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102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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#include <dttr_pcdogs.h>
Data Fields | |
| DTTR_PCDOGS_T_Collision_Node * | next_in_list |
| List link used by static collision-scene node lists. Offset 0x0. | |
| uint8_t | reserved_04 [40] |
| DTTR_PCDOGS_T_Math_Matrix3x3I16 | transform_matrix |
| int16_t | transform_padding |
| Offset 0x3E. | |
| DTTR_PCDOGS_T_Math_Vec3I32 | origin |
| Offset 0x40. | |
| uint8_t | reserved_4c [28] |
| uint16_t | vertex_count |
| uint16_t | polygon_count |
| DTTR_PCDOGS_T_Collision_Polygon * | polygons |
| DTTR_PCDOGS_T_Collision_Vertex * | vertices |
| uint8_t | reserved_74 [20] |
| uint32_t | flags |
Runtime collision/scene-geometry node layout used by ground and static collision paths. Vertices are signed int16 triples scaled by the owning level/caller; matrix transforms are Q12 when enabled by flags.
Definition at line 4666 of file dttr_pcdogs.h.
| uint32_t DTTR_PCDOGS_T_Collision_Node::flags |
Node flags; collision polygon tests use transformed coordinates when bits 0x22 are set. Offset 0x88.
Definition at line 4689 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Collision_Node* DTTR_PCDOGS_T_Collision_Node::next_in_list |
List link used by static collision-scene node lists. Offset 0x0.
Definition at line 4668 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Vec3I32 DTTR_PCDOGS_T_Collision_Node::origin |
Offset 0x40.
Definition at line 4675 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Collision_Node::polygon_count |
Number of Collision_Polygon records in polygons. Zero is a valid runtime value. Offset 0x6A.
Definition at line 4680 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Collision_Polygon* DTTR_PCDOGS_T_Collision_Node::polygons |
Collision polygon/face array; vertex indices live at positions +4/+6/+8/+10 in each record. Offset 0x6C.
Definition at line 4683 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Collision_Node::reserved_04[40] |
Reserved prefix before the node transform matrix. Offset 0x4.
Definition at line 4669 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Collision_Node::reserved_4c[28] |
Reserved collision-node payload before vertex and face counts. Offset 0x4C.
Definition at line 4676 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Collision_Node::reserved_74[20] |
Internal node payload between geometry arrays and flags. Offset 0x74.
Definition at line 4687 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Matrix3x3I16 DTTR_PCDOGS_T_Collision_Node::transform_matrix |
Q12 node rotation/scale matrix used when transformed-node flags are set. Offset 0x2C.
Definition at line 4672 of file dttr_pcdogs.h.
| int16_t DTTR_PCDOGS_T_Collision_Node::transform_padding |
Offset 0x3E.
Definition at line 4674 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Collision_Node::vertex_count |
Number of Collision_Vertex records in vertices. This is not a polygon bound. Offset 0x68.
Definition at line 4678 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Collision_Vertex* DTTR_PCDOGS_T_Collision_Node::vertices |
Collision vertex array with signed int16 x/y/z components. Offset 0x70.
Definition at line 4685 of file dttr_pcdogs.h.