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102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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#include <graphics_private.h>
Data Fields | |
| float | mvp [16] |
| float | screen_size [2] |
| float | is_2d |
| float | has_texture |
| float | color_op |
| float | color_arg1 |
| float | color_arg2 |
| float | alpha_op |
| float | alpha_arg1 |
| float | alpha_arg2 |
Definition at line 105 of file graphics_private.h.
| float DTTR_Uniforms::alpha_arg1 |
Definition at line 114 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::alpha_arg2 |
Definition at line 115 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::alpha_op |
Definition at line 113 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::color_arg1 |
Definition at line 111 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::color_arg2 |
Definition at line 112 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::color_op |
Definition at line 110 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::has_texture |
Definition at line 109 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::is_2d |
Definition at line 108 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::mvp[16] |
Definition at line 106 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().
| float DTTR_Uniforms::screen_size[2] |
Definition at line 107 of file graphics_private.h.
Referenced by d3d_device7_record_draw(), and replay_batch_records_gl().