Here is a list of all variables with links to the files they belong to:
- d -
- d : com_direct3ddevice7.c, com_directdrawsurface7.c
- d3d7_device : com_direct3d7.c
- D3D7_MAX_TEXTURE_REPEAT : com_direct3d7.c
- d3d_device7_verts : com_direct3ddevice7.c
- d3dtexture2_next_texture_handle : com_direct3dtexture2.c
- data : com_directdrawsurface7.c
- dbghelp_lock : crashdump.c
- dbghelp_lock_once : crashdump.c
- ddraw7_d3d7 : com_directdraw7.c
- decoder : hook_registry.c
- decoder_initialized : hook_registry.c
- default_button_map : defaults.c
- default_config : defaults.c
- delay : sdl.c
- desc : com_directdraw7.c, com_directdrawsurface7.c
- desired_spec : mss_core.c
- diffuse_bytes : com_direct3ddevice7.c
- diffuse_off : com_direct3ddevice7.c
- driver_open_count : mss_core.c
- drvCaps : com_directdraw7.c
- dst : com_direct3ddevice7.c
- dstPt : com_direct3ddevice7.c
- dttr_backend : graphics_private.h, util.c
- dttr_config : dttr_config.h, defaults.c
- dttr_config_path : dttr_loader.h, launcher.c
- dttr_exe_hash : entrypoint.c, sidecar_private.h
- dttr_inputs_gamepad : inputs.c, inputs_private.h
- dttr_loader_dir : entrypoint.c, sidecar_private.h
- DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionFlagMaskDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_CheckCollisionConditions_ConditionSubtypeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_DefaultUpdateCallbackSlot : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_HandleCollisionResponse_SubtypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_ProcessCollisionResponse_NodeTypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_ProcessMovementCommands_CommandOpcodeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_ProcessPlayerBehavior_StateDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_ProcessRendering_CurrentRenderActor : dttr_pcdogs.h
- DTTR_PCDOGS_D_Actor_TracePath_TargetSelectorDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_AllocateSoundSlot_Reserved : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_FadeOutMusic_SoundSystemFlags : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_FreeSoundSlot_ActiveSoundList : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_FreeSoundSlot_Entries : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_FreeSoundSlot_ListPtr : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_FreeSoundSlot_Tail : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_InitializeSystem_DigitalDriver : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Clear : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ListenerCameraPos_Flag10Set : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_OpenStream_MusicPath : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_OpenStream_PKGBasePath : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ProcessSoundQueue_PlaybackRateTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ResetMusicState_SelectedStreamRecord : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_SetEnabledFlag_SystemFlag : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_SetMusicFadeTarget_Volume : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_SetStreamVolume_MusicStreamHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ShutdownSystem_MusicTransitionTarget : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ShutdownSystem_OpenStreamCount : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_ShutdownSystem_SoundSlot0SampleHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_StartMusicWithFade_TransitionState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_StartSoundPlayback_Slots : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_TriggerMusicTransition_Active : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_TriggerMusicTransition_FrameCounter : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_TriggerMusicTransition_PKGResourceCurrentLevelData : dttr_pcdogs.h
- DTTR_PCDOGS_D_Audio_UpdateSoundChannels_Timer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Camera_UpdateFollow_DynamicLevelScale : dttr_pcdogs.h
- DTTR_PCDOGS_D_Checkers_CheckCapturePossible_PieceTypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Checkers_GameBoard : dttr_pcdogs.h
- DTTR_PCDOGS_D_Checkers_UpdateStateMachine_AISearchJmpBuf : dttr_pcdogs.h
- DTTR_PCDOGS_D_Checkers_ValidateMove_CaptureMovePieceTypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Checkers_ValidateMove_SimpleMovePieceTypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_DetectAndResolve3DCollision_3dAxisDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_BehaviorProcessProjectileFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_InitializeFunctionPointers_ComponentResponseFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_ProcessActorToActorCollisions_StateHandlerTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_ProcessProjectileHit_NodeTypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Collision_ResolveObjectNodeCollision_AxisDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer1Controls : dttr_pcdogs.h
- DTTR_PCDOGS_D_Config_ApplySettings_InputPlayer2Controls : dttr_pcdogs.h
- DTTR_PCDOGS_D_Config_ApplySettings_InputSpecialButton : dttr_pcdogs.h
- DTTR_PCDOGS_D_Config_LoadFromINI_FileConfigChecksum : dttr_pcdogs.h
- DTTR_PCDOGS_D_Config_SaveSettingsToINI_FileHeaderPcdogs : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_CreateTextureSurface_DDrawObject : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Height : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTexturePow2Width : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_CreateTextureSurface_GraphicsTextureSurfaceDesc : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760028RangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760091RangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_887600F0RangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_887601EARangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760247RangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_88760280RangeIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_887602B6RangeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_FormatDirectXError_DDrawErrorUnknownMessage : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_3D7Interface : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawBackBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawPrimarySurface : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_DDrawZBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_InitDirectDrawAndDirect3D_GraphicsWindowHeight : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsCurrentBlendMode : dttr_pcdogs.h
- DTTR_PCDOGS_D_D3D_SetBlendMode_GraphicsTextRenderingMode : dttr_pcdogs.h
- DTTR_PCDOGS_D_Debug_Log_LineFormat : dttr_pcdogs.h
- DTTR_PCDOGS_D_Debug_RenderOverlay_CurrentFPS : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_CreateConfiguredJoystickDevice_ConstantForceEffect : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_Device2AIID : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_EnumerateForceFeedbackJoysticks_Available : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_EnumJoystickDeviceCallback_Seen : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Device : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_InitializeJoystickInput_Interface : dttr_pcdogs.h
- DTTR_PCDOGS_D_DInput_InitializeJoystickInput_WindowHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Entity_SetActorProperty_IDDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Game_FrameTransitionFlags : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_AdjustLevelScale_DebugMaxFPSThreshold : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_AdjustLevelScale_ListState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_CurrentBoundTextureSurface : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_D3DDevice7 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_DrawQuad_PosZBias : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam0 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam1 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorParam2 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_InitializeDispatchTables_BehaviorTargetActor : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_PKGLoadingScreenTexture : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_LoadAndUploadTexture_TexNeedsAlpha : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_ProjectScreenHeightHalf : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSAccumulatedFrameTime : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderFrame_DebugFPSFrameCount : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderFrame_EndTimeSec : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderFrame_StartTimeSec : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderPolygonBatch_WindowWidthFloat : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_RenderPolygonCallback : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_UpdateMeshCommandFlags_SignalDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Graphics_WindowWidth : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ButtonNameStringIDs : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_CalculateMovementVector_DirectionDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_CheckButtonState_ControlCodeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ClearState_Buffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssigned : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_FormatButtonName_NoKeyAssignedString : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_GetButtonIndex_MaskDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_GetButtonIndex_MaskIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_GetPressedButton_JoystickAvailable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_InitializeButtonMappings_Map : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_InitializeButtonMappings_MapAlt : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_InitializeControllerMappings_GravisButtons : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_InitializeControllerMappings_SidewinderButtons : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_InitializeControllerMappings_WingmanButtonRef : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ProcessWindowMessages_ShouldQuit : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisInvRange : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzNegativeMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisRzPositiveMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisScale : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisXNegativeMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisXPositiveMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisYNegativeMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_AxisYPositiveMask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button0Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button10Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button11Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button12Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button1Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button2Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button3Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button4Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button5Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button6Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button7Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button8Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_Button9Mask : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_ReadGamepad_JoystickState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_RegisterButtonMapping_Count : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingButtons : dttr_pcdogs.h
- DTTR_PCDOGS_D_Input_RegisterButtonMapping_KeyboardMappingKeys : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_BuildCompletionTable_SlotDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeActorSystem_BehaviorProcessActorFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionDispatchActorFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeActorSystem_CollisionProcessFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeActorSystem_PlayerMovementFunc : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeBonusData_CodeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusData : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeBonusData_SaveGameBonusNameEntryBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_InitializeSaveState_GamePuppyCountBackup : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_Load_StateDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_LoadStateMachine_PKGLevelStreamLoadState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataA : dttr_pcdogs.h
- DTTR_PCDOGS_D_Level_LoadStateMachine_PKGResourceLevelTexDataB : dttr_pcdogs.h
- DTTR_PCDOGS_D_Material_ReleaseTextureArray_GraphicsActiveTextureCount : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_BackupData : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_Column : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_DisplayMenuSetting : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputControllerHammerheadButtons : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputGamepadMappings : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputKeyboardMappings : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuButtonRemappingActive : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsButtonIndex : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_InputMenuControlsKeyIndex : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_State : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_SubState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleOptionsLogic_UIState5 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_Buffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_DirtyFlag : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_OperationResult : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_HandleSaveGameLogic_SlotValidFlags : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_LoadingFadeDelay : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_LoadState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_ProcessMenuState_DispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_ProcessMenuTransition_LevelIndex : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderFormattedText_InputButtonNameBuffers : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderOptionsMenu_ItemDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_Active : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_DialogState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_LoadModeFlag : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_OperationStep : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_OverwriteChoice : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_RenderSaveGame_State : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Cancel : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Confirm : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Down : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Left : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Right : dttr_pcdogs.h
- DTTR_PCDOGS_D_Menu_UpdateInput_Up : dttr_pcdogs.h
- DTTR_PCDOGS_D_Model_UpdateTransformAndPhysics_CallbackTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Options_MenuSelection : dttr_pcdogs.h
- DTTR_PCDOGS_D_Physics_UpdateActorPreprocess_MovementHandlerTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_FixUpResourceModelNode_LevelMaterialSection : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_FixUpResourceObjectNode_LevelBlobPtr : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_LoadEntry_FileHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_LoadEntry_Toc : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_LoadEntry_TocFileSizes : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_LoadTitleScreenResources_AudioTitleMusicData : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_ResourceTitleBonusReplayResource : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_ResourceTitleMaterialBase : dttr_pcdogs.h
- DTTR_PCDOGS_D_PKG_ResourceTitlePackage : dttr_pcdogs.h
- DTTR_PCDOGS_D_Player_ProcessMovement_CameraYawAngle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Player_ProcessMovement_CurrentLevelID : dttr_pcdogs.h
- DTTR_PCDOGS_D_Powerup_CollisionFilterCallback : dttr_pcdogs.h
- DTTR_PCDOGS_D_Powerup_InitializeSystem_UpdateCallback : dttr_pcdogs.h
- DTTR_PCDOGS_D_Replay_StartDemoPlayback_InputPtr : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_GameLevelCompletion_BestTime : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_GameLevelCompletion_CollectiblesData : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_InitializeGameState_InitFlag : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_LoadGameState_FileBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_LoadGameState_FileGameSettings : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_LoadGameState_FileGameState : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_LoadGameState_FilePlayerLives : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_ProcessGameOperation_Buffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_ProcessGameOperation_Size : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_ProcessGameOperation_State : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_ProcessGameOperation_VerifyBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_ReadGameFile_Dat : dttr_pcdogs.h
- DTTR_PCDOGS_D_Save_SetGameComplete_Flag : dttr_pcdogs.h
- DTTR_PCDOGS_D_Scene_TraverseNodeTree_TypeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_ActorOpcodeDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_OpBranchConditional_ArithmeticOpTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_OpBranchConditional_ComparisonOpTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_OpCheckTerminator_OpcodeTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_OpMoveToTarget_CurrentActor : dttr_pcdogs.h
- DTTR_PCDOGS_D_Script_OpSetVariable_OpJumpTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceDataBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_D_Shared_LoadCommonResources_PKGResourceSharedMaterialSection : dttr_pcdogs.h
- DTTR_PCDOGS_D_Shared_MaterialFrameSetCursor : dttr_pcdogs.h
- DTTR_PCDOGS_D_Signal_Queue : dttr_pcdogs.h
- DTTR_PCDOGS_D_Signal_QueueCount : dttr_pcdogs.h
- DTTR_PCDOGS_D_Signal_TimedEventListHead : dttr_pcdogs.h
- DTTR_PCDOGS_D_String_SetTable_Table : dttr_pcdogs.h
- DTTR_PCDOGS_D_Title_ResourceHandle0 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Title_ResourceHandle1 : dttr_pcdogs.h
- DTTR_PCDOGS_D_Title_UpdateAndRenderScreen_StateDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_UI_BoneAndLivesCounterAnimState : dttr_pcdogs.h
- DTTR_PCDOGS_D_UI_InitializedFlag : dttr_pcdogs.h
- DTTR_PCDOGS_D_UI_LivesCounterLastValue : dttr_pcdogs.h
- DTTR_PCDOGS_D_UI_UpdateAndRenderSprites_SpriteAnchorDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_CloseMovieFile_Handle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_CloseMovieFile_SoundHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_CloseMovieFile_SurfaceHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_InitPlayer_ErrorCode : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_MCI_OpenAVIVideo : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieFile_SkipRequested : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieIntro_AVIPlaybackStarted : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieIntro_ConfigEndSentinel : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieIntro_FileNames : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieIntro_PathPrefix : dttr_pcdogs.h
- DTTR_PCDOGS_D_Video_PlayMovieLoop_GetAsyncKeyStateThunk : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_MainHandle : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_ProcessGameProc_HighMessageIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_ProcessGameProc_Initialized : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageDispatchTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_ProcessGameProc_LowMessageIndexTable : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_RunWinMain_RenderingEnabled : dttr_pcdogs.h
- DTTR_PCDOGS_D_Window_RunWinMain_SecondaryWindowHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_AddToCollisionList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ApplyEntitySlotFlags : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ApplySplineMovement : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ApplyVerticalMovement : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ApplyVerticalVelocity : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_AttachToParent : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CalculateRotation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CheckAnimationComplete : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CheckAnimationTrigger : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CheckCollisionConditions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CheckCollisionType : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CheckSavedActiveActorCameraDistance : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ClearReferences : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CloneTemplateWithTemplateRelativeFixups : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_CopyEntityDefaultsToRecord : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_Destroy : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_DestroyAll : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_FindNearestAttachPoint : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_FollowAttachedMovement : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_GetStateIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_HandleCollisionResponse : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_HandleDefaultUpdate : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_InitializeDirectionTables : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_MoveToTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessCollisionResponse : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessHazardsAndDamage : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessMovementBehavior : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessMovementCommands : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessPlayerBehavior : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessPuppyInteraction : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessRendering : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ProcessSnapAndEntityUpdate : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ReleaseAttachment : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ResetVelocityAndSnap : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_SetAlphaFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_SnapToPosition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_StartTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_TracePath : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateAnimationAndVisibility : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateAnimationState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateFadeOut : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateProjectileList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_UpdateRotationFromVelocity : dttr_pcdogs.h
- DTTR_PCDOGS_F_Actor_ValidateDirectionAndProcessInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_CalculateSplineParameter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_CheckKeyframeActive : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_ConvertQuatToRotMatrix : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_GetProgress : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateKeyframeQuatBlend : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateKeyframeVec3Blend : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateQuat : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateQuaternionSlerp : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateSpline : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_InterpolateVec3 : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_ProcessController : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_ProcessVertexColor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_QueueStateChange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Animation_SetProgress : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_AllocateSoundSlot : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_CalculateSpatialVolumeAndPan : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_CheckCooldownExpired : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_CheckStreamStatus : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_CloseMusicStream : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_FadeInMusic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_FadeOutMusic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_FindSoundByType : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_FreeSoundSlot : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_InitializeLevelAudio : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_InitializeSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_IsStreamPlaying : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_OpenStream : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_PauseAllSounds : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_PauseStream : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_PlayLevelSoundIndexAtPosition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_PlayMusicStream : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_PlaySoundDefinition3D : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ProcessMusicFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ProcessSoundQueue : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ResetMusicState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ResetPlayback : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ResumeAllSounds : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ResumeStream : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_SetEnabledFlag : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_SetMusicFadeTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_SetSamplePitch : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_SetSampleVolume : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_SetStreamVolume : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_ShutdownSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StartMusicWithFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StartSoundPlayback : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StopAllSamples : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StopAllSounds : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StopMusicAndPause : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_StopSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_TriggerCollisionSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_TriggerMusicTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_TriggerSoundAtPosition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_UpdateSoundChannels : dttr_pcdogs.h
- DTTR_PCDOGS_F_Audio_UpdateSoundSystemWrapper : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_BlendVerticesMultiWeight : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_ComputeNormalsPostTransform : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_ProcessExternalRef : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_TransformVerticesMorphed : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_TransformVerticesWeighted : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_TransformWeightedVerticesForRender : dttr_pcdogs.h
- DTTR_PCDOGS_F_Bone_UpdateJointTracking : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_BuildViewMatrix : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_CalculateClipDistance : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_CalculateFollowAngles : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_CalculatePosition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_Initialize : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_InterpolateTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_LookAt : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_SetDefaultFOV : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_SetupClipPlanes : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_SetupProjection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_SetViewport : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateEffects : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateFollow : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateFromDefinition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateProjection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Camera_UpdateShakeOffset : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_AnimateMoveSequence : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_BuildMoveList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_CenterCameraOnCell : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_CheckCapturePossible : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_CheckMoveValid : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_EvaluateBoardScore : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_ExecuteMove : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_ExecuteMoveSequence : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_FindValidMoves : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_HighlightPlayerPieces : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_InitializeBoard : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_ProcessInputAndRender : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_SearchBestMove : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_StepRecursiveSolver : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_UpdateCameraPositions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_UpdateStateMachine : dttr_pcdogs.h
- DTTR_PCDOGS_F_Checkers_ValidateMove : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_BuildWallCollisionPlane : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_CheckActorGround : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_CheckHitEventExists : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_DetectActorCollisions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_DetectActorObstacles : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_DetectAndResolve3DCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_DetectDynamicObject : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_DetectObjectNodeCollisions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_FindGroundPolygonUnderActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_FindIntersectingPolygonEdge : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_GetAdjacentPolygon : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_GetValidCollisionTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_HandleComponentCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_InitializeFunctionPointers : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_IsPointInsidePolygon : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ProcessActorGroundCheck : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ProcessActorToActorCollisions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ProcessPowerupCollisions : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ProcessProjectileHit : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ProcessProjectileLifecycle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_RegisterHitEvent : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_ResolveObjectNodeCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Collision_TestLineSphereIntersection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_AttachToOwner : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_CalculateFrameDuration : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_CalculateHomingVelocity : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_CalculateOrientation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_CheckActorCollisionTypeAdapter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_CreateActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_GetSpeedRange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_InitializeProjectile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_IsAirborneTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_PlayPositionalSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_SetVelocityFromDirection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_SpawnFollowupProjectile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_SpawnFromDefinition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_TrackTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_UpdateCollisionDetection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_UpdateProjectileLogic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Component_UpdateTimers : dttr_pcdogs.h
- DTTR_PCDOGS_F_Config_ApplySettings : dttr_pcdogs.h
- DTTR_PCDOGS_F_Config_LoadAlternateFromINI : dttr_pcdogs.h
- DTTR_PCDOGS_F_Config_LoadFromINI : dttr_pcdogs.h
- DTTR_PCDOGS_F_Config_SaveSettingsToINI : dttr_pcdogs.h
- DTTR_PCDOGS_F_CRT_CaptureNLGNotifyContext : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_AcceptAnyDriver : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_CheckDeviceLost : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_ClearViewport : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_CreateTextureSurface : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_CreateWorkSurface : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_EnumDeviceCallback : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_EnumerateDirectDrawDevices : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_EnumZBufferFormatCallback : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_FormatDirectXError : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_GetDriverEnumerationData : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_GetSelectedDriverInfo : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_HandleSignal : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_InitDirectDrawAndDirect3D : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_InitializeDirectDraw : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_InitializeGraphicsSubsystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_ReleaseAllAndReportLeaks : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_ReleaseDirectDrawDevice : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_RenderTexturedQuad : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SelectBestDriver : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetBlendMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetDataScaleFactor : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetFogDistance : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetGammaRamp : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetRenderTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetTextureColorOperation : dttr_pcdogs.h
- DTTR_PCDOGS_F_D3D_SetZWriteEnable : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_AddDisplayMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_CompareDisplayModes : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_CreateEx : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_EnumerateCallback : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_EnumerateExA : dttr_pcdogs.h
- DTTR_PCDOGS_F_DDraw_UnlockSurface : dttr_pcdogs.h
- DTTR_PCDOGS_F_Debug_Log : dttr_pcdogs.h
- DTTR_PCDOGS_F_Debug_RenderOverlay : dttr_pcdogs.h
- DTTR_PCDOGS_F_Debug_RunNoOpStub : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_CreateA : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_CreateConfiguredJoystickDevice : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_CreateDevice2A : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_CreateInterface : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_CreateJoystickDevice : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_EnumerateAttachedJoysticks : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_EnumerateForceFeedbackJoysticks : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_EnumJoystickDeviceCallback : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_InitializeJoystickInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_QueryDevice2AInterface : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_ReleaseResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_DInput_SetConstantForceEffect : dttr_pcdogs.h
- DTTR_PCDOGS_F_Display_IsActive : dttr_pcdogs.h
- DTTR_PCDOGS_F_Display_ReleaseMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Display_SetMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_DestroyActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_GetActiveActorFromList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_GetOrSpawnCameraActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_IsInActiveList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_SetActorProperty : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_SpawnActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Entity_UpdateVisibilityAndSpawn : dttr_pcdogs.h
- DTTR_PCDOGS_F_Exception_IsAccessViolationFilter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Exception_RtlUnwindThunk : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_AllocateBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_Close : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_CloseHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_FlushAndClear : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_FlushBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_FlushToDisk : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_Open : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_OpenWithMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_SaveScreenshot : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_SeekAndGetPosition : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_WriteBytes : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_WriteChar : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_WriteCharWithCounter : dttr_pcdogs.h
- DTTR_PCDOGS_F_File_WriteElements : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_BackupSettings : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_HandleGameOver : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_IsSoundEnabled : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_RenderOverlays : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_SetSoundEnabled : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_TransitionToLevel : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_TriggerPause : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_UpdateAndRenderScene : dttr_pcdogs.h
- DTTR_PCDOGS_F_Game_UpdateLogic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_AdjustColorQuadRGB : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_AdjustLevelScale : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_BeginRendering : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_BlitTextureToQuadrants : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_CheckActorVisibilityAndFrustum : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_CheckFrustumCull : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_CheckShadowRequirement : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClearBackground : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClearDepthBuffer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClearScreenAndRenderRectangle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClearScreenWithColor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClearShadowList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClipPolygonByCameraPyramid : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ClipPolygonByPlane : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ComputeColorGradient : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ComputeVertexColors : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_DrawFadeOverlay : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_DrawFilledRectangleGradient : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_DrawQuad : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_DrawRectangle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_DrawSortedLists : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_EndRendering : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_FreeTextureBlend : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_HasFogCapability : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_IncrementPassCounter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_InitializeColorGradient : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_InitializeDispatchTables : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_InitializeTextureBlendTextures : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_IsPolygonInDebugList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_IsQuadClipped : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_LoadAndUploadTexture : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_ProcessMeshCommands : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderAllShadows : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderFrame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderMeshNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderPolygonBatch : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderPolygonMesh : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderSceneGeometry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderSceneGeometryAlt : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderSceneGeometryWrapper : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderSpriteObjectNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderSpritePolygons : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderTexturedQuad : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderTexturedQuadMaterialSize : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_RenderTexturedSprite : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_SelectTextureLOD : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_SetFadeLevel : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_SetPolygonUVs : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_TakeScreenshot : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_UpdateFadeCounters : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_UpdateMeshCommandFlags : dttr_pcdogs.h
- DTTR_PCDOGS_F_Graphics_UpdateScreenFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_AcquireDevice : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_CalculateMovementVector : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_CheckButtonState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_CheckCheatCodeSequence : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ClearState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_FormatButtonName : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetButtonIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetButtonString : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetDeviceData : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetJoystickAxisRz : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetJoystickAxisX : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetJoystickAxisY : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetJoystickButtonByte : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_GetPressedButton : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_InitializeButtonMappings : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_InitializeControllerMappings : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_IsJoystickButtonPressed : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_IsKeyPressed : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_IsKeyPressedAsync : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_PollJoystickState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ProcessWindowMessages : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ReadDevices : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ReadGamepad : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ReadKeyboard : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_RegisterButtonMapping : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_ResetState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetDeviceDataFormat : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetExclusiveForegroundCooperativeLevel : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystick2DataFormat : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystickDataFormat : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystickRzAxisRange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystickXAxisRange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystickYAxisRange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetJoystickZAxisRange : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_SetKeyUp : dttr_pcdogs.h
- DTTR_PCDOGS_F_Input_Update : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_BuildCompletionTable : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_CalculateCompletionPercent : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_CheckBonusUnlock : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_CleanupActors : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_GetArrayIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_GetDataPointer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_InitializeActorSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_InitializeBonusData : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_InitializeSaveState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_Load : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_LoadStateMachine : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_NormalizeIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_ResetBonusState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_SetMenuProgressState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_TriggerTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_UnloadResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_UpdateInterLevelMenu : dttr_pcdogs.h
- DTTR_PCDOGS_F_Level_UpdateWorldSelectMenu : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_BuildStructure : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_BuildTextureArray : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_ClearTextureCache : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_ComputeAvgTransparentColor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_CopyPixelDataToTexture : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_FindTextureByFrame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_GetDataTextureRefs : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_LoadAllEntries : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_LoadAndFixup : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_LoadTexture : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_MarkReferencedByParent : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_PropagateAlphaFlags : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_ReleaseSingleTexture : dttr_pcdogs.h
- DTTR_PCDOGS_F_Material_ReleaseTextureArray : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildMatrixRotationXY : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildMatrixRotationY : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildQuaternionFromMatrix : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildRotationFromVectors : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildRotationMatrix : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_BuildRotationMatrixDirect : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_CalculateDistance3DFP12 : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_CalculateFaceNormal : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_CalculateIntegerSquareRoot : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_CalculateSqrtFP12 : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_CalculateTriangleHeight : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_GenerateRandom : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_SetRandomSeed : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_SnapVertexToNearestPoint : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_TransformAtanToCos : dttr_pcdogs.h
- DTTR_PCDOGS_F_Math_TransformBarycentricToWorldCoords : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_AllocateHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_FindHeapBlockByAddress : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_FreeAllExtents : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_FreeHeapBlock : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_InitializeAllocator : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_InitializeHeapAllocator : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_IsValidHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_MallocCRT : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_MallocWithRetry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_ProbeCRTRead4 : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_Realloc : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_ReleaseHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mem_SwapBytes : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_AnimateSlots : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_CheckPauseInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ClearTransitionFlags : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_GetPlayerLevelInfo : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_HandleOptionsLogic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_HandleSaveGameLogic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_HandleSelection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_IsInGame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ProcessMenuState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ProcessMenuTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ProcessNameEntryInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ProcessOptionsInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderButtonPrompt : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderConfirmPrompt : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderControlsConfiguration : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderDifficultySelection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderFormattedText : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderMusicSelection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderNameEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderOptionsMenu : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderSaveGame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderSimpleOptionsA : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_RenderSimpleOptionsB : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ResetState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_ShutdownResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_UpdateInput : dttr_pcdogs.h
- DTTR_PCDOGS_F_Menu_UpdatePauseMenu : dttr_pcdogs.h
- DTTR_PCDOGS_F_Mesh_CalculateVertexNormals : dttr_pcdogs.h
- DTTR_PCDOGS_F_MiniGame_InitializeRoundParams : dttr_pcdogs.h
- DTTR_PCDOGS_F_MiniGame_SetScoreValues : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_AdvanceAnimation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_FindCollisionTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_ResetState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_ResolveCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_TransformByCollisionNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_UpdateAttachment : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_UpdateBoundingSphere : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_UpdateShadow : dttr_pcdogs.h
- DTTR_PCDOGS_F_Model_UpdateTransformAndPhysics : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitMovie : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitMoviePlayback : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitPlaybackMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitSoundSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitVideo : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_InitVideoSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_MapVideo : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_PlayFrame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ReturnPlaybackMode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ShutdownMovie : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ShutdownSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ShutdownSoundSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ShutdownVideo : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_ShutdownVideoSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_StartTimer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Movie_StopTimer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Nav_AddCommand : dttr_pcdogs.h
- DTTR_PCDOGS_F_Nav_CalculatePolygonCenter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Nav_HandleDamageResponse : dttr_pcdogs.h
- DTTR_PCDOGS_F_Nav_ProcessPathNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_ApplyGroundReaction : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_ApplyMovingPlatformForce : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_CalculateActorVelocity : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_CalculateFrictionForce : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_CalculateMovementWithCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_CheckGroundFriction : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_CheckGroundSlopeDirection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_ProcessActorCollision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_UpdateActorBehavior : dttr_pcdogs.h
- DTTR_PCDOGS_F_Physics_UpdateActorPreprocess : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_AllocateResourceMemory : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_AllocateResourceWithHeader : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_CleanupFinalResourceGame : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_CleanupResourceGameState : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_CleanupResourceHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_Close : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FindAndOpenFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceActorPointers : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceAnimationData : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceComponentNodes : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceGroupNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceLevelPointers : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceMaterialIndices : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceMaterialRefs : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceMeshNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceModelNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceObjectNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceObjectNodeType7SpriteEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourcePolygonList : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceRenderNodeEntries : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceSimpleNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FixUpResourceSpriteEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FreeResourceAndReturnNull : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FreeResourceData : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_FreeResourceMemory : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_InitializeResourceGameEngine : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_InitializeSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_LoadEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_LoadEntryAlloc : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_LoadRandomSplashScreen : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_LoadTitleScreenResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_OpenAndReadTOC : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_ReleaseResourceManager : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_ShutdownResourceGameSubsystems : dttr_pcdogs.h
- DTTR_PCDOGS_F_PKG_UnloadResourceGameData : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_CollectPowerup : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_InitializeState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_ProcessMovement : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_ResetBoneCount : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_RespawnAfterDeath : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_SetCompletionFlags : dttr_pcdogs.h
- DTTR_PCDOGS_F_Player_SetLives : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_Cleanup : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_CloneActorFromTemplate : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_HandleCollection : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_InitializeSystem : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_SpawnActorFromEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_UpdateActorState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_UpdateLiveActorList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Powerup_UpdateSpawnLogic : dttr_pcdogs.h
- DTTR_PCDOGS_F_Replay_LoadDemoBonusReplay : dttr_pcdogs.h
- DTTR_PCDOGS_F_Replay_StartDemoPlayback : dttr_pcdogs.h
- DTTR_PCDOGS_F_Replay_StopDemoPlayback : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_BackupGamePuppyCount : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_ClearGameBonusProgressData : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_GetGameCurrentLevel : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_GetGameHighestWorld : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_GetGameSlotIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_InitGameOperation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_InitializeGameState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_InitializeNewGame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_IsGameComplete : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_LoadGameState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_ProcessGameOperation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_ReadGameFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SaveGameBonusProgress : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SaveGameLevelCompletion : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SaveGameToSlot : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SetGameBackupPuppyCount : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SetGameComplete : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SetGameCurrentLevel : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_SetGameSlotIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Save_WriteGameFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_FinalizeNodeRender : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_FixupNodeMaterialRefs : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_InitNodeState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_RenderBillboard : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_RenderFrame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_RenderNodeTree : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_RenderStaticGeometry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_RenderSubMesh : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_ResetState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_TraverseNodeTree : dttr_pcdogs.h
- DTTR_PCDOGS_F_Scene_UpdateNodeAnimation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_ExecuteBehaviorScript : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpAddNavigationCommand : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpAnimateRotation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpAnimateTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpAnimateZoom : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpBranchConditional : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpCallIndirect : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpCheckButtonState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpCheckCollisionBit : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpCheckTerminator : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpClearActorProperty : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpDecrementVariable : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpEmitSignal : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpEnsureCameraActive : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpJumpConditional : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpMoveToTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpMoveToTargetWithCamera : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpPathfindToEntity : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpPauseToggle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpPlaySoundBlockOrWait : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpPlaySoundIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpPollSignal : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpProcessSpriteRotation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpRemoveActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpRotateActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpRunToTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpRunWithActor : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpSetActorProperty : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpSetCameraProperty : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpSetEntityIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpSetPlayerState : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpSetVariable : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpStopSound : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpTestPathTrace : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpTraceActorPath : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpTriggerLevelTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpTriggerMusicFade : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpTriggerMusicTransition : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpWaitForAnimation : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_OpWalkToTarget : dttr_pcdogs.h
- DTTR_PCDOGS_F_Script_ResolveVariableRef : dttr_pcdogs.h
- DTTR_PCDOGS_F_Shared_LoadCommonResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_Signal_ClearQueue : dttr_pcdogs.h
- DTTR_PCDOGS_F_Signal_ClearTimedEventList : dttr_pcdogs.h
- DTTR_PCDOGS_F_Signal_Poll : dttr_pcdogs.h
- DTTR_PCDOGS_F_Sort_RunInsertionSort : dttr_pcdogs.h
- DTTR_PCDOGS_F_Sort_RunQuickSort : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_CheckCRTCodecvtAlwaysNoConversion : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_CheckFloatPrecision : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConcatCRTString : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConvertFloatGeneral : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConvertFloatToDecimalString : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConvertFloatToExponential : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConvertFloatToFixed : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ConvertFloatToFixedWrapper : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_FormatFloat : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_FormatFloatScientific : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_GetByIndex : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_GetCharType : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_InsertSpace : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_LoadFloatFPU : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ParseAtoi : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_ParseInt : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_RoundFloatAndCopyDigits : dttr_pcdogs.h
- DTTR_PCDOGS_F_String_SetTable : dttr_pcdogs.h
- DTTR_PCDOGS_F_Timer_GetElapsedTickCount : dttr_pcdogs.h
- DTTR_PCDOGS_F_Timer_GetElapsedTickCountThunk : dttr_pcdogs.h
- DTTR_PCDOGS_F_Timer_GetGameTime : dttr_pcdogs.h
- DTTR_PCDOGS_F_Title_CleanupScreenResources : dttr_pcdogs.h
- DTTR_PCDOGS_F_Title_InitializeSpots : dttr_pcdogs.h
- DTTR_PCDOGS_F_Title_UpdateAndRenderScreen : dttr_pcdogs.h
- DTTR_PCDOGS_F_Title_UpdateSpots : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_CheckBoneAvailable : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_FindBonePath : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_ProcessComponents : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_RenderAnimated : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_ResetBone : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_SpawnFromEntry : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_UpdateAndRenderBone : dttr_pcdogs.h
- DTTR_PCDOGS_F_Trail_UpdateEffect : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_AllocateMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_CreateMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_DestroyMap : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_DetachMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_FixupMapAfterInsert : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_FreeMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_GetFirstMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_InitializeMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_InsertMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_RebalanceMap : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_RemoveMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_Tree_RotateAndDetachMapNode : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_ComputeStringWidth : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_RenderButtonPrompts : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_RenderCenteredNumber : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_RenderStringWithFormatting : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_RenderText : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_ShowConfirmDialog : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_ShowErrorMessage : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_Update : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_UpdateAndRenderSprites : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_UpdateBoneCounter : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_UpdateLives : dttr_pcdogs.h
- DTTR_PCDOGS_F_UI_UpdatePuppyCounter : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_CloseAVIFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_CloseMovieFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieCurrentFrame : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieSoundChannels : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieSoundPrecision : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieSoundRate : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieTotalFrames : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieXSize : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_GetMovieYSize : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_InitializeAVIPlayer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_InitPlayer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_IsAVIPlaying : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_OpenAVIFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_OpenMovieFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_PlayAVIFullscreen : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_PlayMovieFile : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_PlayMovieIntro : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_PlayMovieLoop : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_SetMovieSyncAdjust : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_ShutdownAVIPlayer : dttr_pcdogs.h
- DTTR_PCDOGS_F_Video_ShutdownPlayerSystems : dttr_pcdogs.h
- DTTR_PCDOGS_F_Window_GetMainHandle : dttr_pcdogs.h
- DTTR_PCDOGS_F_Window_ProcessGameProc : dttr_pcdogs.h
- DTTR_PCDOGS_F_Window_RequestClose : dttr_pcdogs.h
- DTTR_PCDOGS_F_Window_RunWinMain : dttr_pcdogs.h
- DTTR_PCDOGS_F_Window_SetResolution : dttr_pcdogs.h
- dttr_sidecar_module : entrypoint.c, sidecar_private.h
- DTTR_SIZEOF_D3DLIGHT7 : com_direct3ddevice7.c
- DTTR_SIZEOF_D3DMATERIAL7 : com_direct3ddevice7.c
- DTTR_SIZEOF_DDSCAPS2 : com_directdrawsurface7.c
- DTTR_TEST_PCDOGS_FIXTURES : dttr_test.h, pcdogs_fixtures.c
- DTTR_TEST_PCDOGS_SIDECAR_MSS_IMPORT_HOOK_COUNT : dttr_test.h, pcdogs.c
- DTTR_TEST_PCDOGS_SIDECAR_MSS_IMPORT_HOOKS : dttr_test.h, pcdogs.c
- DTTR_TEST_PCDOGS_SIDECAR_TARGET_COUNT : dttr_test.h, pcdogs.c
- DTTR_TEST_PCDOGS_SIDECAR_TARGETS : dttr_test.h, pcdogs.c
- DTTR_UTIL_PKG_VISIT_COLLISION_SHAPE : dttr_util_pkg.h
- DTTR_UTIL_PKG_VISIT_MATERIAL_ENTRY : dttr_util_pkg.h
- DUMP_MARKER : imgui_error_ui.c
- DWORD : com_direct3ddevice7.c, com_directdraw7.c, com_directdrawsurface7.c