102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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DTTR_PCDOGS_T_Mesh_Vertex3DNormal Struct Reference

#include <dttr_pcdogs.h>

Data Fields

float x
 Offset 0x0.
float y
 Offset 0x4.
float z
 Offset 0x8.
float nx
 Offset 0xC.
float ny
 Offset 0x10.
float nz
 Offset 0x14.
uint32_t color
 Offset 0x18.

Detailed Description

Definition at line 2229 of file dttr_pcdogs.h.

Field Documentation

◆ color

uint32_t DTTR_PCDOGS_T_Mesh_Vertex3DNormal::color

Offset 0x18.

Definition at line 2236 of file dttr_pcdogs.h.

◆ nx

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::nx

Offset 0xC.

Definition at line 2233 of file dttr_pcdogs.h.

◆ ny

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::ny

Offset 0x10.

Definition at line 2234 of file dttr_pcdogs.h.

◆ nz

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::nz

Offset 0x14.

Definition at line 2235 of file dttr_pcdogs.h.

◆ x

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::x

Offset 0x0.

Definition at line 2230 of file dttr_pcdogs.h.

◆ y

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::y

Offset 0x4.

Definition at line 2231 of file dttr_pcdogs.h.

◆ z

float DTTR_PCDOGS_T_Mesh_Vertex3DNormal::z

Offset 0x8.

Definition at line 2232 of file dttr_pcdogs.h.


The documentation for this struct was generated from the following file: