks_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_EnumerateForceFeedbackJoysticks_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_EnumJoystickDeviceCallback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_InitializeJoystickInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_QueryDevice2AInterface_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_ReleaseResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_DInput_SetConstantForceEffect_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Display_IsActive_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Display_ReleaseMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Display_SetMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_DestroyActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_GetActiveActorFromList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_GetOrSpawnCameraActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_IsInActiveList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_SetActorProperty_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_SpawnActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Entity_UpdateVisibilityAndSpawn_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Exception_IsAccessViolationFilter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Exception_RtlUnwindThunk_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_AllocateBuffer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_Close_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_CloseHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_FlushAndClear_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_FlushBuffer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_FlushToDisk_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_Open_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_OpenWithMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_SaveScreenshot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_SeekAndGetPosition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_WriteBytes_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_WriteChar_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_WriteCharWithCounter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_File_WriteElements_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_BackupSettings_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_HandleGameOver_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_IsSoundEnabled_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_RenderOverlays_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_SetSoundEnabled_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_TransitionToLevel_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_TriggerPause_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_UpdateAndRenderScene_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Game_UpdateLogic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_AdjustColorQuadRGB_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_AdjustLevelScale_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_BeginRendering_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_BlitTextureToQuadrants_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_CheckActorVisibilityAndFrustum_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_CheckFrustumCull_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_CheckShadowRequirement_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClearBackground_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClearDepthBuffer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClearScreenAndRenderRectangle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClearScreenWithColor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClearShadowList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClipPolygonByCameraPyramid_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ClipPolygonByPlane_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ComputeColorGradient_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ComputeVertexColors_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_DrawFadeOverlay_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_DrawFilledRectangleGradient_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_DrawQuad_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_DrawRectangle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_DrawSortedLists_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_EndRendering_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_FreeTextureBlend_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_HasFogCapability_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_IncrementPassCounter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_InitializeColorGradient_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_InitializeDispatchTables_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_InitializeTextureBlendTextures_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_IsPolygonInDebugList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_IsQuadClipped_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_LoadAndUploadTexture_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_ProcessMeshCommands_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderAllShadows_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderFrame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderMeshNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderPolygonBatch_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderPolygonMesh_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderSceneGeometry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderSceneGeometryAlt_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderSceneGeometryWrapper_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderSpriteObjectNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderSpritePolygons_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderTexturedQuad_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderTexturedQuadMaterialSize_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_RenderTexturedSprite_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_SelectTextureLOD_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_SetFadeLevel_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_SetPolygonUVs_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_TakeScreenshot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_UpdateFadeCounters_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_UpdateMeshCommandFlags_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Graphics_UpdateScreenFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_AcquireDevice_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_CalculateMovementVector_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_CheckButtonState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_CheckCheatCodeSequence_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ClearState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_FormatButtonName_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetButtonIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetButtonString_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetDeviceData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetJoystickAxisRz_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetJoystickAxisX_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetJoystickAxisY_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetJoystickButtonByte_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_GetPressedButton_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_InitializeButtonMappings_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_InitializeControllerMappings_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_IsJoystickButtonPressed_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_IsKeyPressed_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_IsKeyPressedAsync_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_PollJoystickState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ProcessWindowMessages_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ReadDevices_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ReadGamepad_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ReadKeyboard_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_RegisterButtonMapping_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_ResetState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetDeviceDataFormat_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetExclusiveForegroundCooperativeLevel_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystick2DataFormat_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystickDataFormat_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystickRzAxisRange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystickXAxisRange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystickYAxisRange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetJoystickZAxisRange_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_SetKeyUp_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Input_Update_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_BuildCompletionTable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_CalculateCompletionPercent_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_CheckBonusUnlock_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_CleanupActors_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_GetArrayIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_GetDataPointer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_InitializeActorSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_InitializeBonusData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_InitializeSaveState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_Load_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_LoadStateMachine_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_NormalizeIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_ResetBonusState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_SetMenuProgressState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_TriggerTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_UnloadResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_UpdateInterLevelMenu_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Level_UpdateWorldSelectMenu_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_BuildStructure_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_BuildTextureArray_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_ClearTextureCache_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_ComputeAvgTransparentColor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_CopyPixelDataToTexture_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_FindTextureByFrame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_GetDataTextureRefs_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_LoadAllEntries_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_LoadAndFixup_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_LoadTexture_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_MarkReferencedByParent_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_PropagateAlphaFlags_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_ReleaseSingleTexture_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Material_ReleaseTextureArray_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildMatrixRotationXY_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildMatrixRotationY_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildQuaternionFromMatrix_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildRotationFromVectors_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildRotationMatrix_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_BuildRotationMatrixDirect_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_CalculateDistance3DFP12_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_CalculateFaceNormal_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_CalculateIntegerSquareRoot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_CalculateSqrtFP12_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_CalculateTriangleHeight_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_GenerateRandom_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_SetRandomSeed_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_SnapVertexToNearestPoint_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_TransformAtanToCos_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Math_TransformBarycentricToWorldCoords_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_AllocateHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_FindHeapBlockByAddress_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_FreeAllExtents_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_FreeHeapBlock_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_InitializeAllocator_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_InitializeHeapAllocator_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_IsValidHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_MallocCRT_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_MallocWithRetry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_ProbeCRTRead4_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_Realloc_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_ReleaseHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mem_SwapBytes_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_AnimateSlots_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_CheckPauseInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ClearTransitionFlags_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_GetPlayerLevelInfo_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_HandleOptionsLogic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_HandleSaveGameLogic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_HandleSelection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_IsInGame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ProcessMenuState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ProcessMenuTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ProcessNameEntryInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ProcessOptionsInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderButtonPrompt_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderConfirmPrompt_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderControlsConfiguration_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderDifficultySelection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderFormattedText_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderMusicSelection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderNameEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderOptionsMenu_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderSaveGame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderSimpleOptionsA_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_RenderSimpleOptionsB_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ResetState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_ShutdownResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_UpdateInput_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Menu_UpdatePauseMenu_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Mesh_CalculateVertexNormals_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_MiniGame_InitializeRoundParams_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_MiniGame_SetScoreValues_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_AdvanceAnimation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_FindCollisionTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_ResetState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_ResolveCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_TransformByCollisionNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_UpdateAttachment_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_UpdateBoundingSphere_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_UpdateShadow_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Model_UpdateTransformAndPhysics_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitMovie_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitMoviePlayback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitPlaybackMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitSoundSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitVideo_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_InitVideoSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_MapVideo_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_PlayFrame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ReturnPlaybackMode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ShutdownMovie_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ShutdownSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ShutdownSoundSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ShutdownVideo_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_ShutdownVideoSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_StartTimer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Movie_StopTimer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Nav_AddCommand_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Nav_CalculatePolygonCenter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Nav_HandleDamageResponse_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Nav_ProcessPathNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_ApplyGroundReaction_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_ApplyMovingPlatformForce_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_CalculateActorVelocity_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_CalculateFrictionForce_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_CalculateMovementWithCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_CheckGroundFriction_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_CheckGroundSlopeDirection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_ProcessActorCollision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_UpdateActorBehavior_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Physics_UpdateActorPreprocess_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_AllocateResourceMemory_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_AllocateResourceWithHeader_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_CleanupFinalResourceGame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_CleanupResourceGameState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_CleanupResourceHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_Close_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FindAndOpenFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceActorPointers_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceAnimationData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceComponentNodes_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceGroupNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceLevelPointers_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceMaterialIndices_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceMaterialRefs_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceMeshNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceModelNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceObjectNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceObjectNodeType7SpriteEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourcePolygonList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceRenderNodeEntries_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceSimpleNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FixUpResourceSpriteEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FreeResourceAndReturnNull_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FreeResourceData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_FreeResourceMemory_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_InitializeResourceGameEngine_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_InitializeSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_LoadEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_LoadEntryAlloc_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_LoadRandomSplashScreen_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_LoadTitleScreenResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_OpenAndReadTOC_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_ReleaseResourceManager_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_ShutdownResourceGameSubsystems_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_PKG_UnloadResourceGameData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_CollectPowerup_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_InitializeState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_ProcessMovement_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_ResetBoneCount_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_RespawnAfterDeath_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_SetCompletionFlags_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Player_SetLives_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_Cleanup_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_CloneActorFromTemplate_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_HandleCollection_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_InitializeSystem_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_SpawnActorFromEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_UpdateActorState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_UpdateLiveActorList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Powerup_UpdateSpawnLogic_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Replay_LoadDemoBonusReplay_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Replay_StartDemoPlayback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Replay_StopDemoPlayback_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_BackupGamePuppyCount_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_ClearGameBonusProgressData_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_GetGameCurrentLevel_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_GetGameHighestWorld_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_GetGameSlotIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_InitGameOperation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_InitializeGameState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_InitializeNewGame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_IsGameComplete_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_LoadGameState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_ProcessGameOperation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_ReadGameFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SaveGameBonusProgress_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SaveGameLevelCompletion_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SaveGameToSlot_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SetGameBackupPuppyCount_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SetGameComplete_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SetGameCurrentLevel_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_SetGameSlotIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Save_WriteGameFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_FinalizeNodeRender_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_FixupNodeMaterialRefs_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_InitNodeState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_RenderBillboard_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_RenderFrame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_RenderNodeTree_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_RenderStaticGeometry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_RenderSubMesh_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_ResetState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_TraverseNodeTree_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Scene_UpdateNodeAnimation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_ExecuteBehaviorScript_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpAddNavigationCommand_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpAnimateRotation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpAnimateTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpAnimateZoom_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpBranchConditional_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpCallIndirect_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpCheckButtonState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpCheckCollisionBit_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpCheckTerminator_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpClearActorProperty_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpDecrementVariable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpEmitSignal_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpEnsureCameraActive_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpJumpConditional_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpMoveToTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpMoveToTargetWithCamera_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpPathfindToEntity_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpPauseToggle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpPlaySoundBlockOrWait_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpPlaySoundIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpPollSignal_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpProcessSpriteRotation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpRemoveActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpRotateActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpRunToTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpRunWithActor_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpSetActorProperty_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpSetCameraProperty_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpSetEntityIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpSetPlayerState_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpSetVariable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpStopSound_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpTestPathTrace_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpTraceActorPath_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpTriggerLevelTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpTriggerMusicFade_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpTriggerMusicTransition_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpWaitForAnimation_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_OpWalkToTarget_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Script_ResolveVariableRef_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Shared_LoadCommonResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Signal_ClearQueue_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Signal_ClearTimedEventList_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Signal_Poll_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Sort_RunInsertionSort_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Sort_RunQuickSort_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_CheckCRTCodecvtAlwaysNoConversion_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_CheckFloatPrecision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConcatCRTString_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConvertFloatGeneral_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConvertFloatToDecimalString_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConvertFloatToExponential_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConvertFloatToFixed_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ConvertFloatToFixedWrapper_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_FormatFloat_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_FormatFloatScientific_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_GetByIndex_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_GetCharType_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_InsertSpace_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_LoadFloatFPU_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ParseAtoi_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_ParseInt_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_RoundFloatAndCopyDigits_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_String_SetTable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Timer_GetElapsedTickCount_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Timer_GetElapsedTickCountThunk_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Timer_GetGameTime_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Title_CleanupScreenResources_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Title_InitializeSpots_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Title_UpdateAndRenderScreen_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Title_UpdateSpots_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_CheckBoneAvailable_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_FindBonePath_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_ProcessComponents_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_RenderAnimated_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_ResetBone_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_SpawnFromEntry_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_UpdateAndRenderBone_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Trail_UpdateEffect_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_AllocateMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_CreateMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_DestroyMap_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_DetachMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_FixupMapAfterInsert_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_FreeMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_GetFirstMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_InitializeMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_InsertMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_RebalanceMap_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_RemoveMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Tree_RotateAndDetachMapNode_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_ComputeStringWidth_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_RenderButtonPrompts_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_RenderCenteredNumber_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_RenderStringWithFormatting_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_RenderText_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_ShowConfirmDialog_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_ShowErrorMessage_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_Update_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_UpdateAndRenderSprites_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_UpdateBoneCounter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_UpdateLives_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_UI_UpdatePuppyCounter_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_CloseAVIFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_CloseMovieFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieCurrentFrame_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieSoundChannels_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieSoundPrecision_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieSoundRate_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieTotalFrames_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieXSize_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_GetMovieYSize_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_InitializeAVIPlayer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_InitPlayer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_IsAVIPlaying_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_OpenAVIFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_OpenMovieFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_PlayAVIFullscreen_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_PlayMovieFile_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_PlayMovieIntro_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_PlayMovieLoop_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_SetMovieSyncAdjust_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_ShutdownAVIPlayer_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Video_ShutdownPlayerSystems_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Window_GetMainHandle_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Window_ProcessGameProc_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Window_RequestClose_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Window_RunWinMain_proto :
dttr_pcdogs.h
DTTR_PCDOGS_F_Window_SetResolution_proto :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_AnimationComponentState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_BehaviorCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_DefaultUpdateCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_PropID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_RuntimeOverlay :
dttr_pcdogs.h
DTTR_PCDOGS_T_Actor_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ChainEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ChannelHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ColorKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ControllerEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ControllerGroup :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ControllerSlot :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_Data :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_DataBlock :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_FrameData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_FrameHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_FrameVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_MorphKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_MorphTargetVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_MorphVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_PositionKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_RotationKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_ScalarKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_SplineChannel :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_StateTable :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_VertexColorController :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_VertexColorKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_VertexColorTarget :
dttr_pcdogs.h
DTTR_PCDOGS_T_Animation_VisibilityKeyframe :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_AILHDigitalDriver :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_AILHSample :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_AILHStream :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SampleHandle :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SampleHandleEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SoundDefinition :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SoundDescriptor :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SoundEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_SoundSlot :
dttr_pcdogs.h
DTTR_PCDOGS_T_Audio_WaveFormat :
dttr_pcdogs.h
DTTR_PCDOGS_T_Build_Mask :
dttr_pcdogs.h
DTTR_PCDOGS_T_Build_Mask_Value :
dttr_pcdogs.h
DTTR_PCDOGS_T_Calling_Convention :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_Frustum :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_FrustumClipPlane :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_FrustumPlane :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_Pose :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_RenderData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_Runtime :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_TransitionMode :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_TransitionState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Camera_ViewRecord :
dttr_pcdogs.h
DTTR_PCDOGS_T_Checkers_Board :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_ActorResponseCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_BoundingSphere :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_ComponentResponseCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_HitEvent :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Node :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Plane :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Polygon :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_ProcessCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Response :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Slot :
dttr_pcdogs.h
DTTR_PCDOGS_T_Collision_Vertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_COM_IUnknown :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_CollisionVolume :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_Definition :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_Instance :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_MeshHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_SpawnParams :
dttr_pcdogs.h
DTTR_PCDOGS_T_Component_TrailObject :
dttr_pcdogs.h
DTTR_PCDOGS_T_D3D_DriverAcceptCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_D3D_DriverInfo :
dttr_pcdogs.h
DTTR_PCDOGS_T_D3D_IDirect3D7 :
dttr_pcdogs.h
DTTR_PCDOGS_T_D3D_IDirect3DDevice7 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Data_ID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Data_Resolver :
dttr_pcdogs.h
DTTR_PCDOGS_T_DDraw_EnumCallbackExA :
dttr_pcdogs.h
DTTR_PCDOGS_T_DDraw_IDirectDraw7 :
dttr_pcdogs.h
DTTR_PCDOGS_T_DDraw_IDirectDrawSurface7 :
dttr_pcdogs.h
DTTR_PCDOGS_T_DInput_DeviceEnumContext :
dttr_pcdogs.h
DTTR_PCDOGS_T_DInput_IDirectInputA :
dttr_pcdogs.h
DTTR_PCDOGS_T_DInput_IDirectInputDevice :
dttr_pcdogs.h
DTTR_PCDOGS_T_Entity_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_File_Handle :
dttr_pcdogs.h
DTTR_PCDOGS_T_File_OpenMode :
dttr_pcdogs.h
DTTR_PCDOGS_T_Function_ID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_Batch :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ClipAttribute :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ClipPlane :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ClipUVData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ClipVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_Color32 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ComponentData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_FloatColorRGB :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_FrustumClipPlane :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_GradientState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ListState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_Polygon :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_Polygon3D :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_PolygonBatchRecord :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_PolygonRenderRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ProjectedVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_QuadData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_QuadRenderData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_RGB555Palette :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_SpriteContext :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_SpriteData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_SpriteLayer :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_SpriteNodeData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_SpriteVertexData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_TexCoord8 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_TexWrapMode :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_ViewVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Graphics_WorkArea :
dttr_pcdogs.h
DTTR_PCDOGS_T_Hook_Kind :
dttr_pcdogs.h
DTTR_PCDOGS_T_Input_Event :
dttr_pcdogs.h
DTTR_PCDOGS_T_Input_JoystickState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Input_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_BlobHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_Data :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_DataHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_Header :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_RuntimeData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Level_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_BlendTextureSet :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_DataRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_Descriptor :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_Entry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_EntryFull :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_FrameData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_FrameSet :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_NodeRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_RefEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_RuntimeDescriptor :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_SectionHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_SetRuntime :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_Table :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_TableEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_TextureHashEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Material_TextureInfo :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_BoundingSphereU16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_BoundsVector :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Matrix3x3I16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_OrientedBoundsRecord :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_QuaternionI16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_RectI16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_SizeI16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_SizeU16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_SizeU32 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_SizeU8 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec2I16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec2I32 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec3F :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec3I16 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec3I32 :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec3I32XZY :
dttr_pcdogs.h
DTTR_PCDOGS_T_Math_Vec3U :
dttr_pcdogs.h
DTTR_PCDOGS_T_Menu_LevelProgressInfo :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_AccumulatedNormal :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_CmdList :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Command :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_FaceNormal :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_MaterialRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Node :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_NodeExtended :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_NodeFull :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Object :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_ObjectNodeEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Polygon :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_RenderNodeEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_RuntimePolygon :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_RuntimeVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_TransformEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Vertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Vertex3D :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_Vertex3DNormal :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_VertexColorRGB :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_VertexNormal :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_VertexUV :
dttr_pcdogs.h
DTTR_PCDOGS_T_Mesh_WorkingVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_Nav_Command :
dttr_pcdogs.h
DTTR_PCDOGS_T_Nav_NeighborEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Nav_Network :
dttr_pcdogs.h
DTTR_PCDOGS_T_Nav_Node :
dttr_pcdogs.h
DTTR_PCDOGS_T_Nav_PathState :
dttr_pcdogs.h
DTTR_PCDOGS_T_Patch_Kind :
dttr_pcdogs.h
DTTR_PCDOGS_T_Patch_Report :
dttr_pcdogs.h
DTTR_PCDOGS_T_Patch_Spec :
dttr_pcdogs.h
DTTR_PCDOGS_T_Physics_State :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ActorRecord :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ActorTemplate :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CameraDef :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CollisionFace :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CollisionFacePlane :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CollisionHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CollisionShape :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_CollisionVertex :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ComponentData :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_FaceNormal :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_GeometryChunk :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_GeometryResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_Header :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_LevelHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_LevelResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_LODEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_MaterialRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_MaterialTableEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_MenuTextureResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_MeshNodeHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_MeshOffsetTable :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_PolygonData :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_PolygonDataRaw :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_PolygonListEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ResourceDirectory :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ResourceHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ResourceManager :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_ScriptHeader :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SoundResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SplashScreen :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SplashScreenEx :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SpriteAtlasResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SpriteEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SpriteEntryAltLayout :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SpriteLayerBinding :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_SpriteMaterialLayer :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_StringEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_TextureResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_TOCEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_TrailListEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_UILayoutEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_UILayoutResource :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_UVCoord :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_VertexData :
dttr_pcdogs.h
DTTR_PCDOGS_T_PKG_VertexNormalGroup :
dttr_pcdogs.h
DTTR_PCDOGS_T_Powerup_CollisionCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Powerup_Entry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Powerup_UpdateCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Save_GameData :
dttr_pcdogs.h
DTTR_PCDOGS_T_Save_GameSlot :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_Header :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_LocalTransform :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_Node :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_NodeEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_NodePayload :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_NodeType :
dttr_pcdogs.h
DTTR_PCDOGS_T_Scene_SubNodePayload :
dttr_pcdogs.h
DTTR_PCDOGS_T_Script_CommandCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Script_Context :
dttr_pcdogs.h
DTTR_PCDOGS_T_Script_OpcodeTable :
dttr_pcdogs.h
DTTR_PCDOGS_T_Sort_CompareCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_Submesh_Entry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_Data :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_Data_ID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_Function :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_Function_ID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_Function_XRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Symbol_XRef :
dttr_pcdogs.h
DTTR_PCDOGS_T_Title_SpotEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Trail_BoneEffect :
dttr_pcdogs.h
DTTR_PCDOGS_T_Trail_Entry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Trail_Segment :
dttr_pcdogs.h
DTTR_PCDOGS_T_Tree_MapCompareCallback :
dttr_pcdogs.h
DTTR_PCDOGS_T_UI_LivesIconState :
dttr_pcdogs.h
DTTR_PCDOGS_T_UI_StringTableEntry :
dttr_pcdogs.h
DTTR_PCDOGS_T_Video_PlaybackBuffer :
dttr_pcdogs.h
DTTR_PCDOGS_T_Win32_GUID :
dttr_pcdogs.h
DTTR_PCDOGS_T_Write_Policy :
dttr_pcdogs.h
DTTR_Result :
dttr_result.h
DTTR_Status :
dttr_result.h
DTTR_TestPCDOGSFixture :
dttr_test.h
DTTR_TestPCDOGSSignatureExpectation :
dttr_test.h
DTTR_Texture :
graphics_private.h
DTTR_Util_PkgFreeEntryFn :
dttr_util_unstable.h
DTTR_Util_PkgLoadEntryFn :
dttr_util_unstable.h
DTTR_Util_PkgVisit :
dttr_util_unstable.h
DTTR_Util_PkgVisitAction :
dttr_util_unstable.h
DTTR_Util_PkgVisitKind :
dttr_util_unstable.h
DTTR_Util_PkgVisitor :
dttr_util_unstable.h
DTTR_Util_PkgVisitStatus :
dttr_util_unstable.h
DTTR_Util_PkgWalkDomain :
dttr_util_unstable.h
DTTR_Util_PkgWalkOptions :
dttr_util_unstable.h
DTTR_Util_PkgWalkResult :
dttr_util_unstable.h
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1.16.1