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102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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#include <dttr_pcdogs.h>
Definition at line 4935 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::actor_world_pos_z |
Offset 0x74.
Definition at line 5002 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Scene_Node::anim_update_sentinel |
Scene_UpdateNodeAnimation skips animation update when this word is 0xFFFF. Offset 0x5C.
Definition at line 4976 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::cached_anim_tick |
Compared/stored against actor animation tick by Scene_UpdateNodeAnimation. Offset 0x60.
Definition at line 4979 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Scene_Node* DTTR_PCDOGS_T_Scene_Node::child_node_list_ptr |
Offset 0xA4.
Definition at line 5021 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::child_rot_x |
Reserved variant-tail field. Offset 0xB4.
Definition at line 5030 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::child_scale_x |
Reserved variant-tail field. Offset 0xC0.
Definition at line 5041 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::child_scale_z |
Reserved variant-tail field. Offset 0xC8.
Definition at line 5053 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Collision_Vertex* DTTR_PCDOGS_T_Scene_Node::collision_vertices |
Collision and scene vertex array with signed int16 x/y/z components. Offset 0x70.
Definition at line 5000 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Vec3I32 DTTR_PCDOGS_T_Scene_Node::local_pos |
Offset 0x20.
Definition at line 4950 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Matrix3x3I16 DTTR_PCDOGS_T_Scene_Node::local_rot_matrix |
Local rotation matrix read by Scene_UpdateNodeAnimation/node-transform update paths. Offset 0xC.
Definition at line 4946 of file dttr_pcdogs.h.
| int16_t DTTR_PCDOGS_T_Scene_Node::local_rot_reserved |
Offset 0x1E.
Definition at line 4949 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Scene_Node* DTTR_PCDOGS_T_Scene_Node::lod_config_ptr |
Reserved variant-tail pointer. Offset 0xD8.
Definition at line 5064 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Scene_Node::mesh_node_count |
Count for mesh_node_table read by PKG_FixUpResourceModelNode/PKG_FixUpResourceMeshNode. Offset 0xBA.
Definition at line 5033 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Mesh_RenderNodeEntry* DTTR_PCDOGS_T_Scene_Node::mesh_node_table |
Mesh render-node entry table; count is read from mesh_node_count and entries are fixed by PKG_FixUpResourceMeshNode before Scene_RenderSubMesh indexes them. Offset 0xBC.
Definition at line 5037 of file dttr_pcdogs.h.
| void* DTTR_PCDOGS_T_Scene_Node::model_animation_data_ptr |
Model animation-data pointer rebased by PKG_FixUpResourceModelNode and read by Scene_TraverseNodeTree for visibility animation data. Offset 0xAC.
Definition at line 5024 of file dttr_pcdogs.h.
| void* DTTR_PCDOGS_T_Scene_Node::model_relocated_ptr_80 |
Model-node pointer rebased by PKG_FixUpResourceModelNode . Offset 0x80.
Definition at line 5006 of file dttr_pcdogs.h.
| void* DTTR_PCDOGS_T_Scene_Node::model_relocated_ptr_84 |
Model-node pointer rebased by PKG_FixUpResourceModelNode . Offset 0x84.
Definition at line 5008 of file dttr_pcdogs.h.
| uint32_t DTTR_PCDOGS_T_Scene_Node::model_runtime_flags |
Flags read by traversal/render/fixup paths; PKG_FixUpResourceModelNode tests bit 1 , and collision polygon tests use transformed coordinates when bits 0x22 are set. Offset 0x88.
Definition at line 5010 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Scene_Node* DTTR_PCDOGS_T_Scene_Node::next_in_resource_list |
Resource-side list link used to chain Scene_Node records during load and fixup. Offset 0x0.
Definition at line 4937 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::node_list_skip_count |
Scene_RenderNodeTree treats this as a node-list cursor skip count when traversal flags hide a subtree. Offset 0x4.
Definition at line 4939 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::node_type |
Node type byte read by Scene_UpdateNodeAnimation. Offset 0x64.
Definition at line 4981 of file dttr_pcdogs.h.
| void* DTTR_PCDOGS_T_Scene_Node::offset_fixup_list_ptr |
Rebased model-node fixup list pointer walked by PKG_FixUpResourceModelNode. Offset 0xB0.
Definition at line 5028 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Scene_Node::padding_5e |
Offset 0x5E.
Definition at line 4978 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::padding_98[4] |
Reserved tail gap used by render finalize and bone paths. Offset 0x98.
Definition at line 5018 of file dttr_pcdogs.h.
| uint16_t DTTR_PCDOGS_T_Scene_Node::padding_b8 |
Reserved child-transform gap; no named read or write path is documented. Offset 0xB8.
Definition at line 5031 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::position_anim_channel_index_or_minus_one |
Signed animation channel index read by Scene_UpdateNodeAnimation; negative values skip sampling. Offset 0x58.
Definition at line 4960 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::render_entry_index_for_type_6 |
Type-specific signed render and model-entry index used by node_type 6 render paths. Offset 0x66.
Definition at line 4984 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::render_offset_x |
Model render position added to world_pos_x by Scene_TraverseNodeTree to produce render-space position. Offset 0xCC.
Definition at line 5054 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::render_offset_y |
Model render position added to world_pos_y by Scene_TraverseNodeTree to produce render-space position. Offset 0xD0.
Definition at line 5057 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::render_offset_z |
Model render position added to world_pos_z by Scene_TraverseNodeTree to produce render-space position. Offset 0xD4.
Definition at line 5060 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::render_param_1 |
Type-specific render/collision parameter. For collision-style nodes, the low/high words can act as vertex and polygon counts. Offset 0x68.
Definition at line 4993 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::reserved_7e[2] |
Reserved model-node tail bytes before rebased model pointers. Offset 0x7E.
Definition at line 5004 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::reserved_a8[4] |
Reserved model-node tail gap before the rebased animation-data pointer. Offset 0xA8.
Definition at line 5022 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::reserved_c4 |
Reserved byte before model-node type-1 dispatch metadata. Offset 0xC4.
Definition at line 5042 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::rotation_anim_channel_index_or_minus_one |
Signed animation channel index read by Scene_UpdateNodeAnimation; negative values skip sampling. Offset 0x59.
Definition at line 4964 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::scale_anim_channel_index_or_minus_one |
Signed animation channel index read by Scene_UpdateNodeAnimation; negative values skip sampling. Offset 0x5B.
Definition at line 4973 of file dttr_pcdogs.h.
| int32_t DTTR_PCDOGS_T_Scene_Node::sort_keys[2] |
Offset 0x9C.
Definition at line 5020 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Submesh_Entry* DTTR_PCDOGS_T_Scene_Node::submesh_entry_table |
Offset 0x94.
Definition at line 5017 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Trail_BoneEffect* DTTR_PCDOGS_T_Scene_Node::trail_effects_ptr |
Offset 0x90.
Definition at line 5016 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Scene_Node* DTTR_PCDOGS_T_Scene_Node::transform_parent_node |
Parent transform node used by the renderer for traversal flags and parent world matrix/position fields. Offset 0x8.
Definition at line 4943 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::traversal_flags |
Traversal/visibility flags byte read by Scene_TraverseNodeTree. Offset 0x65.
Definition at line 4982 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::type_1_attach_point_index |
For Scene_UpdateNodeAnimation node type 1, indexes actor attach_point_table entries. Offset 0xC6.
Definition at line 5048 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::type_1_bone_channel_index |
For Scene_UpdateNodeAnimation node type 1, indexes the type-1 bone/animation channel table. Offset 0xC7.
Definition at line 5050 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::type_1_dispatch_index |
Signed dispatch index used by Scene_TraverseNodeTree and tested by PKG_FixUpResourceModelNode before rebasing LOD/config data. Offset 0xC5.
Definition at line 5044 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::type_specific_secondary_render_or_sound_index |
Type-specific secondary byte. For node_type 0x0b sound nodes this is a level-local sound index passed to Audio_PlayLevelSoundIndexAtPosition. Offset 0x67.
Definition at line 4987 of file dttr_pcdogs.h.
| void* DTTR_PCDOGS_T_Scene_Node::variant_payload_ptr |
Type-specific pointer: model/mesh sprite table, type-8 simple-node payload, or collision/scene polygon array; rebased by PKG_FixUpResource*Node paths. Offset 0x6C.
Definition at line 4996 of file dttr_pcdogs.h.
| uint32_t DTTR_PCDOGS_T_Scene_Node::variant_transform_tail |
Reserved tail dword before trail_effects_ptr. Offset 0x8C.
Definition at line 5014 of file dttr_pcdogs.h.
| int8_t DTTR_PCDOGS_T_Scene_Node::visibility_anim_channel_index_or_minus_one |
Signed animation channel index read by visibility/render traversal; negative values skip sampling. Offset 0x5A.
Definition at line 4968 of file dttr_pcdogs.h.
| uint8_t DTTR_PCDOGS_T_Scene_Node::visibility_flags[6] |
Offset 0x78.
Definition at line 5003 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Vec3I32 DTTR_PCDOGS_T_Scene_Node::world_delta_pos |
Per-update world position delta computed by Scene_UpdateNodeAnimation. Offset 0x4C.
Definition at line 4958 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Vec3I32 DTTR_PCDOGS_T_Scene_Node::world_pos |
Offset 0x40.
Definition at line 4956 of file dttr_pcdogs.h.
| DTTR_PCDOGS_T_Math_Matrix3x3I16 DTTR_PCDOGS_T_Scene_Node::world_rot_matrix |
Offset 0x2C.
Definition at line 4951 of file dttr_pcdogs.h.
| int16_t DTTR_PCDOGS_T_Scene_Node::world_rot_reserved |
Reserved word after world_rot_matrix. Scene_UpdateNodeAnimation writes the surrounding matrix fields, but this word is reserved for internal use. Offset 0x3E.
Definition at line 4952 of file dttr_pcdogs.h.