102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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DTTR_Mods_PresentContext Struct Reference

#include <dttr_mods.h>

Data Fields

uint64_t frame_index
uint32_t window_w
uint32_t window_h
uint32_t game_x
uint32_t game_y
uint32_t game_w
uint32_t game_h
float scale
bool imgui_frame_active
bool overlay_rendered

Detailed Description

Definition at line 120 of file dttr_mods.h.

Field Documentation

◆ frame_index

uint64_t DTTR_Mods_PresentContext::frame_index

Definition at line 121 of file dttr_mods.h.

◆ game_h

uint32_t DTTR_Mods_PresentContext::game_h

Definition at line 127 of file dttr_mods.h.

◆ game_w

uint32_t DTTR_Mods_PresentContext::game_w

Definition at line 126 of file dttr_mods.h.

◆ game_x

uint32_t DTTR_Mods_PresentContext::game_x

Definition at line 124 of file dttr_mods.h.

◆ game_y

uint32_t DTTR_Mods_PresentContext::game_y

Definition at line 125 of file dttr_mods.h.

◆ imgui_frame_active

bool DTTR_Mods_PresentContext::imgui_frame_active

Definition at line 129 of file dttr_mods.h.

◆ overlay_rendered

bool DTTR_Mods_PresentContext::overlay_rendered

Definition at line 130 of file dttr_mods.h.

◆ scale

float DTTR_Mods_PresentContext::scale

Definition at line 128 of file dttr_mods.h.

◆ window_h

uint32_t DTTR_Mods_PresentContext::window_h

Definition at line 123 of file dttr_mods.h.

◆ window_w

uint32_t DTTR_Mods_PresentContext::window_w

Definition at line 122 of file dttr_mods.h.


The documentation for this struct was generated from the following file: