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102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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#include <dttr_pcdogs.h>
Data Fields | |
| float | x |
| Offset 0x0. | |
| float | y |
| Offset 0x4. | |
| float | z |
| Offset 0x8. | |
| float | nx |
| Offset 0xC. | |
| float | ny |
| Offset 0x10. | |
| float | nz |
| Offset 0x14. | |
| uint32_t | color |
| Offset 0x18. | |
Definition at line 2229 of file dttr_pcdogs.h.
| uint32_t DTTR_PCDOGS_T_Mesh_Vertex3DNormal::color |
Offset 0x18.
Definition at line 2236 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::nx |
Offset 0xC.
Definition at line 2233 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::ny |
Offset 0x10.
Definition at line 2234 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::nz |
Offset 0x14.
Definition at line 2235 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::x |
Offset 0x0.
Definition at line 2230 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::y |
Offset 0x4.
Definition at line 2231 of file dttr_pcdogs.h.
| float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::z |
Offset 0x8.
Definition at line 2232 of file dttr_pcdogs.h.