102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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DTTR_PCDOGS_D_Game_FrameTransitionFlags_type Struct Reference

#include <dttr_pcdogs.h>

Data Fields

DTTR_PCDOGS_T_Symbol_Data_ID SymbolID
DTTR_PCDOGS_T_Data_ID DataID
DTTR_PCDOGS_T_Write_Policy(* Policy )()
DTTR_Result(* Status )()
bool(* IsResolved )()
uintptr_t(* Address )()
uint32_t *(* Ptr )()
DTTR_Result(* Read )(uint32_t *out_value)
DTTR_Result(* Write )(uint32_t value)
DTTR_Result(* UnsafeWrite )(uint32_t value)
 Bypasses Policy(); still requires resolved, writable memory.
DTTR_PCDOGS_T_Patch_Spec(* PatchSpec )(bool required, void *new_value, void **out_original)

Detailed Description

Shared frame/input/audio transition bitfield: bit 0x20 marks demo replay playback, bit 0x10 selects alternate 3D-audio listener camera data, bit 0x400 is set by Audio_TriggerMusicTransition, bit 0x08 requests unload before being cleared after PKG_UnloadResourceGameData, bit 0x1000 allows cleanup/load rendering, bit 0x4000 requests Level_Load, bit 0x04 marks post-load actor/audio initialization, and bit 0x02 allows active scene update/render.

Returns
Typed data symbol object.

Definition at line 65599 of file dttr_pcdogs.h.

Field Documentation

◆ Address

uintptr_t(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Address) ()

Definition at line 65605 of file dttr_pcdogs.h.

◆ DataID

DTTR_PCDOGS_T_Data_ID DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::DataID

Definition at line 65601 of file dttr_pcdogs.h.

◆ IsResolved

bool(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::IsResolved) ()

Definition at line 65604 of file dttr_pcdogs.h.

◆ PatchSpec

DTTR_PCDOGS_T_Patch_Spec(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::PatchSpec) (bool required, void *new_value, void **out_original)

Definition at line 65614 of file dttr_pcdogs.h.

◆ Policy

DTTR_PCDOGS_T_Write_Policy(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Policy) ()

Definition at line 65602 of file dttr_pcdogs.h.

◆ Ptr

uint32_t *(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Ptr) ()

Definition at line 65606 of file dttr_pcdogs.h.

◆ Read

DTTR_Result(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Read) (uint32_t *out_value)

Definition at line 65607 of file dttr_pcdogs.h.

◆ Status

DTTR_Result(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Status) ()

Definition at line 65603 of file dttr_pcdogs.h.

◆ SymbolID

DTTR_PCDOGS_T_Symbol_Data_ID DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::SymbolID

Definition at line 65600 of file dttr_pcdogs.h.

◆ UnsafeWrite

DTTR_Result(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::UnsafeWrite) (uint32_t value)

Bypasses Policy(); still requires resolved, writable memory.

Definition at line 65612 of file dttr_pcdogs.h.

◆ Write

DTTR_Result(* DTTR_PCDOGS_D_Game_FrameTransitionFlags_type::Write) (uint32_t value)

Writer that enforces the symbol write policy. Returns DTTR_ERR_POLICY_MISMATCH unless Policy() is RAW_MEMORY.

Definition at line 65610 of file dttr_pcdogs.h.


The documentation for this struct was generated from the following file: