102 Patches: Detours to the Rescue
C reference for DttR maintainers and modders.
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graphics_replay_stats Struct Reference

Data Fields

uint32_t draw_count
uint32_t clear_count
uint32_t pipeline_bind_count
uint32_t sampler_bind_count

Detailed Description

Definition at line 329 of file backend_sdl3gpu.c.

Field Documentation

◆ clear_count

uint32_t graphics_replay_stats::clear_count

Definition at line 331 of file backend_sdl3gpu.c.

Referenced by end_frame(), and replay_batch_records().

◆ draw_count

uint32_t graphics_replay_stats::draw_count

Definition at line 330 of file backend_sdl3gpu.c.

Referenced by draw_batch_record(), and end_frame().

◆ pipeline_bind_count

uint32_t graphics_replay_stats::pipeline_bind_count

Definition at line 332 of file backend_sdl3gpu.c.

Referenced by draw_batch_record(), and end_frame().

◆ sampler_bind_count

uint32_t graphics_replay_stats::sampler_bind_count

Definition at line 333 of file backend_sdl3gpu.c.

Referenced by draw_batch_record(), and end_frame().


The documentation for this struct was generated from the following file: